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Post by colfoley on Dec 16, 2018 4:00:29 GMT
If possible distill the classes into two: magical and non magical.
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Post by frozone on Dec 16, 2018 4:05:47 GMT
A good character creator like inqusition.
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Post by colfoley on Dec 16, 2018 4:07:04 GMT
A good character creator like inqusition. without the grid and have 'values' like in Andromeda and you have yourself a deal.
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Post by Sifr on Dec 16, 2018 12:01:42 GMT
To be honest that’s strange considering how they established British accents as a Ferelden and Free Marcher thing while every other human nation has their own accent. Why have Tevinter have them too? The modern language spoken in Thedas derives from the Dwarven trade tongue. As the Imperium has had a long-standing alliance with the Dwarves and the Alamarri eventually brokered a similar trading partnership with the Dwarves of Orzammar, it's possible that both groups independently adopted the language and coincidentally came to develop similar sounding accents as a result.
Another explanation is that what we think of as the "Ferelden" accent may actually in fact be the Tevinter accent, something leftover from when the Imperium occupied that part of Thedas.
The historic Alamarri accent may have sounded more similar to that of the Avvar, since their relative isolation in the Frostbacks meant that Tevinter never influenced them in the same way they did to the "Lowlanders". That may be why modern Fereldans have ended up sounding far more like 'Vints than the Avvar, despite one being hundreds of miles away and the other living right in their backyard?
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Post by witchcocktor on Dec 16, 2018 15:50:02 GMT
- Bring back attribute points. If I want to make a mage and put all my points in strength like an idiot then let me do it.
Totally, and while you're at it, stop with restricting weapons for specific classes (unless we are talking staves I guess, if you specifically need magic to use them). Just give them a stat requirement. If I want to be a bow and sword using warrior, let me. Maybe add weapon skill trees as well. And remove class restrictions from armor as well. So dumb, SO DUMB. And maybe add a way to change the design of an armor. If I want to craft a mage armor but make it look like a warrior armor, I should be able to tbh.
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Post by bolt on Dec 16, 2018 16:34:03 GMT
Sorry if this has been said, but there were two things in Inquisition that stuck with me that I would rather not see again, so here we go:
1. Don't tell me stuff my character should already know. For example, if I've rolled a Dalish mage, don't have a Qunari warrior explain Dalish mages to me. Or, if such moments need to be included for new players, give us the option to snark back to the speaker. Like, "Oh, thanks for telling me about Dalish mages. Did you happen to notice my pointy ears and magic stick, dude?"
2. Don't tell me how my character feels about in-game events. In my Solas romance playthrough, I took the angry breakup options. Later, Cole said that the Inquisitor blamed herself for it. It didn't fit. (All characters getting a one-size-fits-all emotion pack really bugged the crap out of me in ME3, as well).
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Post by Lazarillo on Dec 16, 2018 16:56:43 GMT
1. Don't tell me stuff my character should already know. For example, if I've rolled a Dalish mage, don't have a Qunari warrior explain Dalish mages to me. Or, if such moments need to be included for new players, give us the option to snark back to the speaker. Like, "Oh, thanks for telling me about Dalish mages. Did you happen to notice my pointy ears and magic stick, dude?" The game Tyranny had a cool way of handling this. Any time a term that the player character would know, but the player might not, the game text highlighted it, and if you hovered over the highlighted text, and definition from the in-game "codex" would appear. That particular form of interface might not work exactly for DA (since Tyranny was PC-only, it could do things like assume players had a mouse, not so when games are designed for a variety of consoles), but if they could come up with something similar, we could avoid things like yokel Inquisitors and amnesiac Dalish asking "Who's Mythal?", at least.
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Post by jjdxb on Dec 16, 2018 18:44:58 GMT
Well, while we’re on this topic and it is the Wishlist thread: Less British accents. Give other countries’ VAs a shot in the major roles. The trick is finding people who actually have accents to do the VA work. Otherwise you get things like Cassandra's Whattthehellisthatsupposedtobean accent. Cassandra's accent is amazing, so I think this turned out fine in that case.
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Post by vertigomez on Dec 16, 2018 20:12:21 GMT
My hope is that, if the Veil is going to come down eventually and Thedas reverts to the way it once was, that we get to explore more of the world of Thedas first. Like, hell, I want to visit Par Vollen and Seheron and Kal-Sharok, Antiva and Rivain... I want to see them as they are, grounded and full of everyday people doing everyday things, before the world is upended. I want to experience the Felicisima Armada and the Triumvirate and the Nevarran succession crisis before the scale of the series overwhelms all of these things.
My favorite parts of these games have always been the everyday people, the underhanded and bloody political machinations, the different cultures and their customs. So my wish is for DA to retain that.
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Post by colfoley on Dec 17, 2018 5:43:57 GMT
Admittedly a bit of a weird ask but if there is a New Game Plus in the game which would always be cool I would prefer it if the equipment could carry over PT to PT but reset the ability points and attributes especially if I am going to play with a new character (like with the NG + for Andromeda). Reason being I love levelling and think that is one of the better parts of Role Playing but I also want to have my custom crafted bow...for instance...go from one PT to the next with the same character.
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Post by LukeBarrett on Dec 17, 2018 17:28:24 GMT
- Bring back attribute points. If I want to make a mage and put all my points in strength like an idiot then let me do it.
Totally, and while you're at it, stop with restricting weapons for specific classes (unless we are talking staves I guess, if you specifically need magic to use them). Just give them a stat requirement. If I want to be a bow and sword using warrior, let me. Maybe add weapon skill trees as well. And remove class restrictions from armor as well. So dumb, SO DUMB. And maybe add a way to change the design of an armor. If I want to craft a mage armor but make it look like a warrior armor, I should be able to tbh.
I agree with all these points with the caveat that some Players either find Attribute allocation too complicated or don't care enough about the RPG-Progression side of the game to engage with that system (but this is easily fixed with some form of opt-in automation for these things)
Personally, I am really in to games with in-depth character building, especially ones that let you get crazy. Also I think it's very important there aren't any dump stats for anyone - using the quoted example of a mage pumping Strength, there should be a viable gameplay style for an all strength Mage build (even if it isn't the best in most situations and requires some odd item and ability choices).
Again, all theoretical to explain a point
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Post by phoray on Dec 17, 2018 18:31:18 GMT
Cassandra's accent is amazing, so I think this turned out fine in that case. Ya, it may be a garbled "what is that" accent, but it sounds cool and Nevarra isn't a real place, so why not, let that be the nevarran accent. I just worry that we'll run into a Nevarran again and get some lame British/American accent. Like now I'm always a bit bummed, when I think of it, when none of th eDalish have welsh accents anymore.
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Post by phoray on Dec 17, 2018 18:33:39 GMT
Again, all theoretical to explain a point Your Avatar says you're still working on Bandit Things. Aren't the Bandit things safely admit-able at this point?
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Post by colfoley on Dec 17, 2018 19:04:56 GMT
So upgrading your equipment is a cool idea. But for the love of god don't make it where i have to find hundreds of things. That's fine in the building if the crafting system is like inquisitions but for the love of God but don't make us use so much to upgrade it
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Post by phoray on Dec 17, 2018 19:27:07 GMT
I would like the companions to know if they are standing in a Fire. And move out of it rather than remain standing in it.
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Post by aesir on Dec 17, 2018 19:42:26 GMT
Items with skill trees and aesthetic evolution would be cool.
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Post by Deleted on Dec 17, 2018 20:04:30 GMT
Here's my comprehensive wish list. I didn't read all 55 pages, so I'm not sure if this is new or rehash. Do I expect ALL of this to happen? Nope. But in an ideal world, this is what we get! The list is in order of most to least important for me. - MOST IMPORTANT: Race selection! If we don't get the option to play as a variety of races, then the game loses a HUGE amount of replayability. Frankly, I'm just not interested in humans. Lore-wise, I'm slightly more interested in elves, but looks-wise, I'm even less interested in them than humans. I really really don't want to lose out on playing as a dwarf or qunari. I wouldn't boycott the game or anything, but it would go firmly into my DA2 bin of "only replay this game when I'm doing a series playthrough but otherwise it sits collecting dust" games
- A new PC and a well written exit of the Inquisitor! I was more concerned about this one a bit ago since so many people want the Inquisitor to return to "deal with Solas". But apparently Bioware devs did a presentation that summed up the goals of the Trespasser DLC and one of them was something to the extent of "concluding the Inquisitor's story" or something like that. Perfect world, they give a solid reason why s/he doesn't show up in the game. Also acceptable? S/he shows up as a NPC (a la Hawke in DA:I). Not cool? Him/her being a playable character. Especially not cool? Him/her being the actual PC of DA4.
- Gay KISA m/m love interest! Damnit! How long do I have to wait for this gay dude to come riding in on his white steed in his glistening armor? Just make it happen already. I'm even sick of hearing myself prattle on about this. Bonus points if he's a dwarf or qunari. Double bonus points if he's a ginger. Please and thank you.
- Bring back some form of origins! In a perfect world, we get actual origin stories for our character, like in DA:O. But that's unlikely to happen. So at least give us something between DA:O and DA:I. I want my characters to all have different backgrounds but I want it fleshed out more than just a few codex entries and a war table series where I don't actually get to meet anyone from the past. Maybe it could be like ME1 where you get a short series of backstory related quests that are specific to your race/class. Nothing too resource-heavy. But enough to make me want to try new combinations of race/class.
- Maevaris and Harding as companions. They are awesome and I want to see more of them. I would say that they are the characters that I am MOST excited to learn about in DA4, so I hope they show up in significant ways. But even more specifically, I want them to be companions so that the world can see how cool they are. Bonus points if Harding is our first dwarf romance!
- Better combat -- specifically around two areas: 1.) I really dislike the action RPG approach that the last two games have taken. I would love a return to DA:O combat, especially a viable tactical mode. DA:I was passable, but clunky. 2.) More combat class specs. Specifically? I want to see dual wield and ranged warriors return! I loved that about DA:O. Why did they get rid of them?
- More locations -- I'm worried that DA4 is going to be like DA2 and be centered around a particular city. That really limits how much we can explore of the world. I want to visit multiple areas within Tevinter PLUS Seheron and maybe even Par Vollen in some capacity. Don't make us go all Kirkwallian again.
- A CC that is doesn't make me weep. The DA:I CC is actually really good. Where it drops the ball is on the hair options. If that game gave us decent hair choices, then that is almost my perfect CC. Anything but the dumpster fire that was the ME:A CC, though. That was an insult and it deserves to be shoved out of the airlock.
- Less fetch quests. Ugh. The slog of escorting a "druffalo" back to a farmer. Or the tediousness of hunting rams for a starving hunter. No thanks. I am an old school RPG fan, so I know that finding an item for an NPC is a given. But please don't make them
- Keeping the companion armor system from DA:I. This was awesome. I loved it. You can still equip your companions (DA2 was GARBAGE in this respect), but they keep their own style (with a variety of looks within that style). I loved it and I want to see that exact system come back. It's not broken, so please don't try to fix it.
- Accent consistency. Since accents are the topic du jour, I would like to see them clear this up. Which countries have which accents? Do Fereldens, most Marchers, and Tevinters all have the same accent? What the fuck is up with the Nevarran accent? And why do dwarves/qunari have American accents even if they are raised elsewhere. Shouldn't Varric and Harding have British accents? They were born and raised in the Free Marches and Ferelden respectively. Right now, it's a little confusing and I want them to figure it out.
- Less high fantasy elements. The game started off as a more 'realistic' take on fantasy. Outside of dragons, sylvans, and werewolves, there weren't many "creatures" that seemed crazy fantasy. We had spiders, bears, wolves, dogs, goats, cats, horses, etc. Now we have "druffalo", wyverns, varterrals, "fennecs", giants, "gurguts", "quillbacks", etc. I'm cool. Maybe one or two new creature types (especially in Seheron), but let's not throw in every single fantasy type.
I think that's it for now. I'm sure there's more. But this is to get me started!
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Post by vertigomez on Dec 17, 2018 20:21:23 GMT
You know I agree with pretty much everything on your list, @daveliam - race selection! Gay KISA! - but I had to highlight these two because YAAASSSS. Bring back some form of origins! In a perfect world, we get actual origin stories for our character, like in DA:O. But that's unlikely to happen. So at least give us something between DA:O and DA:I. I want my characters to all have different backgrounds but I want it fleshed out more than just a few codex entries and a war table series where I don't actually get to meet anyone from the past. Maybe it could be like ME1 where you get a short series of backstory related quests that are specific to your race/class. Nothing too resource-heavy. But enough to make me want to try new combinations of race/class. I would have peed myself if we got to meet Shokrakar! Instead this legend is restricted to the war table. WHHHYYYY. 😭 Even just a small quest where Inquisitor Adaar rescues the Valo-Kas, or Lavellan runs into their clan, maybe speaks to their Keeper... it would've added so much. The Inquisitor (to me) doesn't feel connected to their life outside of the Inquisition. It bothers me. AND YES. This was great, and allowed companions to look more distinct than DAO but not nearly as restricted as DA2. Man, I would've loved this for DA2... imagine Isabela wearing PANTS. Or giant hat. Variety is the spice of life but I still like companion armor to seem "in-character", like Sera's ratty tops + leggings or Dorian's rockstar mage aesthetic.
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Post by Hanako Ikezawa on Dec 17, 2018 20:23:05 GMT
I hated the DAI armor system to be honest. Sure it's a neat idea, but all it did was limit the number of designs characters could use. At the very least allow the main character to have the same styles the companions can.
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Post by Deleted on Dec 17, 2018 20:53:36 GMT
AND YES. This was great, and allowed companions to look more distinct than DAO but not nearly as restricted as DA2. Man, I would've loved this for DA2... imagine Isabela wearing PANTS. Or giant hat. Variety is the spice of life but I still like companion armor to seem "in-character", like Sera's ratty tops + leggings or Dorian's rockstar mage aesthetic.
Exactly!
DA:O was too generic. Suddenly, Morrigan is wearing circle enchanter robes? Or the exact same armor design going from Sten, Alistair, and Loghain? Once a character joined you, they lost all design elements outside of their head/face. Everything else became generic armor that you traded from one to the other.
And DA2 was too restrictive. One outfit (okay, maybe two, depending on the character) over the course of 7+ years? Ugh. No variety at all. Yeah, I imagine Isabella likes pants every once in a while.
DA: I allowed the best of both worlds. Variety in looks plus "in-character design" choices. The only thing they could do to make it better is add one or two additional "looks" per person, just for variety.
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Post by vertigomez on Dec 17, 2018 21:08:38 GMT
I hated the DAI armor system to be honest. Sure it's a neat idea, but all it did was limit the number of designs characters could use. At the very least allow the main character to have the same styles the companions can. I disagree yea heartily BUT I do think the Inquisitor could've used more awesome custom designs. I did not dig the trenchcoat + giant Inquisition eyeball getup. AND YES. This was great, and allowed companions to look more distinct than DAO but not nearly as restricted as DA2. Man, I would've loved this for DA2... imagine Isabela wearing PANTS. Or giant hat. Variety is the spice of life but I still like companion armor to seem "in-character", like Sera's ratty tops + leggings or Dorian's rockstar mage aesthetic.
Exactly!
DA:O was too generic. Suddenly, Morrigan is wearing circle enchanter robes? Or the exact same armor design going from Sten, Alistair, and Loghain? Once a character joined you, they lost all design elements outside of their head/face. Everything else became generic armor that you traded from one to the other.
And DA2 was too restrictive. One outfit (okay, maybe two, depending on the character) over the course of 7+ years? Ugh. No variety at all. Yeah, I imagine Isabella likes pants every once in a while.
DA: I allowed the best of both worlds. Variety in looks plus "in-character design" choices. The only thing they could do to make it better is add one or two additional "looks" per person, just for variety.
I really did like it, and I was always excited to see what the "same" armor looked like on different characters... like, in DAO you could stuff anyone into anything, all the rogue leathers looked the same (minus the Dalish bikini armor), you could put Wynne in that barely-there feathery "Tevinter robe" abomination with the thigh-highs... 😂 There's just no way in hell someone like Vivienne is going to wear something that Solas (pre- pimped out Trespasser makeover) or Sera would wear.
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Post by colfoley on Dec 17, 2018 21:10:04 GMT
Only thing I want as far as the armor is concerned is better hoods/ shrouds...I mean hell better hats in general of course . But I want a hood but the one in Inquisition was so silly looking and it was only a tier 2 armor piece and there wasn't anything else.
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Post by phoray on Dec 17, 2018 21:25:42 GMT
All Materials Available for Sale from the get go from a main Hub. (it wouldn't make sense for Minrathous not to have everything anyway)
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Post by Son of Dorn on Dec 17, 2018 21:31:46 GMT
All Materials Available for Sale from the get go from a main Hub. (it wouldn't make sense for Minrathous not to have everything anyway) 👆This. It was super annoying having to track down the stuff you needed. Hell, most of time I spent playing DAI was hunting down the stuff needed to build the best weapons and armour.
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Post by phoray on Dec 17, 2018 21:39:54 GMT
All Materials Available for Sale from the get go from a main Hub. (it wouldn't make sense for Minrathous not to have everything anyway) 👆This. It was super annoying having to track down the stuff you needed. Hell, most of time I spent playing DAI was hunting down the stuff needed to build the best weapons and armour. My hubs is like you, and last two play sessions have been jumping through the hoops to be able to get herbs to make tonics to kill dragons to get Dragon Leather to make Armor. I get they should make the Cost match how narratively difficult it would be to procure these things, but the fact that we have to Open Crestwood and Finish a quest just to get access to a merchant who will sell us some Rashvine so we can make a Fire Resistance Tonic so we can fight the Dragon we actually wanted to fight is very frustrating.
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