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Post by gothpunkboy89 on Feb 28, 2018 5:05:08 GMT
in regards to the control ending, everyone seems to think shepard Him/her-self is controlling the reapers... that's not what starkid actually says, iirc. it states that a new operating system will be created using shepard's personality as a base. that's nowhere near saying that overlord-godking shepard is controlling them directly, though i admit that the ending slides do seem to support the theory that shepard in some form is in control here, then again... not all things are as they appear to be -- and in reality, very few things actually are. Reapers are set up across all 3 games as an unstoppable force of nature that has harvested untold number of races. How do you stop the tide or a planet's rotation? now, if i was writing the ending to me3... the crucible would be an electronic warfare system. basically, it would normally function in a similar fashion to a wifi hotspot... except when attached to the catalyst (aka the citadel), it seizes control of the reaper's mass relay network, and converts it into a galaxy wide transmitter (or rather a relay dish the size of the entire galaxy), then it hijacks the reaper control/command signal and pours all the energy of the mass relays into it. now, for the reaper control signal to function properly (i theorize), the nanites would likely need a receiver of some kind, or at least some of them would, or they'ed need some way to fashion a signal receiver and likely attach it to the nervous system and or brain of their host. now, if i remember correctly... when a signal receiver gets hit by a broadcast that is significantly more powerful then those it's designed to receive... it tends to overload, and explode. so, galaxy wide each reaper (especially capital ships) have millions or perhaps billions of tiny nanites floating about their cellular structures and they basically become micro explosives. so imagine what that would do to a husk, brute, marauder, or even a reaper capital-ship. i actually came up with that a while ago, and it only took me about 5 minutes work out. now, i could continue with that. and expand into other what ifs, like what if those nanites don't hook into the capitalships "brain", or "nervious system", does that still do enough damage to kill it? etc. now, i admit... i have no actual knowledge about how that technology actually works, transmissions vs. relay-dishes vs. receivers is all greek to me, more or less. though, from my limited knowledge of such systems from the various tidbits i've collect over the years, i've honestly got no clue as to how well that whole scenario would actually workout. ---edit keep in mind i'm barely awake at this point, so sorry if that's a bit hard to follow. And that makes no sense from a narrative sense. This big gaping design flaw that no race before was able to or thought of capitalizing on? It is a story that still heavily relies on a Deus Ex Machnia to win the day. It is still completely out of left field with no tying into over all story.
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invisibleman
N2
i'm just begging for change at the liqueur store... *face palm* no, not really.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: CasperTheLich
Posts: 108 Likes: 93
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i'm just begging for change at the liqueur store... *face palm* no, not really.
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Post by invisibleman on Feb 28, 2018 8:23:59 GMT
in regards to the control ending, everyone seems to think shepard Him/her-self is controlling the reapers... that's not what starkid actually says, iirc. it states that a new operating system will be created using shepard's personality as a base. that's nowhere near saying that overlord-godking shepard is controlling them directly, though i admit that the ending slides do seem to support the theory that shepard in some form is in control here, then again... not all things are as they appear to be -- and in reality, very few things actually are. now, if i was writing the ending to me3... the crucible would be an electronic warfare system. basically, it would normally function in a similar fashion to a wifi hotspot... except when attached to the catalyst (aka the citadel), it seizes control of the reaper's mass relay network, and converts it into a galaxy wide transmitter (or rather a relay dish the size of the entire galaxy), then it hijacks the reaper control/command signal and pours all the energy of the mass relays into it. now, for the reaper control signal to function properly (i theorize), the nanites would likely need a receiver of some kind, or at least some of them would, or they'ed need some way to fashion a signal receiver and likely attach it to the nervous system and or brain of their host. now, if i remember correctly... when a signal receiver gets hit by a broadcast that is significantly more powerful then those it's designed to receive... it tends to overload, and explode. so, galaxy wide each reaper (especially capital ships) have millions or perhaps billions of tiny nanites floating about their cellular structures and they basically become micro explosives. so imagine what that would do to a husk, brute, marauder, or even a reaper capital-ship. i actually came up with that a while ago, and it only took me about 5 minutes work out. now, i could continue with that. and expand into other what ifs, like what if those nanites don't hook into the capitalships "brain", or "nervious system", does that still do enough damage to kill it? etc. now, i admit... i have no actual knowledge about how that technology actually works, transmissions vs. relay-dishes vs. receivers is all greek to me, more or less. though, from my limited knowledge of such systems from the various tidbits i've collect over the years, i've honestly got no clue as to how well that whole scenario would actually workout. ---edit keep in mind i'm barely awake at this point, so sorry if that's a bit hard to follow. And that makes no sense from a narrative sense. This big gaping design flaw that no race before was able to or thought of capitalizing on? It is a story that still heavily relies on a Deus Ex Machnia to win the day. It is still completely out of left field with no tying into over all story. for this to truly count as dues ex machina, it would require the last minute addition of an activator that comes from nowhere with god like power to solve a problem that can't be solved any other way. the crucible was in the game from nearly the beginning of mass effect 3, so have the mass relays, and most of what i'm using for this theoretical ending. i have no star kid, i'm using existing technology, and operating principles that are already in place. i'm at no time introducing omnipotent characters at the last minute that utilize nonsensical superpowers to save the day in nonsensical fashion. and second, i'm just rewriting the ending here... not the entire game. so i'm using what the developers have already provided to do so. i'm not about to just rewrite the entire story of mass effect 3 for our own amusement, i've got better things to do with my time. ---edit and as for the reapers having an exploit that no one has conceived of before, and tried to use against them. you're argument seems to fall apart when it's revealed that countless cycles were involved in the construction of the device, they simply failed to take advantage of it. if you recall, the reapers like to stack the deck when playing intergalactic war. most races never lasted long enough to take action, or even had the ability to do so even if they had the time. the only reason this cycle's survived was the prothean's interference with the keepers this go around.
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Post by gothpunkboy89 on Feb 28, 2018 12:43:48 GMT
And that makes no sense from a narrative sense. This big gaping design flaw that no race before was able to or thought of capitalizing on? It is a story that still heavily relies on a Deus Ex Machnia to win the day. It is still completely out of left field with no tying into over all story. for this to truly count as dues ex machina, it would require the last minute addition of an activator that comes from nowhere with god like power to solve a problem that can't be solved any other way. the crucible was in the game from nearly the beginning of mass effect 3, so have the mass relays, and most of what i'm using for this theoretical ending. i have no star kid, i'm using existing technology, and operating principles that are already in place. i'm at no time introducing omnipotent characters at the last minute that utilize nonsensical superpowers to save the day in nonsensical fashion. and second, i'm just rewriting the ending here... not the entire game. so i'm using what the developers have already provided to do so. i'm not about to just rewrite the entire story of mass effect 3 for our own amusement, i've got better things to do with my time. ---edit and as for the reapers having an exploit that no one has conceived of before, and tried to use against them. you're argument seems to fall apart when it's revealed that countless cycles were involved in the construction of the device, they simply failed to take advantage of it. if you recall, the reapers like to stack the deck when playing intergalactic war. most races never lasted long enough to take action, or even had the ability to do so even if they had the time. the only reason this cycle's survived was the prothean's interference with the keepers this go around. The inclusion of the Crucible at the beginning of the game doesn't mean it isn't deus ex machina. Suddenly they have this glaring basic security flaw that doesn't even make any sense that is exploited out of no were to defeat them. They are a super advanced group a organic/synthteic hybrids that are hundreds if not thousands of years more advanced then we are and we can take them down with a simple DDOS attack. That makes about as much sense as someone hacking an alien race that has mastered interstellar travel with a laptop from 1995
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Post by themikefest on Feb 28, 2018 13:35:02 GMT
and as for the reapers having an exploit that no one has conceived of before, and tried to use against them. you're argument seems to fall apart when it's revealed that countless cycles were involved in the construction of the device, they simply failed to take advantage of it. if you recall, the reapers like to stack the deck when playing intergalactic war. most races never lasted long enough to take action, or even had the ability to do so even if they had the time. the only reason this cycle's survived was the prothean's interference with the keepers this go around. You're correct that without the protheans altering the signal, this cycle would never have had the chance to destroy the reapers. The other advantage this cycle had is the use of the relays. I believe had the protheans been able to use the relays in their time, they might have succeeded in destroying the reapers. The other is Bioware had to make the reapers stupid for this cycle to have a chance to stop the reapers. It didn't matter if the galaxy had the crucible or not.
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dmc1001
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Feb 28, 2018 17:08:30 GMT
It's not so much that I think the Crucible is a creation of multiple cycles as I do that it was something the Intelligence itself came up with. Otherwise, how would anyone even know that the Intelligence exists in order to make it a KEY COMPONENT in the downfall of the Reapers? Even Shepard only knew about the Intelligence after convincing the Leviathan that the current cycle was different than all that had come before. If no one knew of its existence, how could it possibly have been a component of a device designed to destroy the Reapers? That's the part that never added up to me. The Crucible was either designed by the Intelligence, and therefore had an agenda (like Synthesis) or was designed by the Leviathan themselves, who also had an agenda (Destroy). Since no other cycles knew about the Intelligence there's no way they could have created a device that required its existence to function.
It would have been better if prior cycles had figured out that they could use the mass relays - technology of the Reapers - against them. Just as the geth turned a relay into a telescope (per MEA), others could use it as a weapon: total destruction or total control. (Synthesis could only be the work of the Intelligence itself because I can't see any organic race choosing that option.) Now, if you ask me how the relays could be used this way, I don't know. I'd personally have just used it to kill the Reapers, maybe homing in on the radiation emitted by Reaper Tech to cause indoctrination (which would explain why it kills them but not all technology).
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invisibleman
N2
i'm just begging for change at the liqueur store... *face palm* no, not really.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: CasperTheLich
Posts: 108 Likes: 93
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i'm just begging for change at the liqueur store... *face palm* no, not really.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
CasperTheLich
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Post by invisibleman on Feb 28, 2018 19:43:54 GMT
for this to truly count as dues ex machina, it would require the last minute addition of an activator that comes from nowhere with god like power to solve a problem that can't be solved any other way. the crucible was in the game from nearly the beginning of mass effect 3, so have the mass relays, and most of what i'm using for this theoretical ending. i have no star kid, i'm using existing technology, and operating principles that are already in place. i'm at no time introducing omnipotent characters at the last minute that utilize nonsensical superpowers to save the day in nonsensical fashion. and second, i'm just rewriting the ending here... not the entire game. so i'm using what the developers have already provided to do so. i'm not about to just rewrite the entire story of mass effect 3 for our own amusement, i've got better things to do with my time. ---edit and as for the reapers having an exploit that no one has conceived of before, and tried to use against them. you're argument seems to fall apart when it's revealed that countless cycles were involved in the construction of the device, they simply failed to take advantage of it. if you recall, the reapers like to stack the deck when playing intergalactic war. most races never lasted long enough to take action, or even had the ability to do so even if they had the time. the only reason this cycle's survived was the prothean's interference with the keepers this go around. The inclusion of the Crucible at the beginning of the game doesn't mean it isn't deus ex machina. Suddenly they have this glaring basic security flaw that doesn't even make any sense that is exploited out of no were to defeat them. They are a super advanced group a organic/synthteic hybrids that are hundreds if not thousands of years more advanced then we are and we can take them down with a simple DDOS attack. That makes about as much sense as someone hacking an alien race that has mastered interstellar travel with a laptop from 1995 actually, going by the text book definition... including the crucible in the beginning of the game actually does exclude it as a deus ex machina pot device. now, interfering with command and control function is a staple of warfare, especially in modern warfare, and the reapers rely on interstellar communication even more then a conventional military force. just because the reapers are supremely powerful, doesn't mean they can cover all their weaknesses, even over all that time. if that weakness was incorporated into their initial construction, it might be too ingrained to alter... also, if you read a lot of literature, a lot of times the more powerful the foe, the more vulnerable they seem to be in some fashion or another. is it so hard to believe that a force that thinks it's invincible, actually overlooks, or even intentionally ignores it's greatest weakness? pride itself can be deadly.
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Post by gothpunkboy89 on Mar 1, 2018 14:56:52 GMT
The inclusion of the Crucible at the beginning of the game doesn't mean it isn't deus ex machina. Suddenly they have this glaring basic security flaw that doesn't even make any sense that is exploited out of no were to defeat them. They are a super advanced group a organic/synthteic hybrids that are hundreds if not thousands of years more advanced then we are and we can take them down with a simple DDOS attack. That makes about as much sense as someone hacking an alien race that has mastered interstellar travel with a laptop from 1995 actually, going by the text book definition... including the crucible in the beginning of the game actually does exclude it as a deus ex machina pot device. now, interfering with command and control function is a staple of warfare, especially in modern warfare, and the reapers rely on interstellar communication even more then a conventional military force. just because the reapers are supremely powerful, doesn't mean they can cover all their weaknesses, even over all that time. if that weakness was incorporated into their initial construction, it might be too ingrained to alter... also, if you read a lot of literature, a lot of times the more powerful the foe, the more vulnerable they seem to be in some fashion or another. is it so hard to believe that a force that thinks it's invincible, actually overlooks, or even intentionally ignores it's greatest weakness? pride itself can be deadly. I rather think it counts because it suddenly would exploit a weakness that never was there and never thought about until the end. Like if Tolkien only introduced the One Ring at the beginning of Return of the King but never made it clear what bringing the Ring to Mt. Doom would actually do until Gollum fell into it with the ring. Communication isn't needed for the Reapers to operate in dependently. You are describing a glorified DDOS attack which is also what the Quarians pulled against the Geth. How ever unlike the Geth that are dependent on other Geth for basic intelligence the Reapers are more like you, me and EDI. Entirely self sufficient and still able to operate. If someone DDOS the PSN network while I can't play online I can still play Dark Souls 3 offline even if I can't sun bro or invade people. You don't prevent them from seeing nor do you prevent them from operating. And they absolutely can cover every weakness that is the entire threat the Reapers pose. They have no weakness and they are far more advanced then we are. That is exactly what 2 games have said up to ME3. That is exactly what ME 3 says across it's entire story. To actually destroy them you would need to access and delete their equivalent of Windows32.exe. But there would be absolutely no way to know how to access that file in the Reaper's system even if they understood how to access their communications. And even then the Reapers are synthetic beings and capable of reactions limited only to their hardware and how fast a signal can be sent. And given how advanced their tech is they are literally capable of thinking and reacting at the speed of light. The only way to truly stop the Reapers would be to fire off a technology destroying wave that would wipe out all technology in the galaxy. Which is exactly what Destroy option gives before players and BioWare gave it a fairy tale ending that some how magically just as magically as how synthesis works all technology was spared but the Reapers.
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invisibleman
N2
i'm just begging for change at the liqueur store... *face palm* no, not really.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: CasperTheLich
Posts: 108 Likes: 93
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invisibleman
i'm just begging for change at the liqueur store... *face palm* no, not really.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
CasperTheLich
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Post by invisibleman on Mar 1, 2018 20:09:41 GMT
actually, going by the text book definition... including the crucible in the beginning of the game actually does exclude it as a deus ex machina pot device. now, interfering with command and control function is a staple of warfare, especially in modern warfare, and the reapers rely on interstellar communication even more then a conventional military force. just because the reapers are supremely powerful, doesn't mean they can cover all their weaknesses, even over all that time. if that weakness was incorporated into their initial construction, it might be too ingrained to alter... also, if you read a lot of literature, a lot of times the more powerful the foe, the more vulnerable they seem to be in some fashion or another. is it so hard to believe that a force that thinks it's invincible, actually overlooks, or even intentionally ignores it's greatest weakness? pride itself can be deadly. I rather think it counts because it suddenly would exploit a weakness that never was there and never thought about until the end. Like if Tolkien only introduced the One Ring at the beginning of Return of the King but never made it clear what bringing the Ring to Mt. Doom would actually do until Gollum fell into it with the ring. Communication isn't needed for the Reapers to operate in dependently. You are describing a glorified DDOS attack which is also what the Quarians pulled against the Geth. How ever unlike the Geth that are dependent on other Geth for basic intelligence the Reapers are more like you, me and EDI. Entirely self sufficient and still able to operate. If someone DDOS the PSN network while I can't play online I can still play Dark Souls 3 offline even if I can't sun bro or invade people. You don't prevent them from seeing nor do you prevent them from operating. And they absolutely can cover every weakness that is the entire threat the Reapers pose. They have no weakness and they are far more advanced then we are. That is exactly what 2 games have said up to ME3. That is exactly what ME 3 says across it's entire story. To actually destroy them you would need to access and delete their equivalent of Windows32.exe. But there would be absolutely no way to know how to access that file in the Reaper's system even if they understood how to access their communications. And even then the Reapers are synthetic beings and capable of reactions limited only to their hardware and how fast a signal can be sent. And given how advanced their tech is they are literally capable of thinking and reacting at the speed of light. The only way to truly stop the Reapers would be to fire off a technology destroying wave that would wipe out all technology in the galaxy. Which is exactly what Destroy option gives before players and BioWare gave it a fairy tale ending that some how magically just as magically as how synthesis works all technology was spared but the Reapers. you're forgetting the purpose of hijacking the reaper signal is to use it to blowout the receivers that utilize it. those receivers are likely either embedded in the reaper nanites themselves, or attached to either the brain or nervous system of said reapers. this has nothing to do with simply disrupting communications. this is about violently overloading and "detonating" those receivers... and you seem to think that the reapers act, or can act independently, even starkid tells you he is controlling them, and he/it continues to state that if you upload your mind/personality/etc to become the new reaper operating system, then that will continue controlling them. what would happen if the reaper signal was severed? would a reaper capitalship think... screw this i'm going home? or would the legion of voices in it's head not be able to come to a conciseness without the control signal guiding them? but, none of that actually matters. because scrambling the reaper's communications isn't actually what this is about. it's about the millions of reaper nanites running through a reaper capitalship, husk, brute, or marauder, or the receivers that connect them to the control signal. shorting them out might cause "brain damage", or damage the "nervous system". or if those receivers are in every nanite that would likely turn a reaper into paste if they all detonate at once or in rapid succession. now about the whole dues ex machina argument... the crucible is introduced to us from very near the beginning of the game, many characters are theorizing that it may be a super weapon. that makes it a cheap plot device, true, however just because it's a cheap plot device doesn't make it dues ex machina. the fact that the device is introduced to us from the beginning of the game precludes it from being dues ex machina. ---edit and around and around we go. *sigh*
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Post by gothpunkboy89 on Mar 2, 2018 12:51:45 GMT
I rather think it counts because it suddenly would exploit a weakness that never was there and never thought about until the end. Like if Tolkien only introduced the One Ring at the beginning of Return of the King but never made it clear what bringing the Ring to Mt. Doom would actually do until Gollum fell into it with the ring. Communication isn't needed for the Reapers to operate in dependently. You are describing a glorified DDOS attack which is also what the Quarians pulled against the Geth. How ever unlike the Geth that are dependent on other Geth for basic intelligence the Reapers are more like you, me and EDI. Entirely self sufficient and still able to operate. If someone DDOS the PSN network while I can't play online I can still play Dark Souls 3 offline even if I can't sun bro or invade people. You don't prevent them from seeing nor do you prevent them from operating. And they absolutely can cover every weakness that is the entire threat the Reapers pose. They have no weakness and they are far more advanced then we are. That is exactly what 2 games have said up to ME3. That is exactly what ME 3 says across it's entire story. To actually destroy them you would need to access and delete their equivalent of Windows32.exe. But there would be absolutely no way to know how to access that file in the Reaper's system even if they understood how to access their communications. And even then the Reapers are synthetic beings and capable of reactions limited only to their hardware and how fast a signal can be sent. And given how advanced their tech is they are literally capable of thinking and reacting at the speed of light. The only way to truly stop the Reapers would be to fire off a technology destroying wave that would wipe out all technology in the galaxy. Which is exactly what Destroy option gives before players and BioWare gave it a fairy tale ending that some how magically just as magically as how synthesis works all technology was spared but the Reapers. you're forgetting the purpose of hijacking the reaper signal is to use it to blowout the receivers that utilize it. those receivers are likely either embedded in the reaper nanites themselves, or attached to either the brain or nervous system of said reapers. this has nothing to do with simply disrupting communications. this is about violently overloading and "detonating" those receivers... and you seem to think that the reapers act, or can act independently, even starkid tells you he is controlling them, and he/it continues to state that if you upload your mind/personality/etc to become the new reaper operating system, then that will continue controlling them. what would happen if the reaper signal was severed? would a reaper capitalship think... screw this i'm going home? or would the legion of voices in it's head not be able to come to a conciseness without the control signal guiding them? but, none of that actually matters. because scrambling the reaper's communications isn't actually what this is about. it's about the millions of reaper nanites running through a reaper capitalship, husk, brute, or marauder, or the receivers that connect them to the control signal. shorting them out might cause "brain damage", or damage the "nervous system". or if those receivers are in every nanite that would likely turn a reaper into paste if they all detonate at once or in rapid succession. now about the whole dues ex machina argument... the crucible is introduced to us from very near the beginning of the game, many characters are theorizing that it may be a super weapon. that makes it a cheap plot device, true, however just because it's a cheap plot device doesn't make it dues ex machina. the fact that the device is introduced to us from the beginning of the game precludes it from being dues ex machina. ---edit and around and around we go. *sigh* The Reapers appear to be capable of self producing nanites on their own. So any you blow out their systems could reproduce. And that is assuming they even have nanites that are wireless controlled rather then preprogramed and isolated on any of their critical systems. Good old fashion fiber optics would work just fine for stuff like that with nanites being produced to repair damage or wear. You are doing exactly what you complain BioWare of doing. Creating an ending that doesn't make any sense within the context of the game. You can't make a nanite explode simply because you disrupt it's signal. You can fry it's circuitry but not explode it. The Catalyst absolutely says that it is the guiding intelligence for the Reapers. But the same can be applied to your Manager or Owner of what ever job you have. If they go on vacation are you suddenly incapable of doing your job without them there to tell you exactly what to do? And the aspect people seem to bypass is that all the tech in the galaxy is based on less advanced version of Reaper's tech. Which would mean a galaxy wide burst meant to try and fry their communication systems would do the exact same thing to all the ships in the galaxy. This would temporarily disrupt the Reapers but also disrupt every space ship, every air ship and every ground troops. Reapers are the perfect enemy. The fact BioWare had to constantly artificially restrict them or kill them off by Deus Ex Machnia and retard a lot of their basic abilities they would have simply to let the story progress. You really think the Reapers wouldn't master communication disruptions or be able to remote hack computer systems? Yet we are constantly shown characters communicating without a problem around Reapers and without them even attempting to disrupt our computer systems. Only a QE communicator would be able to bypass the Reaper's jamming capabilities. BioWare's ending is the only one that actually works within the context of the Reapers and their abilities. Not only does it give multiple options but the only way to take out the Reapers would be to release a pulse that wipes out all technology in the galaxy. If you want to stop the tide you have to destroy the ocean it is the only way to stop it.
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invisibleman
N2
i'm just begging for change at the liqueur store... *face palm* no, not really.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: CasperTheLich
Posts: 108 Likes: 93
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i'm just begging for change at the liqueur store... *face palm* no, not really.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by invisibleman on Mar 3, 2018 1:19:03 GMT
The Reapers appear to be capable of self producing nanites on their own. So any you blow out their systems could reproduce. And that is assuming they even have nanites that are wireless controlled rather then preprogramed and isolated on any of their critical systems. Good old fashion fiber optics would work just fine for stuff like that with nanites being produced to repair damage or wear. You are doing exactly what you complain BioWare of doing. Creating an ending that doesn't make any sense within the context of the game. You can't make a nanite explode simply because you disrupt it's signal. You can fry it's circuitry but not explode it. The Catalyst absolutely says that it is the guiding intelligence for the Reapers. But the same can be applied to your Manager or Owner of what ever job you have. If they go on vacation are you suddenly incapable of doing your job without them there to tell you exactly what to do? And the aspect people seem to bypass is that all the tech in the galaxy is based on less advanced version of Reaper's tech. Which would mean a galaxy wide burst meant to try and fry their communication systems would do the exact same thing to all the ships in the galaxy. This would temporarily disrupt the Reapers but also disrupt every space ship, every air ship and every ground troops. Reapers are the perfect enemy. The fact BioWare had to constantly artificially restrict them or kill them off by Deus Ex Machnia and retard a lot of their basic abilities they would have simply to let the story progress. You really think the Reapers wouldn't master communication disruptions or be able to remote hack computer systems? Yet we are constantly shown characters communicating without a problem around Reapers and without them even attempting to disrupt our computer systems. Only a QE communicator would be able to bypass the Reaper's jamming capabilities. BioWare's ending is the only one that actually works within the context of the Reapers and their abilities. Not only does it give multiple options but the only way to take out the Reapers would be to release a pulse that wipes out all technology in the galaxy. If you want to stop the tide you have to destroy the ocean it is the only way to stop it. well, at least we were able to stop arguing about dues ex machina. a lot to go over here. first i should note that i don't really know how various communication systems work, or might work, i think i said this in the beginning of this discussion, however many pages back that was. the little bits of knowledge i do have, comes from the little bits i know about radio telescopes, and the telescope "farm". though my knowledge here is passing at best, i mostly helped my father make low cost computer networks with outdated castoffs, for the sole purpose of processing data sets. now, most of the technology available to galactic civilization is based off of less advanced versions of reaper tech, true. however, it is cherry-picked bits of reaper tech... tech the reapers themselves have some control over, or have perfected countermeasures to defeat. the reapers have held back plenty of interesting bits of technology for their own use. i can see extremely advanced communication completely based off of another set of technologies being one. now, are the reapers simply using more sophisticated versions of the same interstellar communications that everyone else is? honestly, i don't know. i don't recall hearing about reaper based communications in game, i supposed i could look, but if i'm wrong you'll likely correct me anyway, and i'd rather not waste my available time... i just picked up some new games i'm eager to try out. though, knowing nothing specific about reaper communications i could see it going either way. perhaps they have held back some new comm tech for their own use, as cerberus needed a whole research facility to study that reaper command signal, maybe they needed specific tools to listen in or tap into as well? iirc, cerberus found it, if it were possible to detect the control signal with existing tech someone else would have likely been on to it too, no? now, would a massive overload simply cause a receiver to just frizzle out and fuse, seems to me if there were micro receiver inbedded in reaper nanites they would be less stable, and more temperamental even? perhaps, or maybe not, i admit this is beyond my area of expertise, but the explosion seems more likely (though i'm barely even a layman in this case). like i said, we were pretty far out of my comfort zone when we began this discussion (entirely my fault i admit), now i feel as if i'm drifting in space. well, if all of a reaper's nanites only "frizzled" how quickly could said reaper restore them? what, if any damage at all might that do? as for the lack of direction not effecting anything. this isn't really the same as a manager going on vacation and the employees not misbehaving all that much (likely because an assistant manager stepping up or a replacement sent from hq arrived to maintain order). as far as i'm aware, an actual reaper's mind (as in the reaper capital ship) is a composite of the collective conciseness of their entire civilization or race, or a large chunk of it. or something along those lines. do you really think it likely that once freed from the control of the entity, that a reaper would just continue doing what it had been told? now, if there was an answer to this in some dlc somewhere i likely avoided buying it, as after watching a video by total biscuit, i figured i'd start protesting such practices as day-one-dlc, though by that point i had already purchased from ashes. you know what... were probably not going to end this debate, ever. so what do you say i keep my opinion that still flawed... my ending is better then bioware's, and you can keep yours... which would be that mine is no better or worse still? as i want to get back into playing games, and not arguing about bad endings for another, what... another three days?
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Post by gothpunkboy89 on Mar 6, 2018 12:59:03 GMT
The Reapers appear to be capable of self producing nanites on their own. So any you blow out their systems could reproduce. And that is assuming they even have nanites that are wireless controlled rather then preprogramed and isolated on any of their critical systems. Good old fashion fiber optics would work just fine for stuff like that with nanites being produced to repair damage or wear. You are doing exactly what you complain BioWare of doing. Creating an ending that doesn't make any sense within the context of the game. You can't make a nanite explode simply because you disrupt it's signal. You can fry it's circuitry but not explode it. The Catalyst absolutely says that it is the guiding intelligence for the Reapers. But the same can be applied to your Manager or Owner of what ever job you have. If they go on vacation are you suddenly incapable of doing your job without them there to tell you exactly what to do? And the aspect people seem to bypass is that all the tech in the galaxy is based on less advanced version of Reaper's tech. Which would mean a galaxy wide burst meant to try and fry their communication systems would do the exact same thing to all the ships in the galaxy. This would temporarily disrupt the Reapers but also disrupt every space ship, every air ship and every ground troops. Reapers are the perfect enemy. The fact BioWare had to constantly artificially restrict them or kill them off by Deus Ex Machnia and retard a lot of their basic abilities they would have simply to let the story progress. You really think the Reapers wouldn't master communication disruptions or be able to remote hack computer systems? Yet we are constantly shown characters communicating without a problem around Reapers and without them even attempting to disrupt our computer systems. Only a QE communicator would be able to bypass the Reaper's jamming capabilities. BioWare's ending is the only one that actually works within the context of the Reapers and their abilities. Not only does it give multiple options but the only way to take out the Reapers would be to release a pulse that wipes out all technology in the galaxy. If you want to stop the tide you have to destroy the ocean it is the only way to stop it. well, at least we were able to stop arguing about dues ex machina. a lot to go over here. first i should note that i don't really know how various communication systems work, or might work, i think i said this in the beginning of this discussion, however many pages back that was. the little bits of knowledge i do have, comes from the little bits i know about radio telescopes, and the telescope "farm". though my knowledge here is passing at best, i mostly helped my father make low cost computer networks with outdated castoffs, for the sole purpose of processing data sets. now, most of the technology available to galactic civilization is based off of less advanced versions of reaper tech, true. however, it is cherry-picked bits of reaper tech... tech the reapers themselves have some control over, or have perfected countermeasures to defeat. the reapers have held back plenty of interesting bits of technology for their own use. i can see extremely advanced communication completely based off of another set of technologies being one. now, are the reapers simply using more sophisticated versions of the same interstellar communications that everyone else is? honestly, i don't know. i don't recall hearing about reaper based communications in game, i supposed i could look, but if i'm wrong you'll likely correct me anyway, and i'd rather not waste my available time... i just picked up some new games i'm eager to try out. though, knowing nothing specific about reaper communications i could see it going either way. perhaps they have held back some new comm tech for their own use, as cerberus needed a whole research facility to study that reaper command signal, maybe they needed specific tools to listen in or tap into as well? iirc, cerberus found it, if it were possible to detect the control signal with existing tech someone else would have likely been on to it too, no? now, would a massive overload simply cause a receiver to just frizzle out and fuse, seems to me if there were micro receiver inbedded in reaper nanites they would be less stable, and more temperamental even? perhaps, or maybe not, i admit this is beyond my area of expertise, but the explosion seems more likely (though i'm barely even a layman in this case). like i said, we were pretty far out of my comfort zone when we began this discussion (entirely my fault i admit), now i feel as if i'm drifting in space. well, if all of a reaper's nanites only "frizzled" how quickly could said reaper restore them? what, if any damage at all might that do? as for the lack of direction not effecting anything. this isn't really the same as a manager going on vacation and the employees not misbehaving all that much (likely because an assistant manager stepping up or a replacement sent from hq arrived to maintain order). as far as i'm aware, an actual reaper's mind (as in the reaper capital ship) is a composite of the collective conciseness of their entire civilization or race, or a large chunk of it. or something along those lines. do you really think it likely that once freed from the control of the entity, that a reaper would just continue doing what it had been told? now, if there was an answer to this in some dlc somewhere i likely avoided buying it, as after watching a video by total biscuit, i figured i'd start protesting such practices as day-one-dlc, though by that point i had already purchased from ashes. you know what... were probably not going to end this debate, ever. so what do you say i keep my opinion that still flawed... my ending is better then bioware's, and you can keep yours... which would be that mine is no better or worse still? as i want to get back into playing games, and not arguing about bad endings for another, what... another three days? Jamming communication or taking over it would be possible events. The jamming of that how ever causing internal explosions that would disable and destroy the Reapers isn't a possible event. Harbinger, Sovereign and the destroyer on Rannoch are both shown to be independently capable of action and thinking. So Reapers are not 100% dependent on Catalyst. If you don't want to continue the conversation it is fine. I was just curious because it seems those that complain the most about the endings don't really have a good one to replace it with. Or fall into the very same logic trap that they complained about BioWare doing. Which to me continues to show the endings were not bad.
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Post by invisibleman on Mar 7, 2018 19:05:30 GMT
you know what... were probably not going to end this debate, ever. so what do you say i keep my opinion that still flawed... my ending is better then bioware's, and you can keep yours... which would be that mine is no better or worse still? as i want to get back into playing games, and not arguing about bad endings for another, what... another three days? Jamming communication or taking over it would be possible events. The jamming of that how ever causing internal explosions that would disable and destroy the Reapers isn't a possible event. Harbinger, Sovereign and the destroyer on Rannoch are both shown to be independently capable of action and thinking. So Reapers are not 100% dependent on Catalyst. If you don't want to continue the conversation it is fine. I was just curious because it seems those that complain the most about the endings don't really have a good one to replace it with. Or fall into the very same logic trap that they complained about BioWare doing. Which to me continues to show the endings were not bad. just because most people can't write a better ending doesn't mean that bioware's ending is somehow good. now, i'm not saying the concept of the ending is bad, i'm saying it was poorly executed and terribly out of place. overall, i feel that the ending itself is about on par with the quality of most writing in video games, though i admit that i feel most of the writing that goes into video games is fairly poor anyway. just out of curiosity... would a massive jolt to the reaper control signal kill the all the current instances of the reaper nanites, assuming they have receivers in them... as you weren't entirely clear about that? even if an overload wouldn't cause them to explode, having all of a reapers nanites disabled in rapid succession would have to do something i would think.
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Post by kalreegar on Mar 8, 2018 19:59:32 GMT
Before the EC it was truly a mess. Horrible, really horribile. Confused, unclear, unsatisfactory. The worst end ever? Maybe. One of the worst, for sure.
But the EC is a miracle, imo. The ending is now reasonably good. Not a masterpiece, sure, but decent. The EC provides emotional closure and (if you're willing to accept a few, implict, details/axioms in order to make things logical) even a decent explanation for the reapers, the cycle, the crucible choiche etc.
So I would say that the ending is ok, nothing special but ok.
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Post by gothpunkboy89 on Mar 10, 2018 13:49:15 GMT
you know what... were probably not going to end this debate, ever. so what do you say i keep my opinion that still flawed... my ending is better then bioware's, and you can keep yours... which would be that mine is no better or worse still? as i want to get back into playing games, and not arguing about bad endings for another, what... another three days? Jamming communication or taking over it would be possible events. The jamming of that how ever causing internal explosions that would disable and destroy the Reapers isn't a possible event. Harbinger, Sovereign and the destroyer on Rannoch are both shown to be independently capable of action and thinking. So Reapers are not 100% dependent on Catalyst. If you don't want to continue the conversation it is fine. I was just curious because it seems those that complain the most about the endings don't really have a good one to replace it with. Or fall into the very same logic trap that they complained about BioWare doing. Which to me continues to show the endings were not bad. just because most people can't write a better ending doesn't mean that bioware's ending is somehow good. now, i'm not saying the concept of the ending is bad, i'm saying it was poorly executed and terribly out of place. overall, i feel that the ending itself is about on par with the quality of most writing in video games, though i admit that i feel most of the writing that goes into video games is fairly poor anyway. just out of curiosity... would a massive jolt to the reaper control signal kill the all the current instances of the reaper nanites, assuming they have receivers in them... as you weren't entirely clear about that? even if an overload wouldn't cause them to explode, having all of a reapers nanites disabled in rapid succession would have to do something i would think. Actually it does kind of mean the ending is good some how. Because the people like you who complain about bad writing can't write anything better. Given the responds is fairly typical of what you did. More or less following the path of someone trying to agree to disagree when their own ideas are held up to close scrutiny. It continues to show the only reason you disliked it is because it didn't follow specifically what you wanted or expected. Being what you wanted or expected and being good or bad writing are two very different concepts. One many people seem to confuse and think are the same. A powerful enough DDOS could potentially overload and burn out existing nanite control signals like any other machine if you knew how to access the signal. But while Reapers utilize nanites to create husks and other Reaper troops it isn't shown or hinted that they play any other role in the Reapers themselves other then construction. And any smart person would have all critical systems hardwired with nanites acting as self repair systems rather then act like an equivalent to our blood as you seem to think. But given the Reaper's ability to adapt they would inevitably change the frequencies that they operate on. Thus making it a one shot attempt that would delay the Reapers but ultimately not stop them.
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Post by Phantom on Mar 10, 2018 16:11:56 GMT
*sees this pissing contest is still going on*
*makes more popcorn for everything that wants some*
*re assure everyone here it is indoctrination free*
*does wonder if Indoctrination can break the 4th wall*
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Post by gothpunkboy89 on Mar 10, 2018 18:55:23 GMT
*sees this pissing contest is still going on* *makes more popcorn for everything that wants some* *re assure everyone here it is indoctrination free* *does wonder if Indoctrination can break the 4th wall* Curiosity has me wondering why you bother to post if you don't want to contribute to the discussion. Are you attention seeking? Do you not understand the fundamental concept of a fourm existing to talk about a specific game? Are you just salty?
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Post by dmc1001 on Mar 10, 2018 22:27:40 GMT
I say salty, but so what? Ultimately, the forum is for our amusement, whether that's through engaging in discussion or watching what happens.
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Post by Phantom on Mar 11, 2018 1:01:56 GMT
*sees this pissing contest is still going on* *makes more popcorn for everything that wants some* *re assure everyone here it is indoctrination free* *does wonder if Indoctrination can break the 4th wall* Curiosity has me wondering why you bother to post if you don't want to contribute to the discussion. Are you attention seeking? Do you not understand the fundamental concept of a fourm existing to talk about a specific game? Are you just salty? first off, I don't like going in circles with a self important twat. I am not salty but I do see the ending for what it is and you have proven that you are unwilling to listen to the other side of the argument. Much of the time, when people talk, they make themselves look like an idiot. So why not break out the sterotypical popcorn post with this pissing contest of a thread. Video games are very fun but even then quality video games even Mass Effect are not the masterpiece they are made out to be.
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Post by gothpunkboy89 on Mar 11, 2018 1:28:01 GMT
I don't like going in circles with a self important twat. I am not salty but I do see the ending for what it is and you have proven that you are unwilling to listen to the other side of the argument. You do see the sheer contradiction of your statement right? Much of the time, when people talk, they make themselves look like an idiot. Apparently you do not. Congratulations you just pulled the forum equivalent of someone complaining about another religious ideology being forced on them while at the same time trying to force their own religious ideology on other people.
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Post by Phantom on Mar 11, 2018 1:50:39 GMT
I don't like going in circles with a self important twat. I am not salty but I do see the ending for what it is and you have proven that you are unwilling to listen to the other side of the argument. You do see the sheer contradiction of your statement right? Much of the time, when people talk, they make themselves look like an idiot. Apparently you do not. Congratulations you just pulled the forum equivalent of someone complaining about another religious ideology being forced on them while at the same time trying to force their own religious ideology on other people. Oh, this is why I prefer to not engage you in any thread given how you treat others that don't share your Point of view. I can see why people like the endings and hate them as well. As for me, I take issue that we didn't have more Harbringer. Yes he grew on me as a villain goes. Second Coming of the Sith Empire within Cerberus as an enemy is another issue I have despite my fanboy of the Cerberus Phantom(yes I do have a thing for chicks in leather that can kick my ass). I can make an long list on how to improve Mass effect 3.
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Post by gothpunkboy89 on Mar 11, 2018 3:35:01 GMT
You do see the sheer contradiction of your statement right? Apparently you do not. Congratulations you just pulled the forum equivalent of someone complaining about another religious ideology being forced on them while at the same time trying to force their own religious ideology on other people. Oh, this is why I prefer to not engage you in any thread given how you treat others that don't share your Point of view. I can see why people like the endings and hate them as well. As for me, I take issue that we didn't have more Harbringer. Yes he grew on me as a villain goes. Second Coming of the Sith Empire within Cerberus as an enemy is another issue I have despite my fanboy of the Cerberus Phantom(yes I do have a thing for chicks in leather that can kick my ass). I can make an long list on how to improve Mass effect 3. So a willingness to discuss and debate topics with anyone and everyone with the understanding that nothing will change anyone's mind? With a mild amusement on how overly defensive people get over their opinions being picked apart and challenged by someone with a differing opinion. Particularly when those opinions are based on literally nothing. Like when someone in another thread says that EDI some how gained organs from the synthesis ending even though there is nothing that even hints at that. Or when someone else said Shepard doesn't respect Anderson even though every moment with Anderson and Shepard shows a respect for the man. Which is the equivalent of someone watching a video of a chinchilla taking a dust bath and then saying this is more proof of the liberal media's conspiracy to undermine the conservative party's political stance. You don't want to talk about the ending fine. No one forces you to. How ever your little comments scream of someone desperately trying to get attention just so they can declare how much more superior they are to anyone who questions why they do it.
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Post by themikefest on Mar 11, 2018 3:49:29 GMT
Or when someone else said Shepard doesn't respect Anderson even though every moment with Anderson and Shepard shows a respect for the man. Interesting. So its ok for Anderson to say its up to Shepard to find a way to stop the reapers. He doesn't care. Why should my Shepard respect Anderson for saying that? Or when he mentions Shepard's visions to the council. Why would anyone respect him after saying that? They likely find him to be a idiot expecting the council to fall for that crap For you to say that, you must have had experience with that.
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Post by gothpunkboy89 on Mar 11, 2018 4:09:49 GMT
Or when someone else said Shepard doesn't respect Anderson even though every moment with Anderson and Shepard shows a respect for the man. Interesting. So its ok for Anderson to say its up to Shepard to find a way to stop the reapers. He doesn't care. Why should my Shepard respect Anderson for saying that? Or when he mentions Shepard's visions to the council. Why would anyone respect him after saying that? They likely find him to be a idiot expecting the council to fall for that crap For you to say that, you must have had experience with that. Considering Shepard is the one that knows the most about the Reapers he would be the one to find a way to stop them. Particularly given he has already found a way 2 times before. And your going to have to be more specific about Anderson mentioning Shepard's visions to the council. Because Shepard was about as subtle as car crash about the Reapers and the Conduit in ME 1. There is stuff in the trilogy that is official canon and Shepard's reactions in cut scenes with Anderson is one of them. And every scene shows Shepard having a respect for the man. So either A) your Shepard has some serious multiple personality disorder or B ) you watched that chinchilla dust bath and some how connected it to the liberal media undermining conservative ideology.
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Post by themikefest on Mar 11, 2018 4:13:10 GMT
you watched that chinchilla dust bath and some how connected it to the liberal media undermining conservative ideology. That must have been some tramatic event for you since you've brought that up twice.
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Post by gothpunkboy89 on Mar 11, 2018 4:22:43 GMT
you watched that chinchilla dust bath and some how connected it to the liberal media undermining conservative ideology. That must have been some tramatic event for you since you've brought that up twice. It is a rather sufficient analogy to someone connecting to completely unrelated events into one due to sheer desire to see it connected. Because there is no actual supporting evidence to make the connection.
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