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Post by dmc1001 on Apr 18, 2018 18:11:53 GMT
As per a few previous exchanges... Can we debate the matter without the snide remarks please? You can't say that to gothpunkboy over in the MET section? (You'd have to read through walls of text to notice it.)
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Post by Gecko on Apr 18, 2018 18:27:58 GMT
As per a few previous exchanges... Can we debate the matter without the snide remarks please? You can't say that to gothpunkboy over in the MET section? (You'd have to read through walls of text to notice it.) If you believe another member has violated the site rules please report it to us and we will discuss it. But let's try to keep this topic on track in the meantime
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Post by Son of Dorn on Apr 18, 2018 18:44:57 GMT
I tired something similar. I tried to write fanfics for the MET but could not get into it (writing for Shepard tends to be dull as F!). So I gave up on it and in the end I just quit playing the MET altogether. Because I had nothing to motivate me into playing the MET anymore. I've read some phenomenally good fan fiction but it probably wouldn't be to your taste. Still, my fanfic, as such, is based on whatever I happen to be doing in the game. It's written sort of as a journal and he'll make comments about his true mission to take down Cerberus but in the meantime he'll use their resources to stop the Collectors. It will segue perfectly into his eventual split with Cerberus. Also, he notes how maybe Miranda could be persuaded to switch sides, isn't fooled by the crew he has and believes that the Council and/or Alliance planted "allies" on the ship, since it's far too coincidental be surrounded by Joker, Chakwas, two ex-Alliance engineers and another ex-marine (Jacob). Not saying all or any of them actually are plants but he considers the possibility. For me, it's fun. Doubt I'll ever do anything quite like this again. My intention is to lead to one of the endings I've never before tried since I started playing ME roughly two years ago. (I'm a hardcore Destroy fan but need to try all endings at least once.) I do have 2 stories I could write, but they are crossovers. (one is a ME+Punisher crossover and the other is a ME+W40K crossover). Both are... shall we say, VERY 18 rated. 😎
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Post by griffith82 on Apr 18, 2018 19:10:11 GMT
In ME some had small outposts, some just had Thresher Maw's You probably know what I mean though, we just don't really get to be "the Pathfinder". As soon as we meet Angara there's barely anything else left to discover and it later turns out that they already know the exiles anyway. You need to take off the nostalgia googles because ME:A is much better than ME1 in those departments. In ME1: You had the same damn buildings with boxes in different places and the same with the mines, ME1 makes DA2 looks like vast an open world. The planets in ME1 are DEAD there is no life (other than the villains you have to shoot) some with vague environment threats. In ME:A: You had more a wide variety of places to explore on all of the worlds and a lot less of recycled environments to put up with. The planets in MEA are ALIVE with animals, plants, and you can see and feel what the environment threats are. Simply put IMHO ME:A was ME1 done right in every department. The Archon's plan is simple he wants Meridian so he can force everyone in the Heleus Cluster to submit to exaltation or be destroyed. That is all we need to know we don't need his damn sob story of how the other Kett misunderstood him and exiled him and his followers or anything because it's not relevant to the story. He has a plan that he explains several times by the way to Ryder, and his followers and if you can't understand it then that your problem not the games. Now the following is my general feelings about the MEA haters: "If you dummies can't figure out a simple plot in a piece of entertainment, then you dummies need to find new way to entertain themselves and that is not an insult, that is a fact of life."- to paraphrase Eli Drake professional wrestler and the namer of dummies. In ME:A the combat is fun, the villain is evil, the story is great, the Nomad is better than either of those stupid tanks were, and other than Jaal none of the characters aren't walking exposition dumps and have their own personalities and are way better than any of ME1. For me ME:A is everything ME1 should have been. It was a bunch of butthurt crybabies still whining about the ME3 endings and armchair animation morons crying about facial animations, and a bunch of of talent less ME fanfic hacks who don't a damn thing about story, characters, and writing in general and the usual alt-right bigot trolls crying "SJW" about every character that isn't a cis-genered straight white male and whining about not getting to bang a virtual bimbo supermodel because they can't get laid in real life and their dicks are too small that ruined ME:A as well as those who hate everything EA does regardless. So in the end: NO, I don't blame BioWare for ME:A reported "failures", I blame ME:A "failures" on the above mentioned haters, they are the ones who ruined Mass Effect. Personally they can all fuck off as far as I'm concerned. Exactly! You’ve posted my exact thoughts on the matter way better than I could have.
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Post by Cyberstrike on Apr 18, 2018 23:57:25 GMT
You need to take off the nostalgia googles because ME:A is much better than ME1 in those departments. In ME1: You had the same damn buildings with boxes in different places and the same with the mines, ME1 makes DA2 looks like vast an open world. The planets in ME1 are DEAD there is no life (other than the villains you have to shoot) some with vague environment threats. In ME:A: You had more a wide variety of places to explore on all of the worlds and a lot less of recycled environments to put up with. The planets in MEA are ALIVE with animals, plants, and you can see and feel what the environment threats are. Simply put IMHO ME:A was ME1 done right in every department. The Archon's plan is simple he wants Meridian so he can force everyone in the Heleus Cluster to submit to exaltation or be destroyed. That is all we need to know we don't need his damn sob story of how the other Kett misunderstood him and exiled him and his followers or anything because it's not relevant to the story. He has a plan that he explains several times by the way to Ryder, and his followers and if you can't understand it then that your problem not the games. Now the following is my general feelings about the MEA haters: "If you dummies can't figure out a simple plot in a piece of entertainment, then you dummies need to find new way to entertain themselves and that is not an insult, that is a fact of life."- to paraphrase Eli Drake professional wrestler and the namer of dummies. In ME:A the combat is fun, the villain is evil, the story is great, the Nomad is better than either of those stupid tanks were, and other than Jaal none of the characters aren't walking exposition dumps and have their own personalities and are way better than any of ME1. For me ME:A is everything ME1 should have been. It was a bunch of butthurt crybabies still whining about the ME3 endings and armchair animation morons crying about facial animations, and a bunch of of talent less ME fanfic hacks who don't a damn thing about story, characters, and writing in general and the usual alt-right bigot trolls crying "SJW" about every character that isn't a cis-genered straight white male and whining about not getting to bang a virtual bimbo supermodel because they can't get laid in real life and their dicks are too small that ruined ME:A as well as those who hate everything EA does regardless. So in the end: NO, I don't blame BioWare for ME:A reported "failures", I blame ME:A "failures" on the above mentioned haters, they are the ones who ruined Mass Effect. Personally they can all fuck off as far as I'm concerned. Exactly! You’ve posted my exact thoughts on the matter way better than I could have. And for the cheap seats: The second half of my previous is not directed at anyone here and is basically a generalization but the above quoted post does represent my personal feelings and opinions on the subject of who killed Mass Effect on April 18th, 2018. My opinions sometimes change due to new info, re-examination, time, my personal life, and many other factors. In case you missed that let me repeat it all caps and in bold type: THE SECOND HALF OF MY PREVIOUS POST IS NOT DIRECTED AT ANYONE HERE IN PARTICULAR AND IS BASICALLY A GENERALIZATION BUT THE POST QUOTED ABOVE DOES PRESENT MY PERSONAL FEELINGS AND OPINIONS ON THE SUBJECT OF WHO KILLED MASS EFFECT ON APRIL 18TH, 2018. MY OPINIONS CAN CHANGE SOMETIMES DUE TO NEW INFO, RE-EXAMINATION, TIME, MY PERSONAL LIFE, AND MANY OTHER FACTORS.Now if you are offended by my comments then please find or go to your nearest safe space and cry to some one who cares about you and tell them: "how mean ole Cyberstrike hurt your feelings over a video game," just please don't bother me about it.
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Post by river82 on Apr 19, 2018 0:02:54 GMT
ME1 was one of the most flawed gaming experiences, why would you take a game that the experienced members at Edmonton couldn't get right (broken economy, flawed exploration) and hand it over to the green machine at Montreal to improve upon, greener than my Neon green underpants that I just re-dyed Neon green?
The combat was great in Andromeda and that's fantastic because nothing else was.
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Post by river82 on Apr 19, 2018 0:05:26 GMT
The exploration, for example. People should have told Bioware that one of the basic tenets of world building is that people are more interesting than places. So to build a universe to explore that's untouched by people, yeah that will get old for most people very quick. Sand? Check. Ice? Check. Trees? Check? 40 more hours of this? Wonderful.
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Post by griffith82 on Apr 19, 2018 1:33:28 GMT
The exploration, for example. People should have told Bioware that one of the basic tenets of world building is that people are more interesting than places. So to build a universe to explore that's untouched by people, yeah that will get old for most people very quick. Sand? Check. Ice? Check. Trees? Check? 40 more hours of this? Wonderful. Uh the planets were interesting and there was plenty to do including interacting with people.
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Post by river82 on Apr 19, 2018 1:39:36 GMT
Uh the planets were interesting Uh huh, sure.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Apr 19, 2018 2:14:41 GMT
do have 2 stories I could write, but they are crossovers. (one is a ME+Punisher crossover and the other is a ME+W40K crossover). Both are... shall we say, VERY 18 rated. 😎 Oh, yeah. I kind of have an ME/Marvel crossover on the backburner. It involves Collectors fishing Bucky out of the sea (comics Bucky, not movie version) and him being found at the Collector Base during the SM.
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Post by clips7 on Apr 19, 2018 2:35:20 GMT
Well alot of folks already know i'm not a big fan of Andromeda, but the worlds in Andromeda was fully realized and not boxed off with artificial boundaries (yeah they was there but you had to really expose it)....and the Nomad handled like a charm...physics and animations was great. It's just that i wish the side missions felt more substantial and that they wasn't so spread out. You could easily get tied up in another side mission while traveling or doing a current mission...idk...it's hard to say because the worlds felt "BIG" as they are supposed to feel, which i wouldn't mind if the side missions just wasn't so flat....i never got a sense of really accomplishing anything after i finished one.....i would complete a side mission and that would be it...oh i would receive exp... . Another aspect i liked tho really small was the paint jobs for the Nomad.....the majority of the paint jobs was pretty slick.....my fav's i believe was the platinum, the red and black (N7?) and few more i can't recall ATM....the wheels on the nomad was pretty slick looking too.... ....and while i never played ME1, the nomad handles decades better than that thing used to travel the planet in ME2....
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Post by griffith82 on Apr 19, 2018 3:06:26 GMT
Uh the planets were interesting Uh huh, sure. Oh I forgot. Your opinion is the only one that matters.
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Post by Son of Dorn on Apr 19, 2018 3:08:25 GMT
do have 2 stories I could write, but they are crossovers. (one is a ME+Punisher crossover and the other is a ME+W40K crossover). Both are... shall we say, VERY 18 rated. 😎 Oh, yeah. I kind of have an ME/Marvel crossover on the backburner. It involves Collectors fishing Bucky out of the sea (comics Bucky, not movie version) and him being found at the Collector Base during the SM. Don't know much about the Winter Soldier from the comics (was more of a Ghost Rider(Johnny Blaze and Danny Ketch before Danny became that archangel's bitch) /Punisher/X-men/Deadpool and Spider Man reader). But form what I did know about Winter Soldier, Shepherd's got one hell of a fight on his hands!
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Apr 19, 2018 5:14:00 GMT
Well alot of folks already know i'm not a big fan of Andromeda, but the worlds in Andromeda was fully realized and not boxed off with artificial boundaries (yeah they was there but you had to really expose it)....and the Nomad handled like a charm...physics and animations was great. It's just that i wish the side missions felt more substantial and that they wasn't so spread out. You could easily get tied up in another side mission while traveling or doing a current mission...idk...it's hard to say because the worlds felt "BIG" as they are supposed to feel, which i wouldn't mind if the side missions just wasn't so flat....i never got a sense of really accomplishing anything after i finished one.... .i would complete a side mission and that would be it...oh i would receive exp... .Another aspect i liked tho really small was the paint jobs for the Nomad.....the majority of the paint jobs was pretty slick.....my fav's i believe was the platinum, the red and black (N7?) and few more i can't recall ATM....the wheels on the nomad was pretty slick looking too.... ....and while i never played ME1, the nomad handles decades better than that thing used to travel the planet in ME2.... Yeah, like in just about every other game out there. So...
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Post by river82 on Apr 19, 2018 5:42:29 GMT
Oh I forgot. Your opinion is the only one that matters. Says the guy acting like his opinion is the only one that matters.
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Post by Element Zero on Apr 19, 2018 6:12:35 GMT
Exactly! You’ve posted my exact thoughts on the matter way better than I could have. And for the cheap seats: The second half of my previous is not directed at anyone here and is basically a generalization but the above quoted post does represent my personal feelings and opinions on the subject of who killed Mass Effect on April 18th, 2018. My opinions sometimes change due to new info, re-examination, time, my personal life, and many other factors. In case you missed that let me repeat it all caps and in bold type: THE SECOND HALF OF MY PREVIOUS POST IS NOT DIRECTED AT ANYONE HERE IN PARTICULAR AND IS BASICALLY A GENERALIZATION BUT THE POST QUOTED ABOVE DOES PRESENT MY PERSONAL FEELINGS AND OPINIONS ON THE SUBJECT OF WHO KILLED MASS EFFECT ON APRIL 18TH, 2018. MY OPINIONS CAN CHANGE SOMETIMES DUE TO NEW INFO, RE-EXAMINATION, TIME, MY PERSONAL LIFE, AND MANY OTHER FACTORS.Now if you are offended by my comments then please find or go to your nearest safe space and cry to some one who cares about you and tell them: "how mean ole Cyberstrike hurt your feelings over a video game," just please don't bother me about it. You realize your disclaimer is completely undermined by the ridiculous snark that immediately follows it, right? Yesterday, I almost shared a comment elsewhere on the hypocrisy of some BSNers complaining about personal attacks and "trolls" teaming up, while themselves engaging in those very behaviors. I held back, because I didn't want to violate the rules of that "safe place". This post made me reassess. "Safe-placers", examine your own behaviors of late. Do you see the irony in your common complaints?
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Post by clips7 on Apr 19, 2018 7:22:45 GMT
Well alot of folks already know i'm not a big fan of Andromeda, but the worlds in Andromeda was fully realized and not boxed off with artificial boundaries (yeah they was there but you had to really expose it)....and the Nomad handled like a charm...physics and animations was great. It's just that i wish the side missions felt more substantial and that they wasn't so spread out. You could easily get tied up in another side mission while traveling or doing a current mission...idk...it's hard to say because the worlds felt "BIG" as they are supposed to feel, which i wouldn't mind if the side missions just wasn't so flat....i never got a sense of really accomplishing anything after i finished one.... .i would complete a side mission and that would be it...oh i would receive exp... .Another aspect i liked tho really small was the paint jobs for the Nomad.....the majority of the paint jobs was pretty slick.....my fav's i believe was the platinum, the red and black (N7?) and few more i can't recall ATM....the wheels on the nomad was pretty slick looking too.... ....and while i never played ME1, the nomad handles decades better than that thing used to travel the planet in ME2.... Yeah, like in just about every other game out there. So... Yeah that's fair... ....i guess i should have just stated that the side missions in Andromeda was lacking.....just meh. I'm currently playing ME2 and the side missions, whether boarding a vessel running rampant with geth or landing on a planet with hostile mechs or batarians,...the missions where interesting and had an overall impact as to why you was either getting a package or gathering information...it all directly or indirectly related to the mission itself.... Andromeda..."eh take this bracelet and place it on top of that mountain for me.... mmkay.?...bye!".....
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Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Apr 19, 2018 7:36:56 GMT
Yeah, like in just about every other game out there. So... Yeah that's fair... ....i guess i should have just stated that the side missions in Andromeda was lacking.....just meh. I'm currently playing ME2 and the side missions, whether boarding a vessel running rampant with geth or landing on a planet with hostile mechs or batarians,...the missions where interesting and had an overall impact as to why you was either getting a package or gathering information...it all directly or indirectly related to the mission itself.... Andromeda..."eh take this bracelet and place it on top of that mountain for me.... mmkay.?...bye!"..... You're joking right? ME2 side missions were like: Land, shoot, back to Normandy. Ok there are some other variants but I don't see where the side missions of ME2 are particularly strong. But yeah I guess if you never got past Eos site 1 that may be what you've seen of MEA:s side missions. Either that or you're just being dishonest and disingenuous. As per usual of basher behaviour.
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Post by dmc1001 on Apr 19, 2018 7:40:41 GMT
You're joking right? ME2 side missions were like: Land, shoot, back to Normandy. Ok there are some other variants but I don't see where the side missions of ME2 are particularly strong. But yeah I guess if you never got past Eos site 1 that may be what you've seen of MEA:s side missions. Either that or you're just being dishonest and disingenuous. As per usual of basher behaviour. Oh, come on! There was that locket you retrieved for the asari on Miranda's LM! Totally strong side mission. Or the stolen ID's for the asari on the Citadel? Very strong side mission. My point, of course, is that all of the games have big and little missions. It's fine.
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Post by river82 on Apr 19, 2018 7:48:44 GMT
Mass Effect 2 was a fairly linear gaming experience (recruitment drive) with not much time spent on side quests. And that's a good thing because modern Bioware clearly suck at them (Oh Shepard, please bring back some food supplies/ice brandy/couplings/a toothbrush/spare shoelaces/lipstick ... you know what, I'll write a shopping list.)
EDIT: Linear, not limited.
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Post by Deleted on Apr 19, 2018 7:54:05 GMT
Yeah, like in just about every other game out there. So... Yeah that's fair... ....i guess i should have just stated that the side missions in Andromeda was lacking.....just meh. I'm currently playing ME2 and the side missions, whether boarding a vessel running rampant with geth or landing on a planet with hostile mechs or batarians,...the missions where interesting and had an overall impact as to why you was either getting a package or gathering information...it all directly or indirectly related to the mission itself.... Andromeda..."eh take this bracelet and place it on top of that mountain for me.... mmkay.?...bye!"..... Taking a lost locket to a random Asari on the phone in ME2 really doesn't sound a whole lot different to me or picking up that Salarian's genealogy or how about fetching a combustion manifold for a mechanic on Tuchanka. You're deriding the ME:A side quests by misrepresenting and comparing them with an entirely different level of side quest in ME2. The N7 side quests in ME2 are more comparable to going to convince Isabel (who was heading a gang of mercs on Elaaden) to return to Kadara with her brother or rescuing Remi Tomayo who had been exiled into Kadara's badlands in error for not paying protection fees to Sloane's rather inexperienced collector. There are many side quests in ME:A that have even more depth and relevance - like taking down the main Kett Base on Voeld while also retrieving some Angara history about their first contact with the Kett and leading to the discovery of an ancient Angara AI (two or three directly connected side quests depending on on the order in which you do things). Even finding the Remnant Drive Core on Elaaden that you can use to settle the dispute between the Krogan colony and the AI is a side quest, not a main quest. I would also ask how fighting through a factory of rampaging mechs is actually relevant to ME2's main story, which is allegedly about saving human colonies from Collector abductions? It's not. Then we have some even lesser N7 quests, like rebooting up that shield one or the priceless one with "There's a piece of crap mech on this planet" where you got to plug in the power cells to keep it walking and kill all of two varren just so, in the end you get some minerals.
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Post by clips7 on Apr 19, 2018 7:56:00 GMT
Yeah that's fair... ....i guess i should have just stated that the side missions in Andromeda was lacking.....just meh. I'm currently playing ME2 and the side missions, whether boarding a vessel running rampant with geth or landing on a planet with hostile mechs or batarians,...the missions where interesting and had an overall impact as to why you was either getting a package or gathering information...it all directly or indirectly related to the mission itself.... Andromeda..."eh take this bracelet and place it on top of that mountain for me.... mmkay.?...bye!"..... You're joking right? ME2 side missions were like: Land, shoot, back to Normandy. Ok there are some other variants but I don't see where the side missions of ME2 are particularly strong. But yeah I guess if you never got past Eos site 1 that may be what you've seen of MEA:s side missions. Either that or you're just being dishonest and disingenuous. As per usual of basher behaviour. Y'know i was about to mention something and go in on you in ALL CAPS!.... ....but ok...i had to walk back those comments.... :ulikeit: ...i had to take a trip to youtube to take a look at some of the side missions from Andromeda and yeah some of my fav's were that Firefighter mission, (the dynamic between the son and the mother was pretty cool) that Cannibals mission was pretty crazy as well.....*ahem* so i'm not afraid to admit...i stand corrected.....
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Post by griffith82 on Apr 19, 2018 11:25:39 GMT
Oh I forgot. Your opinion is the only one that matters. Says the guy acting like his opinion is the only one that matters. I’ve never done that, at least not intentionally. I respect that some don’t like Andromeda but when you treat your opinion as absolute fact that’s a problem.
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Post by river82 on Apr 19, 2018 12:20:20 GMT
Says the guy acting like his opinion is the only one that matters. I’ve never done that, at least not intentionally. I respect that some don’t like Andromeda but when you treat your opinion as absolute fact that’s a problem. Says the person who liked the post of someone who treated their opinion as absolute fact ("You need to take off the nostalgia googles because ME:A is much better than ME1 in those departments.") and exclaimed "Exactly! You posted my exact thoughts on the matter!" A forum is a place for discussion and almost every post will naturally contain a person's opinion rather than fact. If a post does contain absolute fact it should be sourced, otherwise it's safe to assume that posts are people's opinions. It would be awkward if people have to post "IMO" after every single point they make and absurd if you want that as a requirement. So I'd suggest winding back the "stop treating your opinion as absolute fact" because it's plainly an inconsistent requirement you want only those who don't share your opinions to adhere to. Generally speaking I have no problem with people voicing their opinions in a strong manner. I replied sarcastically to you because you threw a statement at me without any reasoning behind it whatsoever. It was the equivalent of a "NUH-UH". What am I supposed to do with that? How am I supposed to take such a statement on board? It's obviously not going to change my opinion, and that should be okay because changing opinions shouldn't be the sole purpose behind discussions.
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 19, 2018 12:35:10 GMT
All developers have junk side quests, you need to look at the games and see which ones are related and not pick one of the best ones a game has to offer and then compare it to one of the more lacking ones of another.
I bet if I could remember other quest based games I would find plenty of "find this special item and return it to me" style quests with ones that tie closer into the main story. Not every quest in every game has to tie directly into the story otherwise I be people would start to complain that there wasn't enough world building going on for everything seems to be in such a narrow scope.
The biggest flaw I saw with Andromeda when it came to quests was the flow of them. There were plenty of times where I felt like I was going over the same area again because a new quest from another planet that only unlocked due to completing something else on a third planet required me to return to that area. Even then I just ignored those quests after I started to grow frustrated with them.
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