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Post by fenris on Oct 7, 2016 11:52:05 GMT
I am directly quoting Menos Avot, (ME1) Virmire. One of the two Salarians you talk to in the cells. He tells Shepard that he was the control subject in Saren's study of indoctrination on his STG troop (captured while on recon) and that he watched as the indoctrination "turned them into mindless husks." Yes, they were not the human "husks" we see turned by spiking them in that they looked like Salarians... but their mental capacity was completely gone. The idea that indoctrination makes the subject less capable is also spoken by Saren. But we know Saren himself was indoctrinated, and he wasn't a mindless husk. You can even get him to kill himself at the end, something a mindless husk wouldn't be able to do. We also see several indoctrinated people in Arrival and in ME3, none of whom are mindless husks. If we are to believe the indoctrination process described by the Salarian, I imagine there are several degrees of indoctrination? That would make sense, I guess, as the Reapers would need "mindless husks" as well as people who can do more subtle work. That's not what I said. I said that the end has a lot of illogical things, and I find it strange that people would accept those but not other things (which I personally find far less illogical, but that's a personal matter). I wasn't talking about you specifically or said anything about accepting the ending at face value being "less legitimate." It's kinda like religion: yours is always the right one, despite there being several hundreds if not thousands in the world. Also I think you're taking this too personally. Saying someone misunderstood something is hardly questioning their intelligence, especially when we're dealing with nothing but opinions here, opinions on things that will never be able to be proved this way or the other.
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Post by Deleted on Oct 7, 2016 12:38:21 GMT
I am directly quoting Menos Avot, (ME1) Virmire. One of the two Salarians you talk to in the cells. He tells Shepard that he was the control subject in Saren's study of indoctrination on his STG troop (captured while on recon) and that he watched as the indoctrination "turned them into mindless husks." Yes, they were not the human "husks" we see turned by spiking them in that they looked like Salarians... but their mental capacity was completely gone. The idea that indoctrination makes the subject less capable is also spoken by Saren. But we know Saren himself was indoctrinated, and he wasn't a mindless husk. You can even get him to kill himself at the end, something a mindless husk wouldn't be able to do. We also see several indoctrinated people in Arrival and in ME3, none of whom are mindless husks. If we are to believe the indoctrination process described by the Salarian, I imagine there are several degrees of indoctrination? That would make sense, I guess, as the Reapers would need "mindless husks" as well as people who can do more subtle work. That's not what I said. I said that the end has a lot of illogical things, and I find it strange that people would accept those but not other things (which I personally find far less illogical, but that's a personal matter). I wasn't talking about you specifically or said anything about accepting the ending at face value being "less legitimate." It's kinda like religion: yours is always the right one, despite there being several hundreds if not thousands in the world. Also I think you're taking this too personally. Saying someone misunderstood something is hardly questioning their intelligence, especially when we're dealing with nothing but opinions here, opinions on things that will never be able to be proved this way or the other. "That's not what I said" - Hmmm - I cut and pasted that sentence from your OP... but whatever. I know you weren't talking about me specifically in that sentence... but in your next two posts, you were addressing me specifically... and now you're questioning my ability to understand the concept of someone misunderstanding something. So, let's just not go deeper into that rabbit hole, OK? I am merely saying that, since this is a roleplaying game... the player can also choose to have their Shepard do things that don't make perfect sense... that can be a roleplaying choice as good as any other. They can logically choose to have their Shepard find the catalyst totally believable to their Shepard without totally "believing" the catalyst themselves. Your statement doesn't reflect that... it seems more about commenting on the frame of mind of the people playing the game - you just said again... you find them "illogical." Well, I play the game to play the game... I select the different endings because I can... because Bioware wrote them as a choice of endings to the game... I find nothing illogical about that. In your spoiler, you say "but we know Saren himself was indoctrinated" - Saren was also "implanted." However, there is an "underlying theme" present in the game that talks about loss of the mental capacity from several sources, not just from indoctrination... from food, for example, and how that can be used to dominate/enslave people. Bioware presents the concept of domination over people on several different levels and in several different ways. I don't think they were intending people to interpret indoctrination in only one way... but were writing in openings for people to "imagine" it in different ways. Even if we just accept Saren as being fully indoctrination, Bioware also presents the idea, through Saren and Benezia, that a subject can break out of indoctrination for a period of time and still make a "lucid" decision and independent choice... this opens the possibilty for the player to decide that Shepard's ending choice is completely rational despite his/her being indoctrinated.
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Post by fenris on Oct 7, 2016 19:37:42 GMT
there is an "underlying theme" present in the game that talks about loss of the mental capacity from several sources, not just from indoctrination... from food, for example, and how that can be used to dominate/enslave people. Bioware presents the concept of domination over people on several different levels and in several different ways. I don't think they were intending people to interpret indoctrination in only one way... but were writing in openings for people to "imagine" it in different ways. Even if we just accept Saren as being fully indoctrination, Bioware also presents the idea, through Saren and Benezia, that a subject can break out of indoctrination for a period of time and still make a "lucid" decision and independent choice... this opens the possibilty for the player to decide that Shepard's ending choice is completely rational despite his/her being indoctrinated. Well with THAT I totally agree, though I'm not sure why that would have anything to do with Sigil or Vendetta, as Vendetta only mentions being indoctrinated as something he can detect, I imagine because it requires some form of connection between the Reapers and the indoctrinated people. Also, I think we're getting on the wrong foot here, and I'm not sure why. I agree that the ending can be interpreted in many ways, including that it was all in Shepard's mind (makes more sense than it being all real, in my book anyway, but again that's a matter of opinion). I started this thread for like-minded people who believe the indoctrination theory, not for saying that other endings are less valid.
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Post by HYR on Oct 7, 2016 23:00:18 GMT
Alright, folks, party's over! For those who do not know me, I am one of Indoctrination Theory's biggest naysayers. I'm at a bit of a disadvantage because I lost my archive of BSN posts, which had quite a bit things I wrote about IT, but I'll try my best to remember things off the top of my head... I could talk at length about all the in-game stuff that leads me to conclude IT is bunk, but I think the most compelling evidence is out-of-game, meta-knowledge from the writers/devs that unintentionally tell us that IT was not the writers' intent....
1) I read both leaked scripts on ME3, one where almost nothing written became part of the final product, another where almost everything went into the final product. Both scripts had an ending more or less like the one we got, and the writing said clearly that Shepard takes [x] action and the result is Destroy, Control or Synthesis. It was really just that black-and-white. Nothing about indoctrination at work or player choice leading to an indoctrinated Shepard. 2) Mark Meer says he liked the Control ending, saying it was cool to see Shepard become a Reaper god. Why is this significant? If anyone would have seen the final script on ME3, it would be that guy (and Hale, ofc), and his words indicate that what we saw can be taken for its face-value. 3) On occasion, the writers/devs responded to fan questions about the ending, mostly on twitter. Specifically, I am thinking of a question asked about Synthesis and another about why Control requires higher EMS than Destroy. When they have answered these questions, they played exclusively to the face-value interpretation of the ending. If their intent was IT, one would think they would play to both endings equally or just not answered. The only other explanation is that they wanted to pull a bait-and-switch, playing up the face-value interpretation only to reveal later that IT was the true ending, but... where is that reveal? It's been over four years since ME3 was released. 4) While EC threw some obvious bones to IT, it mostly just squashed a lot of their talking points in favor of face-value information to provide rational explanations (things like, "How did Hackett know Shepard made it up?" or "How did the squadmates following Shepard to the beam get to the Normandy, as shown in that scene on jungle planet?" There are at least 2 other biggies like the above that I've since forgotten, but I think you get the idea.
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Post by DoomsdayDevice on Oct 7, 2016 23:26:29 GMT
Indoctrination Theory is brilliant, but at some point some people came along who kind of ruined it by taking their own spin on it. Especially Clevernoob. He's got so many things wrong about the theory, it's not even funny, but he's acting like he's the spokesman for the theory. Many people thought of indoctrination when they first played it, it's a myth that it started with one person who thought of it. But the people who made it famous are Acavyos who posted the original video and the ones who were posting in the original IT thread in the old Bioware forums. Most of them stopped posting on the Bioware forums after Chris Priestly closed the IT thread. (Because the whole thing was tearing the forums in two, things were really heated at the time.) Clevernoob is just a hugely annoying guy who never even hung out with the IT crowd. He's an annoying whiner, even if you're into IT. He literally gave IT a bad name. Don't watch his videos.
But the original theory still holds up.
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Post by scifiguy53425 on Oct 8, 2016 2:25:49 GMT
Questions for IT: Why bother indoctrinating Shepard? Why would choosing destroy break the indoctrination? Did the reapers create the indoctrination "visions", or was that Shepard's subconscious? If its Shepard's subconscious, why did he see TIM as being indoctrinated? If it isn't, why would the reapers reveal that to him?
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Post by mybudgee on Oct 8, 2016 6:03:29 GMT
Questions for IT: 1. Why bother indoctrinating Shepard? 2. Why would choosing destroy break the indoctrination? 3. Did the reapers create the indoctrination "visions", or was that Shepard's subconscious? 4. If its Shepard's subconscious, why did he see TIM as being indoctrinated? 5. If it isn't, why would the reapers reveal that to him? 1: Because he is a pain in the Robo-ass (also indoctrination might be an involuntary side-effect, like losing brain cells after watching "the Kardashians") 2: Because the Protheans knew more about space magic than any of us... or even Dr. Oz 3: Shep's mind is the setting for much of the final 25% of ME3. Deal with it 4: Because he always viewed TIM as a Reaper lap dog. Dreaded the idea, in fact 5: Maybe Harbinger was trying too hard to scare Shep & it backfired. Like an abusive parent
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Post by dmc1001 on Oct 8, 2016 6:55:55 GMT
Those are cute responses and all but just saying the last 25% of ME3 was in Shepard's mind doesn't make it so. If Protheans really do know so much about indoctrination, and their creations can sense it, Shepard isn't indoctrinated.
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Post by fenris on Oct 9, 2016 5:32:27 GMT
1) I read both leaked scripts on ME3, one where almost nothing written became part of the final product, another where almost everything went into the final product. Both scripts had an ending more or less like the one we got, and the writing said clearly that Shepard takes [x] action and the result is Destroy, Control or Synthesis. It was really just that black-and-white. Nothing about indoctrination at work or player choice leading to an indoctrinated Shepard. 2) Mark Meer says he liked the Control ending, saying it was cool to see Shepard become a Reaper god. Why is this significant? If anyone would have seen the final script on ME3, it would be that guy (and Hale, ofc), and his words indicate that what we saw can be taken for its face-value. 3) On occasion, the writers/devs responded to fan questions about the ending, mostly on twitter. Specifically, I am thinking of a question asked about Synthesis and another about why Control requires higher EMS than Destroy. When they have answered these questions, they played exclusively to the face-value interpretation of the ending. If their intent was IT, one would think they would play to both endings equally or just not answered. The only other explanation is that they wanted to pull a bait-and-switch, playing up the face-value interpretation only to reveal later that IT was the true ending, but... where is that reveal? It's been over four years since ME3 was released. 4) While EC threw some obvious bones to IT, it mostly just squashed a lot of their talking points in favor of face-value information to provide rational explanations (things like, "How did Hackett know Shepard made it up?" or "How did the squadmates following Shepard to the beam get to the Normandy, as shown in that scene on jungle planet?" Well those are all very interesting points! But I'm still forced to ask: 1. Did the script say Sheprad wasn't indoctrinated? 2. Did he say indoctrination theory is false? Or did he just answer the question within the parameters in which it was asked? 3. Same as above: did they simply answer them within the parameters in which they were asked? What did they answer when asked about indoctrination theory? 4. That's a personal assessment I for example found several interesting things in EC that made IT make much more sense (but maybe that's just me). Indoctrination Theory is brilliant, but at some point some people came along who kind of ruined it by taking their own spin on it. Especially Clevernoob. He's got so many things wrong about the theory, it's not even funny, but he's acting like he's the spokesman for the theory. Many people thought of indoctrination when they first played it, it's a myth that it started with one person who thought of it. But the people who made it famous are Acavyos who posted the original video and the ones who were posting in the original IT thread in the old Bioware forums. Most of them stopped posting on the Bioware forums after Chris Priestly closed the IT thread. (Because the whole thing was tearing the forums in two, things were really heated at the time.) Clevernoob is just a hugely annoying guy who never even hung out with the IT crowd. He's an annoying whiner, even if you're into IT. He literally gave IT a bad name. Don't watch his videos. But the original theory still holds up. Well I don't know who Clevernoob is in the community, but it his videos aren't good, can you recommend other videos that explain the theory better? I personally thought they were very well made, though not all the points made sense.
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Post by Ieldra on Oct 9, 2016 9:17:08 GMT
1. Did the script say Sheprad wasn't indoctrinated? 2. Did he say indoctrination theory is false? Or did he just answer the question within the parameters in which it was asked? 3. Same as above: did they simply answer them within the parameters in which they were asked? What did they answer when asked about indoctrination theory? Shepard not being indoctrinated is the default state, both because we experience them that way and because you can't empirically prove that a state of things doesn't exist except by absence for evidence for it. And - absence of evidence actually is evidence for absence if the evidence should be there but isn't, and nothing at all in the scripts and in anything the developers ever said points at anything else but Shepard being as they always were in the trilogy. In order to support rational arguments for IT, you need to find evidence *for* it, and I mean real evidence, not just things that aren't in opposition to it. Also, it would need to be conclusive enough to overcome the evidence from the scripts, that suggests Shepard being as they always were. I am confident in the statement that such evidence does not exist. That the Catalyst scene takes place in Shepard's mind, that's a plausible interpretation, simply because that way the symbolism of the decision makes sense, as it doesn't if you assume that "shooting the tube" and "jump into the beam" are real. I do not see any indication of an indoctrination-like influence, though. First and foremost, Bioware has always been *really* bad at subtlely, as evidenced by almost everything in the ME trilogy up to and including the ending. To assume that they suddenly chose to - and acquired the ability to - be so subtle that it escapes most players in this scene exclusively, that makes no sense at all. Then consider the scripts and statements from the devs, and the scenes of the EC. The scripts as well as the published game including the EC come as close to telling you IT is wrong as they can without explicity saying it.
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Post by fenris on Oct 9, 2016 10:53:56 GMT
Shepard not being indoctrinated is the default state, both because we experience them that way and because you can't empirically prove that a state of things doesn't exist except by absence for evidence for it. And - absence of evidence actually is evidence for absence if the evidence should be there but isn't, and nothing at all in the scripts and in anything the developers ever said points at anything else but Shepard being as they always were in the trilogy. In order to support rational arguments for IT, you need to find evidence *for* it, and I mean real evidence, not just things that aren't in opposition to it. Also, it would need to be conclusive enough to overcome the evidence from the scripts, that suggests Shepard being as they always were. I am confident in the statement that such evidence does not exist. That the Catalyst scene takes place in Shepard's mind, that's a plausible interpretation, simply because that way the symbolism of the decision makes sense, as it doesn't if you assume that "shooting the tube" and "jump into the beam" are real. I do not see any indication of an indoctrination-like influence, though. First and foremost, Bioware has always been *really* bad at subtlely, as evidenced by almost everything in the ME trilogy up to and including the ending. To assume that they suddenly chose to - and acquired the ability to - be so subtle that it escapes most players in this scene exclusively, that makes no sense at all. Then consider the scripts and statements from the devs, and the scenes of the EC. The scripts as well as the published game including the EC come as close to telling you IT is wrong as they can without explicity saying it. Well scientific research aside, we're talking about ending interpretations. As such, one CAN claim that an interpretation is valid with the evidence one has if nothing directly contradicts it. I think there are plenty of evidence for indoctrination theory - some more convincing than others, sure - and I have yet to hear something that one can say disproves it completely, even in the meta game data presented above. i.e. if I see black space with no mass, but I see other bodies rotating around it, I can say that there is something there even if I can't see it, and the fact I can't see it isn't proof that there is nothing there.
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Post by Sah291 on Oct 14, 2016 16:33:22 GMT
I actually do like it as a fan theory/headcanon, even if I don't believe it was intentional on the part of the writers at all.
I think what makes the theory compelling though, is that it rather feels like Shepard ought to have been undergoing some indoctrination attempts, just as Saren and the the Illusive Man had before him/her.
The reason I don't think it is intentional is because I don't think the writers intended to make destroy appear to be a more correct choice. And the reason I don't is because I think the intention was to show they all have a high cost/price and that there are no real winners or losers in war. The stuff with the child in the vent and Shepard's dreams I think were more likely an attempt to humanize Shepard a little bit, which fits with some of the themes about Shepard being "tired" and possibly having flashbacks and PTSD at this point.
It's also possibly making a philosophical/metaphysical statement, which I think was inspired by works like The Matrix, according to some of the writers notes that have been shared.
That said, I do think it makes sense as a headcanon and fan interpretation, and especially if you did prefer the destroy ending.
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Post by Duke Cameron on Oct 15, 2016 20:57:55 GMT
Man, i'm glad i don't really get into theories, etc. As far as i'm concerned, my Shepard destroyed the reaper threat and was eventually found alive by Ashley (His love) and the rest of the crew.
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Post by CrutchCricket on Oct 24, 2016 16:14:31 GMT
2) Mark Meer says he liked the Control ending, saying it was cool to see Shepard become a Reaper god. Why is this significant? If anyone would have seen the final script on ME3, it would be that guy (and Hale, ofc), and his words indicate that what we saw can be taken for its face-value. Most voice actors don't typically see a complete script, just their roles In fact that's kind of one of the things they're striking about right now. Of course, Shepard being the protagonist, you expect Meer and Hale would get the whole picture. But that's not necessarily true. Dialogue ends once you stop talking to the holokid and the stuff ITers go on (the textures of the liquified people totally resemble your squad! Or however that goes) has nothing to do with their lines. So, what proof do you have Meer and Hale know the whole script and that the script tells the whole story?
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Post by straykat on Oct 24, 2016 16:18:09 GMT
Mark Meer tends to like a lot of Renegade-ish stuff it seems. I think that's just him. Although he did say once he played a good guy for his second playthrough. I bet anything he didn't choose Control there.
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Post by CrutchCricket on Oct 24, 2016 16:34:33 GMT
Mark Meer tends to like a lot of Renegade-ish stuff it seems. I think that's just him. Although he did say once he played a good guy for his second playthrough. I bet anything he didn't choose Control there. I don't see why he wouldn't. Paragon control is the "guardian". And the stuff he said he likes about that ending still applies: Shepard ascends to godhood and he gets to voice the epilogue. Unless he just wanted to try something different.
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Post by straykat on Oct 24, 2016 16:42:34 GMT
Mark Meer tends to like a lot of Renegade-ish stuff it seems. I think that's just him. Although he did say once he played a good guy for his second playthrough. I bet anything he didn't choose Control there. I don't see why he wouldn't. Paragon control is the "guardian". And the stuff he said he likes about that ending still applies: Shepard ascends to godhood and he gets to voice the epilogue. Unless he just wanted to try something different. Fair enough. You might be right. I'm just throwing that out there.. not sure where I read it even. It did sound like he wanted to do different things in general with that playthrough though. Like he fooled around with Ash and Miranda the first time, then Liara the second, etc..
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Post by Iakus on Oct 24, 2016 17:57:27 GMT
Mark Meer tends to like a lot of Renegade-ish stuff it seems. I think that's just him. Although he did say once he played a good guy for his second playthrough. I bet anything he didn't choose Control there. I don't see why he wouldn't. Paragon control is the "guardian". And the stuff he said he likes about that ending still applies: Shepard ascends to godhood and he gets to voice the epilogue. Unless he just wanted to try something different. Shepard does not ascend to godhood. Shepard dies. The AI Shepard uploaded his/her memories to voices the epilogue
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Post by CrutchCricket on Oct 24, 2016 18:02:00 GMT
Shepard does not ascend to godhood. Shepard dies. The AI Shepard uploaded his/her memories to voices the epilogue Gee, even after four years it doesn't get old. Check out my Control thread, that's all I'm gonna say.
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Post by Iakus on Oct 24, 2016 18:12:35 GMT
Shepard does not ascend to godhood. Shepard dies. The AI Shepard uploaded his/her memories to voices the epilogue Gee, even after four years it doesn't get old. Check out my Control thread, that's all I'm gonna say. Read it. Don't agree. Shepard's dead, sorry. Even the Catalyst says so. Justice didn't become Kristoff just because he had access to some memories of the dead man. You can take a bucket of p*ss and call it granny's peach tea, but I'm not gonna drink it
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CrutchCricket
The Emperor Daft Serious
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August 2016
crutchcricket
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Mass Effect Trilogy
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Post by CrutchCricket on Oct 24, 2016 18:24:41 GMT
Gee, even after four years it doesn't get old. Check out my Control thread, that's all I'm gonna say. Read it. Don't agree. Shepard's dead, sorry. Even the Catalyst says so. Justice didn't become Kristoff just because he had access to some memories of the dead man. You can take a bucket of p*ss and call it granny's peach tea, but I'm not gonna drink it Without any counter-arguments, this may as well be sticking your fingers in your ear and going "lalalala". If that's how you roll, far be it from me to judge. Yeah, remember how that turned out?
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
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Dec 21, 2018 17:35:11 GMT
50,647
Iakus
21,290
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Oct 24, 2016 18:32:24 GMT
Read it. Don't agree. Shepard's dead, sorry. Even the Catalyst says so. Justice didn't become Kristoff just because he had access to some memories of the dead man. You can take a bucket of p*ss and call it granny's peach tea, but I'm not gonna drink it Without any counter-arguments, this may as well be sticking your fingers in your ear and going "lalalala". If that's how you roll, far be it from me to judge. Yeah, remember how that turned out? As I said, the Catalyst says so itself. "You WILL DIE. You will control us BUT LOSE EVERYTHING YOU HAVE" And later "YOUR CONNECTION WITH YOUR KIND WILL BE LOST" This is not "lalalala" This is paying attention to the game But I'm sure you've heard all this before. Just don't blow anyone up because I'm not buying what you're selling;)
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Psi-Cop
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Feb 21, 2019 15:55:45 GMT
10,231
CrutchCricket
The Emperor Daft Serious
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August 2016
crutchcricket
CrutchCricket
Mass Effect Trilogy
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Post by CrutchCricket on Oct 24, 2016 19:01:30 GMT
As I said, the Catalyst says so itself. "You WILL DIE. You will control us BUT LOSE EVERYTHING YOU HAVE" And later "YOUR CONNECTION WITH YOUR KIND WILL BE LOST" This is not "lalalala" This is paying attention to the game But I'm sure you've heard all this before. Just don't blow anyone up because I'm not buying what you're selling;) You can't control or lose shit after you're dead. Unless you're making an appeal to the afterlife. Are you implying Shepard is a ghost (in the machine)? Didn't think so. Therefore dying was not meant literally. As for losing connection to his kind, I'm fully behind that. I argue it's logically inevitable, not because the holokid said so. Are you sure you've read my post?
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
inherit
402
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Dec 21, 2018 17:35:11 GMT
50,647
Iakus
21,290
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Oct 24, 2016 19:09:15 GMT
As I said, the Catalyst says so itself. "You WILL DIE. You will control us BUT LOSE EVERYTHING YOU HAVE" And later "YOUR CONNECTION WITH YOUR KIND WILL BE LOST" This is not "lalalala" This is paying attention to the game But I'm sure you've heard all this before. Just don't blow anyone up because I'm not buying what you're selling;) You can't control or lose shit after you're dead. Unless you're making an appeal to the afterlife. Are you implying Shepard is a ghost (in the machine)? Didn't think so. Therefore dying was not meant literally. As for losing connection to his kind, I'm fully behind that. I argue it's logically inevitable, not because the holokid said so. Are you sure you've read my post? No, I believe "dying" is quite literal. All that's left of Shepard is data. Memories and thoughts without any "human" context to them. The Shepalyst is a copy, lacking Shepard's connection to the galaxy he/she fought to protect, friendships, enemies, or emotions. For lack of a better term, it lacks Shepard's soul. This is no ghost in the machine. It's not even Tom Riddle's diary.
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Psi-Cop
38
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Feb 21, 2019 15:55:45 GMT
10,231
CrutchCricket
The Emperor Daft Serious
4,577
August 2016
crutchcricket
CrutchCricket
Mass Effect Trilogy
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Post by CrutchCricket on Oct 24, 2016 19:20:36 GMT
You can't control or lose shit after you're dead. Unless you're making an appeal to the afterlife. Are you implying Shepard is a ghost (in the machine)? Didn't think so. Therefore dying was not meant literally. As for losing connection to his kind, I'm fully behind that. I argue it's logically inevitable, not because the holokid said so. Are you sure you've read my post? No, I believe "dying" is quite literal. All that's left of Shepard is data. Memories and thoughts without any "human" context to them. The Shepalyst is a copy, lacking Shepard's connection to the galaxy he/she fought to protect, friendships, enemies, or emotions. For lack of a better term, it lacks Shepard's soul. This is no ghost in the machine. It's not even Tom Riddle's diary. If dying is literal, Shepard can't control the Reapers and that entire ending choice is nonsensical. While I'm sure you'd like to say that, that is contrary to the spirit of the endings, mired in bullshit "art" though they may be. It also destroys the holokid's credibility in what it says since what it says is nonsense. If what it says is nonsense, why should we believe that Shepard's dead? You can't have it both ways. The rest is unfounded. Sorry.
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