fenris
N3
Posts: 359 Likes: 386
inherit
1731
0
386
fenris
359
October 2016
fenris
|
Post by fenris on Oct 6, 2016 5:41:17 GMT
I saw this referenced here several times. Most people said it doesn't hold a lot of merit, but I thought it deserved its own thread nonetheless. I personally am a huge fan of indoctrination theory. Though not perfect, I think it does cover a lot of plot holes. But mainly, I choose to believe it because it makes the ending make some sense and not be completely stupid. I also found it strange that people think the theory doesn't make much sense, but agree to take the ending at face value, which makes no sense either. Someone took the time to make these surprisingly informative videos about the theory, which also cover the extended cut DLC. Be warned - they are about an hour and a half each, so they should be viewed in the background while working or something. Very interesting stuff. Any other fans of this theory here? P.S. Someone here wrote that Bioware basically said the indoctrination theory is not true. I searched and searched for such a denial but couldn't find it, and what people refer to as "debunking" the theory doesn't do that at all... Anyone has any concrete denial?
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Oct 6, 2016 6:28:08 GMT
I watched all the videos. I've read through threads on the old BW BSN page. Nothing has convinced me it's true. If we're believing the Catalyst, IT literally cannot be true. Shepard wouldn't be able to control the Reapers, same as TIM. To me, that's plenty. And, seriously, people get nightmares over bad things that happen. That the Catalyst would use those nightmares against Shepard isn't so strange. If he was indoctrinated, the Reapers did a terrible job of making sure Shepard didn't defeat them.
Now, I'm on board with the meeting with Starkid as a dream but that's just my personal headcanon. It's because I choose Destroy every time and headcanon it that the Crucible only has one setting.
|
|
fenris
N3
Posts: 359 Likes: 386
inherit
1731
0
386
fenris
359
October 2016
fenris
|
Post by fenris on Oct 6, 2016 9:21:39 GMT
The indoctrination theory doesn't say he WAS indoctrinated, but that he was going through indoctrination
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 6, 2016 14:52:02 GMT
I watched all the videos. I've read through threads on the old BW BSN page. Nothing has convinced me it's true. If we're believing the Catalyst, IT literally cannot be true. Shepard wouldn't be able to control the Reapers, same as TIM. To me, that's plenty. And, seriously, people get nightmares over bad things that happen. That the Catalyst would use those nightmares against Shepard isn't so strange. If he was indoctrinated, the Reapers did a terrible job of making sure Shepard didn't defeat them. Now, I'm on board with the meeting with Starkid as a dream but that's just my personal headcanon. It's because I choose Destroy every time and headcanon it that the Crucible only has one setting. If you chose to control the Reapers, they controlled you. You are defeated, Reapers win. If you chose to merge with them, they take their DNA and merge it with yours. You are defeated, Reapers win. If you chose to destroy the Reapers, with enough EMS, you win. If you don't have enough EMS and you cause significant damage to the galaxy and kill yourself in the process. They use their power of suggestion to make you not pick destroy. A lot of people didn't choose this option because all synthetics would supposedly die, mass relays would be destroyed, etc, etc. So they believed everything the Reapers told them, and chose control or synthesis, and let the Reapers win. You spend the better part of three games wanting to destroy the Reapers, and with a little conversation with some kid claiming to be the thing that created the Reapers, you believe everything it says and more or less go back on everything you've done and do whatever he tells you and let the enemy win by the mere power their of suggestions. I think it's genius, but that's just me.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1122
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 6, 2016 14:57:27 GMT
When both Vigil and Vendetta fail to detect any taint of indoctrination upon meeting Shepard and his crew and the placings of those statements are near the end of ME1 and near the end of ME3 combined with the Catalysts statement about TIM already being under control of the Reapers so he couldn't control the Reapers... and that Shepard could completely precludes Shepard being indoctrinated or in the process of becoming indoctrinated in my eyes.
I order to believe a long process of attempted and partially successful indoctrination of Shepard, one not only has to not believe the Catalyst, but not believe Vendetta, who was able to detect indoctrination in Kai Leng instantly. I also don't see any single trigger point where Shepard would suddenly become indoctrinated AFTER Thessia in ME3. Some people cite the Leviathan as the source... but the player has the option of doing the Leviathan sequence long before Thessia... and since it's DLC, it's not necessarily even a part of everyone's game.
Considering also that my basic premise with this Trilogy is that the player has some ability to build different characterizations of Shepard, I do believe it somewhat possible for individual players to "force" or "set up" an indoctrination of Shepard by playing the Leviathan sequence after Thessia and using the head canon that Leviathan is the source of that indoctrination... and I believe Bioware "left room" in the writing to enable players to make this sort of choice. However, it is not the only direction this game can go. It's not the only way players can try to make sense of the ending(s) they select for any given individual playthrough... and IMO it doesn't even accomplish making good sense of the endings any more than any other interpretation of the endings I've heard so far.
As for all the elaborate videos explaining the formal Indoctrination Theory... I put it all on the same level as all the UFO "proof" and ghost "proof" shows one sees on TV these days. Too elaborate, too paranoid, and too nitpicky to be given too much credibility... but some people are prone to liking those sorts of elaborate "pseudo-science" shows that prey on their emotions and fears more than anything. To each his/her own.
|
|
fenris
N3
Posts: 359 Likes: 386
inherit
1731
0
386
fenris
359
October 2016
fenris
|
Post by fenris on Oct 6, 2016 16:36:44 GMT
That's hardly new. The ME series is full of things that were DLC exclusive but appeared in later games, such as the destruction of the Baterian system... First time I saw that in ME3 I had no idea what they were talking about, since I didn't play that DLC in ME2 by then. I have no idea where you get this. What does Leviathan has to do with anything? The only theory I know of is that it began in ME2's Arrival (I think that was the name of the DLC). That is of course something anyone has to decide for themselves, but I find it far more believable than the regular ending... However, in all fairness, I have never heard any theory other than the endoctrination theory and the original ending which says "we believe the star kid just because and therefor the ending sucks."
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1122
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 6, 2016 16:49:31 GMT
That's hardly new. The ME series is full of things that were DLC exclusive but appeared in later games, such as the destruction of the Baterian system... First time I saw that in ME3 I had no idea what they were talking about, since I didn't play that DLC in ME2 by then. I have no idea where you get this. What does Leviathan has to do with anything? The only theory I know of is that it began in ME2's Arrival (I think that was the name of the DLC). That is of course something anyone has to decide for themselves, but I find it far more believable than the regular ending... However, in all fairness, I have never heard any theory other than the endoctrination theory and the original ending which says "we believe the star kid just because and therefor the ending sucks." 1) They also left an opening in the beginning of ME3 to account for the absence of Arrival... Anderson just changes his like to "the shit you've done" rather than mentioning the relay. 2) If Arrival started the indoctrination of Shepard, Vendetta would have sensed it in ME3 on Thessia. He was easily able to sense Leng's indoctrination. To have an indoctrinated Shepard or even one in the process of being indoctrinated at any time before Thessia, you have to discount Vendetta's statements on Thessia... and the indoctrination theory fails to adequately do that.
|
|
fenris
N3
Posts: 359 Likes: 386
inherit
1731
0
386
fenris
359
October 2016
fenris
|
Post by fenris on Oct 6, 2016 16:52:13 GMT
But again, the theory isn't that Shepard IS indoctrinated, it's that he's going through the process of indoctrination (which we know takes some time).
Also really? I remember the Baterians being mentioned in the game even before I played Arrival... Odd...
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1122
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 6, 2016 17:00:16 GMT
But again, the theory isn't that Shepard IS indoctrinated, it's that he's going through the process of indoctrination (which we know takes some time). Also really? I remember the Baterians being mentioned in the game even before I played Arrival... Odd... Leng is NOT a mindless husk (i.e. fully indoctrinated) when Vendetta senses his indoctrination on Thessia. Vendetta, therefore, can obviously sense indoctrination as it is in progress. Vigil... same thing... sensed Saren's indoctrination while Saren was still quite capable but could sense not "taint" of indoctrination on Shepard or any of this crew. The Prothean VIs, therefore, are clearly portrayed consistently as being very able to sense indoctrination. As I said, you can more easily "force" this issue and make "your Shepard" indoctrinated by doing Leviathan DLC after Thessia and then blaming it for indoctrination. You shouldn't need to scour for dreamlike corpses, etc. to explain it. If doing that sort of thing turns your crank over the ending... goody for you. I can interpret my endings to my play throughs my way... and I think my way is far simpler. ... and just accept it... not everyone has to interpret this game the SAME way as anyone else. It's an RPG... designed to change as people make different decisions.
|
|
inherit
159
0
Member is Online
Nov 26, 2024 13:42:42 GMT
8,310
fraggle
1,361
August 2016
fraggle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
fraggleblabla
fraggleblabla
|
Post by fraggle on Oct 6, 2016 17:12:38 GMT
Also really? I remember the Baterians being mentioned in the game even before I played Arrival... Odd... In case Shepard didn't smash the relay, an Alliance squad sent by Hackett did it. So of course the outcome is the same, but for people who didn't play it, Shepard never went there. The dialogue also changes with the wounded batarian terrorist on the Citadel. On topic of IT... not buying it for reasons UpUpAway already stated.
|
|
inherit
Mad Hermit
870
0
Aug 11, 2016 16:33:09 GMT
2,898
straykat
2,503
Aug 10, 2016 11:00:20 GMT
August 2016
straykat
|
Post by straykat on Oct 6, 2016 17:22:04 GMT
It'd be nice if some of it was true. It wouldn't make elements of the story feel pointless. Like the Reaper artifact/zap in Arrival.
But they weren't explicit about it. It just goes nowhere. At best, I guess you csn take what you want out of it, but I'd prefer that they actually said something concrete. What's the point of being so tight lipped? It's the last game, and they decide to be silent? Ugh..
|
|
inherit
1744
0
684
dagless
375
October 2016
dagless
|
Post by dagless on Oct 6, 2016 18:06:07 GMT
First off multiple disclaimers: 1. I only completed the series last weekend, so I missed all this discussion before, as well as the general discussions on the controversial endings. 2. I actually liked the ending. At least as far as the 3 (or 4) choices went, although I understand why everyone was annoyed about the presentation of the endings, especially pre EC. 3. I think it's perfectly fine for a story to end on an ambiguous note, which is open to interpretation. Whether it was actually intentional for the story to be interpreted this way or not ,I don't know. Even if that was the intention, it wouldn't mean that it should be interpreted that way. I wouldn't expect the writers to either confirm or deny that either. It's up to the audience (if that's the right word) to decide. 4. Apparently, many people used to push IT as the "correct" ending, even going as far as to predict there would be DLC to complete the story. I can see why that got on people's nerves, but I see no reason not to discuss things that could support it or counter it. There doesn't have to be a right or wrong. So, this is all my impressions on playing the last game fresh. I found scene with the kid in the air duct a bit odd and wondered if he'd have significance later in the game (then he got blown up, and I thought it was it for a while). The later dream sequences seemed at the time like they could either be early stage indoctrination, or maybe something else trying to communicate through the subconscious. The show down with the Illusive Man and Anderson did strike me as particularly odd. Either you are fighting some kind of mind control from the Illusive Man or it's a battle inside your mind, with Anderson and the Illusive Man representing different sides of your subconscious. I prefer the later, especially since when discussing your options with the catalyst, you clearly see destroy represented by Anderson and Control represented by the Illusive Man (who are obviously either dead or not there at all). Of course even if that scene wasn't actually real, it could just as easily be down to being mortally wounded and hallucinating and not necessarily indoctrination. Personally, I'm going with this as a battle against indoctrination. The last part with the catalyst, I take to be actually happening and not just in your head. Although here it is trying to paint the option you've spent the last 3 games trying to achieve as the least good option. That's why I like the 3 choices. 2 are things your character (well, at least my character) clearly stated were not options, yet 5 minutes of talking to the intelligence behind the reapers and you're seriously considering (if not actually choosing) to go along with what it says. You can view this as a test for Commander Shepard, or a test for the player. Either way, I thought it's a pretty good twist. When both Vigil and Vendetta fail to detect any taint of indoctrination upon meeting Shepard and his crew and the placings of those statements are near the end of ME1 and near the end of ME3 combined with the Catalysts statement about TIM already being under control of the Reapers so he couldn't control the Reapers... and that Shepard could completely precludes Shepard being indoctrinated or in the process of becoming indoctrinated in my eyes. 2 possible other ways to look at it: 1. Vigil and Vendetta are only able to detect indoctrination once the process is fully complete. 2. It takes some time for Vendetta to scan you. It could be that Kai Lang just happens to show up at the right moment to make you think it's talking about him. Supporting evidence for number 2: When Vendetta detects an indoctrinated presence, it enables it's security protocols. When you speak to it a second time, it makes a point of saying that it's security protocols have been disabled and therefore it will grant you access. I found it interesting it would bother to say this if there was no indoctrinated people present. Not so supporting evidence: It does take Vendetta a good long while to detect you. And it looks at Kai when he arrives. Probably clutching at straws, then. The main reservation I have with accepting at least some elements of the Indoctrination Theory is that it's apparently a slow process without turning you into a zombie. I'm not convinced that the dreams alone are enough. I would have expected to have some elements of general weirdness spread throughout the game. It actually would have been quite cool had they done this very subtly, but I don't remember anything. Unless it was too subtle, of course. Oh, God yes. I watched one. It had some good arguments for some level of indoctrination as well as some real shoddy ones. Things taken from the story as presented to the player are fair game (even then there were some spurious arguments, IMO), but hacking the game to look around the scenes for hidden clues ? Come on. It was also highly patronizing, with lots of "do you get it yet?" type comments. A struggle to get through. I don't fully agree agree with your "pseudo-science" comment though. After all, it is just analyzing a work of fiction. And finally- I do actually quite like the idea that the the whole end sequence is just a fight for your own soul as you lie dying while the war itself is all but lost. It's a strikingly powerful if utterly depressing end to the series if you want to view it that way. I just choose not to, because I'm fine with a happy ending. Ironically, that narrative would be utterly ruined if (as it seems many hoped for) Shepard then gets up and saves the Galaxy anyway.
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Oct 6, 2016 18:38:29 GMT
I've seen a couple of videos and read a lot of posts about the theory. Interesting stuff. Just don't agree with it. If Shepard is indoctrinated or slowly being indoctrinated, wouldn't that happen to Garrus as well? He's the only character that's been with Shepard for nearly the whole trilogy. The only time he's not around Shepard that had any reaper tech is Arrival. A dlc that the player doesn't have to play.
|
|
inherit
159
0
Member is Online
Nov 26, 2024 13:42:42 GMT
8,310
fraggle
1,361
August 2016
fraggle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
fraggleblabla
fraggleblabla
|
Post by fraggle on Oct 6, 2016 18:52:06 GMT
The show down with the Illusive Man and Anderson did strike me as particularly odd. Either you are fighting some kind of mind control from the Illusive Man or it's a battle inside your mind, with Anderson and the Illusive Man representing different sides of your subconscious. When Vendetta detects an indoctrinated presence, it enables it's security protocols. When you speak to it a second time, it makes a point of saying that it's security protocols have been disabled and therefore it will grant you access. I found it interesting it would bother to say this if there was no indoctrinated people present. Good post with some good points. To me the point was that the Illusive Man was trying to convince Shepard that Control is always the better option, to gather knowledge instead of destroying it. He shows off what they achieved with their nice experiments at Sanctuary and tries to still convince Shepard of this idea. But Vendetta also asks Shepard if they came to recover it from indoctrinated forces. This is at the end of Cronos, and immediately after, Shepard & Co. travel to the Sol system. If they were indoctrinated at that point, Vendetta should've noticed. If not, it's a little late for this "twist", at least for me. Even the Catalyst being the head of the Reapers was hinted at earlier. Overall, I see IT as fans being pissed off at what happens at the ending and trying to paint it nicer in a way so they can accept it. It's a cool theory and all, but there isn't a lot that can convince me it's true. Maybe I'm also reluctant to believe it because I see no issues with the ending, even pre-EC. I really enjoyed it. I've noticed through some discussions in the past that people tend to project their hatred on the Catalyst, instead of the Crucible. This is after all the device that makes all these options possible, not the Catalyst. Synthesis is not mentioned earlier in the main game, but the idea of destroying or controlling with it is mentioned a couple times. Oh yeah, and the dreams for me only stand for all innocent lives lost. At that point, Shepard suffers from PTSD and I've been told that dreams of people suffering from it are coloured in exactly this way.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Oct 6, 2016 18:56:07 GMT
I was a firm believer in the theory and was convinced that the ending it was an elaborate hoax for a DLC ending.
Turns out, it was just BioWare fans creating excuses to hide the fact that the ending was created on a napkin.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1122
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 6, 2016 19:27:18 GMT
First off multiple disclaimers: 1. I only completed the series last weekend, so I missed all this discussion before, as well as the general discussions on the controversial endings. 2. I actually liked the ending. At least as far as the 3 (or 4) choices went, although I understand why everyone was annoyed about the presentation of the endings, especially pre EC. 3. I think it's perfectly fine for a story to end on an ambiguous note, which is open to interpretation. Whether it was actually intentional for the story to be interpreted this way or not ,I don't know. Even if that was the intention, it wouldn't mean that it should be interpreted that way. I wouldn't expect the writers to either confirm or deny that either. It's up to the audience (if that's the right word) to decide. 4. Apparently, many people used to push IT as the "correct" ending, even going as far as to predict there would be DLC to complete the story. I can see why that got on people's nerves, but I see no reason not to discuss things that could support it or counter it. There doesn't have to be a right or wrong. So, this is all my impressions on playing the last game fresh. I found scene with the kid in the air duct a bit odd and wondered if he'd have significance later in the game (then he got blown up, and I thought it was it for a while). The later dream sequences seemed at the time like they could either be early stage indoctrination, or maybe something else trying to communicate through the subconscious. The show down with the Illusive Man and Anderson did strike me as particularly odd. Either you are fighting some kind of mind control from the Illusive Man or it's a battle inside your mind, with Anderson and the Illusive Man representing different sides of your subconscious. I prefer the later, especially since when discussing your options with the catalyst, you clearly see destroy represented by Anderson and Control represented by the Illusive Man (who are obviously either dead or not there at all). Of course even if that scene wasn't actually real, it could just as easily be down to being mortally wounded and hallucinating and not necessarily indoctrination. Personally, I'm going with this as a battle against indoctrination. The last part with the catalyst, I take to be actually happening and not just in your head. Although here it is trying to paint the option you've spent the last 3 games trying to achieve as the least good option. That's why I like the 3 choices. 2 are things your character (well, at least my character) clearly stated were not options, yet 5 minutes of talking to the intelligence behind the reapers and you're seriously considering (if not actually choosing) to go along with what it says. You can view this as a test for Commander Shepard, or a test for the player. Either way, I thought it's a pretty good twist. When both Vigil and Vendetta fail to detect any taint of indoctrination upon meeting Shepard and his crew and the placings of those statements are near the end of ME1 and near the end of ME3 combined with the Catalysts statement about TIM already being under control of the Reapers so he couldn't control the Reapers... and that Shepard could completely precludes Shepard being indoctrinated or in the process of becoming indoctrinated in my eyes. 2 possible other ways to look at it: 1. Vigil and Vendetta are only able to detect indoctrination once the process is fully complete. 2. It takes some time for Vendetta to scan you. It could be that Kai Lang just happens to show up at the right moment to make you think it's talking about him. Supporting evidence for number 2: When Vendetta detects an indoctrinated presence, it enables it's security protocols. When you speak to it a second time, it makes a point of saying that it's security protocols have been disabled and therefore it will grant you access. I found it interesting it would bother to say this if there was no indoctrinated people present. Not so supporting evidence: It does take Vendetta a good long while to detect you. And it looks at Kai when he arrives. Probably clutching at straws, then. The main reservation I have with accepting at least some elements of the Indoctrination Theory is that it's apparently a slow process without turning you into a zombie. I'm not convinced that the dreams alone are enough. I would have expected to have some elements of general weirdness spread throughout the game. It actually would have been quite cool had they done this very subtly, but I don't remember anything. Unless it was too subtle, of course. Oh, God yes. I watched one. It had some good arguments for some level of indoctrination as well as some real shoddy ones. Things taken from the story as presented to the player are fair game (even then there were some spurious arguments, IMO), but hacking the game to look around the scenes for hidden clues ? Come on. It was also highly patronizing, with lots of "do you get it yet?" type comments. A struggle to get through. I don't fully agree agree with your "pseudo-science" comment though. After all, it is just analyzing a work of fiction. And finally- I do actually quite like the idea that the the whole end sequence is just a fight for your own soul as you lie dying while the war itself is all but lost. It's a strikingly powerful if utterly depressing end to the series if you want to view it that way. I just choose not to, because I'm fine with a happy ending. Ironically, that narrative would be utterly ruined if (as it seems many hoped for) Shepard then gets up and saves the Galaxy anyway. I'm not saying it's imposssible to interpret IT into the game...I have never said it's impossible. It's not the ONLY way the game can be interpreted. It is NOT RIDICULOUS, etc. to interpret the game taking the Catalyst at face value... and I resent, quite frankly, that continued implication. Taking the catalyst at face value is merely one possible way to interpret the game. IT is also one possible way. Now, if I may be allowed to discussed the points. Indoctrination is presented in ME1 as being a process where the subject loses ability to function and is complete when the subject becomes a "mindless husk." Therefore, since Vigil and Vendetta both detect the "taint of indoctrination," I believe it is being fully implied that they can sense indoctrination that is not complete. Saren and Leng are both very capable mentally at the stages they encountered Vigil and Vendetta. My other criticism of the formal IT is that it is really over-complicating the issue. IF the player wants to use indoctrination as a means of explaining Shepard's frame of mind at the very, very end of ME3, all they need to do is do Leviathan after Thessia and blame Shepard's indoctrination on that. They don't need to go scouring the game for all these other picky tidbits of indicators to try to build up the case for EVERYONE's Shepard being unavoidably indoctrinated throughout the entire game. I have played Shepards who I've wanted to end the game indoctrinated... that's my privilege and joy in playing an RPG. I believe I am correct in assuming that what Bioware intended to write with the ME Trilogy was in fact an RPG that would adapt and change and allow for a broad range of interpretations as different players made different choices throughout the game. If they had wanted to write a linear game with only one possible story in it, they would not have gone to all the trouble of making bipolar dialogues and choice options available throughout the game. The game would be more like, say, AC Black Flag, where Edward's character and choices can only go in one direction.
|
|
inherit
1744
0
684
dagless
375
October 2016
dagless
|
Post by dagless on Oct 6, 2016 20:02:01 GMT
Sorry, I guess I wasn't clear. The first part of my comment was general, not actually aimed at you. I was basically saying the same thing, that it's all personal interpretation and it's fine to discuss reasons for and against. I only brought that up because I read a few old threads on it and saw how they fell apart. No offense meant.
I always considered Saren as fully indoctrinated and Husks as really something else. I don't claim to be an expert on the lore though and ME1 was a while ago for me. You may be right that it was the "taint of indoctrination", which does suggest it could be detected fairly early.
I'm not entirely convinced either way. I quite like the idea of it, at least for the part with the Illusive Man and Anderson, but it certainly doesn't appear that the game is meant to be taken that way.
|
|
wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,810 Likes: 2,870
inherit
1492
0
Nov 25, 2024 17:40:13 GMT
2,870
wright1978
1,810
Sept 8, 2016 12:06:29 GMT
September 2016
wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
8,116
2073
|
Post by wright1978 on Oct 6, 2016 20:02:24 GMT
Don't think it holds together well as a theory. As pointed prothean vi's failuure to notice would be a major oversight alone. Seems a desperate clutching at straws theory.
I long gave up on the ending being anything but a train wreck and ignored their nonsense.
Also on a personal level whilst no doubt they could have explained it I absolutely despise the notion of railroaded indoctrination of shep.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Oct 6, 2016 20:54:19 GMT
Don't think it holds together well as a theory. As pointed prothean vi's failuure to notice would be a major oversight alone. Seems a desperate clutching at straws theory. I long gave up on the ending being anything but a train wreck and ignored their nonsense. Also on a personal level whilst no doubt they could have explained it I absolutely despise the notion of railroaded indoctrination of shep. Well that and the fact that Shepard with exception of Arrival DLC doesn't spend any amount of time around Reaper tech to be indoctrinated. As for the ending it is individual opinion about it being a train wreck rather then a set fact.
|
|
inherit
∯ Alien Wizard
729
0
10,585
Ieldra
4,907
August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
25190
6519
|
Post by Ieldra on Oct 6, 2016 21:28:53 GMT
Turns out, it was just BioWare fans creating excuses to hide the fact that the ending was created on a napkin. To me, it was certain fans attempting to canonize Destroy and making themselves feel superior about it at the same time. Of course, that doesn't prevent your impression from being true as well. The Catalyst sequence could be plausibly seen as playing out in Shepard's mind, but I'm not seeing the least hint of indoctrination, and the decision and their outcomes - all of them - are nonetheless real. The EC should be enough evidence for that.
|
|
inherit
Banshee
771
0
Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
11290
7428
|
Post by BansheeOwnage on Oct 6, 2016 21:51:57 GMT
I saw this referenced here several times. Most people said it doesn't hold a lot of merit, but I thought it deserved its own thread nonetheless. I personally am a huge fan of indoctrination theory. Though not perfect, I think it does cover a lot of plot holes. But mainly, I choose to believe it because it makes the ending make some sense and not be completely stupid. Any other fans of this theory here? Yep, me! See those 11290 Prime posts over there <----? Over 4000 of them are from the original IT megathread(s). You could say I was an enthusiast Unfortunately, most of us left BSN once discussion of IT became, very suddenly, ban-worthy. After being exiled, I didn't come back to the BSN until after DA:I came out. Hopefully that won't happen here, too I was, and still am, a fan of the theory, because it makes a helluva lot more sense within the lore and everything else than the literal interpretation. And it's important to remember that IT is an interpretation - that is, it's something you can think happened after playing for the first time. And it was for some. It doesn't have to be "Oh, yeah, that makes more sense, cool!", it can be "Yeah, that's what I thought happened when I played." It fits the themes of the story, it makes sense... the only bad thing about it is it has no conclusion, as opposed to a terrible one. Do I still believe that's what Bioware intended? Probably not. It's possible they did originally (while still not understanding their fanbase), but because of the uproar, they had to scrap it and rush out the EC. Perhaps Citadel was originally planned to take place after the end - the only place in the story it makes sense. I don't know. Regardless of if they intended it though, it's still a very cool idea and is still a valid interpretation of the events. I doubt even ME:A will confirm or deny it, because it would have to discuss the endings, which it won't.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1122
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 7, 2016 1:20:49 GMT
Sorry, I guess I wasn't clear. The first part of my comment was general, not actually aimed at you. I was basically saying the same thing, that it's all personal interpretation and it's fine to discuss reasons for and against. I only brought that up because I read a few old threads on it and saw how they fell apart. No offense meant. I always considered Saren as fully indoctrinated and Husks as really something else. I don't claim to be an expert on the lore though and ME1 was a while ago for me. You may be right that it was the "taint of indoctrination", which does suggest it could be detected fairly early. I'm not entirely convinced either way. I quite like the idea of it, at least for the part with the Illusive Man and Anderson, but it certainly doesn't appear that the game is meant to be taken that way. Sorry if I sounded harsh.... I've got other ME frustrations going on today... doing a play through to track a P/R thing for another poster here and it's not working out all of a sudden. I must have made a mistake in it somewhere, but I can't find it... yet.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Oct 7, 2016 2:50:13 GMT
That is of course something anyone has to decide for themselves, but I find it far more believable than the regular ending... However, in all fairness, I have never heard any theory other than the endoctrination theory and the original ending which says "we believe the star kid just because and therefor the ending sucks." I don't actually hate any ending. Synthesis really seems like a bright and shiny future. However, form an RP perspective, my Shepard usually isn't interested in whatever Starkid has to say. Can't trust the thing that came up with and programmed the Reapers. In point of fact, my Shepard's do not believe what Starkid has to say. And the other side is that I don't need my Shepard to sacrifice their life to save the galaxy. I've watched them set in place the foundation for a loving relationship and like to thing that they get a happily ever after.
|
|
fenris
N3
Posts: 359 Likes: 386
inherit
1731
0
386
fenris
359
October 2016
fenris
|
Post by fenris on Oct 7, 2016 6:31:37 GMT
Leng is NOT a mindless husk (i.e. fully indoctrinated) when Vendetta senses his indoctrination on Thessia. Vendetta, therefore, can obviously sense indoctrination as it is in progress. Vigil... same thing... sensed Saren's indoctrination while Saren was still quite capable but could sense not "taint" of indoctrination on Shepard or any of this crew. The Prothean VIs, therefore, are clearly portrayed consistently as being very able to sense indoctrination. ... and just accept it... not everyone has to interpret this game the SAME way as anyone else. It's an RPG... designed to change as people make different decisions. I think you didn't follow the first game. Indoctrination is NOT the same as being a husk. A husk is created by the reapers by capturing them and changing them. Indoctrination is the reapers influencing, and later controlling, a regular person's mind. Leng wasn't a husk, he was indoctrinated. That's not at all the same thing. As for the end - it's not a matter of accepting it That can be said for anything in these forums, but that would render conversations moot The whole idea of a thread is to talk about the different ways people interpret the game, and try to show your own
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1122
0
Nov 26, 2024 13:47:00 GMT
Deleted
0
Nov 26, 2024 13:47:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 7, 2016 11:15:00 GMT
Leng is NOT a mindless husk (i.e. fully indoctrinated) when Vendetta senses his indoctrination on Thessia. Vendetta, therefore, can obviously sense indoctrination as it is in progress. Vigil... same thing... sensed Saren's indoctrination while Saren was still quite capable but could sense not "taint" of indoctrination on Shepard or any of this crew. The Prothean VIs, therefore, are clearly portrayed consistently as being very able to sense indoctrination. ... and just accept it... not everyone has to interpret this game the SAME way as anyone else. It's an RPG... designed to change as people make different decisions. I think you didn't follow the first game. Indoctrination is NOT the same as being a husk. A husk is created by the reapers by capturing them and changing them. Indoctrination is the reapers influencing, and later controlling, a regular person's mind. Leng wasn't a husk, he was indoctrinated. That's not at all the same thing. As for the end - it's not a matter of accepting it That can be said for anything in these forums, but that would render conversations moot The whole idea of a thread is to talk about the different ways people interpret the game, and try to show your own I am directly quoting Menos Avot, (ME1) Virmire. One of the two Salarians you talk to in the cells. He tells Shepard that he was the control subject in Saren's study of indoctrination on his STG troop (captured while on recon) and that he watched as the indoctrination "turned them into mindless husks." Yes, they were not the human "husks" we see turned by spiking them in that they looked like Salarians... but their mental capacity was completely gone. The idea that indoctrination makes the subject less capable is also spoken by Saren. I am not misunderstanding the first game. As I said, and I repeat, one can interpret IT into their game if they so choose. One can also choose not to. It depends on what details you choose to attach importance to and which one you choose to essentially ignore. When a game is written in a bipolar way to make bipolar choices possible, then it only makes sense that there will be some differences in the experience depending on what choices you make. In addition, some of the concepts changed as the writers changed and different ideas were developed by the writing team during the many, many years spanned by the Trilogy's development. Furthermore, the times changed... different things were "in the news" as the game was being developed... and so the game, being somewhat of a commentary on our real world affairs, incorporated those changing ideas into the game. People keep looking for an all-encompassing "solution" to the game's endings... but there simply isn't one. As a further example, the game introduces several things that cause the loss of mental capacity that are not "indoctrination." - Jacob's loyalty quest is a prime example. One can interpret that "all roads lead to Rome" or not. I don't mind discussing the details... why will you not allow me to do so without attacking my intelligence? It is this sentence in your OP, that I'm objecting to: Taking the ending at face value is an equally valid interpretation (and still as much only an interpretation) of the endings as the IT. There are several variations as well on both of these overall ideas... many ways in which people interpret that the ending represents only the thoughts going through Shepard's head and many different ways people interpret that the events were real. They cite different little details that support each interpretation and discount other details to dis-support the other interpretations. I replay the game with a different characterization of Shepard and choose not only one of 4 endings... but one of many more interpretations of the ending I selecct to "fit" that individual characterization of Shepard. Sometimes IT fits the game I'm playing, although I will generally just go to playing Leviathan after Thessia and blaming it as I explained rather than the myriad of "ghost" recon needed to follow the formal IT. On other playthroughs it doesn't fit to make my Shepard anything less than completely lucid at the end... and he/she selects an ending HE/SHE BELIEVES will bring about the outcome for the galaxy HE/SHE wants. When I'm ending this game - I'm roleplaying Shepard... I'm not Shepard. "Are we clear?"
|
|