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Post by Sumerian Physics on May 30, 2018 14:24:51 GMT
Is this a debate about the story of DA2? Or about what we'd prefer to see in future Dragon Age games? Because I know which one of those discussions is more interesting....
Personally, I'm open-minded. I think doing a character driven story with the epic events of the Dread Wolf confrontation being the backdrop could really set the next game apart from the last and improve upon some of the tonal issues of Dragon Age Inquisition. Plus I don't need so many epic/grand narrative type things in my entertainment. It's everywhere! But I'd be fine if they did another epic story of epic proportions and got all their epicness on everything
But I can see a pattern emerging here...
Dragon Age: Origins - plot driven Dragon Age 2 - character driven Dragon Age: Inquisition - plot driven Dragon Age 4 - character driven Dragon Age: Salvation - plot driven Dragon Age 6 - character driven
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Post by AlleluiaElizabeth on May 30, 2018 16:27:27 GMT
Well. My final post on this topic looks completely out of place, now. lol
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Post by Kabraxal on May 30, 2018 17:33:23 GMT
Is this a debate about the story of DA2? Or about what we'd prefer to see in future Dragon Age games? Because I know which one of those discussions is more interesting.... Personally, I'm open-minded. I think doing a character driven story with the epic events of the Dread Wolf confrontation being the backdrop could really set the next game apart from the last and improve upon some of the tonal issues of Dragon Age Inquisition. Plus I don't need so many epic/grand narrative type things in my entertainment. It's everywhere! But I'd be fine if they did another epic story of epic proportions and got all their epicness on everything But I can see a pattern emerging here... Dragon Age: Origins - plot driven Dragon Age 2 - character driven Dragon Age: Inquisition - plot driven Dragon Age 4 - character driven Dragon Age: Salvation - plot driven Dragon Age 6 - character driven I don't think any Bioware game is truly plot driven, at least since Mass Effect. ME and DA might have significant plots, but the driving force behind both franchises are the characters. There is a readon the ME3 ending failed... it took the focus off the characters and wholly centered on a coldly intellectual plot point. If you look at DA, it’s when the ending of the plot leads to character epilogues that Origins and Inwuisition were celebrated. Bioware is character driven first and foremost.
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Post by midnight tea on May 30, 2018 18:04:20 GMT
I don't think any Bioware game is truly plot driven, at least since Mass Effect. ME and DA might have significant plots, but the driving force behind both franchises are the characters. There is a readon the ME3 ending failed... it took the focus off the characters and wholly centered on a coldly intellectual plot point. If you look at DA, it’s when the ending of the plot leads to character epilogues that Origins and Inwuisition were celebrated. Bioware is character driven first and foremost. Character-driven is also when the story looks inwards, into character's inner state (it isn't necessarily about pushing the plot), and there's certainly no shortage of that in DA/BW games, given how much those games focus on characters and what they feel and think. Naturally, it's a bit difficult to do so with a PC, given that we are the ones controlling it - at best the game can create scenarios that are abundant in conflict or ways to affect us emotionally or intellectually, but it's a part of the game we have to actively engage in and well... role-play.
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Post by alanc9 on May 30, 2018 18:18:35 GMT
Merriam Webster definition of Hero: The principal character in a literary or dramatic work. The central figure in an event, period, or movement. So no, Hawke isn't a hero of DA2. And no, DA2 doesn't fit in with Casey's current mission statement. Why isn't Hawke the principal character in DA2, again? What does "principal" mean in this context?
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Post by midnight tea on May 30, 2018 18:26:49 GMT
Merriam Webster definition of Hero: The principal character in a literary or dramatic work. The central figure in an event, period, or movement. So no, Hawke isn't a hero of DA2. And no, DA2 doesn't fit in with Casey's current mission statement. Why isn't Hawke the principal character in DA2, again? Dunno, but apparently the definition somehow differentiates between plot-driven and character-driven stories and since DA2 is apparently character-driven while other games are plot-driven it means that somehow Hawke ain't the hero of DA2. And yes... it is a bit convoluted.
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Post by colfoley on May 30, 2018 19:57:59 GMT
*cracks knucles*
From what I have been reading in this thread I think one of the things that make these conversations so hard to utilize is there is A. no real set definition for character and plot driven stories and B. from a writing standpoint the difference between the two and trying to say a story can be one or the other is ultimatley...unhelpful. Stories, good stories, by their neccessity almost are usually both plot driven and character driven stories. The plot effects the character, like a Blight neccessitated the Warden becoming a member of the Grey. Characters effect the plot, like Hawk's involvement in the Qunari invasion made them a key and influential member of the City of Kirkwall. And Characters effect other characters, like when Anders blew up the Chantry it set off a chain of events which forced Hawk to act and choose a side in the 'right of anulment' conversation.
The other thing that I think is important to keep in mind, taking this into consideration is that its not either or, but its a spectrum. And while I prefer my stories to have heavy character arcs and be very character driven even the best stories in that vein often do have heavy plot growth to. So from a spectrum of most plot driven to most character driven: The Warden The Inquisitor Hawk.
What this means practically, what I hope BioWare does anyways, for the future since this is in the DA 4 sub forum is what happened with the Inquisitor and Inquisiton. While the Inquisitor did have their own character arcs in DAI it was (IMO) nowhere near as powerful as Hawk's story in DA2. As I read once this was kind of the intention. Mike Laidlaw wanted the story of Inquisition to be about the 'characer arc' of the Inquisition. Growing the organization into a mini super power and creating a Theodisian 'Rebel Alliance'. And that, the game suceeded in spades. The Inquisition became highly influential and greatly effected the setting/ plot of Dragon Age. What I hope is that BioWare gives us the deeply personal 'character driven' story of Hawk along with the more epic world changing narrative of Inquisition. Put these two concepts together successfully and DA4 has the potential to be amazing.
Further complicating this though is the Dragon Age games aren't a story about any one protagonist or group of characters but its a series about the evolution of the continent of Thedas. That kind of storytelling means that, no matter where the individual games fall on the spectrum, theseries itself probably is more plot driven...by neccessity.
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Post by jackdaniel on May 30, 2018 21:03:17 GMT
A good story is a good story, I don't know how much people are mind one way or the other if the game ended up being enjoyable. I personally favor a smaller scale character-centric story for the practical reason that it maybe be easier to do that type of story well.
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Post by gervaise21 on May 30, 2018 21:07:13 GMT
Merriam Webster definition of Hero: The principal character in a literary or dramatic work. The central figure in an event, period, or movement. So no, Hawke isn't a hero of DA2. And no, DA2 doesn't fit in with Casey's current mission statement I am finding it increasingly hard to understand why you are so adamant that Hawke does not fit this criteria. There is only one character that is present throughout the narrative of the story and that is Hawke. Aveline is also present from the prologue but does not really drive the action and can be left on the side-lines throughout the remainder of the story if the player wishes. You keep saying that Anders is the hero of the story. This is odd considering you can actually tell him to take a hike mid-way through Act 2 and you only see him again at the end of Act 3. So if anything you could say he is an antagonist that Hawke has to deal with. Anders is needed for the maps but you can pretty much ignore him after that. You do not have to take him to the Deep Roads, you do not have to include him in your party. If he is not in your party then the "reader" will know very little about him or what happens to him before he pops up and blows the Chantry. To my mind the main story of DA2 takes place in Act 1 and Act 2. It is the story of Hawke's rise to power from penniless refugee to Champion of Kirkwall. Act 3 is an epilogue and set up for the next game (or originally a DLC). The only character who challenges Hawke's position as hero is Varric, who of course is the narrator of the story. So if you had claimed that Varric was the real hero, that might have some validity. Other main characters may contribute to what develops in Kirkwall but they are not the hero of the story.
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Post by midnight tea on May 30, 2018 21:23:20 GMT
To my mind the main story of DA2 takes place in Act 1 and Act 2. It is the story of Hawke's rise to power from penniless refugee to Champion of Kirkwall. Act 3 is an epilogue and set up for the next game (or originally a DLC). The only character who challenges Hawke's position as hero is Varric, who of course is the narrator of the story. So if you had claimed that Varric was the real hero, that might have some validity. And this is where game's framing of Varric being interrogated by Cassandra comes into play - Varric isn't regaling the tale out of his own volition. He isn't sitting at the bar and spinning his tale to some vaguely interested audience he's picked, or even cracking open and narrating his own book. The whole reason Varric is telling the story in the first place is that Cassandra is investigating Hawke's whereabouts, thus we know who's central to the whole tale.
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Post by river82 on May 30, 2018 21:41:07 GMT
Merriam Webster definition of Hero: The principal character in a literary or dramatic work. The central figure in an event, period, or movement. So no, Hawke isn't a hero of DA2. And no, DA2 doesn't fit in with Casey's current mission statement. Why isn't Hawke the principal character in DA2, again? What does "principal" mean in this context? Principal means "most important". The story of DA2 deals principally with the conflict between mages and templars. Even though there are things going on in DA2 that will later become important in DA3, when concentrating only on the sequence of events depicted, (a story being the sequence of events told in that ... well, story) the mage vs templar thing is what it's principally about. And it was Anders' inner turmoil and resolution of that inner turmoil that drove those events to its ultimate (and unresolved in DA2) conclusion. Hawke's story, while interesting I suppose, wasn't really the important happenings of DA2. People are free to think otherwise
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Post by river82 on May 30, 2018 21:48:43 GMT
Merriam Webster definition of Hero: The principal character in a literary or dramatic work. The central figure in an event, period, or movement. So no, Hawke isn't a hero of DA2. And no, DA2 doesn't fit in with Casey's current mission statement I am finding it increasingly hard to understand why you are so adamant that Hawke does not fit this criteria. There is only one character that is present throughout the narrative of the story and that is Hawke. Aveline is also present from the prologue but does not really drive the action and can be left on the side-lines throughout the remainder of the story if the player wishes. You keep saying that Anders is the hero of the story. This is odd considering you can actually tell him to take a hike mid-way through Act 2 and you only see him again at the end of Act 3. So if anything you could say he is an antagonist that Hawke has to deal with. Anders is needed for the maps but you can pretty much ignore him after that. You do not have to take him to the Deep Roads, you do not have to include him in your party. If he is not in your party then the "reader" will know very little about him or what happens to him before he pops up and blows the Chantry. To my mind the main story of DA2 takes place in Act 1 and Act 2. It is the story of Hawke's rise to power from penniless refugee to Champion of Kirkwall. Act 3 is an epilogue and set up for the next game (or originally a DLC). The only character who challenges Hawke's position as hero is Varric, who of course is the narrator of the story. So if you had claimed that Varric was the real hero, that might have some validity. Other main characters may contribute to what develops in Kirkwall but they are not the hero of the story. Was the story principally about Hawke's rise from penniless refugee to champion? Were those the important events depicted in this game?
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Post by colfoley on May 30, 2018 23:05:07 GMT
I am finding it increasingly hard to understand why you are so adamant that Hawke does not fit this criteria. There is only one character that is present throughout the narrative of the story and that is Hawke. Aveline is also present from the prologue but does not really drive the action and can be left on the side-lines throughout the remainder of the story if the player wishes. You keep saying that Anders is the hero of the story. This is odd considering you can actually tell him to take a hike mid-way through Act 2 and you only see him again at the end of Act 3. So if anything you could say he is an antagonist that Hawke has to deal with. Anders is needed for the maps but you can pretty much ignore him after that. You do not have to take him to the Deep Roads, you do not have to include him in your party. If he is not in your party then the "reader" will know very little about him or what happens to him before he pops up and blows the Chantry. To my mind the main story of DA2 takes place in Act 1 and Act 2. It is the story of Hawke's rise to power from penniless refugee to Champion of Kirkwall. Act 3 is an epilogue and set up for the next game (or originally a DLC). The only character who challenges Hawke's position as hero is Varric, who of course is the narrator of the story. So if you had claimed that Varric was the real hero, that might have some validity. Other main characters may contribute to what develops in Kirkwall but they are not the hero of the story. Was the story principally about Hawke's rise from penniless refugee to champion? Were those the important events depicted in this game? Yes.
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Post by river82 on May 30, 2018 23:07:13 GMT
Was the story principally about Hawke's rise from penniless refugee to champion? Were those the important events depicted in this game? Yes. I strongly disagree with that. Hawke was the person the player followed to view what happened in Kirkwall.
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Post by colfoley on May 30, 2018 23:14:19 GMT
I strongly disagree with that. Hawke was the person the player followed to view what happened in Kirkwall. Games can have more then one plot line to follow. Yes, Hawk was caught up in the larger events of Kirkwall (and got a more important role because of that) but the game was about their 'rise to power'. Heck I think a trailer pretty much said that... As an aside I just noticed that BioWare does tend to try and put 'what their game's are about' in the trailer somehow. DA 2 was about the 'rise to power' Andromeda had 'find a new home for humanity' (which translated into the game as 'make the home you find livable), ME 3 was 'take Earth back' and Inquisition was 'Lead them or Fall'...and I think there was another slogan that I forgot about.
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Post by river82 on May 30, 2018 23:22:21 GMT
I strongly disagree with that. Hawke was the person the player followed to view what happened in Kirkwall. Games can have more then one plot line to follow. Yes, Hawk was caught up in the larger events of Kirkwall (and got a more important role because of that) but the game was about their 'rise to power'. Heck I think a trailer pretty much said that... As an aside I just noticed that BioWare does tend to try and put 'what their game's are about' in the trailer somehow. DA 2 was about the 'rise to power' Andromeda had 'find a new home for humanity' (which translated into the game as 'make the home you find livable), ME 3 was 'take Earth back' and Inquisition was 'Lead them or Fall'...and I think there was another slogan that I forgot about. Trailers can say anything they want. They're a marketing tool to lure in audiences, and people generally say Bioware has always been notoriously bad at marketing campaigns (I dunno, I don't usually pay much attention to them. I did not that Origins trailer made Origins look like a LoTR clone). There's a difference between the "point of view" character and what you call the hero of the story. If characters are written well the point of view character will obviously have their own character arc, and Hawke was written nicely in that way. The existence of a character arc doesn't immediately grant them hero status, though. The mage vs templar conflict was obviously the one with the most dire consequences affecting the most people in the worst possible way, this was the most important conflict being depicted in that city during that game. Hawke wasn't the principal character for the principal conflict, even though the game focused on Hawke's character arc due to Hawke being the POV character. It is possible for the hero of a story to not be the POV character. Andromeda wasn't about finding a new home. You found a new home in the first chapter of the game, but the game continued anyway xD
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Post by PapaCharlie9 on May 30, 2018 23:47:42 GMT
So just a thought: judging a game’s narrative solely by the standards of non-interactive literature is bound to yield incomplete results.
For example, Webster’s definition of “hero” has nothing to say about how player agency can both dilute and strengthen the role of a character in the narrative. One can argue that the PC can never truly be the hero, because the game allows that character to do non-heroic things. And I don’t just mean evil. You can play the Inquisitor very passively, as little more than an observer (or puppet, or useful idiot) of events driven by someone else. This is a general problem with RPGs, not specific to DA2.
But one can also argue that this role playing makes the definition of hero or “principle character” irrelevant. What matters more is the player’s concept of the character. A hero in the player’s own mind, as it were, whether the narrative intends them to be so or not.
So arguing over whether Hawke was the hero or not is saying more about your personal character concept of Hawke than anything else. If you were arguing over whether a novelization of the game, or a novel set in the DA universe that featured Hawke, made Hawke the hero, that would be a different story.
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Post by colfoley on May 31, 2018 1:22:16 GMT
Games can have more then one plot line to follow. Yes, Hawk was caught up in the larger events of Kirkwall (and got a more important role because of that) but the game was about their 'rise to power'. Heck I think a trailer pretty much said that... As an aside I just noticed that BioWare does tend to try and put 'what their game's are about' in the trailer somehow. DA 2 was about the 'rise to power' Andromeda had 'find a new home for humanity' (which translated into the game as 'make the home you find livable), ME 3 was 'take Earth back' and Inquisition was 'Lead them or Fall'...and I think there was another slogan that I forgot about. Trailers can say anything they want. They're a marketing tool to lure in audiences, and people generally say Bioware has always been notoriously bad at marketing campaigns (I dunno, I don't usually pay much attention to them. I did not that Origins trailer made Origins look like a LoTR clone). There's a difference between the "point of view" character and what you call the hero of the story. If characters are written well the point of view character will obviously have their own character arc, and Hawke was written nicely in that way. The existence of a character arc doesn't immediately grant them hero status, though. The mage vs templar conflict was obviously the one with the most dire consequences affecting the most people in the worst possible way, this was the most important conflict being depicted in that city during that game. Hawke wasn't the principal character for the principal conflict, even though the game focused on Hawke's character arc due to Hawke being the POV character. It is possible for the hero of a story to not be the POV character. Andromeda wasn't about finding a new home. You found a new home in the first chapter of the game, but the game continued anyway xD Taking Papa Charlie's excellent point into consideration... There are basically three types of characters one has to consider in a story. The protagonist (Hawk), the antagonist (Orisno/ Meredith,the Arishock, maybe Anders) and an incitor/ mentor for lack of a better term. (Anders really) these characters tend to effect the main character and influence them to get their life going. As far as the term 'hero' is concerned you may be right, at least in a literary sense and Papa Charlie might be right that the conversation is not helpful in an RPG. However to the people of Kirkwall Hawk is a hero. They labeled them 'Champion' and by the end of the game Hawk was clearly one of the three most influential people in the internal politics of Kirkwall, so much so that one of them has Hawk become Viscount if he sides with the Templars. Keeping PCs point in mind the game does give you several options on how to react, I can just imagine that a Hawk that did not take chare during the Qunari invasion and thus went along with Orisino or Meredith's plan feels like a fraud or is generally uninterested into politics, but again the title being given to Hawk is canon and it happens across all games as far as I am aware.
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Post by river82 on May 31, 2018 1:40:12 GMT
However to the people of Kirkwall Hawk is a hero. "Protagonist" is a word that is often misused. Are you sure Hawke is the protagonist of the story? Keeping in mind that the POV character isn't necessarily the protagonist. "Protagonist" and "hero" are often interchangeable, and would be the one driving the plot. People sometimes confuse "protagonist" with "character the readers are following" though. Maybe the reason you're finding it difficult trying to figure out who's the antagonist is because Hawke isn't the one driving anything, and therefore there isn't a clear opposer if you take Hawke as the protagonist. Let's switch mindsets - Anders is the protagonist, now who's opposing? Anyway, saying Hawke was a hero in the story isn't really relevant when discussing whether Hawke was the hero of the story.
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Post by colfoley on May 31, 2018 1:55:20 GMT
However to the people of Kirkwall Hawk is a hero. "Protagonist" is a word that is often misused. Are you sure Hawke is the protagonist of the story? Keeping in mind that the POV character isn't necessarily the protagonist. "Protagonist" and "hero" are often interchangeable, and would be the one driving the plot. People sometimes confuse "protagonist" with "character the readers are following" though. Maybe the reason you're finding it difficult trying to figure out who's the antagonist is because Hawke isn't the one driving anything, and therefore there isn't a clear opposer if you take Hawke as the protagonist. Let's switch mindsets - Anders is the protagonist, now who's opposing? Anyway, saying Hawke was a hero in the story isn't really relevant when discussing whether Hawke was the hero of the story. If Hawk isn't the protagonist of the story I can't think of another viable replacement. Heck if you want go go all literary about it Hawk isn't even the POV character that was clearly Varric who even, at times, engaged in some 'creative editing' of the story he was telling Cassandra. I find it hard to answer that since Anders wasn't meant to be the protagonist of the story. Its like saying 'what if in this completely different story with an entirely different plot, setting, and themes, who is the antagonist?' A story can have more then one Antagonist too, Hawk's antagonists are clearly Meredith/ Orsino and the Arishock, the only reason I threw in Anders was because I suspect a lot of people consider him one and that would be an interesting conversation to have.
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Post by river82 on May 31, 2018 2:02:36 GMT
If Hawk isn't the protagonist of the story I can't think of another viable replacement. Heck if you want go go all literary about it Hawk isn't even the POV character that was clearly Varric who even, at times, engaged in some 'creative editing' of the story he was telling Cassandra. I find it hard to answer that since Anders wasn't meant to be the protagonist of the story. Its like saying 'what if in this completely different story with an entirely different plot, setting, and themes, who is the antagonist?' A story can have more then one Antagonist too, Hawk's antagonists are clearly Meredith/ Orsino and the Arishock, the only reason I threw in Anders was because I suspect a lot of people consider him one and that would be an interesting conversation to have. How is the Arishok getting in the way of Hawke's goal? How is Meredith obstructing Hawke's goal? Remembering of course that Hawke's main goal has little to do with the ongoing political feud. If the Arishok or Meredith or Orsino are not obstructing Hawke, they aren't antagonists. Are they in conflict with Hawke or with each other? The protagonist is the person who's driving the main events of the game. That person isn't Hawke.
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Post by shechinah on May 31, 2018 10:08:25 GMT
But I can see a pattern emerging here... Dragon Age: Origins - plot driven Dragon Age 2 - character drivenDragon Age: Inquisition - plot driven Eh, I wouldn't say that Dragon Age II was a character driven story. It was more or less a story that was driven by every character except for Hawke. The story of Hawke is more that of someone who finds themselves tossed from event to event either by fate, by the decisions of others or by their association to certain characters. It makes Hawke a tragic hero but it's the opposite of a character driven story. What character, personal evolution and thoughts Hawke might have is unimportant and Hawke shapes very little of their own life. That's not to say that you cannot have a character driven story wherein the protagonist is someone who is frequently the target of fate. For example, my all-time favorite book Aztec features such a protagonist but while Mixtli's story is moved by fate, it is as much influenced by his own actions. One of the subtle things about the book is also that there are times where the reader is left to ponder Mixtli's attitude, decisions and motivation. I'll provide an example from the book that I think shows this well. It'll be rather condensed, though, so I hope it's still comprehensible. ExampleAt one point, Mixtli's sister is found to not be a virgin and to save her life, Mixtli pleads with his two childhood friends to claim that one of them was her lover and that they'll marry her. Both of them refuse, citing their love for each other. His sister has an unwanted suitor in the form of a nobleman who kills her in anger over learning she was deflowered by someone else.
Later on, Mixtli ends up in the employ of Teotihuacan's ruler who assigns him to be the assistant of his new wife, a young woman who turns out to be a serial killer that disposes of her lovers by having their bodies sculpted into statues once she is done with them to hide her infidelities. Mixtli's two childhood friends are dragged into the mess when they decide to accept sculpture commissions from Teotihuacan. Mixtli is unable to warn them about what they'll really be doing because of a vow of obedience he made.
Mixtli decides to seek revenge on nobleman and expose his lady's crimes by involving the former in her infidelities so that he'll be executed for treason once she's found out. His friends plead with him to be careful and not to go through with it because they'll suffer the consequence of his actions as well but he cites their previous words back at them, showing he'd considered it a betrayal of his sister if he did not avenge her murder and, as is left to the reader's interpretation, he might also consider his friends partially responsible for his sister's death.
Mixtli's revenge goes through and as a result, one of his childhood friends ends up amongst the people sentenced to execution. His last words to Mixtli is to save his woman. On the surface, it appears he means one of his sculptures but it is heavily implied to be the other friend who has escaped detection because he was away when the infidelity murders were discovered.
Said friend later leaves a sign behind on Mixtli's door to inform him that he intends to seek revenge for the death of his significant other and indeed, does so repeatedly later on. Mixtli has the opportunity to reveal his friend's existence to the authority but choses not to. Why he does so is not disclosed and is left for the reader to decide.
Was it because he did not believe revealing his friend's identity would matter? Was it to fulfill his dead friend's last request? Was it because he knew better than anyone what it was like to lose someone you loved and so it felt it was only fair that his friend should seek his revenge? Was it out of guilt?
This, I feel, is a pretty good example of a character driven story. Mixtli did not choose his situation but he did choose what he did with it and what he did affected the situation and had an effect on other events in his life for better and for worse. Cause and consequence.
Note: example is tagged because of length although it does contain spoilers pertaining to the book. For those interesting, it is only one of the early parts of the book.
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Post by Walter Black on May 31, 2018 14:46:30 GMT
By this definition, Frodo is not the principle character of LotR. EDIT (after catching up with the get thee hence replies): Sorry, boss. That's what I get for posting a reply two pages before the end of the thread. I was literally going to use Frodo as an example but saw the discussion was asked to stop so I didn't. To be fair, Tolkein himself considered Sam to be LOTOR's true hero .
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by warden on Jun 3, 2018 14:26:11 GMT
Oh well, i'm late to the party I guess, a lot of comments reminded me of how while not the same, they do share some similarities with Geralt and Ciri and how Ciri is the real hero of the game.
But well, die thread.
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