inherit
MASTERNINJA
2243
0
4,142
XCPTNL
1,180
December 2016
xcptnl
XCPTNL
|
Post by XCPTNL on Jan 7, 2018 13:15:50 GMT
Though I do have DOOM and need to play it. I wasn't even aware DOOM allowed you to do that actually. I am still thinking DOOM was similar to to DOOM3 which didn't allow much flexibility in terms of how you fought. There is not that much flexibility but you can modify weapons (unlock additional firing modes like a grenade launcher for the shotgun or add a scope to the assault rifle or make it shoot mini rockets) so there's diversity in that and these additional modes can be further levelled up by completing tasks. And you also have 1 rune slot in the beginning (2 more are unlocked later by doing rune trials) and by successfully completing rune trials you unlock these runes which you can equip and level up (rune mastery) and thus use the stuff that most suits your playstyle. Give it a try, it's a fun game. And if you want an even faster and crazier shooter with more RPG elements, a wide variety of weapons and customization options and 4 player Co-op I can highly recommend checking out Shadow Warrior 2 (ACG Review)
|
|
K_O_513
N3
From the mud
Games: Mass Effect Trilogy
Origin: Real_K_O_513
PSN: K_O_513
Posts: 355 Likes: 2,601
inherit
716
0
Sept 15, 2016 1:28:46 GMT
2,601
K_O_513
From the mud
355
August 2016
ko513
Mass Effect Trilogy
Real_K_O_513
K_O_513
|
Post by K_O_513 on Jan 7, 2018 14:14:39 GMT
Batarians are very mobile when you account for the distance they can travel while hatefisting. Hatesurfing I used to call it hatesurfing, then i had to change it to hatefisting after a few..."encounters" with Banshees
|
|
inherit
8902
0
Oct 29, 2024 17:43:30 GMT
2,692
obbie1984
845
July 2017
obbie1984
|
Post by obbie1984 on Jan 7, 2018 21:09:04 GMT
The Batarians are not as lacking in mobility as their non-dodge suggests, they have a higher base speed than other races, which means they also gain more from Adrenaline Modules. Sure, they aren't Adrenaline Module Drell, but hey, not everybody can be the fastest, the Batarians are pretty damned close though (surprising, considering their very high health+shield). I thought having a dodge is also incorporated when you talk about mobility. Dodges do help you get out of sticky situations. Like what is a Batarian supposed to do if someone gets you up and a Phantom, Praetorian or Banshee is near you? A drell can keep flipping as he's getting up to evade the sync kill. Also, if you aren't paying attention and a Phantom sneaks up on a Batarian he doesn't really have a chance to get away. Does he? I think I always use Adrenaline Module with him. I know if the Phantom is facing you, you can at least use a power or a shoot it to get it off you. Their running speed is great, especially when coupled with their amazing durability. But I thought dodging was important too.
|
|
inherit
8902
0
Oct 29, 2024 17:43:30 GMT
2,692
obbie1984
845
July 2017
obbie1984
|
Post by obbie1984 on Jan 7, 2018 21:10:55 GMT
Though I do have DOOM and need to play it. I wasn't even aware DOOM allowed you to do that actually. I am still thinking DOOM was similar to to DOOM3 which didn't allow much flexibility in terms of how you fought. There is not that much flexibility but you can modify weapons (unlock additional firing modes like a grenade launcher for the shotgun or add a scope to the assault rifle or make it shoot mini rockets) so there's diversity in that and these additional modes can be further levelled up by completing tasks. And you also have 1 rune slot in the beginning (2 more are unlocked later by doing rune trials) and by successfully completing rune trials you unlock these runes which you can equip and level up (rune mastery) and thus use the stuff that most suits your playstyle. Give it a try, it's a fun game. And if you want an even faster and crazier shooter with more RPG elements, a wide variety of weapons and customization options and 4 player Co-op I can highly recommend checking out Shadow Warrior 2 (ACG Review)Thanks for this explanation. I will most definitely try it because I do like risk/reward gameplay style. I have played a little bit of DOOM actually. Its amazing how fast paced it is. I am really glad it wasn't trying to be like Call of Duty. Its one of those games I played for a while knew it was awesome but put it down because I had other games to beat. But I will come back to it. Oh and how is DOOM guy so manly and he barely says anything?
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Jan 7, 2018 21:14:24 GMT
The Batarians are not as lacking in mobility as their non-dodge suggests, they have a higher base speed than other races, which means they also gain more from Adrenaline Modules. Sure, they aren't Adrenaline Module Drell, but hey, not everybody can be the fastest, the Batarians are pretty damned close though (surprising, considering their very high health+shield). I thought having a dodge is also incorporated when you talk about mobility. Dodges do help you get out of sticky situations. Like what is a Batarian supposed to do if someone gets you up and a Phantom, Praetorian or Banshee is near you? A drell can keep flipping as he's getting up to evade the sync kill. Also, if you aren't paying attention and a Phantom sneaks up on a Batarian he doesn't really have a chance to get away. Does he? I think I always use Adrenaline Module with him. I know if the Phantom is facing you, you can at least use a power or a shoot it to get it off you. Their running speed is great, especially when coupled with their amazing durability. But I thought dodging was important too. Sure, dodges can be useful, but I find most situations, fast strafing is better, it's just those very few instances involving sync-killers were dodges have the upper hand (and even then, they aren't garanteed). Oh, and teleport dodges for wallhax, but that's a totally different kettle of fish.
|
|
Dovahkiin N7
N3
Xebenkeck
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 290 Likes: 874
inherit
406
0
Oct 30, 2019 21:28:26 GMT
874
Dovahkiin N7
Xebenkeck
290
August 2016
dovahkiinn7
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by Dovahkiin N7 on Jan 8, 2018 14:50:32 GMT
I thought having a dodge is also incorporated when you talk about mobility. Dodges do help you get out of sticky situations. Like what is a Batarian supposed to do if someone gets you up and a Phantom, Praetorian or Banshee is near you? A drell can keep flipping as he's getting up to evade the sync kill. Also, if you aren't paying attention and a Phantom sneaks up on a Batarian he doesn't really have a chance to get away. Does he? I think I always use Adrenaline Module with him. I know if the Phantom is facing you, you can at least use a power or a shoot it to get it off you. Their running speed is great, especially when coupled with their amazing durability. But I thought dodging was important too. Sure, dodges can be useful, but I find most situations, fast strafing is better, it's just those very few instances involving sync-killers were dodges have the upper hand (and even then, they aren't garanteed). Oh, and teleport dodges for wallhax, but that's a totally different kettle of fish. Batarians are better than Krogans in handling sync killers, specially phantoms. They have speed, ballistic blades/submission net. Only Batarian adept have no reliable stagger (but god damn give him Claymore and the spike damage output of his rival that of Drells).
|
|
inherit
842
0
Feb 14, 2024 16:54:24 GMT
9,997
DistigousForest
1,592
August 2016
distigousforest
Mass Effect Trilogy
DesiduousForest
DistigousForest
|
Post by DistigousForest on Jan 8, 2018 15:51:26 GMT
Sure, dodges can be useful, but I find most situations, fast strafing is better, it's just those very few instances involving sync-killers were dodges have the upper hand (and even then, they aren't garanteed). Oh, and teleport dodges for wallhax, but that's a totally different kettle of fish. Batarians are better than Krogans in handling sync killers, specially phantoms. They have speed, ballistic blades/submission net. Only Batarian adept have no reliable stagger (but god damn give him Claymore and the spike damage output of his rival that of Drells). Cluster Nades, Lash, and Warp will stagger her, but also not fully stagger her (if that makes sense) she will pause for a second or two if Warp hits at the right time.
|
|
Dovahkiin N7
N3
Xebenkeck
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 290 Likes: 874
inherit
406
0
Oct 30, 2019 21:28:26 GMT
874
Dovahkiin N7
Xebenkeck
290
August 2016
dovahkiinn7
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by Dovahkiin N7 on Jan 8, 2018 16:20:39 GMT
Batarians are better than Krogans in handling sync killers, specially phantoms. They have speed, ballistic blades/submission net. Only Batarian adept have no reliable stagger (but god damn give him Claymore and the spike damage output of his rival that of Drells). Cluster Nades, Lash, and Warp will stagger her, but also not fully stagger her (if that makes sense) she will pause for a second or two if Warp hits at the right time. Dang! Totally forgot about Lash. Yep, fully spected lashwith shield penetration will make look phantom stupid. It even staggers dragoons.
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Jan 8, 2018 22:24:53 GMT
Cluster Nades, Lash, and Warp will stagger her, but also not fully stagger her (if that makes sense) she will pause for a second or two if Warp hits at the right time. Dang! Totally forgot about Lash. Yep, fully spected lashwith shield penetration will make look phantom stupid. It even staggers dragoons. Lash her then fist her. Only acceptable thing to do.
|
|
inherit
8902
0
Oct 29, 2024 17:43:30 GMT
2,692
obbie1984
845
July 2017
obbie1984
|
Post by obbie1984 on Jan 9, 2018 6:50:30 GMT
So, I am finally playing Platinum on a more consistent basis. Even though its complete nonsense sometimes, it is actually more exhilarating and interesting than steam rolling Gold. In fact, I am getting surprisingly competent team-mates. I even managed a two man Platinum against Cerberus with my Fury/Venom while he was a GI. I also realized how good certain characters like the Destroyer/Cerberus Adept is.
But I need help with the Shadow. I have her built for melees and extended cloak/use two powers. What is a solid weapon for her? Right now I am using Piranha with omni blade and smart choke (AP rounds too). Is there any other weapons besides Claymore that works well on her? I just really like the utility of the character. I mostly do well with her, she's great for picking people up, and objectives as well.
I only ask because I failed a wave 10 against the Collectors. I was last man standing and I was being chased by a Banshee, 2 possessed Praetorians, and a Geth Prime after I completed the objective. I just couldn't do damage to them fast enough. I killed one Praetorian, but I managed to Shadow Strike the Banshee just as she stopped charging and got instant killed. I am looking for a weapon that can help her damage output against several boss enemies like this if possible.
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Jan 9, 2018 6:59:16 GMT
So, I am finally playing Platinum on a more consistent basis. Even though its complete nonsense sometimes, it is actually more exhilarating and interesting than steam rolling Gold. In fact, I am getting surprisingly competent team-mates. I even managed a two man Platinum against Cerberus with my Fury/Venom while he was a GI. I also realized how good certain characters like the Destroyer/Cerberus Adept is. But I need help with the Shadow. I have her built for melees and extended cloak/use two powers. What is a solid weapon for her? Right now I am using Piranha with omni blade and smart choke (AP rounds too). Is there any other weapons besides Claymore that works well on her? I just really like the utility of the character. I mostly do well with her, she's great for picking people up, and objectives as well. I only ask because I failed a wave 10 against the Collectors. I was last man standing and I was being chased by a Banshee, 2 possessed Praetorians, and a Geth Prime after I completed the objective. I just couldn't do damage to them fast enough. I killed one Praetorian, but I managed to Shadow Strike the Banshee just as she stopped charging and got instant killed. I am looking for a weapon that can help her damage output against several boss enemies like this if possible. Hurricane or CSMG sidearm. Hurricane is higher DPS, but CSMG has 1.5x vs armour and infinite ammo (good for Plat). When in doubt, Acolyte/CSMG sidearm is a safe "rule of thumb", one or the other will usually help a build, maybe not the perfect option, but one of them is generally useful depending on setup. They even make one of the most cliche combos that work on basically ANY power class.
|
|
inherit
842
0
Feb 14, 2024 16:54:24 GMT
9,997
DistigousForest
1,592
August 2016
distigousforest
Mass Effect Trilogy
DesiduousForest
DistigousForest
|
Post by DistigousForest on Jan 9, 2018 13:12:47 GMT
I have her built for melees and extended cloak/use two powers. What is a solid weapon for her? Wraith? Incendiary Venom? Raider may not be accurate enough, but that's an option. Dare I say Reegar The Wraith is accurate enough you can go without the smart choke. Talon or Arc Pistol (Power Mod, Melee Stunner, APIV) are always good choices. Like Arkhne said take the Acolyte as a side arm for the big Barrier/Shielded enemies.
|
|
inherit
3366
0
Apr 21, 2020 20:21:05 GMT
22
duhhspacecowboy
10
February 2017
duhhspacecowboy
|
Post by duhhspacecowboy on Jan 9, 2018 18:33:25 GMT
Batarian Slasher with no points in Lash. Wraith/Warp Ammo The spike damage on barriers and armor is insane, crushes Collectors and Reapers especially bosses. Just using a basic 1,2,3 combo of shoot once to proc Warp ammo, Warp(standard armor weakening/biotic explosion) Cluster Grenade(with max damage and force). You can also cancel the animation of reload while throwing a second Warp after firing the second shot as you may already know. Ugly and unplayed class but fun and insane damage outputs
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Jan 9, 2018 19:15:41 GMT
Batarian Slasher with no points in Lash. Wraith/Warp Ammo The spike damage on barriers and armor is insane, crushes Collectors and Reapers especially bosses. Just using a basic 1,2,3 combo of shoot once to proc Warp ammo, Warp(standard armor weakening/biotic explosion) Cluster Grenade(with max damage and force). You can also cancel the animation of reload while throwing a second Warp after firing the second shot as you may already know. Ugly and unplayed class but fun and insane damage outputs Try shooting after the Warp but before the Grenade. If using Warp IV, that will make the Wraith shot a Claymore shot
|
|
inherit
3366
0
Apr 21, 2020 20:21:05 GMT
22
duhhspacecowboy
10
February 2017
duhhspacecowboy
|
Post by duhhspacecowboy on Jan 9, 2018 19:47:36 GMT
Batarian Slasher with no points in Lash. Wraith/Warp Ammo The spike damage on barriers and armor is insane, crushes Collectors and Reapers especially bosses. Just using a basic 1,2,3 combo of shoot once to proc Warp ammo, Warp(standard armor weakening/biotic explosion) Cluster Grenade(with max damage and force). You can also cancel the animation of reload while throwing a second Warp after firing the second shot as you may already know. Ugly and unplayed class but fun and insane damage outputs Try shooting after the Warp but before the Grenade. If using Warp IV, that will make the Wraith shot a Claymore shot The Warp armor weakening is still active after the detonation is t not?
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Jan 9, 2018 20:33:36 GMT
Try shooting after the Warp but before the Grenade. If using Warp IV, that will make the Wraith shot a Claymore shot The Warp armor weakening is still active after the detonation is t not? I'm honestly not 100% certain on this (I know on MEAMP, debuffs are removed when detonated), but I am pretty sure debuffs remain in ME3MP. It just looked like you'd been taken in by the wording of Warp Ammo that seems to be a common misconception, hitting an enemy with Warp Ammo does not make Biotics do more damage, hitting an enemy with Warp Ammo when they have been primed by a Biotic Power makes your gun do more damage. Armour DR also doesn't apply to powers, only Weapons. Shooting BEFORE Warp in your example doesn't really do much (other than the damage of a single Wraith shot), but AFTER the Warp, you'll be doing MUCH more damage with your Wraith shot. Not only will Warp's Expose and Weakening take effect, it also triggers the damage bonus on Warp Ammo, all in all, the Wraith shot will be MASSIVELY increased, perhaps even to the point that you don't need a grenade.
|
|
inherit
3366
0
Apr 21, 2020 20:21:05 GMT
22
duhhspacecowboy
10
February 2017
duhhspacecowboy
|
Post by duhhspacecowboy on Jan 9, 2018 22:06:15 GMT
I see, I see. I’ll have to test it out tonight then, thanks
|
|
Vormav
N3
Posts: 251 Likes: 1,019
inherit
21
0
1,019
Vormav
251
August 2016
vormav
|
Post by Vormav on Jan 9, 2018 23:10:27 GMT
As I recall that's mostly right about warp ammo. The bonus damage is applied against targets that are primed for biotic detonation. So warp > shoot > grenade does more damage than warp > grenade > shoot because the detonation from a cluster grenade will clear the primer.
Unless I'm wrong. But I think I'm right.
|
|
inherit
8902
0
Oct 29, 2024 17:43:30 GMT
2,692
obbie1984
845
July 2017
obbie1984
|
Post by obbie1984 on Jan 9, 2018 23:17:25 GMT
Thanks. I will try out a few of these weapons for her. I like the idea of the Wraith as its light. I might even give the Venom a try and keep the Acolyte as back up. I want to use a shotgun for the most Shadow Strike damage possible for her.
|
|
inherit
3366
0
Apr 21, 2020 20:21:05 GMT
22
duhhspacecowboy
10
February 2017
duhhspacecowboy
|
Post by duhhspacecowboy on Jan 9, 2018 23:26:06 GMT
Thanks. I will try out a few of these weapons for her. I like the idea of the Wraith as its light. I might even give the Venom a try and keep the Acolyte as back up. I want to use a shotgun for the most Shadow Strike damage possible for her. Wraith is usually my go to as it’s light and hits hard
|
|
inherit
8902
0
Oct 29, 2024 17:43:30 GMT
2,692
obbie1984
845
July 2017
obbie1984
|
Post by obbie1984 on Jan 10, 2018 7:06:21 GMT
So, there is something that really confuses me about Platinum. And I blame it on Platinum because its only ever happened to me there. Its with Phantoms. Both these instances happened to me twice already. One instance is I can hear literally all of the other enemy types, but not Phantoms. They are completely silent. The second is, I get sync killed even when the Phantoms initial sword slash never hit me. In both instances I am 95% sure she swung and missed. I neither got stunned by her melee or lost health, but I got teleported into her sync kill regardless. Is this a thing that happens on Platinum.
And I tried the Shadow with the Venom. So far its the only character I don't really like the Venom on. I will try the Wraith again tomorrow.
|
|
inherit
563
0
14,512
muahmuah
https://www.youtube.com/channel/UCuQYJxarGq09N3LqFaRmmcA
2,494
August 2016
muahmuah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by muahmuah on Jan 10, 2018 10:26:48 GMT
So, there is something that really confuses me about Platinum. And I blame it on Platinum because its only ever happened to me there. Its with Phantoms. Both these instances happened to me twice already. One instance is I can hear literally all of the other enemy types, but not Phantoms. They are completely silent. The second is, I get sync killed even when the Phantoms initial sword slash never hit me. In both instances I am 95% sure she swung and missed. I neither got stunned by her melee or lost health, but I got teleported into her sync kill regardless. Is this a thing that happens on Platinum. And I tried the Shadow with the Venom. So far its the only character I don't really like the Venom on. I will try the Wraith again tomorrow. No matter if she hit you or not,if you are close to her after her mele she will sync you.That's valid for all enemies who can sync you.Also sometimes you can't hear them.I don't know why,so it's always good tactic to watch your back.
|
|
K_O_513
N3
From the mud
Games: Mass Effect Trilogy
Origin: Real_K_O_513
PSN: K_O_513
Posts: 355 Likes: 2,601
inherit
716
0
Sept 15, 2016 1:28:46 GMT
2,601
K_O_513
From the mud
355
August 2016
ko513
Mass Effect Trilogy
Real_K_O_513
K_O_513
|
Post by K_O_513 on Jan 10, 2018 17:04:24 GMT
So, there is something that really confuses me about Platinum. And I blame it on Platinum because its only ever happened to me there. Its with Phantoms. Both these instances happened to me twice already. One instance is I can hear literally all of the other enemy types, but not Phantoms. They are completely silent. The second is, I get sync killed even when the Phantoms initial sword slash never hit me. In both instances I am 95% sure she swung and missed. I neither got stunned by her melee or lost health, but I got teleported into her sync kill regardless. Is this a thing that happens on Platinum. And I tried the Shadow with the Venom. So far its the only character I don't really like the Venom on. I will try the Wraith again tomorrow. Silent phantoms is just a bug that happens sometimes i think. I've had games with invisible phantoms before. As far as the sync kill, enemies don't have to actually hit you with melee in order to sync you. A phantom could swing her sword in the air the moment she spawns and she'd be ready to sync kill you when you get close As for the Shadow, I run a full melee build on her. I use a Talon with the melee / power mods. Not saying it's the most optimal, but it works for me and I'm able to do work on Gold against every faction with it. So ymmv
|
|
inherit
3366
0
Apr 21, 2020 20:21:05 GMT
22
duhhspacecowboy
10
February 2017
duhhspacecowboy
|
Post by duhhspacecowboy on Jan 10, 2018 19:12:24 GMT
I want to make a human adept build, does anyone know if shockwave radius was ever fixed or works or console? I remember hearing an issue that it was broken on pc but I’m on the xbone
|
|
inherit
842
0
Feb 14, 2024 16:54:24 GMT
9,997
DistigousForest
1,592
August 2016
distigousforest
Mass Effect Trilogy
DesiduousForest
DistigousForest
|
Post by DistigousForest on Jan 10, 2018 19:54:57 GMT
I want to make a human adept build, does anyone know if shockwave radius was ever fixed or works or console? I remember hearing an issue that it was broken on pc but I’m on the xbone It's broken on pc, but fine on Xbox. I have seen Mgamerz say it is broken on console just like pc (which makes sense since it's a port), but I haven't noticed and I always spec radius.
|
|