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Post by colfoley on Sept 30, 2018 5:05:05 GMT
Orrrrr... we could assume that EA has a basic understanding of what makes companies successful, and that always includes diversifying their offerings. Ah, but you forget that EA already has Battlefield, The Sims, Titanfall and numerous successful sports franchises. FIFA in particular is EA's golden goose; it would sell well even if buying a copy came with a punch to the face.
And in case you forgotten last year's Battlefront debacle, they still have the exclusive rights to produce Star Wars game too. So their portfolio is pretty diverse.
On the flip side, EA has indicated they don't see single-player games as profitable anymore, as indicated by their justification for shuttering Visceral Games just as the studio was making a linear single-player Star Wars game.
Let's be realistic: Dragon Age has always been BioWare's red-headed stepchild, and EA has even less interest in the franchise than BioWare. They certainly wouldn't have kept it on the backburner for four years and counting if they actually cared about it. Dragon Age is a niche franchise, and EA wants blockbusters.
I have no doubt in my mind that if Mass Effect Andromeda hadn't shit the bed, DA would already be dead and buried. As it is, we have a SMALL chance of seeing DA4 released one day, though only with great reluctance on EA's part, and with the understanding that if Bioware fails to move X number of copies, the studio is going bye-bye.
Even then, we'll probably have to buy extra healing potions with our credit cards. Inquisition was a massive critical and financial success and this was after DA 2 flopped hard. There is zero logical reason for them to abandon the franchise based on that alone and I do not think its a niche franchise for them either since Mass Effect's future remains a bit murky at this point in time. Its only taken them 'four years' to do anything because they like Anthem more (which kind of makes sense) and BioWare is right now only one company with one studio which means they can only work on a limited number of a projects at a time full bore. Granted if Anthem fails the future of BioWare as a whole might be a bit more in jeoprady and that would make DA4s ultimate fate a lot more murky, but we all but know that they are at least working on the game and they continue to release more content for Dragon Age which I doubt EA would authorize if the franchise were truly dead. THen again I suppose you might be right given how they axed Andromeda even after its successes.
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Post by Ieldra on Sept 30, 2018 9:27:06 GMT
The lack of actually important fantasy RPGs is probably one of the reasons I can see both AC Odyssey and Greedfall go well. I doubt both will be actually good in a memorable way, but surely can scratch the fantasy-sh itch for roleplayers, at least for the more action oriented ones. Sadly, I can't remember anything (soon to be released) shi-fi RPG to scratch the ME itch It's been interesting to watch AC inching their way towards becoming a BioWare-style game. I really liked Origins (& the Discovery Tour was a great addition), so I'm looking forward to see what they do with Odyssey. I seem to recall some mixed opinions on Greedfall, I'll have to look into it again... I've never heard of AC Odyssey. What is it?
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Post by linksocarina on Sept 30, 2018 16:01:42 GMT
I've never heard of AC Odyssey. What is it? The next assassin's creed title. Zing. This is a good primer for you.
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Post by linksocarina on Sept 30, 2018 17:56:57 GMT
Heh. I actually meant that very literally... No zing was intended. Though, I will admit that I have very little interest in AC games... It's hit or miss for me. Although with my schedule i'm lucky im playing Kingmaker for fun.
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Post by Ieldra on Sept 30, 2018 18:16:27 GMT
I've never heard of AC Odyssey. What is it? The next assassin's creed title. Ah, I see. Not a fan so far. I tried one of these games and couldn't get into it, and Ubisoft's uniquely annoying DRM/proprietory-launcher combo did the rest to make me avoid AC after that.
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Post by Iakus on Sept 30, 2018 21:26:30 GMT
The next assassin's creed title. Ah, I see. Not a fan so far. I tried one of these games and couldn't get into it, and Ubisoft's uniquely annoying DRM/proprietory-launcher combo did the rest to make me avoid AC after that. I haven't played any of the games since the second one (which I never finished) But Odyssey has actually caught my interest.
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Post by river82 on Sept 30, 2018 21:26:49 GMT
The next assassin's creed title. Ah, I see. Not a fan so far. I tried one of these games and couldn't get into it, and Ubisoft's uniquely annoying DRM/proprietory-launcher combo did the rest to make me avoid AC after that. Only ever played the first one, but I'll be giving Odyssey a go because of its focus on choice and consequence. Open world, choice and consequence, different ways to complete missions ... interesting.
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Post by Reznore on Oct 1, 2018 4:23:22 GMT
<abbr data-timestamp="1538283905000" class="o-timestamp time" title="Sept 30, 2018 7:05:05 GMT 2">Sept 30, 2018 7:05:05 GMT 2</abbr> colfoley said: Inquisition was a massive critical and financial success and this was after DA 2 flopped hard. There is zero logical reason for them to abandon the franchise based on that alone and I do not think its a niche franchise for them either since Mass Effect's future remains a bit murky at this point in time. Its only taken them 'four years' to do anything because they like Anthem more (which kind of makes sense) and BioWare is right now only one company with one studio which means they can only work on a limited number of a projects at a time full bore. Granted if Anthem fails the future of BioWare as a whole might be a bit more in jeoprady and that would make DA4s ultimate fate a lot more murky, but we all but know that they are at least working on the game and they continue to release more content for Dragon Age which I doubt EA would authorize if the franchise were truly dead. THen again I suppose you might be right given how they axed Andromeda even after its successes. I think EA was still willing to build up Dragon Age because Skyrim happened. The Elder Scrolls and The Witcher managed somehow to build a big momentum, and release great games (as in still flawed but with some features that were just excellent and above anything on the market) at the right time. Dragon Age is not exactly going the same way. Dragon Age Inquisition was really good in many ways but it did not have that one thing people would go nuts about. Bioware did influence the industry, but with stuff like romances. Lots of people laugh at the romances angle, but a great deal of RPGs have nowadays the dreaded romances and more companions involvement. You don't hear much people complaining about Cyberpunk 2077 having some kind of romances for example.
The thing is Dragon Age might be able to stand on its own and bring some revenue, but I doubt this franchise alone has enough weight to carry Bioware through the years. If Anthem is a flop, Bioware might still exist in some form but I'm not sure EA will be willing to invest much. Hence the talk of making new almost indie like games in the future.
Personally I do not see Anthem as a good sign at all. Even if it works. It's all streamlined features, npcs interaction will be less important, story will be less important, combat will be a big deal, rpgs features will be almost non existant. Don't get me wrong it might be a good game, if it does work it might save Bioware as a company...but there are other games just like this on the market, games I do not play because it's not my cup of tea, so I can't cheer Bioware while they throw down the toilet stuff I liked about them.
I'm all for a great DA4 that ends the franchise to be honest.
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Post by warden on Oct 1, 2018 12:45:13 GMT
The next assassin's creed title. Ah, I see. Not a fan so far. I tried one of these games and couldn't get into it, and Ubisoft's uniquely annoying DRM/proprietory-launcher combo did the rest to make me avoid AC after that. the DRM from what I have seen and heard it's true cancer in this games, it's the reason I still don't have AC Origins or Monster Hunter (though MH is from Capcom) World and I will probably pass Odyssey too. It's a shame because actually Odyssey caught my eye a bit, but this DRM thing is very cancerous.
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Post by Elfen Lied on Oct 2, 2018 15:16:42 GMT
So, are they shifting the AC franchise from Action-Adventure to RPG-Action?
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Post by Lazarillo on Oct 15, 2018 17:42:45 GMT
I'm all for a great DA4 that ends the franchise to be honest. Any assumed eventual DA4 will likely go the same path as Inquisition and emulate the MCU-style of storytelling where the purpose is to hype the next entry. If you want anything resembling an ending to DA as a franchise, you're best bet is to just stop with Origins.
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Post by colfoley on Oct 15, 2018 20:42:24 GMT
I'm all for a great DA4 that ends the franchise to be honest. Any assumed eventual DA4 will likely go the same path as Inquisition and emulate the MCU-style of storytelling where the purpose is to hype the next entry. If you want anything resembling an ending to DA as a franchise, you're best bet is to just stop with Origins. If this is a serious argument you can just as easily stop with all three games. All three end pretty convincingly.
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Post by warden on Oct 15, 2018 22:51:08 GMT
Any assumed eventual DA4 will likely go the same path as Inquisition and emulate the MCU-style of storytelling where the purpose is to hype the next entry. If you want anything resembling an ending to DA as a franchise, you're best bet is to just stop with Origins. If this is a serious argument you can just as easily stop with all three games. All three end pretty convincingly. for Inquisiton you should remove tresspasser if you wanna go that route though
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Post by colfoley on Oct 15, 2018 22:57:43 GMT
If this is a serious argument you can just as easily stop with all three games. All three end pretty convincingly. for Inquisiton you should remove tresspasser if you wanna go that route though maybe. Also Legacy, Witch Hunt and Awakening.
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Post by warden on Oct 16, 2018 6:07:30 GMT
for Inquisiton you should remove tresspasser if you wanna go that route though maybe. Also Legacy, Witch Hunt and Awakening. Awakening was more of the last nail in the coffin, I think it ended with closure more or less, though witch hunt and Legacy definitely leave open ends and leave you wondering. That reminds me that even if you are not sure how it will go, you should always have backap plans. To not make things up in a hurry.
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Post by TabithaTH on Oct 16, 2018 9:28:13 GMT
I kinda felt like Witch Hunt offered some closure, at least if you were friends with Morrigan or especially lovers. But then again, I only played it once and I had access to DA:I, so any questions got answered eventually.
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Post by Sylvius the Mad on Oct 17, 2018 20:25:29 GMT
If this is a serious argument you can just as easily stop with all three games. All three end pretty convincingly. for Inquisiton you should remove tresspasser if you wanna go that route though All of the DLC that extend the story have serious problems. We spend the whole game establishing who the protagonist is, and then the devs go and decide something important that might completely contradict the character we've built. Perhaps the most important choice in any side-quest is the decisions whether to do the quest at all, and that choice is denied us in these DLC. Legacy is the most egregious here because we actually could choose not to do it in-game, but then the devs decided that we had anyway. Contrast that with DAO. In DAO, the Warden can choose not to save Redcliffe, an event that looks a lot like it's on the critical path, but the game supports that choice. We need more Redcliffe, and less Awakening, Legacy, or Trespasser.
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Post by warden on Oct 18, 2018 8:47:38 GMT
for Inquisiton you should remove tresspasser if you wanna go that route though All of the DLC that extend the story have serious problems. We spend the whole game establishing who the protagonist is, and then the devs go and decide something important that might completely contradict the character we've built. Perhaps the most important choice in any side-quest is the decisions whether to do the quest at all, and that choice is denied us in these DLC. Legacy is the most egregious here because we actually could choose not to do it in-game, but then the devs decided that we had anyway. Contrast that with DAO. In DAO, the Warden can choose not to save Redcliffe, an event that looks a lot like it's on the critical path, but the game supports that choice. We need more Redcliffe, and less Awakening, Legacy, or Trespasser. I liked Awakening for what it was, but I agree with your thinking/sentiment.
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Post by Sylvius the Mad on Oct 18, 2018 20:14:45 GMT
I liked Awakening for what it was, but I agree with your thinking/sentiment. Of all the DA story-DLC, Awakening remains the only one I haven't finished, so I probably can't judge it fairly (much as I can't judge Act 3 of DA2 because I simply refused to play it).
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Post by colfoley on Oct 18, 2018 21:13:59 GMT
I liked Awakening...better then Dragon Age Origins base game. Much better story and much better antagonist(s)...even the gameplay wasn't as annoying for some odd reason.
Legacy was a great bridge DLC between 2 and Inquisition. I don't mind that they decided that "we" did it even if it were offscreen, it really does not effect anything. I mean I suppose they could've decided that...no that wouldn't work either one of the Hawke's had to be there to get Cory out of jail.
Tresspasser was amazing, it turned DA into my favorite gaming series out there.
Sure they may have their problems and some claim it ruins the ending of Inquisition but all three are fun, high quality DLCs which the Franchise would be poorer without them then with them.
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Post by LogicGunn on Oct 19, 2018 14:15:48 GMT
I liked Awakening...better then Dragon Age Origins base game. Much better story and much better antagonist(s)...even the gameplay wasn't as annoying for some odd reason. Legacy was a great bridge DLC between 2 and Inquisition. I don't mind that they decided that "we" did it even if it were offscreen, it really does not effect anything. I mean I suppose they could've decided that...no that wouldn't work either one of the Hawke's had to be there to get Cory out of jail. Tresspasser was amazing, it turned DA into my favorite gaming series out there. Sure they may have their problems and some claim it ruins the ending of Inquisition but all three are fun, high quality DLCs which the Franchise would be poorer without them then with them. Legacy didn't really do it for me, I kind of tumbled through it, but Awakening was awesome and Trespasser was one of the best DLCs I've ever played. I love the hints to a (possible) future game.
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Post by Elfen Lied on Oct 19, 2018 15:17:32 GMT
Legacy didn't really do it for me, I kind of tumbled through it, but Awakening was awesome and Trespasser was one of the best DLCs I've ever played. I love the hints to a (possible) future game.
Quality aside, I think that the hatred towards Awakening is because of the total retcon of the US. You had either the option to resurrect your dead warden if you wanted the game to acknowledge your choices from DA:O or to let him/hear dead but in that case you had to stick with a default setting and dismiss all of your choices. Nowadays you wouldn't have that problem anymore because choices are set in the Keep but at those times it didn't exist yet, and this problem was a major letdown for all the players that had set the US as their canon.
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Post by thats1evildude on Oct 19, 2018 15:40:44 GMT
The hatred for Awakening is based largely on the shortness of its campaign and (historically) that it was charged the same price as a full game when released.
Toa lesser extent, a lot of people wanted more adventures with their old companions and more romance content.
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Post by Elfen Lied on Oct 19, 2018 16:33:36 GMT
Toa lesser extent, a lot of people wanted more adventures with their old companions and more romance content.
Ah yeah you're right, I forgot this. That was the first time when players had to deal with this issue.
At those times it wasn't still clear how many constrictions had been introduced by some expensive in-game features like voice acting. Many players were expecting something like BG2 TOA, where adding more content related to companions consisted mainly in writing some further lines of dialogue, rather than paying an actor in order to register a lot of different lines that could address every single choice that the player could made during MC. And when they tried to explain that they couldn't do that for a lot of reasons the uproar began.
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Post by Hanako Ikezawa on Oct 19, 2018 16:36:49 GMT
I liked Awakening...better then Dragon Age Origins base game. Much better story and much better antagonist(s)...even the gameplay wasn't as annoying for some odd reason. Legacy was a great bridge DLC between 2 and Inquisition. I don't mind that they decided that "we" did it even if it were offscreen, it really does not effect anything. I mean I suppose they could've decided that...no that wouldn't work either one of the Hawke's had to be there to get Cory out of jail. Tresspasser was amazing, it turned DA into my favorite gaming series out there. Sure they may have their problems and some claim it ruins the ending of Inquisition but all three are fun, high quality DLCs which the Franchise would be poorer without them then with them. Because it did, if the Inquisitor doesn't return as protagonist. Potentially ruins DA4 too.
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