inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 3, 2018 11:23:06 GMT
Kass hit 60 and there're still three regions to clear along with the main story so it's likely she'll hit 70 for this PT.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,275
AnDromedary
4,446
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Dec 3, 2018 17:34:56 GMT
I finally finished the game this weekend. My Kassandra was a very violent, selfish, arrogant, mercenary-type person (I still liked her though) and so I guess I didn't get the best ending to the family story. I killed Deimos/Alexios and the final dinner was Mom, Nikolaos (didn't kill him) and me. Irenni called it bitter sweet, which I guess is fair enough for this type of protagonist. So I thought it was a decent ending, nothing super special but decent. As for the cultists, I killed Aspesia so that was that, not much to add there.
However, i did make one mistake, I did the Atlantis ending before the family ending. Clearly, it was kinda meant the other way around, at least I think it would have worked way better if - of the three distinct endings (family story, cult story and Atlantis story) - this one would have been the last and I think it would have been better if Ubisoft had guided us here and made it mandatory to finish the other main quests before being able to finish this one. Freedom for the player is nice but in this instance, I felt that it really hurt the story telling.
Anyway, I really liked the meeting between Layla and modern-day Kassandra, that was a bit of a "Wow!" moment. But in general, I have to say that Ubisoft blew it on the modern day storyline yet again. It clearly is only some super messy window dressing at this point that the writers do not care about whatsoever. And that's a shame, really. I mean, after meeting Kassandra, Layla has the staff, Atlantis is unlocked in the present and everyone is gushing how important all this information is. And Layla has nothing better to do than go back into the Animus to "spend some more time with Kassandra"? That just doesn't make sense at all ... again. Well, at least this time, we know that one of the DLCs is supposed to deal with Atlantis in some way. I do hope it will pick up on these threads and involve Layla, otherwise, I will be sorely disappointed.
All in all, I'd say odyssey is a fairly good game. I couldn't quite manage the same enthusiasm for it as for Origin though. It was just too big and felt blown up. Since I am a completionist explorer, the story felt very stretched. The more light-hearted approach to a large portion of the game was a nice touch but it went so far that some characters felt more like caricatures. And some of the game mechanics (like the whole nation power and war stuff as well as the reoccuring mini-quests) is too gamey and takes away from the immersion in this otherwise beautiful world).
But if I could ask Ubisoft for one thing (well, actually kind of two things but they belong together in a way), it would be this: Allow me to get rid of all the location icons and objectives! I hate the icons because nip any chance of meaningful exploration in the bud. I can't stumble across anything in this world and be surprised and happy I found it if it's on the fricking compass from 2 kilometers away. There is nothing hidden in this world and that makes exploration completely meaningless for me and I become a goddam lawnmower. I hate the location objectives because they are the gameyest thing ever and the completely drag me out of the world and rub it into my face that it's a game with game rules. I mean, making the killing of the alpha bear in a cave an objective is not so bad but why do I have to raid every temple, every warehouse and every military camp I come across and not just steal their stuff but also kill their leader? Or why should I blow up those poor farmers grain silos? There is no point to these objectives whatsoever, other than getting the XP and havin the peace of mind that the place is now completed. IMO, when designing a game, it is one of the worst thing a dev can do to add objectives that go contrary to what you'd expect the protagonist to do in this wolrd, especially when world building is such an important part of your game as is the case in AC: OD.
So to go through those location (icons) and completing them, I have to literally take an hour or two after doing the quests in one region, snap out of the game and just do it (if I want to have a complete run, which I do want). The irony is that the quests (the main and big yellow-marker side quests) are actually pretty good for the most part and they already incentivize you to explore most of the world anyway, Take the rebellion plot on the Silver Islands for example. By the time you are done with that questline, you'll have extensively traveled both islands already and seen almost all of the locations anyway. If you choose to actually try and kill everyone around there would than just be up to you, without some artificial objective "forcing" you. And even if this would mean that most players may miss a cave or a camp here and there, that's fine! It doesn't make them useless, in order to build a world that is believable you need those places that are a bit hidden, out of the way and hard to find. They are then rewards for really inquisitive players (and more of a reward because you didn't just follow an icon on the map/compass).
So yea, enough ranting (it's not my first rant about this either). my big hope is that RDR2 will actually change the industry standard on this issue. Skyrim popularized the compass icons because the critics and magazines liked them so much back in the day (I hated them from the start). But from what I read, RDR2 doesn't have them anymore and critics seem to see that as a positive these days (yay!). I am hoping this will have the same sort of ripple effect on the industry.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Member is Online
45,664
dazk
16,188
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 3, 2018 22:21:32 GMT
I finally finished the game this weekend. My Kassandra was a very violent, selfish, arrogant, mercenary-type person (I still liked her though) and so I guess I didn't get the best ending to the family story. I killed Deimos/Alexios and the final dinner was Mom, Nikolaos (didn't kill him) and me. Irenni called it bitter sweet, which I guess is fair enough for this type of protagonist. So I thought it was a decent ending, nothing super special but decent. As for the cultists, I killed Aspesia so that was that, not much to add there. However, i did make one mistake, I did the Atlantis ending before the family ending. Clearly, it was kinda meant the other way around, at least I think it would have worked way better if - of the three distinct endings (family story, cult story and Atlantis story) - this one would have been the last and I think it would have been better if Ubisoft had guided us here and made it mandatory to finish the other main quests before being able to finish this one. Freedom for the player is nice but in this instance, I felt that it really hurt the story telling. Anyway, I really liked the meeting between Layla and modern-day Kassandra, that was a bit of a "Wow!" moment. But in general, I have to say that Ubisoft blew it on the modern day storyline yet again. It clearly is only some super messy window dressing at this point that the writers do not care about whatsoever. And that's a shame, really. I mean, after meeting Kassandra, Layla has the staff, Atlantis is unlocked in the present and everyone is gushing how important all this information is. And Layla has nothing better to do than go back into the Animus to "spend some more time with Kassandra"? That just doesn't make sense at all ... again. Well, at least this time, we know that one of the DLCs is supposed to deal with Atlantis in some way. I do hope it will pick up on these threads and involve Layla, otherwise, I will be sorely disappointed. All in all, I'd say odyssey is a fairly good game. I couldn't quite manage the same enthusiasm for it as for Origin though. It was just too big and felt blown up. Since I am a completionist explorer, the story felt very stretched. The more light-hearted approach to a large portion of the game was a nice touch but it went so far that some characters felt more like caricatures. And some of the game mechanics (like the whole nation power and war stuff as well as the reoccuring mini-quests) is too gamey and takes away from the immersion in this otherwise beautiful world). But if I could ask Ubisoft for one thing (well, actually kind of two things but they belong together in a way), it would be this: Allow me to get rid of all the location icons and objectives! I hate the icons because nip any chance of meaningful exploration in the bud. I can't stumble across anything in this world and be surprised and happy I found it if it's on the fricking compass from 2 kilometers away. There is nothing hidden in this world and that makes exploration completely meaningless for me and I become a goddam lawnmower. I hate the location objectives because they are the gameyest thing ever and the completely drag me out of the world and rub it into my face that it's a game with game rules. I mean, making the killing of the alpha bear in a cave an objective is not so bad but why do I have to raid every temple, every warehouse and every military camp I come across and not just steal their stuff but also kill their leader? Or why should I blow up those poor farmers grain silos? There is no point to these objectives whatsoever, other than getting the XP and havin the peace of mind that the place is now completed. IMO, when designing a game, it is one of the worst thing a dev can do to add objectives that go contrary to what you'd expect the protagonist to do in this wolrd, especially when world building is such an important part of your game as is the case in AC: OD. So to go through those location (icons) and completing them, I have to literally take an hour or two after doing the quests in one region, snap out of the game and just do it (if I want to have a complete run, which I do want). The irony is that the quests (the main and big yellow-marker side quests) are actually pretty good for the most part and they already incentivize you to explore most of the world anyway, Take the rebellion plot on the Silver Islands for example. By the time you are done with that questline, you'll have extensively traveled both islands already and seen almost all of the locations anyway. If you choose to actually try and kill everyone around there would than just be up to you, without some artificial objective "forcing" you. And even if this would mean that most players may miss a cave or a camp here and there, that's fine! It doesn't make them useless, in order to build a world that is believable you need those places that are a bit hidden, out of the way and hard to find. They are then rewards for really inquisitive players (and more of a reward because you didn't just follow an icon on the map/compass). So yea, enough ranting (it's not my first rant about this either). my big hope is that RDR2 will actually change the industry standard on this issue. Skyrim popularized the compass icons because the critics and magazines liked them so much back in the day (I hated them from the start). But from what I read, RDR2 doesn't have them anymore and critics seem to see that as a positive these days (yay!). I am hoping this will have the same sort of ripple effect on the industry. I stopped doing any of the grain silo objectives, it just seemed a nasty and stupid thing to do. I also stopped about a third of the way through the game doing any quests other than story related or the black and gold ones, anything else if I stumbled upon it I did it but otherwise I just ignored them. However I have now finished the story line except for Atlantis which I still have to fight the Minotaur and Medusa but I am at the moment just casually wandering around clearing question marks I didn't do or locations I haven't visited and testing out different abilities and armour etc.
|
|
inherit
1033
0
Member is Online
36,873
colfoley
19,116
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Dec 3, 2018 23:20:11 GMT
So I watched this: In order to get inspiration and an idea of just how effective the Hunter playstyle can be. And boy it seemed to work because to quote a show I am rather fond of I have become someone else...something else. (more on that in a bit ) So as you guys may be keeping track of (or may not) I do rarely post my stuff on Monday's what I do because I basically play twice, when I get up and when I go to bed. My intention is the first half is to just do random puttering around, side quests and exploration stuff and then the second half to bull rush as much story as I can get it. Don't think that will be too much of a problem for this game. So the first thing I did I bumped into, quote accidentally, was my first tomb. I have been looking for them to do my evil plans when it comes to levelling so I was rather pumped. Went into it and all there was was a couple of snakes in there, and got my ability point so I gave myself the shield breaker ability to fill out what I wanted for the warrior stuff for now. Ironically enough though when I levelled up (level 9) I then got the last Archer ability I had left to get, Master Archer Paralyzing arrows yey! But this might mean I will have to go back to my assassin abilities or something next level but it occurs to me I might unlock the next string of abilities at level ten....maybe? Anyways then through random exploration I bumped into a Spartan standing out in the middle of nowhere and he told me a tale of how this supply caravan was ambushed. Alexios was skeptical but I tracked the supples to abunch of civilians in the cave. It soon became clear that they were not responsible since they were spindly. Interrogating them the name 'hyrkanos' popped up and I silently complimented the game in my head for making the build up for this threat a little better then with the Cyclops...but then upon returning to the Spartan he promptly gave me a task to hunt hyrkanos down. *sigh*. I did so and tried to be all clever by trying t knock him out which... ended in my death. So then I was able to kill him the rest of the way on the second turn by pincushioning him with arrows then finishing him off with a flurry of dagger strikes. But now that I got my paralyzing arrows hopefully I will have more luck 'recruiting' people in the future. I finished off my gameplay by running into Odessa. I was like 'hey its that one girl' *starts bitching about her legacy to Odysseus* 'oh right you're a bit of a bitch.' Turns out she had a problem with the leader trying to force a marriage on her and get her estate something she didn't want to do...I tracked down this proof down to the leader house. I got in and out without being seen though I also killed the Captain, burned the supplies, and assasinated or shot anyone in my way. Which knocked off a good deal of the support quests...so much for not doing any of the story, but hey it was in my way. So returning to Odessa I decided she was the victim because I do not like arranged marriages at all, she was happy, and I got to recruit her to my ship. Anyways the combat in this game is just phenemonal. If DA 4s combat is half as good as this we are going to be in for a real treat. Though I am skeptical if DA 4 sticks to its companions how stealthy it is but I like just hanging out on a cliff or in the rafters all Arrow-style and scouting out the area, picking my route, and then slowly working my way through these places. Anyways one question for me...how important are the timed contract quests? I mean A. I hate timed quests and B. I hate quests which don't actually give you a location which the contracts/ timed quests seem to do both so my instinct is to avoid them but I do not know if they have any valuable resources that I might need to buy or procrure other things.
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 3, 2018 23:21:55 GMT
Agreed on the bio-father quest. They should have locked it till after the main story story is done. After the one two destruction of silos in the first PT, I don't bother with them any more since I don't see the point. Sure, destroying the silos hurt the food supply to the military but it also hurt the common people. Why must I do that?
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 3, 2018 23:29:35 GMT
Anyways one question for me...how important are the timed contract quests? I mean A. I hate timed quests and B. I hate quests which don't actually give you a location which the contracts/ timed quests seem to do both so my instinct is to avoid them but I do not know if they have any valuable resources that I might need to buy or procrure other things. They're just a way to get more drachmae. They usually have a 24hr time limit. I picked them up because inevitably I'll be diving shipwrecks and running into sharks or sailing and running into pirates along the way. If I didn't, it doesn't matter because these quests recycle. The rewards for all side quests are usually money along with a stack of skins / wood / metal. Quests with a ! would throw an additional equipment; armor / weapon.
|
|
MarilynRobert
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 986 Likes: 2,148
inherit
33
0
Aug 27, 2016 23:38:20 GMT
2,148
MarilynRobert
986
August 2016
robmar
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by MarilynRobert on Dec 4, 2018 1:39:33 GMT
I stopped taking the quests where I'm supposed to protect someone from lions, bandits, etc because we all seem to get into a big fight, with the person I'm trying to protect and bystanders, jumping into the middle of where I'm fighting and I end up killing everything and everyone and get into big trouble. Then whoever gave me the quest (if they are still alive) is mad at me.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Member is Online
45,664
dazk
16,188
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 4, 2018 3:00:14 GMT
I stopped taking the quests where I'm supposed to protect someone from lions, bandits, etc because we all seem to get into a big fight, with the person I'm trying to protect and bystanders, jumping into the middle of where I'm fighting and I end up killing everything and everyone and get into big trouble. Then whoever gave me the quest (if they are still alive) is mad at me. Don't they say in TV never work with children or animals????? I avoid those as well, had a few annoying ones where I had to deliver something to someone and I get there and the person is being attacked by a wolf or something and you intervene and end hitting the person cause they run in front of you and then they attack you.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Member is Online
45,664
dazk
16,188
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 4, 2018 3:12:01 GMT
Hey has anyone had a problem wit The Cave of Pan in Attika (I think) as when I entered it didn't give me the quest objectives and it didn't recognise I had cleared it. Is it related to a quest cause I just stumbled on it? EDIT: Never mind when I logged back in the game told me I'd completed it!!!
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 4, 2018 3:12:43 GMT
I stopped taking the quests where I'm supposed to protect someone from lions, bandits, etc because we all seem to get into a big fight, with the person I'm trying to protect and bystanders, jumping into the middle of where I'm fighting and I end up killing everything and everyone and get into big trouble. Then whoever gave me the quest (if they are still alive) is mad at me. Don't they say in TV never work with children or animals????? I avoid those as well, had a few annoying ones where I had to deliver something to someone and I get there and the person is being attacked by a wolf or something and you intervene and end hitting the person cause they run in front of you and then they attack you. This is why I usually don't start with the sword. Once the mobs appear, I hit each one with an arrow (spread shot) to get their attention while moving away from the quest NPC. Then I start whacking them with the sword. If the quest NPC gets into the action, the bow comes out again. I generally go for plain sword exchanges, no power skills in case I hit the NPC too.
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 4, 2018 3:18:33 GMT
Hey has anyone had a problem wit The Cave of Pan in Attika (I think) as when I entered it didn't give me the quest objectives and it didn't recognise I had cleared it. Is it related to a quest cause I just stumbled on it? I think this cave has only one objective; loot a treasure chest. Other than that, it's just where Hippokrates set up his clinic. I don't recall any special quest about it. It could be a game glitch but I've never encountered it. I think the recent patches are shifting numbers off a bit because I'm noticing things are spawned just off; a snake hanging in the air, NPCs stuck under stairs, mobs bouncing to and fro trying to find cover when they usually found one quickly, resource stuck in trees or rocks or under the ground. I never saw these before after the game launched.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
Member is Online
45,664
dazk
16,188
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Dec 4, 2018 5:29:07 GMT
Hey has anyone had a problem wit The Cave of Pan in Attika (I think) as when I entered it didn't give me the quest objectives and it didn't recognise I had cleared it. Is it related to a quest cause I just stumbled on it? I think this cave has only one objective; loot a treasure chest. Other than that, it's just where Hippokrates set up his clinic. I don't recall any special quest about it. It could be a game glitch but I've never encountered it. I think the recent patches are shifting numbers off a bit because I'm noticing things are spawned just off; a snake hanging in the air, NPCs stuck under stairs, mobs bouncing to and fro trying to find cover when they usually found one quickly, resource stuck in trees or rocks or under the ground. I never saw these before after the game launched. Its OK when I logged back on the game told me I had completed it. Must be a different cave this had A leader to be killed and three chests to loot. I have noticed a few odd things and I think I said just the other day that the patches seem to be causing some problems like the ones you mentioned.
|
|
saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,959 Likes: 8,590
inherit
2719
0
Nov 24, 2024 21:15:02 GMT
8,590
saandrig
3,959
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by saandrig on Dec 4, 2018 6:58:18 GMT
Hey has anyone had a problem wit The Cave of Pan in Attika (I think) as when I entered it didn't give me the quest objectives and it didn't recognise I had cleared it. Is it related to a quest cause I just stumbled on it? EDIT: Never mind when I logged back in the game told me I'd completed it!!! That cave is related to a Xenia quest. Maybe the game didn't figure out in time you are not there for it. 😀
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 4, 2018 10:06:21 GMT
I wish I could tell the people of the town that Swordfish was terrorizing that he's dead. For real. I'd be more than happy to bring out the corpse and dump it at their feet and then kill the bully who's making sure nobody talked about swordfish. But there's no such option.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
460
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Dec 4, 2018 10:47:41 GMT
Yesterday something really weird happened to me after i upgraded my spear i could not wield a sword or any other weapon anymore except for my bow. But still to fight enemies with my bare hands is not my idea of a fun and fair fight i am not that strong. Did anyone else have had that same problem ? And another thing i have a pet lion ( i always wanted a pet lion ) but whenever i start the game again my pet is gone and i have to find me another one and that is starting to get quite annoying.
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 4, 2018 12:48:38 GMT
Yesterday something really weird happened to me after i upgraded my spear i could not wield a sword or any other weapon anymore except for my bow. But still to fight enemies with my bare hands is not my idea of a fun and fair fight i am not that strong. Did anyone else have had that same problem ? And another thing i have a pet lion ( i always wanted a pet lion ) but whenever i start the game again my pet is gone and i have to find me another one and that is starting to get quite annoying. Regards the first problem, no. I did not encounter it. Regards the second on the pet. Yes, it seems the pet disappears when the player logs off. I was experimenting with pets in the present PT and that was what happened. I redid the ability points, deeming such a feature a pointless hassle.
|
|
saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,959 Likes: 8,590
inherit
2719
0
Nov 24, 2024 21:15:02 GMT
8,590
saandrig
3,959
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by saandrig on Dec 4, 2018 18:40:33 GMT
The DLC is so not capturing what my Alexios is like A man on fire runs by and Alexios says "Need to investigate"... No, no, no, my Alexios will say "This time it wasn't me" or "Can't recall when I did that". A minute later Alexios is asking 'How can persians know who I am". The proper question should be "How could they possibly NOT know who I am?"
|
|
MarilynRobert
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 986 Likes: 2,148
inherit
33
0
Aug 27, 2016 23:38:20 GMT
2,148
MarilynRobert
986
August 2016
robmar
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by MarilynRobert on Dec 4, 2018 21:08:54 GMT
Don't they say in TV never work with children or animals????? I avoid those as well, had a few annoying ones where I had to deliver something to someone and I get there and the person is being attacked by a wolf or something and you intervene and end hitting the person cause they run in front of you and then they attack you. This is why I usually don't start with the sword. Once the mobs appear, I hit each one with an arrow (spread shot) to get their attention while moving away from the quest NPC. Then I start whacking them with the sword. If the quest NPC gets into the action, the bow comes out again. I generally go for plain sword exchanges, no power skills in case I hit the NPC too. I tried to do what you said and was successful in not killing the person I was protecting Yesterday I was sneaking up on a bandit camp and apparently a bandit walked into the campfire and started burning and his friends tried to put the fire out but were unsuccessful so they were telling him to RIP
|
|
saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,959 Likes: 8,590
inherit
2719
0
Nov 24, 2024 21:15:02 GMT
8,590
saandrig
3,959
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by saandrig on Dec 4, 2018 22:29:41 GMT
Why did they have to give us the DLC in pieces, grrrr... I just got the taste for hunting Persians and it's over. Overall not a bad first episode and it has a proper ending, but when the whole thing is so fractured it's hard not to judge I need moar!
The weekly was hilarious for once. Fear my torch, Spartans!!! I finished it in 2 Conquest battles. The chain kills with the axe Overpower ability are so fun.
|
|
inherit
1033
0
Member is Online
36,873
colfoley
19,116
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Dec 4, 2018 23:22:29 GMT
So alas I didn't get to do that much of the story last night after all. The next story quest is at level 10 and I am still only level 9.
But I decided to make a detour and take out the fort with the mercenary showing up that gave me trouble the first time. And it still gave me trouble. On the way down from sabotaging the bonfire I was seen by a guy so a skirmish broke out between me and like four guys. But it could've been worse and I did dispatch them and then cleared out the rest of the fort.
Last thing I did was I finally upgraded/ engraved my first item. Penelope's shroud. There seems to be few hoods at this point and the thing is rare for crying out loud so I gave it five percent headshot damage and upgraded it.
I also must say I am rather fond of the level up diddy that plays when you...level up.
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 5, 2018 2:14:50 GMT
Why did they have to give us the DLC in pieces, grrrr... I just got the taste for hunting Persians and it's over. Overall not a bad first episode and it has a proper ending, but when the whole thing is so fractured it's hard not to judge I need moar!
The weekly was hilarious for once. Fear my torch, Spartans!!! I finished it in 2 Conquest battles. The chain kills with the axe Overpower ability are so fun.
I don't want chopped liver so I'm going to wait for all three to pop. By that time, NG+ should drop. P.S. Well well, they add in a new ability for assassination. Bodies will automatically disappear. No more carrying dead weight around and stuffing them in corners.
|
|
bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
inherit
269
0
7,936
bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
MasterDassJennir
1876
376
|
Post by bshep on Dec 5, 2018 3:58:09 GMT
Wait the DLC is already released?
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 5, 2018 4:32:02 GMT
Wait the DLC is already released? Yes, the first DLC is released.
|
|
inherit
ღ Aerial Flybys
61
0
1
27,335
Obsidian Gryphon
10,617
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Dec 6, 2018 0:38:45 GMT
Ah I discovered more branching icons. The list is : * Given command of the Adrestia * Megaris * The decision regards Nikolaus * Elpenor * The Pythia * Herodotus * Adrestia - a sailor will say he was formerly one of the crew but an injury took him off it. His place was taken by the protag. He'll ask for money * Megaris - I found this one has two options. The first is an artist who didn't think much of Kass and said people want a statue of her for her deeds at the battle of Megaris. She didn't think Kass deserved it and wanted her to prove her worth by slaying a wolf. She annoyed me with her attitude and I was thinking; why the bloody hell would Kass want a statue? I refused her. And this particular x-road icon (I Need A Hero) pursued Kass everywhere she went. I got really annoyed but finally went again to the icon. Surprise! It's not the artist but a Spartan commander. His request was simple, he wanted an Athenian commander killed. Oh, that's fine with me! * Nikolaus. Whether you decide to kill him or not doesn't matter. Rumors of his death spread and cause morale drops. Some Spartan soldiers deserted and a Spartan commander or soldier wanted them hunted down. * Elpenor. His brother was sadden by his death and was worried over his future. Some bandits were harrassing him and he wanted them taken out. * The Pythia. The Pythia was killed by cultists and her sister knew the protag was involved. However, she thought Followers of Ares were responsible and wanted the protag to kill them. Though Kass tried to explain it wasn't those people, the sister didn't bother to listen. * Herodotus. A fan wanted to write something about Herodotus and those he associated with but found it a bit difficult. She asked the protag to kill a great lion.
|
|
inherit
1033
0
Member is Online
36,873
colfoley
19,116
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Dec 6, 2018 1:27:26 GMT
Yey I got 200 Helix Credts credited to me lets see if there is anything good...oh they are all at least 300? OK. Oh that is a nice Epic shroud for my character how much orichalcum does it cost? * looks* Jesus Christ! Twenty?!?!
On the flip side though watching a vid on youtube I know what to look for now when looking for quests that grant oricucacum at the notice board. Bad news is it seems those quests are the generic 'kill x but we won't even tell you where they are' that the quests for the noticeboard are.
Anyways last night was weird. Seems I am battling ANOTHER minor cold (I get them a lot for some reason) so I was thinking I wouldn't actually do too much. Well after just one question mark the leader was just marching right below me, checked his level and even though it was a level ten quest he was level seven. Wen right next to him, as close as you could be, and killed him. Then it was off to Stentor to turn in the quest and get with him, he wanted to engage in the conquest battle which I was like 'meh too sick to really bother'. Only four question marks later 'ok I'll do it.' I just hope this isn't a trend where you have to do everything in a region in order to get stuff done.
Anyways Alexios decided with the Wolf of Sparta that he was wanting answers more then to kill him and those answers, which I already knew, were kind of meh. On the way back yet another weirdness happened when I ran across this 'Man'who claimed he was 'me' from before, but he was stabbed in the back so Baranabas passed him over...for me. I was like 'I don't care' because I didn't care overmuch about it and weirdly enough neither did Alexios. He promptly tried to beat me up, I killed him and got 'quest bla bla bla has failed'. Well I don't like that either.
For my level eleven perk I chose rain of destruction and since I cannot see me getting beast master I am finally going to start working on my assassin tree more, thinking of getting the vanish stun one first.
I wass also doingresearch on some of the legendary gear and I think I am going to go for the Eros bow and then the Artemis set.
|
|