inherit
837
0
Sept 18, 2024 20:01:40 GMT
1,772
flyingsquirrel
1,339
August 2016
flyingsquirrel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by flyingsquirrel on Jul 21, 2017 17:24:02 GMT
Yeah, though I did get a kick out of the fact that the first Keener-voiced character that I encountered did, in fact, need something calibrated. (Well, fixed, at least - he either wanted me to drain some water or refill it, IIRC - but close enough.) Doesn't he want you to help drain some kind of dig site? I was half expecting to find Alli Hillis at the bottom. That sounds right. Whatever it was, I don't think I did it - I recall finding a note or computer entry that suggested that he might be some sort of raider who was using the site to ambush caravans, so I decided that I didn't trust him. IIRC, Keener also plays a character who's going around selling dogs and, if you try to buy one from him, he reluctantly admits that he actually doesn't want to part with the dog.
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inherit
975
0
Sept 11, 2024 22:34:54 GMT
1,678
cloud9
3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Sept 5, 2017 10:05:46 GMT
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Darth Dennis
111
0
Jul 27, 2022 16:20:32 GMT
9,146
masterwarderz
8,113
August 2016
mastermasterwarderz
19,824
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Post by masterwarderz on Sept 12, 2017 0:40:49 GMT
The most glorious speech ever delivered tbh
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Tilarta
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: Tilarta
PSN: Tilarta
Posts: 51 Likes: 25
inherit
9318
0
Dec 21, 2017 21:05:47 GMT
25
Tilarta
51
September 2017
tilarta
Mass Effect Trilogy, Mass Effect Andromeda
Tilarta
Tilarta
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Post by Tilarta on Sept 12, 2017 12:25:11 GMT
I am a Fallout fan. I am currently playing Fallout Shelter. I have also played Fallout 3, Fallout New Vegas and Fallout 4. Fallout New Vegas is my favorite version of the game. 200+ mods and counting! :rolls eyes: Fallout 4 is interesting with the Settlement and crafting mechanic, so it is my second favorite. However, I found the plot choices too linear/restricted for an RPG. My goal was to unite the Brotherhood, Railroad with the Minutemen to make a combined force to defeat the Institute, then take over the Institute HQ as a settlement. Some of the Institute personnel are friendly, so I would have liked the choice to recruit them for my new Institute program. The Institute personnel who are not so philantropic, well, if they surrendered, exile would be the first choice offered. And it's a lot better then option two...... But none of that was possible, the Railroad and the Brotherhood bicker with each other over their conflicting viewpoints and if you choose to align with one of them, they order you to eliminate the other faction! The Minutemen won't fight either faction unless they get on the Sole Survivor's bad side, so they're the only choice for a neutral ending. Provided you don't want to ally with the Institute that is, since the Minutemen's primary goal is to destroy them. As mentioned above, I found it illogical/irrational that the Institute is destroyed instead of conquered. Surely all their tech could be put to better use then simply melting it down in a massive explosion? Also, it's a really dumb idea, considering the size of the Institute subterranean central structure and the fact it's supporting most of the weight of the city above! Not to mention the damage an explosion of that yield would do to the aforementioned city....... I didn't play the older versions of Fallout because I dislike isometric gaming engines. My primary disappointment with Fallout is there is no MMO. Project V13.That's as far as the project went. I'm hoping at some point, they decide to reactivate the project or start a new one. I want an online/multiplayer version of the Fallout 4 engine if possible. NukaBreak was a fun fan tribute to the series, based on the Fallout New Vegas version. I thought it was interesting to see all the game assets created in the real world. Especially the power armor and the Securitrons, I didn't think that would be possible. Unfortunately, production ceased with season two under the original crew. I don't know if the new crew has plans to continue the project.
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0
Sept 17, 2024 15:02:56 GMT
11,984
Pounce de León
Praise the Justicat!
7,915
August 2016
catastrophy
caustic_agent
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Post by Pounce de León on Sept 12, 2017 13:54:40 GMT
Fallout 4 was a great game imo. The one of the things which bothers me though is the save mechanic in Survival mode. Only being able to save when you sleep is extremely annoying, especially because molotovs one-shot you in the beginning and the enemy NPC's have perfect aim and a never ending amount of them to throw. The idea of playing a Bethesda game and only using autosaves to back up progress is completely ludicrous, not just because of game difficulty but more fundamental problems such as bugs, accidental quest decisions (chose the wrong dialogue but now you can't reload because the last autosave was 20 minutes ago). I tend to save every 15-20 minutes in my Beth games. FO4's survival mode makes that impossible unless I fast travel to a settlement after every dungeon and every quest. That's too much. There is a mod for saving in survival mode. It's an item you can activate. I never go without after I jumped over a car into a puddle and crashed the game after 1 hour of questing and hiking.
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679
0
3,540
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Sept 13, 2017 1:01:57 GMT
The idea of playing a Bethesda game and only using autosaves to back up progress is completely ludicrous, not just because of game difficulty but more fundamental problems such as bugs, accidental quest decisions (chose the wrong dialogue but now you can't reload because the last autosave was 20 minutes ago). I tend to save every 15-20 minutes in my Beth games. FO4's survival mode makes that impossible unless I fast travel to a settlement after every dungeon and every quest. That's too much. There is a mod for saving in survival mode. It's an item you can activate. I never go without after I jumped over a car into a puddle and crashed the game after 1 hour of questing and hiking. Even better, a couple of weeks ago, and with the power of FO4SE, now you can completely say FU at the "survival" restrictions. There's a mod that lets you choose to reactivate every aspect of the normal game, like saves and fast travel, even the console, bypassing the hardcoded restriction. Bethesda are really idiots with some of their ideas. A game known for being unstable AF crashing left and right because reasons, and what's their idea for survival? limit saves to objects like beds and what not. That's one of the more moronic things they've done for the game.
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inherit
679
0
3,540
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Sept 13, 2017 13:19:59 GMT
Assuming you people don't know, MCM was released like a week ago (?) for Fallout 4. That's FANTASTIC news, MCM is a must for complex modding, just like its Skyrim counterpart, this one will allow mod authors to easily provide you with an interface to modify and change different aspects of their mods. Previously this was done in a very tedious manner using holotapes. All hail FO4SE.
And, apparently the Script Extender for Skyrim SE is on alpha, you can actually go to the official download page and it's listed there.
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Tilarta
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: Tilarta
PSN: Tilarta
Posts: 51 Likes: 25
inherit
9318
0
Dec 21, 2017 21:05:47 GMT
25
Tilarta
51
September 2017
tilarta
Mass Effect Trilogy, Mass Effect Andromeda
Tilarta
Tilarta
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Post by Tilarta on Sept 13, 2017 23:01:27 GMT
This is how I rebuilt Vault 88:
I am the Overseer now. Because the former Overseer ragequit because all my experiments improved the quality of the Vault and made the occupants happy. If Vault-Tec was still around, they'd be very displeased with my leadership!
It's still a work in progress, I still need to add furniture and finish my object mod before it will be fully complete.
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boxofscreaming
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Posts: 943 Likes: 1,658
inherit
8698
0
1,658
boxofscreaming
943
June 2017
boxofscreaming
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by boxofscreaming on Oct 29, 2017 21:27:54 GMT
New Vegas was all right, but I didn't think it was a patch on Fallout 3.
The Capital Wasteland was an intense, horrifying setting, whereas the Mojave was surprisingly empty and predictable. You could walk half way across the map and maybe have to shoot a couple of geckos. You'd see a menacing looking abandoned building: "Ooh, I wonder what's inside... Oh, a couple of radroaches and a filing cabinet."
I also thought 3 had a far more exciting main plot. Oh, I know New Vegas has more choices, but it all boils down to "there's gonna be a battle at Hoover Dam, get allies." New Vegas had its moments (the quest with the ghouls trying to get into space was genuinely great), but it can't match the drama of Fallout 3's big setpieces like the Enclave attack on the Jefferson Memorial or Liberty Prime's rampage.
One thing I will say New Vegas did better was the companions. I wish I could have Cass with me in all games.
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inherit
975
0
Sept 11, 2024 22:34:54 GMT
1,678
cloud9
3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Oct 29, 2017 21:59:58 GMT
I want the AA12 as part of my arsenal! Bethesda y'all some sons of bitches for banning this mod not you didn't install this weapon on DLC!
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975
0
Sept 11, 2024 22:34:54 GMT
1,678
cloud9
3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Oct 30, 2017 10:02:50 GMT
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inherit
837
0
Sept 18, 2024 20:01:40 GMT
1,772
flyingsquirrel
1,339
August 2016
flyingsquirrel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by flyingsquirrel on Oct 30, 2017 15:36:07 GMT
New Vegas was all right, but I didn't think it was a patch on Fallout 3. The Capital Wasteland was an intense, horrifying setting, whereas the Mojave was surprisingly empty and predictable. You could walk half way across the map and maybe have to shoot a couple of geckos. You'd see a menacing looking abandoned building: "Ooh, I wonder what's inside... Oh, a couple of radroaches and a filing cabinet." I also thought 3 had a far more exciting main plot. Oh, I know New Vegas has more choices, but it all boils down to "there's gonna be a battle at Hoover Dam, get allies." New Vegas had its moments (the quest with the ghouls trying to get into space was genuinely great), but it can't match the drama of Fallout 3's big setpieces like the Enclave attack on the Jefferson Memorial or Liberty Prime's rampage. One thing I will say New Vegas did better was the companions. I wish I could have Cass with me in all games. The main drawback to FO:NV for me - aside from there being less to explore than in FO:3 - is that the Courier is kind of railroaded, and in ways that don't always make sense. It seems to me that in a setting as dangerous as the Mojave, your average courier wouldn't necessarily go chasing after the person who already tried to kill him/her once. In fact, some might decide to just stay as far away from Benny and the Platinum Chip as possible after the one near-death encounter and most certainly would not walk into Benny's casino where his armed allies are present and you have to give up your weapons at the door. And while it's possible to do a good-karma path with NCR or Yes Man, both of them end up with you at least accidentally killing Mr. House, and for no reason other than that the game's technobabble doesn't allow you to sever his control over the robots otherwise. So those are two big turning points where you have to do something only because the game doesn't otherwise progress. In my first playthrough, as a "small picture altruist," I pretty much had to give up on playing the character the way I wanted in order to get to the end. The Lone Wanderer is also railroaded, but in ways that are a little more logical. Even if you assume that the LW and his/her father weren't close, the LW has to leave Vault 101 and find a way to survive in the Wasteland given what happens at the beginning, and most people would want to find out the truth about their birth and early childhood. Similarly, after Dad is killed, the LW is basically a wanted fugitive from the Enclave, so even an LW who is focused on the smaller conflicts or who just doesn't care either way has something of a reason for teaming up with the Brotherhood.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 21,049 Likes: 49,807
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,807
Iakus
21,049
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Oct 30, 2017 16:37:22 GMT
New Vegas was all right, but I didn't think it was a patch on Fallout 3. The Capital Wasteland was an intense, horrifying setting, whereas the Mojave was surprisingly empty and predictable. You could walk half way across the map and maybe have to shoot a couple of geckos. You'd see a menacing looking abandoned building: "Ooh, I wonder what's inside... Oh, a couple of radroaches and a filing cabinet." I also thought 3 had a far more exciting main plot. Oh, I know New Vegas has more choices, but it all boils down to "there's gonna be a battle at Hoover Dam, get allies." New Vegas had its moments (the quest with the ghouls trying to get into space was genuinely great), but it can't match the drama of Fallout 3's big setpieces like the Enclave attack on the Jefferson Memorial or Liberty Prime's rampage. One thing I will say New Vegas did better was the companions. I wish I could have Cass with me in all games. The main drawback to FO:NV for me - aside from there being less to explore than in FO:3 - is that the Courier is kind of railroaded, and in ways that don't always make sense. It seems to me that in a setting as dangerous as the Mojave, your average courier wouldn't necessarily go chasing after the person who already tried to kill him/her once. In fact, some might decide to just stay as far away from Benny and the Platinum Chip as possible after the one near-death encounter and most certainly would not walk into Benny's casino where his armed allies are present and you have to give up your weapons at the door. And while it's possible to do a good-karma path with NCR or Yes Man, both of them end up with you at least accidentally killing Mr. House, and for no reason other than that the game's technobabble doesn't allow you to sever his control over the robots otherwise. So those are two big turning points where you have to do something only because the game doesn't otherwise progress. In my first playthrough, as a "small picture altruist," I pretty much had to give up on playing the character the way I wanted in order to get to the end. The Lone Wanderer is also railroaded, but in ways that are a little more logical. Even if you assume that the LW and his/her father weren't close, the LW has to leave Vault 101 and find a way to survive in the Wasteland given what happens at the beginning, and most people would want to find out the truth about their birth and early childhood. Similarly, after Dad is killed, the LW is basically a wanted fugitive from the Enclave, so even an LW who is focused on the smaller conflicts or who just doesn't care either way has something of a reason for teaming up with the Brotherhood. I like NV over Fallout 3 largely because it has elements of the screwed-up dark humor that was all over the place in the first two Fallout games. Heck I ALWAYS take Wild Wasteland as a trait, every run. Bethesda, imo, takes the setting too seriously.
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Tilarta
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: Tilarta
PSN: Tilarta
Posts: 51 Likes: 25
inherit
9318
0
Dec 21, 2017 21:05:47 GMT
25
Tilarta
51
September 2017
tilarta
Mass Effect Trilogy, Mass Effect Andromeda
Tilarta
Tilarta
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Post by Tilarta on Oct 31, 2017 6:51:35 GMT
Deathclaws in top hats and chorus line dancing, that's the level of seriousness that needs to be employed.
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inherit
The Smiling Knight
538
0
Sept 21, 2024 6:25:49 GMT
23,127
smilesja
14,219
August 2016
smilesja
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Post by smilesja on Oct 31, 2017 7:34:27 GMT
The main drawback to FO:NV for me - aside from there being less to explore than in FO:3 - is that the Courier is kind of railroaded, and in ways that don't always make sense. It seems to me that in a setting as dangerous as the Mojave, your average courier wouldn't necessarily go chasing after the person who already tried to kill him/her once. In fact, some might decide to just stay as far away from Benny and the Platinum Chip as possible after the one near-death encounter and most certainly would not walk into Benny's casino where his armed allies are present and you have to give up your weapons at the door. And while it's possible to do a good-karma path with NCR or Yes Man, both of them end up with you at least accidentally killing Mr. House, and for no reason other than that the game's technobabble doesn't allow you to sever his control over the robots otherwise. So those are two big turning points where you have to do something only because the game doesn't otherwise progress. In my first playthrough, as a "small picture altruist," I pretty much had to give up on playing the character the way I wanted in order to get to the end. The Lone Wanderer is also railroaded, but in ways that are a little more logical. Even if you assume that the LW and his/her father weren't close, the LW has to leave Vault 101 and find a way to survive in the Wasteland given what happens at the beginning, and most people would want to find out the truth about their birth and early childhood. Similarly, after Dad is killed, the LW is basically a wanted fugitive from the Enclave, so even an LW who is focused on the smaller conflicts or who just doesn't care either way has something of a reason for teaming up with the Brotherhood. I like NV over Fallout 3 largely because it has elements of the screwed-up dark humor that was all over the place in the first two Fallout games. Heck I ALWAYS take Wild Wasteland as a trait, every run. Bethesda, imo, takes the setting too seriously. Don't know about that:
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 21,049 Likes: 49,807
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,807
Iakus
21,049
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Oct 31, 2017 13:08:36 GMT
I like NV over Fallout 3 largely because it has elements of the screwed-up dark humor that was all over the place in the first two Fallout games. Heck I ALWAYS take Wild Wasteland as a trait, every run. Bethesda, imo, takes the setting too seriously. Don't know about that:
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inherit
Scribbles
185
0
Sept 21, 2024 6:12:45 GMT
31,532
Hanako Ikezawa
22,965
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Oct 31, 2017 16:09:08 GMT
I think both Obsidian and Bethesda knew to combine it with seriousness as well as silliness.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 21,049 Likes: 49,807
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,807
Iakus
21,049
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Oct 31, 2017 16:16:45 GMT
I think both Obsidian and Bethesda knew to combine it with seriousness as well as silliness. I think Obsidian still did it better. The best parts of Fallout 4, I think was the Silver Shroud quest line. With an honorable mention to The Last Voyage of the U.S.S. Constitution.
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Tilarta
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: Tilarta
PSN: Tilarta
Posts: 51 Likes: 25
inherit
9318
0
Dec 21, 2017 21:05:47 GMT
25
Tilarta
51
September 2017
tilarta
Mass Effect Trilogy, Mass Effect Andromeda
Tilarta
Tilarta
|
Post by Tilarta on Oct 31, 2017 23:14:26 GMT
This was the moment when everyone in Fallout 4 facepalmed: I was expecting the crew to cut power to the engines and let the ship fall into the river. And then by extension, travel out to sea by going down river. But instead they increased power to the engines and ended up on the top of another building! And then they said it would take another 300 years to make the next jump attempt. Presumably they were just going to keep landhopping until they reached the ocean. I think it's fairly self explanatory how much more efficient landing in the river would have been.......
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inherit
975
0
Sept 11, 2024 22:34:54 GMT
1,678
cloud9
3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Nov 20, 2017 22:38:25 GMT
The should've put one of Big Mama Thornton songs on the radio. The game would be a hit if they did!
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inherit
Darth Dennis
111
0
Jul 27, 2022 16:20:32 GMT
9,146
masterwarderz
8,113
August 2016
mastermasterwarderz
19,824
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Post by masterwarderz on Dec 3, 2017 23:50:28 GMT
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inherit
The Smiling Knight
538
0
Sept 21, 2024 6:25:49 GMT
23,127
smilesja
14,219
August 2016
smilesja
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Post by smilesja on Dec 4, 2017 6:45:45 GMT
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inherit
679
0
3,540
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Dec 4, 2017 11:48:04 GMT
Finally, I'm about to finish Nuka World which was the last DLC for me to finish. I played the game a heck of a lot, but never finished Nuka, I tend to always start a new playtrhough. It's funny how the difficulty scales with the DLC, in the commonwealth pretty much everything at this point is a walk through the park for me. However, go to Far Harbor or Nuka and the bullet sponginess and damage out put of enemies is real. I get 2 shotted by some npcs while on a suit of very OP power armor. Not that I complain, it's kind of refreshing.
I'd say, the story DLCs had their up and downs, but I wish Bethesda focused more on story and less on "add ons" in the form of more wasteland workshop garbage. They could've done 3 or maybe 4 good content DLC instead of wasting so much time with settlement building mode. I guess soon I'll start looking story mods, I know there're at least 2 that are supposed to be very good.
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inherit
Darth Dennis
111
0
Jul 27, 2022 16:20:32 GMT
9,146
masterwarderz
8,113
August 2016
mastermasterwarderz
19,824
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Post by masterwarderz on Dec 4, 2017 17:46:23 GMT
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inherit
Darth Dennis
111
0
Jul 27, 2022 16:20:32 GMT
9,146
masterwarderz
8,113
August 2016
mastermasterwarderz
19,824
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Post by masterwarderz on Dec 4, 2017 17:46:51 GMT
What do you find the video disagreeable?
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