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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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ergates
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Post by ergates on May 4, 2018 13:55:25 GMT
My needs are simple. I'm not interested in fancy graphical effects or gimmicky combat moves. All I want is:
1) More than eight spells/abilities on the action bar
2) Healing. And by that I mean actual spirit healing, not potion spam.
3) Return of out of combat health regeneration for yourself and party members.
4) Ability to unequip your weapons.
5) A tactics screen with actual functionality.
6) The ability to quicksave when out of combat (yes I know it's in DA:I already, but the judging from Mass Effect Andromeda, the devs are moving increasingly toward a checkpoint-orientated system, and it's depressingly likely we'll see manual saves removed altogether.)
7) Ability to track companions' like/dislike for my character.
8) The ability to move by holding down the left and right mouse buttons
9) Click to move at all times, not just in tactical mode.
10) Autoattack activated with a mouse click rather than a separate key press.
11) The return of tab highlighting, and an end to constant 'V Key' spam.
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Joey
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire
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hassler
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Post by Joey on May 21, 2018 21:23:49 GMT
Friendship and rivalry system. Yes, maybe it wasn't realistic, but it's a game, this stuff doesn't need to be realistic. Why I want this system to be brought back? For replayability, of course. With this system I have a reason to replay one romance twice, which is great, but more importantly- I won't be punished for just being myself. With current system I'm choosing certain actions to make my companions like my character and never leave him, otherwise I would be punished and never see many cutscenes or make additional quests. Because of that, my Inky isn't really mine, he's bland, he's doing everything to please every companion. I want to do with my character what I want and still be rewarded. I want to have fun.
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Post by Obsidian Gryphon on May 22, 2018 0:47:03 GMT
I think there was a discussion a long time ago that the party uniforms / design in DAI were based off the uniforms (wedding) worn by Prince William, etc. If they're going to have them again in the next DA, I sure hope they don't follow the style in the recent wedding. They're the most awful uniforms (I hesitate to call them uniforms) I've ever seen. I've no idea what the front double rows of fripperies is supposed to be!
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Post by alanc9 on May 22, 2018 2:50:12 GMT
You mean those weird flap things?
Speaking of clothing looks, one thing that always irritates me about DAI is that the number of armor looks drops as the game goes on. Competitive schematics and unique sets are fewer in the higher tiers, and some of the better looks are the ones to go. Assuming the new system works anything like this, can we reverse this and have more looks in the higher tiers?
And please, don't go the ME:A route of adding more junk to the base armor with every tier.
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Hrungr
Twitter Guru
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Post by Hrungr on May 22, 2018 3:57:34 GMT
Speaking of clothing looks, one thing that always irritates me about DAI is that the number of armor looks drops as the game goes on. Competitive schematics and unique sets are fewer in the higher tiers, and some of the better looks are the ones to go. Assuming the new system works anything like this, can we reverse this and have more looks in the higher tiers? I can imagine the thought process behind their decision though...
I remember an article a few years back saying they wanted to create more armor sets in the game, but the asset limitations on the older consoles kept that from happening. So with what they had, it does makes sense to have the most variety in low-mid level sets as only a minority of gamers will ever play long enough to have access to those higher level sets.
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Sumerian Physics
N2
3/26/17: Pathfound something
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Sumerian Physics on May 22, 2018 19:33:08 GMT
1. More spells and abilities on the action board. I want to be able to have Wall of Fire, Disruption Field and Mark of the Rift at the same time tbh.
2. Fashion and customization. 90% of the armor in the game is either ugly or repetitive. For a super long ass game like DAI that's pretty offensive. Just....just do better. Drop the trenchcoat mafia stuff for the mages, and if you're gonna have quilted padding and ugly flaps on warrior armors - at least lemme change the gotdam color... As far as character creation goes - it's excellent but there should be more hair options (and no, I don't mean 50 shades of bald). Let me get some dreads. Why are Qunari always depicted with long hair but that's not an option for the Inquisitor? Ridonculous.
3. A more dynamically generated world. So, Inquisition is chocked FULL of stuff. 100s of hours of content. And it's quality content. I just wish that it was a little more randomly generated and dynamic. One of the biggest challenges to replaying the game is finding a new order to the journal. I try to access the missions and areas in a different sequence from the last but you're only gonna get so much differentiation that way. And after awhile, the world feels too much like a mere series of preordained challenges waiting to be checkmarked in a ledger book. I want more of a feeling of spontaneity & randomness
4. Someone mentioned it earlier but yes, I want more visceral combat. I REALLY like how combat works in the Mass Effect series. You have your abilities, leveling up, the whole RPG-style buffet. But that's buttressed by well-done shoot em up mechanics. In Mass Effect you can advance down a line of fire with headshots and combat rolls, picking enemies off and only using abilities when things feel desperate. In Dragon Age, combat is really fun at higher levels for the mage class - but archery is just so unfulfilling and unsatisfying and same goes for blade swinging. Imagine playing a rogue in a Dragon Age game where headshots are a thing. Yeah, I want that. So keep the abilities system that we know and love in Dragon Age but also buttress that with real FIGHTING. Right now the hack and slash/mage fire is just there until you fill a mana or stamina bar. I don't want it to be totally like Skyrim or Dad of Boy. But look, you know what I'm saying. I already mentioned Mass Effect.
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XJlock
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 176 Likes: 120
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by XJlock on May 25, 2018 5:07:50 GMT
No more restriction to the number of abilities that can be used to decimate any potential threats.
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Princess Trejo
N3
A new hope, fool!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR
Posts: 457 Likes: 407
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halfdanthemenace
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Post by Princess Trejo on May 28, 2018 4:55:03 GMT
Better controls and the ability to sprint faster without fatigue.
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Post by cloud9 on Jun 4, 2018 9:01:17 GMT
I'd like to see combat move in a direction where it's smoother, more visceral. I want it to look more like a cinematic action game along the lines of the new God of War and less like an MMO. Which isn't to say that I want the RPG elements taken out of the game. I just want them to be less visual & noticeable. I don't want to see big flashing numbers pop up every time I hit someone; I want it to look more like a fight. That's the spirit!
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Post by cloud9 on Jun 4, 2018 9:03:22 GMT
I'd like to see combat move in a direction where it's smoother, more visceral. I want it to look more like a cinematic action game along the lines of the new God of War and less like an MMO. Which isn't to say that I want the RPG elements taken out of the game. I just want them to be less visual & noticeable. I don't want to see big flashing numbers pop up every time I hit someone; I want it to look more like a fight. I love that type of combat but how would you implement it into DA's class based 4 person party system? Set it up like Skyrim of course to have the option to travel with a companion(s) or travel alone.
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Post by cloud9 on Jun 4, 2018 9:15:18 GMT
While the soundtracks for the DA series have always been good, I feel they've never really been able to nail a good, kickass combat score. Never? Please!!
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fredvdp
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: fred_vdp
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fredvdp
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by fredvdp on Jun 5, 2018 10:15:23 GMT
I'd be happy with well designed menus.
Both DAI and MEA have terrible menu design. In DAI everything is oversized and the inventory is poorly organized. MEA's menus don't even have proper mouse support, so I navigated those with my keyboard. Even then, it's jarring when the hotkeys for certain actions change on the fly. In MEA's multiplayer lobby, for instance, the hotkeys to view player details and to votekick a player sometimes swap.
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pavellaning
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Games: Dragon Age: Origins, Dragon Age Inquisition
Posts: 369 Likes: 1,014
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Post by pavellaning on Jun 6, 2018 18:17:34 GMT
Dynamic, weighted hair meshes and the option to mod in extra hair rather than to replace existing hair.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Hrungr
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Post by Hrungr on Jun 6, 2018 18:52:58 GMT
Dynamic, weighted hair meshes and the option to mod in extra hair rather than to replace existing hair. Just wait - With all the complaining about the hair, BioWare will probably way overcompensate in the next game, and we'll wind up with the most complex, gpu-crushing hair seen in the industry, incorporating the latest in nostril and leg hair physics.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 29,478 Likes: 104,098
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More coffee...? More coffee.
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Post by Hrungr on Jun 7, 2018 15:38:24 GMT
(Dynamic?) EnvironmentsThis one's certainly difficult to implement, but can add a lot to the game experience. We've seen hints of it here and there in Dragon Age - Bartrand's Haunted House for example. i.imgur.com/RbDhW2G.gifSkyrim's Apocrypha in the Dragonborn DLC is another example. i.imgur.com/hMEHaCP.gifTomb Raider style games use this a lot. It's especially effective if the environment behaves in a way you don't expect. And it doesn't even have to be overly complicated, or even necessarily interactive, to be effective. The key though, is implementing it in-game, as opposed to a cutscene, etc.. Just imagine actually playing through the beginning of Doom Upon All The World, where the ground is ripped apart and rises into the sky. That would be a much different, much more exciting experience than just watching it in a cutscene.
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Post by mesaboogie on Dec 12, 2018 4:14:41 GMT
60fps PC version cut scenes PLEASE!!! The cut scences in DAI were locked to 30 making it a tad jarring and inconsistent....THX!
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xrayspex73
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 285 Likes: 502
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by xrayspex73 on Dec 13, 2018 20:31:16 GMT
1a) A better Character Creator. Look at Black Desert online's CC. It is incredible the amount of control you have. 1b) Good lord learn how to do hair better. Do we really need 8 different versions of bald heads? It seems like Bioware and Bethesda actively compete on the worst CC in AAA games every release. 2) Get rid of Frostbite (I know this will never happen.. but one can dream). 3) Cutscenes not locked to 30FPS (at least on PC). 4) Day/Night cycles and dynamic weather 5) Companion customization like in DAO
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Starfang
N2
May your heart be your guiding key
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
XBL Gamertag: SadeLeamonde
Prime Posts: 500
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May your heart be your guiding key
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starfang
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by Starfang on Dec 15, 2018 1:23:03 GMT
Bring back healers/healing and no more limited potion usage (though I suspect that may be hidden behind a paywall).
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luzarius
N2
Elvis Has Left The Building
i like the hot babes in games
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Post by luzarius on Dec 19, 2018 17:39:52 GMT
I hope they don't turn the game a conduit for far left social justice concepts.
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count Catwell
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by count Catwell on Dec 29, 2018 17:24:15 GMT
I will list my wishes and dreams for future improvements for the next Dragon Age 4 and hope that some will be fulfilled. I'm also not a native speaker, so sorry in advance if I have misspelled something or made a sentence harder to understand. I hope some of you read it and tell me your thoughts. 1) I would be grateful if the city environment was improved. In Origins you had a good start with Denerim and Redcliff but since then there is a regress in the way that cities and city life has been portrayed. In Dragon Age II the city of Kirkwall looked like a big maze divided into social levels. The buildings in each level were the same and situated so close to each other that they looked like walls rather than buildings and all of the populace had only two different outfits like for example all noblemen wore either a red or a blue costume and all the noblewomen had either a blue or a pink dress. It looked as if you were in a hurry to make the game and didn't concern yourself with details. In Inquisition it was even worse. While you did a fantastic job with the wild environment like deserts and forests, the cities were again made as if you were in a hurry. I couldn't understand why Redcliffe looked like a settlers village. All the buildings looked like wooden shacks and were randomly placed as if they had fallen from the sky. My biggest disappointment was Orlais. When I heard that in Inquisition we could travel in Orlais I was overrun with joy (I love baroque themes). Throughout Origins and Dragon Age II I herd a number of characters saying how magnificent Val Royeaux was and it's Grand Cathedral. And all I could see from it was the Market District, which had some good details, but again looked as if you were in a hurry to make it. The countryside was no better, because we either had randomly houses that looked as if they fell from the sky, because they didn't have any roads connecting them or big mansions in the middle of the woods with again no road connection. But I will give you credit for the Winter Palace. It was amazing, by far my favorite place in the entire DA world. It was masterfully made and designed. As for the cities, I would like if you could take an example from how the cities in The Witcher 3 were made and improve those in Dragon Age 4. 2) Please stop making the female NPCs and characters uglier with each game. In Inquisition I noticed that you did a fantastic job with the male characters - Cullen, Alistair, Blackwall, Dorian etc. but made almost all female ones ugly ( except Vivienne - I think you did a great job with her). I can't understand why you made Morrigan from a beautiful woman with wonderful features and a mystical charm to a tight-chest, thin-lipped and wide-jawed one. In Dragon Age II Cassandra was also very beautiful, charming and one could at leаst tell from afar that she was a woman, but in Inquisition you preferred to make her into scarface man with a woman's voice (I didn' even understand from where she got that scar seeing that when she interrogated Varric in DA II she didn't have one). Then we have horse face Josephine, who is a wonderful character but ugly, Mother Giselle who looks like she was stung by atliest 50 bees on the lips and etc. Isn't it sexism to make men look more handsome and women more ugly. Please make both genders beautiful, don't be sexists 3) I know that we white-skinned straight male gamers are a minority but please could you give us three or at lеаst two relatively good-looking romance options. I will be very grateful! By all means, insert ugly trans and whatever else is to your liking ones but let there be also one or two appropriate for the category of gamers to which I belong, please. I know that you like to help minorities 4) Please stop with that social justice thing. You didn't have any problem with its absence from Origins, you even had a higher approval rating, you won't have a problem without it in the next Dragon Age 4, I can guarantee. If you really, really and I do mean REALLY have and want to make some sort of social message than please HINT it more elegantly and with more finesse. Don bash us on the head and face with it. Please give more credit to your audience. We are not five-year-olds, we'll understand it if you don't spit it out for us 5) I think that others in this forum have explained in even greater detail than I ever could about the need for better character customization and the need for more hairstyles, so I'll just mark it. 6) Since Dragon age II I have noticed that I choose one dialogue option but my character says something completely different. Like for example if I choose to accept a mission and choose the option: "What are the details" my character says: "I'll gladly help a friend in need". Please don't do the same thing in DA 4. And I know that this is asking a lot but would it be possible to have more dialogue options than one diplomatic, one sarcastic and one rage, like in Origins. I think that we had more options in Origins because there was no voice acting for our character and that maybe was the price to pay for so many options but if you have the time and resources to give us more options in DA 4 and that not to be at the expense of voice acting for our character, I'll be very grateful. Thanks to those who gave away from their time to give a look at my post and a big THANK YOU to those who will bring some of my wishes to life
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Post by PapaCharlie9 on Dec 29, 2018 17:48:40 GMT
In Inquisition I noticed that you did a fantastic job with the male characters - Cullen, Alistair, Blackwall, Dorian etc. but made almost all female ones ugly ( except Vivienne - I think you did a great job with her). I'm not sure how to take this. I have to give you some credit for taste, since you approve of Vivienne's character design, which I agree is very good, but how can you say Cullen, Alistair and Blackwall were "fantastic"?? The roadkill wrapped around Cullen's neck was so distracting and over-the-top, it made his face look as plain as milquetoast. Alistair was definitely a downgrade from DAO. And Blackwall? He was all beard and no height. I've seen tree stumps with more character. Not to mention what a creepy stalker he was, and a liar. Dorian, okay, the 'Stache plays.
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Post by Hanako Ikezawa on Dec 29, 2018 17:59:31 GMT
2) Please stop making the female NPCs and characters uglier with each game. In Inquisition I noticed that you did a fantastic job with the male characters - Cullen, Alistair, Blackwall, Dorian etc. but made almost all female ones ugly ( except Vivienne - I think you did a great job with her). I can't understand why you made Morrigan from a beautiful woman with wonderful features and a mystical charm to a tight-chest, thin-lipped and wide-jawed one. In Dragon Age II Cassandra was also very beautiful, charming and one could at leаst tell from afar that she was a woman, but in Inquisition you preferred to make her into scarface man with a woman's voice (I didn' even understand from where she got that scar seeing that when she interrogated Varric in DA II she didn't have one). Then we have horse face Josephine, who is a wonderful character but ugly, Mother Giselle who looks like she was stung by atliest 50 bees on the lips and etc. Isn't it sexism to make men look more handsome and women more ugly. Please make both genders beautiful, don't be sexists 3) I know that we white-skinned straight male gamers are a minority but please could you give us three or at lеаst two relatively good-looking romance options. I will be very grateful! By all means, insert ugly trans and whatever else is to your liking ones but let there be also one or two appropriate for the category of gamers to which I belong, please. I know that you like to help minorities 4) Please stop with that social justice thing. You didn't have any problem with its absence from Origins, you even had a higher approval rating, you won't have a problem without it in the next Dragon Age 4, I can guarantee. If you really, really and I do mean REALLY have and want to make some sort of social message than please HINT it more elegantly and with more finesse. Don bash us on the head and face with it. Please give more credit to your audience. We are not five-year-olds, we'll understand it if you don't spit it out for us
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Someday a cat will give me magical powers and I'll be married to a werewolf #goals #WerewolfLIforDA4
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nickclark89
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by Tekehu's booty on Dec 29, 2018 18:04:15 GMT
I really need water based spells (not ice!) my inner sailor mercury demands it
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Post by arvaarad on Dec 29, 2018 18:06:45 GMT
I think that we had more options in Origins because there was no voice acting for our character and that maybe was the price to pay for so many options but if you have the time and resources to give us more options in DA 4 and that not to be at the expense of voice acting for our character, I'll be very grateful. Might want to replay Origins. I did recently, and there weren’t actually more options. The dialog options follow the exact same pattern. Roughly one aggressive, one diplomatic, one sarcastic, and a lot of “finding information” neutral dialog options sprinkled in. The only difference is that they aren’t labelled, and sometimes the neutral/question options are mixed together with the reaction options, rather than the questions being in a separate sub-menu. As a result, it looks like there are more options, because the 3 reaction options are being padded out by all the question options.
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duckley
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Posts: 527 Likes: 831
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Post by duckley on Dec 29, 2018 18:14:17 GMT
In Inquisition I noticed that you did a fantastic job with the male characters - Cullen, Alistair, Blackwall, Dorian etc. but made almost all female ones ugly ( except Vivienne - I think you did a great job with her). I'm not sure how to take this. I have to give you some credit for taste, since you approve of Vivienne's character design, which I agree is very good, but how can you say Cullen, Alistair and Blackwall were "fantastic"?? The roadkill wrapped around Cullen's neck was so distracting and over-the-top, it made his face look as plain as milquetoast. Alistair was definitely a downgrade from DAO. And Blackwall? He was all beard and no height. I've seen tree stumps with more character. Not to mention what a creepy stalker he was, and a liar. Dorian, okay, the 'Stache plays. Just goes to show how we all have different tastes and that beauty is in the eye of the beholder. I thought Cassandra and Morrigan were great. Josephine - well not very attractive in my opinion - hard to look at.. Sara, Iron Bull ewww. Cullen was handsome in some shots and not so much in others. And I agree - the fashion sense was lacking for most. Really - Morrigan looked foolish in her Kakari Wilds outfit, the bear on Cullen's shoulders made him look hunchbacked and Josie's gold lame` was ugly.
. For next game though - improved fashion for sure, and proper hairstyles. Also better populated towns and villages - andmaybe have a child or two roaming around. Day and night cycles are OK too.
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