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Post by Hrungr on Jun 29, 2024 16:07:50 GMT
HikikoMuri @hikikomuri.bsky.social Hi, I don’t know if this is a question you can answer but I’ve long been curious about the Elven in Dragon Age. Do you have a specific cypher for it, or is it kind of arbitrary throughout the series?
Love your work and I’m so excited for The Veilguard! 😭✨
Trick Weekes @trickweekes.bsky.social It's not a complete language or a cipher. We have an internal lexicon of words/ideas and some general rules for sounds we do and don't use, but a complete language/cipher would mean certain lines have only one real correct translation, which might be really hard for a voice actor to say.
So because the elven/Qunlat/dwarven words are ultimately for a language no actual real-life person speaks, we have the freedom to tweak stuff so that (to do something clearly fake) if I want a phrase, and the clear translation is "syxilixis ixilsilius," I can simplify it to "syx ilius."
Because the "real option" of "syxilixis ixilsilus" is really hard to say, and using it means I'm forcing a voice actor to not only do this tongue-twister of a phrase but sound SAD or ANGRY while they do it.
If constructed language were a key part of the games (like the lovely Heaven's Vault, for example, which is ABOUT translating), this might be worth doing. But in Dragon Age, elven/Qunlat is there for flavor, so not worth making the devs and voice actors learn multiple full languages.
I hope this helps, and sorry if I went on a big tangent. (I love making languages and have done so in my books, in addition to adding new words to the elven and Qunlat lexicons, so this is a part of the game I love, even if we don't go full-language with it.)
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Post by Sartoz on Jun 29, 2024 16:32:33 GMT
HikikoMuri @hikikomuri.bsky.social Hi, I don’t know if this is a question you can answer but I’ve long been curious about the Elven in Dragon Age. Do you have a specific cypher for it, or is it kind of arbitrary throughout the series? Love your work and I’m so excited for The Veilguard! 😭✨ Trick Weekes @trickweekes.bsky.socialIt's not a complete language or a cipher. We have an internal lexicon of words/ideas and some general rules for sounds we do and don't use, but a complete language/cipher would mean certain lines have only one real correct translation, which might be really hard for a voice actor to say. So because the elven/Qunlat/dwarven words are ultimately for a language no actual real-life person speaks, we have the freedom to tweak stuff so that (to do something clearly fake) if I want a phrase, and the clear translation is "syxilixis ixilsilius," I can simplify it to "syx ilius." Because the "real option" of "syxilixis ixilsilus" is really hard to say, and using it means I'm forcing a voice actor to not only do this tongue-twister of a phrase but sound SAD or ANGRY while they do it. If constructed language were a key part of the games (like the lovely Heaven's Vault, for example, which is ABOUT translating), this might be worth doing. But in Dragon Age, elven/Qunlat is there for flavor, so not worth making the devs and voice actors learn multiple full languages. I hope this helps, and sorry if I went on a big tangent. (I love making languages and have done so in my books, in addition to adding new words to the elven and Qunlat lexicons, so this is a part of the game I love, even if we don't go full-language with it.)
Some authors go to great lengths to construct alien words and meanings and use them in their novels.... Frank Herbert is one of them ( DUNE). While it adds to the "authenticity" to the story, too many alien words or expressions I find to be a pain in the butt as I struggle to remember their meaning.
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Post by eaglepursuit on Jun 29, 2024 16:39:20 GMT
HikikoMuri @hikikomuri.bsky.social Hi, I don’t know if this is a question you can answer but I’ve long been curious about the Elven in Dragon Age. Do you have a specific cypher for it, or is it kind of arbitrary throughout the series? Love your work and I’m so excited for The Veilguard! 😭✨ Trick Weekes @trickweekes.bsky.socialIt's not a complete language or a cipher. We have an internal lexicon of words/ideas and some general rules for sounds we do and don't use, but a complete language/cipher would mean certain lines have only one real correct translation, which might be really hard for a voice actor to say. So because the elven/Qunlat/dwarven words are ultimately for a language no actual real-life person speaks, we have the freedom to tweak stuff so that (to do something clearly fake) if I want a phrase, and the clear translation is "syxilixis ixilsilius," I can simplify it to "syx ilius." Because the "real option" of "syxilixis ixilsilus" is really hard to say, and using it means I'm forcing a voice actor to not only do this tongue-twister of a phrase but sound SAD or ANGRY while they do it. If constructed language were a key part of the games (like the lovely Heaven's Vault, for example, which is ABOUT translating), this might be worth doing. But in Dragon Age, elven/Qunlat is there for flavor, so not worth making the devs and voice actors learn multiple full languages. I hope this helps, and sorry if I went on a big tangent. (I love making languages and have done so in my books, in addition to adding new words to the elven and Qunlat lexicons, so this is a part of the game I love, even if we don't go full-language with it.)
Some authors go to great lengths to construct alien words and meanings and use them in their novels.... Frank Herbert is one of them ( DUNE). While it adds to the "authenticity" to the story, too many alien words or expressions I find to be a pain in the butt as I struggle to remember their meaning.
Yep, that is the pitfall of authenticity in creating a bespoke lexicon (whether fantasy or sci-fi). If you go too far, it will put off readers who struggle to remember this whole new vocabulary you're throwing at them.
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Post by Sartoz on Jun 29, 2024 16:56:37 GMT
The Mage: can utilize necromancy with the Death Caller specialization; Evokers wield fire, ice, and lightning; and the Spellblade uses magic-infused melee attacks. Snip
I've re-read this. My understanding, now, is that only the Spellblade specialization uses melee attacks. I think I'm safe with the Evokers specialization. I'm reluctant to use necromancy so it's out for the first playthrough.
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Post by midnight tea on Jun 29, 2024 17:00:57 GMT
Also - it can't be a coincidence that it also resembles a wolf's head ;P Particularly interesting, given that we know that Solas can assume a giant dragon-wolf form "Everything you do from now on, whether you know it or not, you do it for her/him." May be this didn't just apply to the Inquisitor if they drank from the Well. I have a nasty feeling this was prophetic or at the very least dramatic irony. Considering what we already saw it's more "oy, we need to work together" Also, more of a confirmation that despite changing the name to focus more on companions, Solas remains an important - pivotal, even - character throughout the story.
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Post by gervaise21 on Jun 29, 2024 17:23:48 GMT
I noticed both Neve and Harding flying through the air and into melee with it and wondered if they were supposed to be jumping forward or if the demon had a pull ability he was using to force the ranged characters into melee with it. But if you saw it in a different fight than it was probably her jumping I hope this wasn't the case as previously we only had to worry about that from Revenants or if the Pride demon cast the spell that pulled people in closer to it (only in DA2 I think) but if you watched carefully you could avoid getting trapped by it by staying beyond the sphere of influence.
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Hrungr
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Post by Hrungr on Jun 29, 2024 19:12:44 GMT
HikikoMuri @hikikomuri.bsky.social Hi, I don’t know if this is a question you can answer but I’ve long been curious about the Elven in Dragon Age. Do you have a specific cypher for it, or is it kind of arbitrary throughout the series? Love your work and I’m so excited for The Veilguard! 😭✨ Trick Weekes @trickweekes.bsky.socialIt's not a complete language or a cipher. We have an internal lexicon of words/ideas and some general rules for sounds we do and don't use, but a complete language/cipher would mean certain lines have only one real correct translation, which might be really hard for a voice actor to say. So because the elven/Qunlat/dwarven words are ultimately for a language no actual real-life person speaks, we have the freedom to tweak stuff so that (to do something clearly fake) if I want a phrase, and the clear translation is "syxilixis ixilsilius," I can simplify it to "syx ilius." Because the "real option" of "syxilixis ixilsilus" is really hard to say, and using it means I'm forcing a voice actor to not only do this tongue-twister of a phrase but sound SAD or ANGRY while they do it. If constructed language were a key part of the games (like the lovely Heaven's Vault, for example, which is ABOUT translating), this might be worth doing. But in Dragon Age, elven/Qunlat is there for flavor, so not worth making the devs and voice actors learn multiple full languages. I hope this helps, and sorry if I went on a big tangent. (I love making languages and have done so in my books, in addition to adding new words to the elven and Qunlat lexicons, so this is a part of the game I love, even if we don't go full-language with it.) Malcolm @themalcolmtent.bsky.socialngl getting to help contribute one (1) new word to Qunlat is one of my favourite achievements on this project xD
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Post by QuizzyBunny on Jun 29, 2024 22:05:34 GMT
With the exception of DA2, where all companions had very unique specialization skill trees, the other games usually had the companions have the same skill trees as the protag. If that's the case again my guess is: Reaper - Taash (the description did mention blades in plural, and Taash has that) Champion - Davrin (seems like standard Sword and shield stuff) Slayer - None Duelist - Lucanis (seems more fitting for a Crow) Saboteur - None Veil ranger - Harding (she's a ranger, and apparently has magic so...) Necromancer - Emmerich (duh) Elementalist - Neve (she is seen using elemental magic) Spellblade - Bellara (this one not so sure about, she might be completely unique, but it's definitely a form of melee magic she's using) You have to look at the faction connection. Veil ranger - Bellara Spellblade - Lucanis Slayer - Taash
Have to admit, I didn't think Lucanis would be a mage.
Bellara is a weird one, wouldn't be surprised if she's a complete unique companion.
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Post by Absafraginlootly on Jun 29, 2024 23:39:21 GMT
With the exception of DA2, where all companions had very unique specialization skill trees, the other games usually had the companions have the same skill trees as the protag. If that's the case again my guess is: Reaper - Taash (the description did mention blades in plural, and Taash has that) Champion - Davrin (seems like standard Sword and shield stuff) Slayer - None Duelist - Lucanis (seems more fitting for a Crow) Saboteur - None Veil ranger - Harding (she's a ranger, and apparently has magic so...) Necromancer - Emmerich (duh) Elementalist - Neve (she is seen using elemental magic) Spellblade - Bellara (this one not so sure about, she might be completely unique, but it's definitely a form of melee magic she's using) You have to look at the faction connection. Veil ranger - Bellara Spellblade - Lucanis Slayer - Taash
i don't think we need to look at what factions Rook can learn specs from to determine the companions ones, it's been stated they have their own unique set. And we know that Bellara is a mage and therefore not a veil ranger, more likely she's an Arcane Archer in the same vein as arcane warrior/knight enchanter and spellblade but with a focus on her magic Bow instead of swords or daggers. And I don't think Lucanis is a mage as he wasn't one in the book, he may have a magic item or be getting powers from something eg spirits Since Taash appears to be a dual wield warrior and that doesn't seem to be possible for Rook (unless the preview writers are seriously burying the lead on the specs) she probably has a unique discipline too. I doubt Davrin's, Emmrich's, and Harding's "spec" (aka three powers that aren't shared with others of their class) will exactly match Champion, Death Caller and Veil Ranger either. Like Neve being an ice mage instead of an evoker i suspect they'll have something thematically similar but unique. Cause Davrin and Emmrich will probably have one or more abilities that revolve around Assan and Manfred, and I doubt Lace will be the only companion to get the same spec abilities as Rook.
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Post by catcher on Jun 30, 2024 5:09:50 GMT
HikikoMuri @hikikomuri.bsky.social Hi, I don’t know if this is a question you can answer but I’ve long been curious about the Elven in Dragon Age. Do you have a specific cypher for it, or is it kind of arbitrary throughout the series? Love your work and I’m so excited for The Veilguard! 😭✨ Trick Weekes @trickweekes.bsky.socialIt's not a complete language or a cipher. We have an internal lexicon of words/ideas and some general rules for sounds we do and don't use, but a complete language/cipher would mean certain lines have only one real correct translation, which might be really hard for a voice actor to say. So because the elven/Qunlat/dwarven words are ultimately for a language no actual real-life person speaks, we have the freedom to tweak stuff so that (to do something clearly fake) if I want a phrase, and the clear translation is "syxilixis ixilsilius," I can simplify it to "syx ilius." Because the "real option" of "syxilixis ixilsilus" is really hard to say, and using it means I'm forcing a voice actor to not only do this tongue-twister of a phrase but sound SAD or ANGRY while they do it. If constructed language were a key part of the games (like the lovely Heaven's Vault, for example, which is ABOUT translating), this might be worth doing. But in Dragon Age, elven/Qunlat is there for flavor, so not worth making the devs and voice actors learn multiple full languages. I hope this helps, and sorry if I went on a big tangent. (I love making languages and have done so in my books, in addition to adding new words to the elven and Qunlat lexicons, so this is a part of the game I love, even if we don't go full-language with it.) If I remember correctly from long (long) ago, Bioware did hire a linguistics grad student to build the basics at least of Elven as a real, living language before Origins. Went by the handle Beeschurger back in the day. Of course, as Weekes points out, that work was more intended as a general guide and I remember Beeschuger claimed to be done well before Origins actually released so obviously there's been quite a bit of fudging since then. Thanks.
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Post by gervaise21 on Jun 30, 2024 7:41:06 GMT
i don't think we need to look at what factions Rook can learn specs from to determine the companions ones, it's been stated they have their own unique set. I understood the fact that companions have their own unique spec, which I'm glad about because I didn't like the fact that in DAI they were identical to the ones the PC could take because it essentially made that companion superfluous if you took the same spec. It was better in DA2 when the companion specs were unique to them, even if some had some similarities within them to the PC specs. Bellara probably is an Arcane Archer type of mage and Lucanis may incorporate aspects of the Shadow spec as well as duelist into his spec (I'm actually hoping for this). What I find harder to understand is the fact that in view of the fact her favoured weapon is a bow, there is a rogue spec called Veil Ranger based on archery that is aligned with the Veil Jumpers. I can only assume that archery is a something that the Veil Jumpers are particularly proficient in (Strife was in Tevinter Nights), so that is why even their mage members become expert in it. However I find aligning Spell Blade with the Crows harder to explain since there has never been any evidence that there have been a group within the Crows who specialise in magical assassination. Calien was a member of the Crows in Last Flight but he seemed to be an isolated example, being a blood mage apostate who found refuge with them. Since much of their work depends on being able to blend in and not attract attention to yourself, mages are largely going to be a liability, particularly if they are apostates from the Circle because Templars have the means to track them. Still, I suppose it could be connected with taking contracts in Tevinter, where being a mage would actually be a benefit when wishing to gain access to certain places. In which case, that might explain Lucanis' sensitivity to magic because he had been given contact with Crow mages during his training but we have never heard of them because of the need to keep them secret from the Chantry.
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Post by fairdragon on Jun 30, 2024 8:07:07 GMT
I think somemone like her was the target for the trailer.
Very interessting, that their are so many people that doesn't play at least DAI.
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Post by sjsharp2010 on Jun 30, 2024 10:38:14 GMT
I think somemone like her was the target for the trailer. Very interessting, that their are so many people that doesn't play at least DAI. Yeah I'd advise her to play th efirst 3games first so sh eunderstands the loreand who Solas actuall y is befoer touchin gVeilguard though as that will reall yput i tinto perspectiv what you'er up against here. I d oagree though tha tthe game looks real ygood though we jus tneed t owait for the game t ocom eout. I've been finishin gm yDAI playthrough befoer going on a full DA run of all 3 games. Especiall yas he doesn' trevea lhis true identity until the end of Trespasser. Bu tthen I have th etime to do that solon gas I don' thang aroun dtoo much and assuming the gam ecomes in October. Of course I don' tknow atm henc ewhy I'm just tryin to ge ton wit hit. As my brain could do with a refersher on the story as well atm which is why I'm pickin gup the series again an dgivin i tanother playthrough or 2.
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Post by QuizzyBunny on Jun 30, 2024 10:44:05 GMT
I played ME2 before ME1 because it didn't exist on PS3 at the time, and boy do I regret not waiting it out. I was so confused most of the game, the intro had no real emotional impact for me (the Normandy had no value, I had literally seen it for the first time), and everyone talking as if they knew me was weird. Since then I always, always, insist people play the first game in any series.
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Post by themikefest on Jun 30, 2024 11:16:33 GMT
I played ME2 before ME1 because it didn't exist on PS3 at the time, and boy do I regret not waiting it out. I was so confused most of the game, the intro had no real emotional impact for me (the Normandy had no value, I had literally seen it for the first time), and everyone talking as if they knew me was weird. Since then I always, always, insist people play the first game in any series. Remember ME3? It's the best place to start playing a trilogy.
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Post by roselavellan on Jun 30, 2024 15:05:04 GMT
I played ME2 before ME1 because it didn't exist on PS3 at the time, and boy do I regret not waiting it out. I was so confused most of the game, the intro had no real emotional impact for me (the Normandy had no value, I had literally seen it for the first time), and everyone talking as if they knew me was weird. Since then I always, always, insist people play the first game in any series. I think it's much more of an issue for ME than DA, because of Shepard, and because ME 1, 2 and 3 are essentially one long story. I was a newcomer to the series when I bought DAI, but made sure I played DAO first. I didn't find it carried over as much as expected into DAI, though perhaps I might have enjoyed Varric more had I played DA2 as well (I only played DA2 after DAI). Then again, seeing that DAV is essentially DAI 2, it does make sense to at least play DAI before embarking on DAV this time.
Speaking of previous games, I'd forgotten so much lore from DAO and DA2, I barely even remembered the specifics of what darkspawn are. Trying to refresh my memory now with my World of Thedas books.
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Post by biggydx on Jun 30, 2024 15:08:39 GMT
I played ME2 before ME1 because it didn't exist on PS3 at the time, and boy do I regret not waiting it out. I was so confused most of the game, the intro had no real emotional impact for me (the Normandy had no value, I had literally seen it for the first time), and everyone talking as if they knew me was weird. Since then I always, always, insist people play the first game in any series. Funny enough, I actually played Dead Space 2 before going back to play Dead Space 1. I think I transitioned pretty well honestly, with the only unknown for me being Rachel (Isaac's Wife). Him being voiced in the second game did a lot of good thinking retrospectively, and the story is isolated just enough that you can follow what's going on.
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Post by FiendishlyInventive on Jun 30, 2024 15:20:20 GMT
You mean Nicole Brennan.
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Post by Iakus on Jul 1, 2024 4:18:57 GMT
I played ME2 before ME1 because it didn't exist on PS3 at the time, and boy do I regret not waiting it out. I was so confused most of the game, the intro had no real emotional impact for me (the Normandy had no value, I had literally seen it for the first time), and everyone talking as if they knew me was weird. Since then I always, always, insist people play the first game in any series. Remember ME3? It's the best place to start playing a trilogy. That will never not be funny.
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Jul 30, 2020 17:14:13 GMT
July 2020
fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Jul 1, 2024 9:18:52 GMT
I think somemone like her was the target for the trailer. Very interessting, that their are so many people that doesn't play at least DAI. Yeah I'd advise her to play th efirst 3games first so sh eunderstands the loreand who Solas actuall y is befoer touchin gVeilguard though as that will reall yput i tinto perspectiv what you'er up against here. I d oagree though tha tthe game looks real ygood though we jus tneed t owait for the game t ocom eout. I've been finishin gm yDAI playthrough befoer going on a full DA run of all 3 games. Especiall yas he doesn' trevea lhis true identity until the end of Trespasser. Bu tthen I have th etime to do that solon gas I don' thang aroun dtoo much and assuming the gam ecomes in October. Of course I don' tknow atm henc ewhy I'm just tryin to ge ton wit hit. As my brain could do with a refersher on the story as well atm which is why I'm pickin gup the series again an dgivin i tanother playthrough or 2. She have started wit DAO. She play it as a let's play on her channel. She wasn't sure, if she will finish all 3 games before DA:TV came out.
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Ice-Quinn
N3
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 806 Likes: 2,235
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Ice-Quinn
"Begone, spirit! I will not play your games."
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Jun 15, 2024 22:26:22 GMT
June 2024
icequinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Ice-Quinn on Jul 1, 2024 10:18:23 GMT
I too made the companion Faction-Specialization connection some time ago, but then realized we have less companions (potential representatives) than we have Specs. Is Lucanis not a Duelist, but a Spellblade? And what about the Warrior classes? So no, at least for the moment I don't think it's the case. The connection could be anything from, you unlock this spec through that faction's quest line, your trainer for that Spec belongs to that faction... and etc.
It's not even safe to say (yet) that we'll share Specs with companions. That Neve is necessarily an Evoker, Bellara a Veil Ranger, Emmrich a Necromancer... it's very likely that their unique skill trees will be based or inspired by the player specs, but not the exact same, like in Inquisition. In fact, it's looking more like a DA2 type of deal - ex. Anders had his own version of a Spirit Healer specialization.
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Oct 26, 2024 14:45:52 GMT
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gervaise21
12,810
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Jul 1, 2024 10:51:06 GMT
Is Lucanis not a Duelist, but a Spellblade? Probably some sort of hybrid between the two, with an emphasis on his rogue skills but with a bit of magic thrown in. I still hold out hope for him to have some aspects of the old Shadow class as part of his unique specialisation. It could even have something to do with his purple wings. hat Neve is necessarily an Evoker, Again, she may have some aspects of an Evoker but since they have stated she is an Ice Mage I imagine she has some specialisms unique to her associated with cold magic that we cannot access. Corinne said she is a mage, so she isn't a Veil Ranger as they have specifically stated that is a rogue class specialism. However, once again, it is possible that her unique specialism does incorporate some aspects of the Veil Ranger into her mage class. I would assume he is a Death Caller but again perhaps with his own unique take on it. After all, he has Manfred as his companion/servant and I'm fairly certain Rook won't be getting his own skeleton. So, no doubt Emmrich has a job title with the Mourn Watch and specialism that reflects this.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,695 Likes: 20,638
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Oct 26, 2024 13:21:43 GMT
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sjsharp2010
Go Team!
12,695
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jul 1, 2024 11:35:52 GMT
I played ME2 before ME1 because it didn't exist on PS3 at the time, and boy do I regret not waiting it out. I was so confused most of the game, the intro had no real emotional impact for me (the Normandy had no value, I had literally seen it for the first time), and everyone talking as if they knew me was weird. Since then I always, always, insist people play the first game in any series. I think it's much more of an issue for ME than DA, because of Shepard, and because ME 1, 2 and 3 are essentially one long story. I was a newcomer to the series when I bought DAI, but made sure I played DAO first. I didn't find it carried over as much as expected into DAI, though perhaps I might have enjoyed Varric more had I played DA2 as well (I only played DA2 after DAI). Then again, seeing that DAV is essentially DAI 2, it does make sense to at least play DAI before embarking on DAV this time.
Speaking of previous games, I'd forgotten so much lore from DAO and DA2, I barely even remembered the specifics of what darkspawn are. Trying to refresh my memory now with my World of Thedas books.
Yeah that' show I approached it too I didn' ttouch ME2 until after playing ME1 and the same with Dragon Age I began with Origin san ddidn' ttouc h2 until I beat it when tryin gt oge tint othat series I think it always helps to pla ythe games in order firs ta tleast once so you at leas tundrestand the lore and th eworld your character inhabits. Because sequels of games will always assum eyou alread yknow this as it's already been explained in the beginning. The onl ygam eseries I know where yo ucan probably ge tawa ywith it i sFinal Fantasy and I think that's largel ybecaus eeac hgam eis it's own story. The onl yexception t othe rul ether i sgames tha thav ebeen divided int omultipl eparts like FF10 an dFF13 But yea hthat's why I'm going into a bit of a Bioware cycl enow and playin gall th egames again t orefresh my own memory
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,695 Likes: 20,638
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Oct 26, 2024 13:21:43 GMT
20,638
sjsharp2010
Go Team!
12,695
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jul 1, 2024 11:48:43 GMT
Yeah I'd advise her to play th efirst 3games first so sh eunderstands the loreand who Solas actuall y is befoer touchin gVeilguard though as that will reall yput i tinto perspectiv what you'er up against here. I d oagree though tha tthe game looks real ygood though we jus tneed t owait for the game t ocom eout. I've been finishin gm yDAI playthrough befoer going on a full DA run of all 3 games. Especiall yas he doesn' trevea lhis true identity until the end of Trespasser. Bu tthen I have th etime to do that solon gas I don' thang aroun dtoo much and assuming the gam ecomes in October. Of course I don' tknow atm henc ewhy I'm just tryin to ge ton wit hit. As my brain could do with a refersher on the story as well atm which is why I'm pickin gup the series again an dgivin i tanother playthrough or 2. She have started wit DAO. She play it as a let's play on her channel. She wasn't sure, if she will finish all 3 games before DA:TV came out.
Yea hI saw th evid bu tthat's why I said I'd strongl yadvis ehe rto pla yall 3 first so she understands everything that's happened s ofar I would advis esh estays awa yfrom Veilguard until she plays all 3. Given everyone here has played all 3 w ealread yknow this if she hasn' tthen she's going to get confused as she's no tgoin gt oundrestan dwhat's happening .Everyone here could probably jump in jus tfine bu tunles sshe's played th eearlier games she' sno tgoing t ounderstand wh oo rwha tSolas is becaus e Veilguard won' texplain i tto he rit'll assum eshe' splayed Inquisition and hence already know. I know because I've played all 3 and in order. Th estor ydoesn' tmak esens eunless you pla yit in order
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eaglepursuit
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Post by eaglepursuit on Jul 1, 2024 14:18:13 GMT
I too made the companion Faction-Specialization connection some time ago, but then realized we have less companions (potential representatives) than we have Specs. Is Lucanis not a Duelist, but a Spellblade? And what about the Warrior classes? So no, at least for the moment I don't think it's the case. The connection could be anything from, you unlock this spec through that faction's quest line, your trainer for that Spec belongs to that faction... and etc. It's not even safe to say (yet) that we'll share Specs with companions. That Neve is necessarily an Evoker, Bellara a Veil Ranger, Emmrich a Necromancer... it's very likely that their unique skill trees will be based or inspired by the player specs, but not the exact same, like in Inquisition. In fact, it's looking more like a DA2 type of deal - ex. Anders had his own version of a Spirit Healer specialization. That's how it looks to me as well. Speculatively, I'd say that some specializations can be learned from your companions, where the faction and class align, but others you will have to learn from some other means. You probably can't learn Reaper from Emmrich, for instance, but probably some NPC from the Mourn Watch that you will meet.
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