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Post by gervaise21 on Aug 24, 2024 7:47:01 GMT
I wasn't expecting a podcast as a way to market the game. EA has done books with Star Wars games, but a podcast is different; especially with all the cast reprising their roles. I actually think the podcast sounds fun, and I'll probably enjoy it way more than the books, since the mediocre (if we're being generous) prose tends to take me out of them. As long as it truly is supplementary material, and not important to enjoying the story in the game, it's not a big deal to me. It helps the characters and world feel larger, like they exist beyond the protagonist and their interactions. I wonder if this was always their intention or it was a late decision after they delayed the game another year. The Missing comic series was originally meant to be the direct tie-in to the game that introduced us to characters and factions we would be working with in the game, which at that time was still called Dreadwolf and the emphasis was on the hunt for him. That also had a mysterious artifact that was revealed in the narrative that the Venatori were searching for but then the plot went nowhere because Solas told Varric not to worry because he had recovered it. It finished with them in Minrathous concluding they needed fresh eyes to look for Solas. (Enter Rook). I maintained at the time that the delay of the last installment of the comic was likely because it should have had the release date of the game or at the very least "coming this Fall" on the last page but then the game was delayed, so the comic was changed too. It will be 18 months from the end of the comic series before the game comes out so it no longer fulfilled its purpose as part of the marketing for the game. (I rather suspect that Tevinter Nights was originally envisaged as fulfilling a similar purpose back in 2020 before they changed course a second time). So, they had to come up with a new tie-in to promote interest in their companion characters that are now the main focus of the story, after the change in name of the game, and they came up with the podcast as the means of doing it as this was likely the quickest and most effective means of doing so.
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Post by colfoley on Aug 24, 2024 8:01:02 GMT
I wasn't expecting a podcast as a way to market the game. EA has done books with Star Wars games, but a podcast is different; especially with all the cast reprising their roles. I actually think the podcast sounds fun, and I'll probably enjoy it way more than the books, since the mediocre (if we're being generous) prose tends to take me out of them. As long as it truly is supplementary material, and not important to enjoying the story in the game, it's not a big deal to me. It helps the characters and world feel larger, like they exist beyond the protagonist and their interactions. I wonder if this was always their intention or it was a late decision after they delayed the game another year. The Missing comic series was originally meant to be the direct tie-in to the game that introduced us to characters and factions we would be working with in the game, which at that time was still called Dreadwolf and the emphasis was on the hunt for him. That also had a mysterious artifact that was revealed in the narrative that the Venatori were searching for but then the plot went nowhere because Solas told Varric not to worry because he had recovered it. It finished with them in Minrathous concluding they needed fresh eyes to look for Solas. (Enter Rook). I maintained at the time that the delay of the last installment of the comic was likely because it should have had the release date of the game or at the very least "coming this Fall" on the last page but then the game was delayed, so the comic was changed too. It will be 18 months from the end of the comic series before the game comes out so it no longer fulfilled its purpose as part of the marketing for the game. (I rather suspect that Tevinter Nights was originally envisaged as fulfilling a similar purpose back in 2020 before they changed course a second time). So, they had to come up with a new tie-in to promote interest in their companion characters that are now the main focus of the story, after the change in name of the game, and they came up with the podcast as the means of doing it as this was likely the quickest and most effective means of doing so. Its likely but also a bit weird in that regard. See the Missing still seems to serve as a nice narrative lead up as it does not seem like a lot of time has passed between the events of the Missing and the start of the game. All the major players were basically within Minrathous which is where they started at the start of the game seemingly hunting for the Dread Wolf. Varric, Harding, Neve, all of them hunting for and looking for Solas who was also within the city that we know of. Now we don't know if the ritual was actually close to completion, where exactly Solas headed from Minrathous (unless we do) and not a whiff of Rook was mentioned but otherwise this would seem to be the exact moment right before the events started since it would also be a little odd if they all left Tevinter just to return to Minrathous. Of course also the whole Venatori involvement to...so we just don't know what the timeline is and when this will take place since its unlikely to be a direct prequel to the game just a weird random adventure which weirdly includes all the characters, so tie in from more of the marketing then the literary sense. However on the other hand as I alluded to above there is one outstanding issue which might get resolved...Rook. Its possible that this story will be a prequel for Rook or at least how Varric became aware of Rook enough to extend him an invitation to the tavern within Minrathous. Assuming of course they don't pull more or less an Inquisitor and leave Rook's past a pretty much blank slate with the bare minimum of details for us to fill in, if we want.
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Post by gervaise21 on Aug 24, 2024 8:33:06 GMT
However on the other hand as I alluded to above there is one outstanding issue which might get resolved...Rook. Its possible that this story will be a prequel for Rook or at least how Varric became aware of Rook enough to extend him an invitation to the tavern within Minrathous. Assuming of course they don't pull more or less an Inquisitor and leave Rook's past a pretty much blank slate with the bare minimum of details for us to fill in, if we want. Except, which Rook? It is not really possible to bring them into the narrative except in a vague way, such as Neve, for example, saying "there is this person by the name of Rook who might be able to help". Or "got this message from Rook". Or "Who was that mysterious person who helped us?" There are too many variables when it comes to Rook to do anything else. They have always avoided being too specific about the PC character when mentioned in associated media. It was why I was upset with the attitude of Fenris in the comic series because it implied a certain narrative for Hawke in relation to Fenris that did not fit my view of Hawke, even if it fitted the way the writer had envisaged them. Interestingly, in the latest trailer, Varric talks about having witnessed what Rook can do. When? So, he's seen them fighting, which suggests they can handle themselves but what else? He calls them clever, adaptable and says they never give up. The last part has people hoping this is a pep talk he gives after disrupting the ritual, indicating that Varric is still alive because he doesn't sound at death's door when saying it. However, it still seems a strange recommendation to make based on such a short acquaintance and as he goes to meet Solas he says something about Rook looking after the others, almost as though handing leadership of the enterprise to them because he knows he may die in the confrontation. That suggests that Rook had a reputation before Varric recruited them in Minrathous or they were sent there specifically by their faction at this request. Perhaps Varric was that intuitive and insightful that he was able to judge Rook's qualities on such a short acquaintance but it is a puzzle that needs to be explained in game, not a podcast, since not every player is going to have listened to this.
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Post by Ice-Quinn on Aug 24, 2024 8:46:29 GMT
However on the other hand as I alluded to above there is one outstanding issue which might get resolved...Rook. Its possible that this story will be a prequel for Rook or at least how Varric became aware of Rook enough to extend him an invitation to the tavern within Minrathous. Assuming of course they don't pull more or less an Inquisitor and leave Rook's past a pretty much blank slate with the bare minimum of details for us to fill in, if we want. Except, which Rook? It is not really possible to bring them into the narrative except in a vague way, such as Neve, for example, saying "there is this person by the name of Rook who might be able to help". Or "got this message from Rook". Or "Who was that mysterious person who helped us?" There are too many variables when it comes to Rook to do anything else. They have always avoided being too specific about the PC character when mentioned in associated media. It was why I was upset with the attitude of Fenris in the comic series because it implied a certain narrative for Hawke in relation to Fenris that did not fit my view of Hawke, even if it fitted the way the writer had envisaged them. Interestingly, in the latest trailer, Varric talks about having witnessed what Rook can do. When? So, he's seen them fighting, which suggests they can handle themselves but what else? He calls them clever, adaptable and says they never give up. The last part has people hoping this is a pep talk he gives after disrupting the ritual, indicating that Varric is still alive because he doesn't sound at death's door when saying it. However, it still seems a strange recommendation to make based on such a short acquaintance and as he goes to meet Solas he says something about Rook looking after the others, almost as though handing leadership of the enterprise to them because he knows he may die in the confrontation. That suggests that Rook had a reputation before Varric recruited them in Minrathous or they were sent their specifically by their faction at this request. Perhaps Varric was that intuitive and insightful that he was able to judge Rook's qualities on such a short acquaintance but it is a puzzle that needs to be explained in game, not a podcast, since not every player is going to have listened to this. I kinda got the feeling watching the trailer, that Varric's "You've got this, Rook!" pep talk, is probably the last we'll hear of our dwarven friend... I don't know why exactly (and could be totally wrong), but that's how it hit me. Sounded like a goodbye, with some words of encouragement... a passing of the torch, as it were. From a hero to a new one... goddamnit, my heart is in pieces, already. I don't think there's ever been a death in DA (aside from Leandra's... and Duncan, lil bit) that'll hit me as hard as this one. 😭
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"Begone, spirit! I will not play your games."
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Post by Ice-Quinn on Aug 24, 2024 8:53:19 GMT
And it's all Solas's fault! 😡 First Flemeth - sweet and innocent (virginal even!), national treasure Auntie Flemeth! With us since the very first game. Now, Varric too?
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Post by Sartoz on Aug 24, 2024 9:16:56 GMT
I kinda got the feeling watching the trailer, that Varric's "You've got this, Rook!" pep talk, is probably the last we'll hear of our dwarven friend...
I don't know why exactly (and could be totally wrong), but that's how it hit me. Sounded like a goodbye, with some words of encouragement... a passing of the torch, as it were. From a hero to a new one... goddamnit, my heart is in pieces, already. I don't think there's ever been a death in DA (aside from Leandra's... and Duncan, lil bit) that'll hit me as hard as this one. 😭
Hey, hey... not so fast. Bianca's loss should have affected him.... twice, now. So, I'd like to hear more before he disappears.
Varric named the crossbow Bianca after the genius smith Bianca Davri. Their relationship is complex and filled with unspoken emotions, making the crossbow a symbol of their bond. Before he's written off, I want to know a bit more. ... especially about their relationship.
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Post by TabithaTH on Aug 24, 2024 9:28:21 GMT
Re: Podcast serving as direct lead up instead of The Missing.
I’m thinking the podcast is a way to introduce lore from the books/comics in a way people might find more accessible. It’s free and you don’t have to dedicate time, since you can listen while multitasking.
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Post by illuminated11 on Aug 24, 2024 9:31:43 GMT
However on the other hand as I alluded to above there is one outstanding issue which might get resolved...Rook. It’s possible that this story will be a prequel for Rook or at least how Varric became aware of Rook enough to extend him an invitation to the tavern within Minrathous. Assuming of course they don't pull more or less an Inquisitor and leave Rook's past a pretty much blank slate with the bare minimum of details for us to fill in, if we want. Except, which Rook? It is not really possible to bring them into the narrative except in a vague way, such as Neve, for example, saying "there is this person by the name of Rook who might be able to help". Or "got this message from Rook". Or "Who was that mysterious person who helped us?" There are too many variables when it comes to Rook to do anything else. They have always avoided being too specific about the PC character when mentioned in associated media. It was why I was upset with the attitude of Fenris in the comic series because it implied a certain narrative for Hawke in relation to Fenris that did not fit my view of Hawke, even if it fitted the way the writer had envisaged them. Interestingly, in the latest trailer, Varric talks about having witnessed what Rook can do. When? So, he's seen them fighting, which suggests they can handle themselves but what else? He calls them clever, adaptable and says they never give up. The last part has people hoping this is a pep talk he gives after disrupting the ritual, indicating that Varric is still alive because he doesn't sound at death's door when saying it. However, it still seems a strange recommendation to make based on such a short acquaintance and as he goes to meet Solas he says something about Rook looking after the others, almost as though handing leadership of the enterprise to them because he knows he may die in the confrontation. That suggests that Rook had a reputation before Varric recruited them in Minrathous or they were sent there specifically by their faction at this request. Perhaps Varric was that intuitive and insightful that he was able to judge Rook's qualities on such a short acquaintance but it is a puzzle that needs to be explained in game, not a podcast, since not every player is going to have listened to this. I did wonder if they might try something similar to Larian, who had a point and click detective story to introduce a brand new playable character before the official release of BG3. But like you note, there are probably too many divergences to pull off correctly. With the statement Varric made, it might also be a quote from later in the game, when he’s spent more time with Rook. It seems like various scenes in the trailer were cut from different parts of the game, so that’s also a possibility. (I know there’s speculation Varric dies in the prologue, but at least going off what I’ve heard from the council, it seems unlikely.)
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Post by fairdragon on Aug 24, 2024 9:33:56 GMT
It occurs to me. Lot of people have been complaining about the lack of marketing for Veilguard, even continuing to do so, but we've gone from ok kind of descent/ expected levels to absurd in like two weeks. Three pieces of news this week following on from the release date trailer and the announcement of an eight part narrative podcast? When was the last time an EA game got something like that? Think this is a good sign that EA is putting forth resources to ensure the game is a success but then with all that money it raises the bar for that success as well. That is the problem i have. First we have 2 not so clever marketing piececs, but it was structured. X-Box has many different gamers looking it and the trailer said gameplay is coming look out for it.
Then they change marketing and we had a gap in july. Only gameinformer.
Now they are back and it feel not good structured. A Podcast maybe help a bit, but it isn't marketing. And i don't think EA pay for this, they only give a helping hand. The gameplay/PC week has good context, but i don't thing many other than hardcore fans know about it.
So they need something like the xbox showcase to get the eyes from casal gamers on it. Or a great hype like BG3 have had.
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Post by TheInvoker on Aug 24, 2024 9:41:24 GMT
ok but these things don't even require much time 3 min to explain the abilites 1 min to say "in the game there will be items that adds this or that so that" 2 min to explain how enemies can/should be attacked and how to remove their defences (this can be done while playing) Camera/zoom is not even necessary to be mentioned but just applied during the gameplay Same with the interactions...in the first video they shoed rook destroying a structure to make pillars to fall if i remember correctly. now let us see if something similare is possible during the figths These are different things but it all can be done quickly What do you expect? Would you be happy to just see someone playing and then trying to guess what he's doing because noone is explaining? considering that is how most games seem to be marketed these days, yes, very much so. As for what I am expecting to answer that bioware has already exceeded my expectations. The quantity of information and what they are releasing has surprised me greatly, the quality has been pretty great with 2 great trailers and a solid gameplay demo. The only real hiccup was from the game Informer article which wasn't really Bioware's fault that they closed down but most of my pressing questions have been answered and my few lingering ones I am more then prepared to wait for the game. As I mentioned the purpose for marketing is to tease the story and systems of a game. Part of the joy of a new game, especially an RPG, is experiencing and experimenting with the new stuff fresh and figuring it out. While I do understand their reasons for it since it has generated some hype I do think they might have even revealed too much story as it is. exceeded?
They can just spare us many of the things they release and go directly to what it matters
First video was useless. I'm not talking about the critics it received but it didn't add anything useful
All the things about the plot and the companions are, well not useless, but better not spoil anuything. Those are the type of things it's better to discover while playing
The first Q&A they answered to already clear points (things that were already said in some articles). They didn't add anything new , and i know because i was there trying to ask things but all the good questions (not only mine) were ignored
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Post by fairdragon on Aug 24, 2024 9:46:34 GMT
I kinda got the feeling watching the trailer, that Varric's "You've got this, Rook!" pep talk, is probably the last we'll hear of our dwarven friend...
I don't know why exactly (and could be totally wrong), but that's how it hit me. Sounded like a goodbye, with some words of encouragement... a passing of the torch, as it were. From a hero to a new one... goddamnit, my heart is in pieces, already. I don't think there's ever been a death in DA (aside from Leandra's... and Duncan, lil bit) that'll hit me as hard as this one. 😭
Hey, hey... not so fast. Bianca's loss should have affected him.... twice, now. So, I'd like to hear more before he disappears.
Varric named the crossbow Bianca after the genius smith Bianca Davri. Their relationship is complex and filled with unspoken emotions, making the crossbow a symbol of their bond. Before he's written off, I want to know a bit more. ... especially about their relationship.
I don't think what he said sound like the last word somebody said. I agree. Bianca's loss should have an impact. I think it is like someone that stayed back and give the leader possition to someone better able to do the job.
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Post by gervaise21 on Aug 24, 2024 9:46:51 GMT
I kinda got the feeling watching the trailer, that Varric's "You've got this, Rook!" pep talk, is probably the last we'll hear of our dwarven friend...
I don't know why exactly (and could be totally wrong), but that's how it hit me. Sounded like a goodbye, with some words of encouragement... a passing of the torch, as it were. From a hero to a new one... goddamnit, my heart is in pieces, already. I don't think there's ever been a death in DA (aside from Leandra's... and Duncan, lil bit) that'll hit me as hard as this one. 😭
Hey, hey... not so fast. Bianca's loss should have affected him.... twice, now. So, I'd like to hear more before he disappears.
Varric named the crossbow Bianca after the genius smith Bianca Davri. Their relationship is complex and filled with unspoken emotions, making the crossbow a symbol of their bond. Before he's written off, I want to know a bit more. ... especially about their relationship.
That was also my first reaction after the game play trailer, Varric would have been affected by the loss of Bianca. Solas destroyed Bianca rather than Varric because he knew it would shatter him emotionally, plus Varric was then pretty much defenseless. I thought that perhaps he couldn't carry on because of the symbolism attached to his cross bow. So, maybe even part of the narrative is going to be finding a way of fixing it for him. I also wondered if Varric is absent after the prologue because he had gone to fetch the Inquisitor. The pep talk occurring after the prologue would fit with that. However, the Game Informer article did seem to suggest we immediately transfer to the Lighthouse after our admonishment by Solas, so clearly there was far more to that conversation since we end up in his hideout. Notice the scene that appears to show us entering the main hall with Rook and Neve in casual clothes doesn't include Harding. Where is she? Comforting Varric perhaps? Clearly, the editing of the trailers leaves a lot to be resolved in game as important scenes were likely omitted. Varric wasn't still standing with Solas when the gods appeared, so where did he go? People seemed to think the green glow at the foot of the stairs was him but why? He isn't a mage and had nothing about him that should glow green. That was more likely the blade that Solas no longer had. So, did it hit Varric on the way down? Surely not. Was he hit by falling masonry? That would be something of an anti-climatic death. I don't think that Varric plays a major role in the game after the prologue, which is why his writer Mary Kirby was given Lucanis, but that doesn't necessarily mean he is dead.
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Post by QuizzyBunny on Aug 24, 2024 10:02:17 GMT
I'm kinda hoping that destroying Bianca is just the same means as destroying our Inky's arm - it's just a way to justify them not being in the thick of it with us. Hopefully it could also mean that Varric could also perhaps move on from the actual Bianca? Like, I get she's his big love, but at the end of the day she's with her husband and I think Varric deserves some happiness after all the shit he's been through.
Hidden Varric romance Bioware? Common, you know you want to!
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Post by fairdragon on Aug 24, 2024 10:03:28 GMT
considering that is how most games seem to be marketed these days, yes, very much so. As for what I am expecting to answer that bioware has already exceeded my expectations. The quantity of information and what they are releasing has surprised me greatly, the quality has been pretty great with 2 great trailers and a solid gameplay demo. The only real hiccup was from the game Informer article which wasn't really Bioware's fault that they closed down but most of my pressing questions have been answered and my few lingering ones I am more then prepared to wait for the game. As I mentioned the purpose for marketing is to tease the story and systems of a game. Part of the joy of a new game, especially an RPG, is experiencing and experimenting with the new stuff fresh and figuring it out. While I do understand their reasons for it since it has generated some hype I do think they might have even revealed too much story as it is. exceeded?
They can just spare us many of the things they release and go directly to what it matters
First video was useless. I'm not talking about the critics it received but it didn't add anything useful
All the things about the plot and the companions are, well not useless, but better not spoil anuything. Those are the type of things it's better to discover while playing
The first Q&A they answered to already clear points (things that were already said in some articles). They didn't add anything new , and i know because i was there trying to ask things but all the good questions (not only mine) were ignored
If they ignoring question, they will have a reason for it. Maybe because they have planed to answer it on a different time.
I agree with the first video and i would put the first gameplay to it to.
I would have cut the second trailer a bit less spoilery and showed it on the xbox showcase. Then showing highlevel gameplay with all 3 classes with this i would show a roadmap with what will come: The articel for the rest of the month. In July a trailer for dialoge + faction consequences (maybe parts of gameplay 1) and Q+A. In August the first trailer with companion week. September another articel. October more to come.
Something like this.
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"Begone, spirit! I will not play your games."
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Post by Ice-Quinn on Aug 24, 2024 10:05:09 GMT
Well.. I'd 100% love to be wrong. May the Maker hear you all and not a hair on that man's chest is harmed.
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Post by Sartoz on Aug 24, 2024 10:07:51 GMT
Hey, hey... not so fast. Bianca's loss should have affected him.... twice, now. So, I'd like to hear more before he disappears.
Varric named the crossbow Bianca after the genius smith Bianca Davri. Their relationship is complex and filled with unspoken emotions, making the crossbow a symbol of their bond. Before he's written off, I want to know a bit more. ... especially about their relationship.
That was also my first reaction after the game play trailer, Varric would have been affected by the loss of Bianca. Solas destroyed Bianca rather than Varric because he knew it would shatter him emotionally, plus Varric was then pretty much defenseless. I thought that perhaps he couldn't carry on because of the symbolism attached to his cross bow. So, maybe even part of the narrative is going to be finding a way of fixing it for him. I also wondered if Varric is absent after the prologue because he had gone to fetch the Inquisitor. The pep talk occurring after the prologue would fit with that. However, the Game Informer article did seem to suggest we immediately transfer to the Lighthouse after our admonishment by Solas, so clearly there was far more to that conversation since we end up in his hideout. Notice the scene that appears to show us entering the main hall with Rook and Neve in casual clothes doesn't include Harding. Where is she? Comforting Varric perhaps?Clearly, the editing of the trailers leaves a lot to be resolved in game as important scenes were likely omitted. Varric wasn't still standing with Solas when the gods appeared, so where did he go? People seemed to think the green glow at the foot of the stairs was him but why? He isn't a mage and had nothing about him that should glow green. That was more likely the blade that Solas no longer had. So, did it hit Varric on the way down? Surely not. Was he hit by falling masonry? That would be something of an anti-climatic death. I don't think that Varric plays a major role in the game after the prologue, which is why his writer Mary Kirby was given Lucanis, but that doesn't necessarily mean he is dead.
The scene shows, to me, those two are close. An indication of a possible romance, which can only happen waay down the road and not an immediate aftermath of the Varric-Baldy confrontation. I definitely want to know more about what happened to Varric. Baldy gets sucked into the Fade. A role reversal with the other two gods, sort of. And, how do you go from that confrontation to the LightHouse? How did they now about it?
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Post by fairdragon on Aug 24, 2024 10:09:06 GMT
the Game Informer article did seem to suggest we immediately transfer to the Lighthouse after our admonishment by Solas, so clearly there was far more to that conversation since we end up in his hideout. I have one problem with this. We have seen in the second trailer Varric standing in front of Solas Eluvian what happens after the ritual.
Edit: I am not so sure anymore if it is really after the ritual.
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Ice-Quinn
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Post by Ice-Quinn on Aug 24, 2024 10:23:37 GMT
I'm kinda hoping that destroying Bianca is just the same means as destroying our Inky's arm - it's just a way to justify them not being in the thick of it with us. Hopefully it could also mean that Varric could also perhaps move on from the actual Bianca? Like, I get she's his big love, but at the end of the day she's with her husband and I think Varric deserves some happiness after all the shit he's been through. Hidden Varric romance Bioware? Common, you know you want to!If he dies, I'm probably... like almost inclined to resent Bianca (Davri), as well. Screw that b*tch. Varric deserved better. It's part of my grieving process - denial, anger... then I can just move on... to killing Solas in a horrid fashion, y'know, once I'm out of the woods and can think rationally again. #Zen #Blessed 🙏
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Ice-Quinn
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"Begone, spirit! I will not play your games."
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Post by Ice-Quinn on Aug 24, 2024 10:35:10 GMT
the Game Informer article did seem to suggest we immediately transfer to the Lighthouse after our admonishment by Solas, so clearly there was far more to that conversation since we end up in his hideout. I have one problem with this. We have seen in the second trailer Varric standing in front of Solas Eluvian what happens after the ritual. I don't think it happens (if it happens) during the Ritual or its immediate disruption, could be later. It's sounding more like self-sacrifice, almost. Dying like a hero "It's all going to be okay, I have faith in you, Rook..." or when someone knows they're going to pass, and they get all like wise and serene, wanting everyone left behind to know that they're at peace and things will work out - that sorta vibe. I think we'll get a final moment with him.
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Post by gervaise21 on Aug 24, 2024 10:47:56 GMT
I have one problem with this. We have seen in the second trailer Varric standing in front of Solas Eluvian what happens after the ritual. Where do you mean? The only scene with an eluvian has Rook, Neve, Harding and Bellara standing one side of an eluvian and then Rook, Neve and Harding leaving on the other side. Those scenes may actually be out of order because the Game Informer Article had the first quest as Rook, Neve and Harding going back to Arlathan and meeting Bellara, which is where they were in the second scene but the view in the eluvian was somewhere else in the first one. This is why it is hard to work out what happens where based on dialogue because much of it is spliced in and does not necessarily relate to the scene shown, which we know to be the case with Varric and Rook in the scene where he is describing Rook's qualities. The scene shows, to me, those two are close. Really? Rook just opens some big doors and Neve follows him in. I suppose that could be the doors to his private quarters but I took it to be Rook exploring their new HQ. Actually, checking it again we don't see anyone follow Rook in after he opens the doors, the scene just switches to a different one showing Rook and Neve that may not even be the same room, with her voice over saying she knows where to look to find further help, which could be just dialogue spliced over that scene but not necessarily connected with it. I think they are trying to push the Neve romance angle for some reason and at present she is giving me Liara vibes in the amount of advice she is giving Rook but it could just be based off which Rook they have chosen to showcase in that trailer.
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Post by colfoley on Aug 24, 2024 10:53:48 GMT
However on the other hand as I alluded to above there is one outstanding issue which might get resolved...Rook. Its possible that this story will be a prequel for Rook or at least how Varric became aware of Rook enough to extend him an invitation to the tavern within Minrathous. Assuming of course they don't pull more or less an Inquisitor and leave Rook's past a pretty much blank slate with the bare minimum of details for us to fill in, if we want. Except, which Rook? It is not really possible to bring them into the narrative except in a vague way, such as Neve, for example, saying "there is this person by the name of Rook who might be able to help". Or "got this message from Rook". Or "Who was that mysterious person who helped us?" There are too many variables when it comes to Rook to do anything else. They have always avoided being too specific about the PC character when mentioned in associated media. It was why I was upset with the attitude of Fenris in the comic series because it implied a certain narrative for Hawke in relation to Fenris that did not fit my view of Hawke, even if it fitted the way the writer had envisaged them. Interestingly, in the latest trailer, Varric talks about having witnessed what Rook can do. When? So, he's seen them fighting, which suggests they can handle themselves but what else? He calls them clever, adaptable and says they never give up. The last part has people hoping this is a pep talk he gives after disrupting the ritual, indicating that Varric is still alive because he doesn't sound at death's door when saying it. However, it still seems a strange recommendation to make based on such a short acquaintance and as he goes to meet Solas he says something about Rook looking after the others, almost as though handing leadership of the enterprise to them because he knows he may die in the confrontation. That suggests that Rook had a reputation before Varric recruited them in Minrathous or they were sent there specifically by their faction at this request. Perhaps Varric was that intuitive and insightful that he was able to judge Rook's qualities on such a short acquaintance but it is a puzzle that needs to be explained in game, not a podcast, since not every player is going to have listened to this. Well I don't think this will be the only place this will come up, like in other pieces of DA tie in media as it relates to the main games the events will certainly be referenced if I end up being right. And for the record I do doubt I am right about this, merely saying that I do find how much it actually ties into Veilguard might be...dubious given the Missing, for all its other problems, does seem like a pretty good direct prequel/ tie in. Now for Rook I do largely think you are right, I don't expect them to get too specific in relation to any Rook so a very general description on them and their BA creed will be the only thing that gets mentioned. "Hey Varric, I know this non descript character named Rook, they are kind of a bad ass." Other then that though I imagine that Varric's 'pep talk' no matter where it happens contextually is largely just that: a pep talk. While I have had a lot of the same thoughts you had when hearing that line at the end of the day this could just be something you say to someone randomly to boost their confidence whether or not you just met the guy or been bosom buds for decades. That being said I imagine how this is going to work is that somehow, Varric has become aware of Rook's existance and then probably has drafted a dossier on whatever Rook's activities were before the game. So Varric is probably aware of Rook's reputatation enough to give him said speech. Again do wonder how much BioWare will let us headcanon exactly what Rook has done to earn said reputation that Varric and the Inquisition became aware of it, and how much that they will reveal it throughout the game on its own, seem some things will be established but... And this does lend itself, imo and with the bias that I was thinking of making an older Rook anywas, to a character that is a little older. The Inquisitor pretty much works with a young/ inexperienced character, Rook has already been out in the world and has done things. considering that is how most games seem to be marketed these days, yes, very much so. As for what I am expecting to answer that bioware has already exceeded my expectations. The quantity of information and what they are releasing has surprised me greatly, the quality has been pretty great with 2 great trailers and a solid gameplay demo. The only real hiccup was from the game Informer article which wasn't really Bioware's fault that they closed down but most of my pressing questions have been answered and my few lingering ones I am more then prepared to wait for the game. As I mentioned the purpose for marketing is to tease the story and systems of a game. Part of the joy of a new game, especially an RPG, is experiencing and experimenting with the new stuff fresh and figuring it out. While I do understand their reasons for it since it has generated some hype I do think they might have even revealed too much story as it is. exceeded?
They can just spare us many of the things they release and go directly to what it matters
First video was useless. I'm not talking about the critics it received but it didn't add anything useful
All the things about the plot and the companions are, well not useless, but better not spoil anuything. Those are the type of things it's better to discover while playing
The first Q&A they answered to already clear points (things that were already said in some articles). They didn't add anything new , and i know because i was there trying to ask things but all the good questions (not only mine) were ignored
The first video being the reveal trailer? That had a lot of useful information which tends to be paramount to BioWare: The game's companions, their basic personalities, a further explanation on the change of the name of the game, evidence of the tone of the game, and the beginning of them focusing so much on Companions for their marketing which also points to how important companions are going to be towards the game. IMO this is...well the exact opposite of useless. It was instrumental and pretty good start to this marketing campaign in earnest. As for the Q&A thing...well I can't be sure of the timeline here but you had to submit the questions before the event. If you tried during it, by and large, they wouldn't be answered.
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Post by fairdragon on Aug 24, 2024 10:54:35 GMT
I have one problem with this. We have seen in the second trailer Varric standing in front of Solas Eluvian what happens after the ritual. I don't think it happens (if it happens) during the Ritual or its immediate disruption, could be later. It's sounding more like self-sacrifice, almost. Dying like a hero "It's all going to be okay, I have faith in you, Rook..." or when someone knows they're going to pass, and they get all like wise and serene, wanting everyone left behind to know that they're at peace and things will work out - that sorta vibe. I think we'll have a moment with him. For me it sounds more like Varric building up rooks self-confidence. And that fits with the scene where rook tells varric don't go and speak with Solas. We need you as leader. Also Varric sounds like he is affected, his Voice is a little bit darker. So i think Varric is injured and give as before the leadership to rook. He don't sound like he dies and he talk very long, so i don't think that is really dangerous for him. As i think varric is in the lighthouse he might be an advisior.
But it is allways possible that they kill him of at the end, but that will have nothing to do with the audio we hear i think.
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Felya87
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Post by Felya87 on Aug 24, 2024 10:59:37 GMT
I find the trailer-Varric lines more a pre-final boss prep talk. After all the game adventures, Varric have faith in Rook, and in our character moment of insecurities, good old Varric is here to make moral hight again, while repraising his words from the prologue. I don't think Varric will be much in game, but surely must do something important during the game, otherwise why is he still on the game cover?
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Post by colfoley on Aug 24, 2024 11:02:21 GMT
I find the trailer-Varric lines more a pre-final boss prep talk. After all the game adventures, Varric have faith in Rook, and in our character moment of insecurities, good old Varric is here to make moral hight again, while repraising his words from the prologue. I don't think Varric will be much in game, but surely must do something important during the game, otherwise why is he still on the game cover? I will admit that this hadn't occured to me and is a rather elegant solution to the problem. Though in this case I do imagine he will drop off the map for awhile. I just have to wonder if he gets killed or if they do to him what they did to Holt in Ghost Recon Breakpoint.
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Post by gervaise21 on Aug 24, 2024 11:07:03 GMT
That being said I imagine how this is going to work is that somehow, Varric has become aware of Rook's existance and then probably has drafted a dossier on whatever Rook's activities were before the game. So Varric is probably aware of Rook's reputatation enough to give him said speech. Again do wonder how much BioWare will let us headcanon exactly what Rook has done to earn said reputation that Varric and the Inquisition became aware of it, and how much that they will reveal it throughout the game on its own, seem some things will be established but... I could quite happily accept that Varric had heard of Rook's reputation but he doesn't say that, he says: "I've seen your work." He's witnessed it first hand. So, there has to be some reason for this. Of course, they could just include that in your background description when choosing your faction. So, it would say something to the effect that you met Varric in X, a certain time period before, and helped him with Y. Otherwise, if there is no lead in to their meeting in the inn, other than being sent there by their faction at the request of Varric for assistance, then it is hard to understand what he based his eye witness testimony on, particularly if he says those words to Rook before they set out to find Neve. However, the game play trailer was only around 15-20 minutes long and apparently the prologue actually lasts around an hour, with it edited down to omit spoilers and for brevity, so quite a bit could occur in that missing time period that could warrant Varric's description and have him saying those words prior to reaching Arlathan.
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