inherit
7754
0
4,192
biggydx
2,524
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
BiggyMD
|
Post by biggydx on Sept 25, 2024 17:31:37 GMT
Ubisofts CEO has been getting a lot of pushback from investors. Star Wars Outlaws falling below expected sales probably also prompted an immediate turnabout. The studio making Shadows said the game is feature complete, but wants to continue polishing. My guess. The studio and investors pressured the Publisher to delay the game.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,676 Likes: 20,620
inherit
2309
0
Oct 25, 2024 12:04:52 GMT
20,620
sjsharp2010
Go Team!
12,676
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Sept 25, 2024 17:45:47 GMT
Regarding the imported choices being limited and the Community Council's views on this... Caitie ghildirthalen In a mix of ‘im not sure what i can say’ and ‘i dont want to speak for everyone’, /I/ at least was disappointed and spoke up against it. BW heard and implemented a lot of positive changes- so dont take this as ‘they never listened’. But yeah- a bummer. I can se ewhy they wanted t od oit I mean how man ytimes do you wantto impor tth ewarden died killin gth earchdemon for befoe rthe games and stories ae rallowed t otr y nwe things. I tsounded like the ywanted t ostill d oDragon Age but the ydidn' tewan tt odea lwi htthe heav yweight off th efirst 3games whic hi sunderstandable. Also DAI is the onl ygame tha t hada neffec ton Northren Thedas s oi tkind o fmakes sense. Besides thos eearlie rkeep choices can still hav erelevanc for when w epla ythe oldre games again. The yjus twon' thav erelevanc et owha thappens in Veilguard
|
|
inherit
424
0
Oct 25, 2024 12:03:19 GMT
6,534
Andrew Waples
4,196
August 2016
andrewwaples1
Andrew_Waples
|
Post by Andrew Waples on Sept 25, 2024 17:47:10 GMT
Regarding the imported choices being limited and the Community Council's views on this... Caitie ghildirthalenIn a mix of ‘im not sure what i can say’ and ‘i dont want to speak for everyone’, /I/ at least was disappointed and spoke up against it. BW heard and implemented a lot of positive changes- so dont take this as ‘they never listened’. But yeah- a bummer. Yet there's Harding, Varric, Solas and Morrigan and other imported media like books/comics. I'd rather these characters matter than just, "Oh hi! Remember me! Okay, that was fun. I'm going to fuck off now! Check please!"
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,127 Likes: 19,935
inherit
gateway beverage
109
0
19,935
midnight tea
8,127
August 2016
midnighttea
|
Post by midnight tea on Sept 25, 2024 18:13:48 GMT
The part about Morrigan is good to know, although I'll keep my expectations in check on how much she'll appear. I'm glad they're being honest about the number of import choices in the game, but I still think it's a lackluster number, as well as number of references in the game from past ones. I get the point about moving north helping avoiding those mentions, but to reduce the number of choices to Trespasser's and the romance for the Inquisitor is honestly too low. Without talking about Morrigan, I'm curious and concerned on *how* they're going to address the romance of the Inquisitor, given that Cassandra presents a unique situation given her possibly being the Divine. Given what they said, I do hope that in case this games does well and there'll be another one, that they'll reconsider this stance. I'm not bothered that much. We're yet to see the game and see how this story unveils and concludes, but - while we don't know it'll happen - I've said already a few times that the initial Keep/worldstate setup isn't the only way they could bring back past choices. I mean, if we can decide what some our Rook's past was through dialogue options (I remember it being mentioned), there's no reason we can't establish our choices while playing the game, through picking dialogue options, etc. It would also make more sense - new players don't really care who the Divine was, or what Well Of Sorrows is, to bother setting it up - and for old ones bringing relevant choices at the very starts of the game effectively means spoilers. Dunno if it will happen, but I just want to point out that the Keep/initial choices aren't the only way to bring back worldstate choices from old games.
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 30,966 Likes: 112,901
inherit
ღ N-Special
151
0
112,901
Hrungr
More coffee...? More coffee.
30,966
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Sept 25, 2024 18:16:16 GMT
Dragon Age @dragonage Let's take a closer look at the "Dragon Killer" mage build we featured in the most recent State of Play! #DragonAge
|
|
inherit
1130
0
Oct 22, 2024 17:38:16 GMT
500
wickedcool
718
Aug 22, 2016 13:08:32 GMT
August 2016
wickedcool
|
Post by wickedcool on Sept 25, 2024 18:28:15 GMT
Any indication that you can be such a jerk rook that companions leave? Every previous game they would and inquisition was probably the best at companions leaving
|
|
luketrevelyan
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,729 Likes: 6,025
inherit
328
0
6,025
luketrevelyan
1,729
August 2016
luketrevelyan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by luketrevelyan on Sept 25, 2024 18:30:27 GMT
The part about Morrigan is good to know, although I'll keep my expectations in check on how much she'll appear. I'm glad they're being honest about the number of import choices in the game, but I still think it's a lackluster number, as well as number of references in the game from past ones. I get the point about moving north helping avoiding those mentions, but to reduce the number of choices to Trespasser's and the romance for the Inquisitor is honestly too low. Without talking about Morrigan, I'm curious and concerned on *how* they're going to address the romance of the Inquisitor, given that Cassandra presents a unique situation given her possibly being the Divine. Given what they said, I do hope that in case this games does well and there'll be another one, that they'll reconsider this stance. I'm not bothered that much. We're yet to see the game and see how this story unveils and concludes, but - while we don't know it'll happen - I've said already a few times that the initial Keep/worldstate setup isn't the only way they could bring back past choices. I mean, if we can decide what some our Rook's past was through dialogue options (I remember it being mentioned), there's no reason we can't establish our choices through choices made while playing the game, through picking dialogue options, etc. It would also make more sense - new players don't really care who the Divine was, or what Well Of Sorrows is, to bother setting it up - and for old ones bringing relevant choices at the very starts of the game effectively means spoilers. Dunno if it will happen, but I just want to point out that the Keep/initial choices aren't the only way to bring back worldstate choices from old games. Yeah it is technically possible some choices are acknowledged through dialogue, although I think that could be clunky. In Kotor 2 they did that to establish the gender of your first protagonist (you have to correct a companion from mis-gendering if they got the gender wrong). Would make sense for choices that are particularly spoilery, but I'm going to assume this is all we get as to not get my hopes up for further choices in-game.
|
|
inherit
1033
0
Oct 25, 2024 11:05:39 GMT
35,670
colfoley
18,637
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 25, 2024 18:31:58 GMT
Any indication that you can be such a jerk rook that companions leave? Every previous game they would and inquisition was probably the best at companions leaving yes.
|
|
inherit
424
0
Oct 25, 2024 12:03:19 GMT
6,534
Andrew Waples
4,196
August 2016
andrewwaples1
Andrew_Waples
|
Post by Andrew Waples on Sept 25, 2024 18:36:13 GMT
Any indication that you can be such a jerk rook that companions leave? Every previous game they would and inquisition was probably the best at companions leaving yes. You'd have to make a considerable effort to get them to leave though.
|
|
sloth
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 197 Likes: 343
inherit
12657
0
343
sloth
197
June 2024
sloth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by sloth on Sept 25, 2024 18:37:59 GMT
I didn't see the choices available in the DA:TV CC for previous games, but from what I'm reading, it's just a few. But I can't see why they couldn't just do what they did with the Keep? Just put the choices there, it doesn't mean they have to acknowledge them through the whole game. Like, does it matter in Inquisition what happened to Bevin, Kaitlyn and their family sword? No but allowing the player to input what they choose back then makes it even more immersive and gives the sensation that it is "our world state, that started in DA:O". I understand that they really wanted to make the new game more approachable to new players, so filling the CC with a lot of choices maybe wouldn't be the best case with new players in mind, but I think that, if we are really getting "just a few" choices, that would be the worst case for "old players". Again, I'm avoiding those infos about the CC, don't know what we are really getting, but in my opinion, getting more choices is definetly better
|
|
Liepsnele
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate
Posts: 111 Likes: 292
Member is Online
inherit
10386
0
Member is Online
Oct 25, 2024 12:27:10 GMT
292
Liepsnele
111
August 2018
36matulejopirstukai1
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate
|
Post by Liepsnele on Sept 25, 2024 18:47:58 GMT
I'm not bothered that much. We're yet to see the game and see how this story unveils and concludes, but - while we don't know it'll happen - I've said already a few times that the initial Keep/worldstate setup isn't the only way they could bring back past choices. I mean, if we can decide what some our Rook's past was through dialogue options (I remember it being mentioned), there's no reason we can't establish our choices while playing the game, through picking dialogue options, etc. It would also make more sense - new players don't really care who the Divine was, or what Well Of Sorrows is, to bother setting it up - and for old ones bringing relevant choices at the very starts of the game effectively means spoilers. Dunno if it will happen, but I just want to point out that the Keep/initial choices aren't the only way to bring back worldstate choices from old games. It's fine to hope for that but I wouldn't hold my breath. If more choices would be up for selection later on, Bioware would have clarified that already because this news got some fans upset. It's surprising the Well of Sorrows choice doesn't matter but it's probably because Morrigan did get the wisp/spirit of Mythal in the end, which makes the choice redundant. I'm bummed about no possibility of codex about HoF or most of the previous companions, but it's been 10 years, it's a new game with new story and cast, and Bioware seems to be rebooting the franchise with the Veilguard anyway.
|
|
inherit
1033
0
Oct 25, 2024 11:05:39 GMT
35,670
colfoley
18,637
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 25, 2024 18:49:37 GMT
I'm not bothered that much. We're yet to see the game and see how this story unveils and concludes, but - while we don't know it'll happen - I've said already a few times that the initial Keep/worldstate setup isn't the only way they could bring back past choices. I mean, if we can decide what some our Rook's past was through dialogue options (I remember it being mentioned), there's no reason we can't establish our choices while playing the game, through picking dialogue options, etc. It would also make more sense - new players don't really care who the Divine was, or what Well Of Sorrows is, to bother setting it up - and for old ones bringing relevant choices at the very starts of the game effectively means spoilers. Dunno if it will happen, but I just want to point out that the Keep/initial choices aren't the only way to bring back worldstate choices from old games. It's fine to hope for that but I wouldn't hold my breath. If more choices would be up for selection later on, Bioware would have clarified that already because this news got some fans upset. It's surprising the Well of Sorrows choice doesn't matter but it's probably because Morrigan did get the wisp/spirit of Mythal in the end, which makes the choice redundant. I'm bummed about no possibility of codex about HoF or most of the previous companions, but it's been 10 years, it's a new game with new story and cast, and Bioware seems to be rebooting the franchise with the Veilguard anyway. I don't think they would clarify honestly.
|
|
saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,776 Likes: 7,941
Member is Online
inherit
2719
0
Member is Online
Oct 25, 2024 12:16:19 GMT
7,941
saandrig
3,776
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by saandrig on Sept 25, 2024 18:54:26 GMT
You'd have to make a considerable effort to get them to leave though. Rook: "Shoo, shooo" Companion: Take me, lover ♥️
|
|
sni2
N2
Posts: 136 Likes: 333
inherit
11741
0
Oct 24, 2024 18:36:49 GMT
333
sni2
136
December 2020
sni2
|
Post by sni2 on Sept 25, 2024 18:54:56 GMT
Personally, it feels a bit exploitative.
Bioware develops a game, then sells the real ending as a DLC. To fully experience Dragon Age: Inquisition, you're forced to not only buy the base game but also pay extra for the additional content.
Worse, they build an entirely new game based on this DLC, ignoring the experience of gamers who only played the base game without the additional content.
At the very least, Bioware should have incorporated the major in-game decisions—like those involving the Well of Sorrows, the Grey Wardens, the Divine, and the Orlesian throne—into the main storyline. I say this, considering these are the choices actually in-game and not just on a not-so-optative DLC.
Out of everything, this is the one major issue I have with Veilguard so far. But I have to draw the line somewhere.
|
|
illuminated11
N3
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 722 Likes: 1,896
inherit
1922
0
Oct 25, 2024 10:48:31 GMT
1,896
illuminated11
722
November 2016
everythingilluminate
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by illuminated11 on Sept 25, 2024 18:58:27 GMT
I didn't see the choices available in the DA:TV CC for previous games, but from what I'm reading, it's just a few. But I can't see why they couldn't just do what they did with the Keep? Just put the choices there, it doesn't mean they have to acknowledge them through the whole game. Like, does it matter in Inquisition what happened to Bevin, Kaitlyn and their family sword? No but allowing the player to input what they choose back then makes it even more immersive and gives the sensation that it is "our world state, that started in DA:O". I understand that they really wanted to make the new game more approachable to new players, so filling the CC with a lot of choices maybe wouldn't be the best case with new players in mind, but I think that, if we are really getting "just a few" choices, that would be the worst case for "old players". Again, I'm avoiding those infos about the CC, don't know what we are really getting, but in my opinion, getting more choices is definetly better For new players thing, they could've just had a 'pick default world state' as well. They did it for every past Dragon Age and it went over fine. This is definitely the decision that bums me out the most.
|
|
inherit
1033
0
Oct 25, 2024 11:05:39 GMT
35,670
colfoley
18,637
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 25, 2024 19:01:41 GMT
Personally, it feels a bit exploitative. Bioware develops a game, then sells the real ending as a DLC. To fully experience Dragon Age: Inquisition, you're forced to not only buy the base game but also pay extra for the additional content. Worse, they build an entirely new game based on this DLC, ignoring the experience of gamers who only played the base game without the additional content. At the very least, Bioware should have incorporated the major in-game decisions—like those involving the Well of Sorrows, the Grey Wardens, the Divine, and the Orlesian throne—into the main storyline. I say this, considering these are the choices actually in-game and not just on a not-so-optative DLC. Out of everything, this is the one major issue I have with Veilguard so far. But I have to draw the line somewhere. see this is why this argument is so lack Lustre and what's annoying is Bioware feeding into it. Tresspasser was not the true ending to DAI but a perfectly optional epilogue adventure. The true ending of Inquisition was Doom Upon All the World since it matters little what happened in Tresspasser since Solas already left in the final quest in Inquisition we just find out what he's been up to.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,127 Likes: 19,935
inherit
gateway beverage
109
0
19,935
midnight tea
8,127
August 2016
midnighttea
|
Post by midnight tea on Sept 25, 2024 19:10:38 GMT
I'm not bothered that much. We're yet to see the game and see how this story unveils and concludes, but - while we don't know it'll happen - I've said already a few times that the initial Keep/worldstate setup isn't the only way they could bring back past choices. I mean, if we can decide what some our Rook's past was through dialogue options (I remember it being mentioned), there's no reason we can't establish our choices while playing the game, through picking dialogue options, etc. It would also make more sense - new players don't really care who the Divine was, or what Well Of Sorrows is, to bother setting it up - and for old ones bringing relevant choices at the very starts of the game effectively means spoilers. Dunno if it will happen, but I just want to point out that the Keep/initial choices aren't the only way to bring back worldstate choices from old games. It's fine to hope for that but I wouldn't hold my breath. If more choices would be up for selection later on, Bioware would have clarified that already because this news got some fans upset. It's surprising the Well of Sorrows choice doesn't matter but it's probably because Morrigan did get the wisp/spirit of Mythal in the end, which makes the choice redundant. I'm bummed about no possibility of codex about HoF or most of the previous companions, but it's been 10 years, it's a new game with new story and cast, and Bioware seems to be rebooting the franchise with the Veilguard anyway. Well, I'd like to point out that we didn't know about any involvement of Morrigan up until very recently, because Bioware kept the information very tightly under wraps, despite the fan base assuming Morrigan won't be there based on an old tweet. Needless to say, IF there is any form of bringing back past choices through actual gameplay, I don't think we're going to hear about it much until people actually see it.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,127 Likes: 19,935
inherit
gateway beverage
109
0
19,935
midnight tea
8,127
August 2016
midnighttea
|
Post by midnight tea on Sept 25, 2024 19:20:08 GMT
Personally, it feels a bit exploitative. Bioware develops a game, then sells the real ending as a DLC. To fully experience Dragon Age: Inquisition, you're forced to not only buy the base game but also pay extra for the additional content. Worse, they build an entirely new game based on this DLC, ignoring the experience of gamers who only played the base game without the additional content. At the very least, Bioware should have incorporated the major in-game decisions—like those involving the Well of Sorrows, the Grey Wardens, the Divine, and the Orlesian throne—into the main storyline. I say this, considering these are the choices actually in-game and not just on a not-so-optative DLC. Out of everything, this is the one major issue I have with Veilguard so far. But I have to draw the line somewhere. see this is why this argument is so lack Lustre and what's annoying is Bioware feeding into it. Tresspasser was not the true ending to DAI but a perfectly optional epilogue adventure. The true ending of Inquisition was Doom Upon All the World since it matters little what happened in Tresspasser since Solas already left in the final quest in Inquisition we just find out what he's been up to. Bioware isn't "feeding into it" - they've been underlining for years that Trespasser is very important, and given everything that happened in the DLC (and what we saw in Veilguard and what the devs are currently saying, including Epler saying how central Solas' story is to DAVe in latest article) I'm confused how anyone could call it "an optional epilogue adventure". It isn't a "true ending" of Inquisition, because - as we know already - the story of Inquisitor doesn't end there and continues (to an unknown extent) in Veilguard, but it its the most important content released that bridges two inter-connected titles together, by taking the burden of leading unwieldy Inquisition from Inquisitor so they could focus entirely on their new mission, and effectively telling us what Veilguard is going to be about, for the most part (Solas and the mystery of ancient past that led to creation of Thedas as we know it). (but when it comes to "why they released it as part of the base game" - the release of Trespasser was reliant on Inquisition's success, as it was the only reason why they were capable of making it, a year after release. The realties of game development are what they are, though we do know that the current Game Design Director thinks that it should have been a part of the base game)
|
|
cuthbertbeckett
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 2,153 Likes: 2,382
inherit
11318
0
Oct 11, 2024 20:00:01 GMT
2,382
cuthbertbeckett
2,153
Sept 28, 2019 14:19:10 GMT
September 2019
cuthbertbeckett
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by cuthbertbeckett on Sept 25, 2024 19:26:21 GMT
I understand that they really wanted to make the new game more approachable to new players, so filling the CC with a lot of choices maybe wouldn't be the best case with new players in mind, but I think that, if we are really getting "just a few" choices, that would be the worst case for "old players". Then those player should play Veilguard with the Default setting aka not import the choices if those are too much to handle. In DAI it works fine and to be honest (besides Varric telling many things what happened before DAI) at the beginning there wasn´t that many import choices. Also its totally ok if Veilguard had cut most of the Keep choices and even retcon some like Merrills survival. But no Kieran (Edit also his father) getting mentoned and no Fenris is bad move.
|
|
inherit
1033
0
Oct 25, 2024 11:05:39 GMT
35,670
colfoley
18,637
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 25, 2024 19:27:20 GMT
see this is why this argument is so lack Lustre and what's annoying is Bioware feeding into it. Tresspasser was not the true ending to DAI but a perfectly optional epilogue adventure. The true ending of Inquisition was Doom Upon All the World since it matters little what happened in Tresspasser since Solas already left in the final quest in Inquisition we just find out what he's been up to. Bioware isn't "feeding into it" - they've been underlining for years that Trespasser is very important, and given everything that happened in the DLC (and what we saw in Veilguard and what the devs are currently saying, including Epler saying how central Solas' story is to DAVe in latest article) I'm confused how anyone could call it "an optional epilogue adventure". It isn't a "true ending" of Inquisition, because - as we know already - the story of Inquisitor doesn't end there and continues (to an unknown extent) in Veilguard, but it its the most important content released that bridges two inter-connected titles together that takes the burden of leading unwieldy Inquisition so they could focus entirely on their new mission and effectively tells us what Veilguard is going to be about, for the most part (Solas and the mystery of ancient past that led to creation of Thedas as we know it). (but when it comes to "why they released it as part of the base game" - the release of Trespasser was reliant on Inquisition's success, as it was the only reason why they were capable of making it, a year after release. The realties of game development are what they are, though we do know that the current Game Design Director thinks that it should have been a part of the base game) because it is? Virtually anything that happened during it could be explained quickly in the Veilguard prologue as we've already seen given pretty much all the events are canon in Tresspasser. Solas always goes off to destroy the world. The Inquisitor always looses their arm. And the Inquisition in some form always opposes Solas and this was set up in the ending for Inquisition when he left us. Also did have to role my eyes at Corinnes 'the Inquisitor would feel a responsibility' line. What a dangerously arrogant mind set given the circumstances.
|
|
inherit
492
0
Oct 25, 2024 11:38:52 GMT
4,633
OhDaniGirl
Incoming...
1,647
August 2016
ohdanigirl
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
|
Post by OhDaniGirl on Sept 25, 2024 19:32:27 GMT
'the Inquisitor would feel a responsibility' Ha! The only thing my inquisitor feels "guilty" about is not being allowed to help him this whole time.
|
|
inherit
424
0
Oct 25, 2024 12:03:19 GMT
6,534
Andrew Waples
4,196
August 2016
andrewwaples1
Andrew_Waples
|
Post by Andrew Waples on Sept 25, 2024 19:32:47 GMT
Personally, it feels a bit exploitative. Bioware develops a game, then sells the real ending as a DLC. To fully experience Dragon Age: Inquisition, you're forced to not only buy the base game but also pay extra for the additional content. Worse, they build an entirely new game based on this DLC, ignoring the experience of gamers who only played the base game without the additional content. Have you never heard of an MCU or a Saga? Or the Mass Effect trilogy? They did the Arrival dlc in Me2 to prep for Me3. Requiring you to watch/play previous content to understand the new content is nothing new. Also, players can watch the cutscenes on YouTube or play the game if they wish to.
|
|
inherit
1033
0
Oct 25, 2024 11:05:39 GMT
35,670
colfoley
18,637
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 25, 2024 19:36:22 GMT
Personally, it feels a bit exploitative. Bioware develops a game, then sells the real ending as a DLC. To fully experience Dragon Age: Inquisition, you're forced to not only buy the base game but also pay extra for the additional content. Worse, they build an entirely new game based on this DLC, ignoring the experience of gamers who only played the base game without the additional content. Have you never heard of an MCU or a Saga? Or the Mass Effect trilogy? They did the Arrival dlc in Me2 to prep for Me3. Requiring you to watch/play previous content to understand the new content is nothing new. Also, players can watch the cutscenes on YouTube or play the game if they wish to. plus I forgot to bring it up to Tea but consider Legacy. Was Legacy the true ending to DA 2 because it introduced the big bad of Inquisition? No, I think it was optional to. But it still happened whether we played it or not and the events as to what we needed to know were still referenced in Inquisition whether we played it or not.
|
|
inherit
11611
0
1,390
fairdragon
2,028
Jul 30, 2020 17:14:13 GMT
July 2020
fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
|
Post by fairdragon on Sept 25, 2024 19:38:38 GMT
Or maybe the idea is to give the choice to players? E.g. if for whatever reasons your LI left, you pick "no romance" tile. Like with vallaslin for Lavellan, that can only be done while romancing Solas, but game doesn't check if you decided to remove it - you simply either add tattoo in CC, or not. This is a really bad thing.
|
|
inherit
11611
0
1,390
fairdragon
2,028
Jul 30, 2020 17:14:13 GMT
July 2020
fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
|
Post by fairdragon on Sept 25, 2024 19:40:53 GMT
I suspect they decided to do a Steam release (more money there) and there wasn't enough time to cover all bases and requirements.
But the 2024 GOTY is now open for DAV.
Do you think Black Myth: Wukong can fight with DA:TV for it?
|
|