fistoffiori
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: F10R1
PSN: FistOfFiori
Posts: 280 Likes: 674
inherit
3161
0
674
fistoffiori
280
Jan 31, 2017 21:08:39 GMT
January 2017
fistoffiori
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
F10R1
FistOfFiori
|
Post by fistoffiori on Sept 30, 2024 18:29:17 GMT
Yeah as of tomorrow it's the home stretch. Finally
|
|
inherit
7754
0
4,193
biggydx
2,525
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
BiggyMD
|
Post by biggydx on Sept 30, 2024 18:35:58 GMT
This snippet was interesting regarding how the studio, specifically John Epler, views the tonal contrast between Origins and Veilguard: Here's some tidbits about Gary McKay wanting more blood in the game: Finally, BioWare's thoughts on BG3's success.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,132 Likes: 19,945
inherit
gateway beverage
109
0
19,945
midnight tea
8,132
August 2016
midnighttea
|
Post by midnight tea on Sept 30, 2024 18:37:08 GMT
The comment section is certainly on fire I wonder how much of the MP past is responsible for the art style though. IGN articles and Youtube vids have been a known target of "fucking tourists", so that's not really a surprise. Also - can people really give it a rest and not attribute everything they don't vibe with to game initially being designed as MP or GaaS? Like, at this point it's just silly - in what way MP is responsible for the art style????????
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 30,983 Likes: 112,942
inherit
ღ N-Special
151
0
112,942
Hrungr
More coffee...? More coffee.
30,983
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Sept 30, 2024 18:50:11 GMT
Yeah, the last month's gonna be the longest... Well, maybe we can while away the hours with a video loop of that fish tank?
|
|
inherit
62
0
2,360
flyingovertrout
toxically positive
841
August 2016
flyingovertrout
|
Post by flyingovertrout on Sept 30, 2024 18:50:17 GMT
If MP is responsible for how great the game looks, at least one good thing came out of it.
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 30, 2024 19:02:53 GMT
The comment section is certainly on fire I wonder how much of the MP past is responsible for the art style though. IGN articles and Youtube vids have been a known target of "fucking tourists", so that's not really a surprise. Also - can people really give it a rest and not attribute everything they don't vibe with to game initially being designed as MP or GaaS? Like, at this point it's just silly - in what way MP is responsible for the art style???????? When you're the "woke" company everything is can and will be criticized. There are people who really want Bioware to fail.
|
|
bierkrug
N3
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Legendary Edition
Posts: 521 Likes: 1,094
inherit
11900
0
Oct 18, 2024 19:50:37 GMT
1,094
bierkrug
521
May 2021
bierkrug
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Legendary Edition
|
Post by bierkrug on Sept 30, 2024 19:10:14 GMT
IGN articles and Youtube vids have been a known target of "fucking tourists", so that's not really a surprise. It was an innocent observation, dear sourpuss. Also - can people really give it a rest and not attribute everything they don't vibe with to game initially being designed as MP or GaaS? Like, at this point it's just silly - in what way MP is responsible for the art style???????? Because plenty of MP games roll with a more comic-ish look? Compare TES mainline and ESO. Depending on what size multiplayer it was, technical limitations, matching what internet connections can do etc, is a part of it. When you're the "woke" company everything is can and will be criticized. There are people who really want Bioware to fail. What are you smoking?
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,132 Likes: 19,945
inherit
gateway beverage
109
0
19,945
midnight tea
8,132
August 2016
midnighttea
|
Post by midnight tea on Sept 30, 2024 19:10:57 GMT
IGN articles and Youtube vids have been a known target of "fucking tourists", so that's not really a surprise. Also - can people really give it a rest and not attribute everything they don't vibe with to game initially being designed as MP or GaaS? Like, at this point it's just silly - in what way MP is responsible for the art style???????? When you're the "woke" company everything is can and will be criticized. There are people who really want Bioware to fail. Yea, one can tell, because the exact same crowd has turned against The Ghosts of Tsushima sequel for daring to have a female protagonist. Like, you can almost har the same criticisms, including some of them immediately saying that the game looks ugly!
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 30, 2024 19:12:36 GMT
Good news. Frankly I'm exhausted. doubt it will be quieter post launch. Good luck. If people are making a stink pre launch, It's going to be pandemonium post launch. Hopefully in a good way lol.
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 30, 2024 19:16:53 GMT
When you're the "woke" company everything is can and will be criticized. There are people who really want Bioware to fail. What are you smoking? There are plenty of comments on Youtube and beyond calling Veilguard "woke and DEI" to the point where any little thing will be criticized as a sign of "wokeness" remember the CC fiasco?
|
|
sentinel87
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 216 Likes: 554
inherit
382
0
554
sentinel87
216
August 2016
sentinel87
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by sentinel87 on Sept 30, 2024 19:18:34 GMT
I almost feel like parts of the article are an early Schreier expose.
Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced.
This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,132 Likes: 19,945
inherit
gateway beverage
109
0
19,945
midnight tea
8,132
August 2016
midnighttea
|
Post by midnight tea on Sept 30, 2024 19:23:21 GMT
IGN articles and Youtube vids have been a known target of "fucking tourists", so that's not really a surprise. It was an innocent observation, dear sourpuss. So was mine? Yet you're the one immediately resorting names for making that observation, so... who's the sourpuss, exactly? And what possible limitations does Veilguard have now, that it's been designed as non-MP for years? Even if you don't vibe with the chosen style, nobody can say that the graphic quality is anything subpar. All the textures and environments and models are single-player AAA-quality - and it's kinda amazing that because Bioware chose a very mildly (all things considered) stylized look, some people deem it as "comic-ish" - or that anything stylized or 'comic-ish' must be a result of technical limitations, or something. It's such a bizarre mindset, especially considering that ALL Dragon Age games to date, including DAO, have been stylized and rather veering towards comic-ish.
|
|
inherit
424
0
6,539
Andrew Waples
4,198
August 2016
andrewwaples1
Andrew_Waples
|
Post by Andrew Waples on Sept 30, 2024 19:23:40 GMT
Yeah, the last month's gonna be the longest... Well, maybe we can while away the hours with a video loop of that fish tank? Please tell me I don't have to feed the fish.
|
|
bierkrug
N3
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Legendary Edition
Posts: 521 Likes: 1,094
inherit
11900
0
Oct 18, 2024 19:50:37 GMT
1,094
bierkrug
521
May 2021
bierkrug
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Legendary Edition
|
Post by bierkrug on Sept 30, 2024 19:24:15 GMT
There are plenty of comments on Youtube and beyond calling Veilguard "woke and DEI" to the point where any little thing will be criticized as a sign of "wokeness" remember the CC fiasco? But what does any of that have to do with the art style?
|
|
Ice-Quinn
N3
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 806 Likes: 2,229
Member is Online
inherit
12687
0
Member is Online
2,229
Ice-Quinn
"Begone, spirit! I will not play your games."
806
Jun 15, 2024 22:26:22 GMT
June 2024
icequinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by Ice-Quinn on Sept 30, 2024 19:25:24 GMT
Re: the tone, BioWare games have always had humor, and I personally enjoy it, it’s a good balance and I’m someone who’s always up for a laugh.
In MEA, though - perhaps because of the success of the Citadel DLC - I felt it was overkill and forced, juvenile and contrived. You couldn’t get in that damn Mako without hearing a joke. It was like, the freakin’ Backyardigans in space. One big Citadel DLC. The Citadel worked in contrast to ME3’s doom and gloom story, gave moments with our companions that felt like a goodbye. It was great. A new game however, is its own thing, you can’t just repeat formulas because then it doesn’t feel as organic, soulful. It’s not art anymore, it’s just math. IMHO, anyways.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,132 Likes: 19,945
inherit
gateway beverage
109
0
19,945
midnight tea
8,132
August 2016
midnighttea
|
Post by midnight tea on Sept 30, 2024 19:27:46 GMT
I almost feel like parts of the article are an early Schreier expose. Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced. This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game. Three years is plenty to design a game from grounds up. The whole of Inquisition was developed in 3 years. And the reason we have limited party and size limit reduced is because of Mass Effect. They're clearly aiming to make the games more alike, combat-wise. Like honestly, at this point blaming everything on MP, or looking at things in the game as some sort of relics of time when it was designed as MP, is becoming weird.
|
|
inherit
1033
0
Member is Online
35,682
colfoley
18,640
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 30, 2024 19:30:12 GMT
I almost feel like parts of the article are an early Schreier expose. Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced. This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game. that's two good things to come out of the MP. And I tend to believe them when they talk about the focus. Afterall as someone else pointed out look what happened when they didn't focus on companions... Anthem. And while Bioware companions have always been really strong, light-years ahead of the industry usually, they also have had a wide degree of focus. Only one of their games really focussed on companions though them getting storyline in DA 2 and Andromeda was also nice.
|
|
inherit
7754
0
4,193
biggydx
2,525
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
BiggyMD
|
Post by biggydx on Sept 30, 2024 19:31:57 GMT
I almost feel like parts of the article are an early Schreier expose. Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced. This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game. If DAV is successful, what I'm really curious about is how well-handled the next Mass Effect project is. DAV has seen multiple creative design changes, massive studio shakeups, and a pandemic that did a lot to hurt staff productivity. We know - presumably - that the next Mass Effect game is at least in pre-production. I'm curious what efforts they'll bring to the table if they have a more stable and concrete footing to work with. I think the biggest impediment facing the next Mass Effect game (barring creative vision issue again - God forbid) is how they handle the premise of the story post ME3.
|
|
inherit
1033
0
Member is Online
35,682
colfoley
18,640
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 30, 2024 19:35:47 GMT
I almost feel like parts of the article are an early Schreier expose. Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced. This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game. Three years is plenty to design a game from grounds up. The whole of Inquisition was developed in 3 years. And the reason we have limited party and size limit reduced is because of Mass Effect. They're clearly aiming to make the games more alike, combat-wise. Like honestly, at this point blaming everything on MP, or looking at things in the game as some sort of relics of time when it was designed as MP, is becoming weird. I wouldn't even necessarily blame the party size on ME. Sure some desire exists to homogenize things but we are still talking two very different games and the controller layout is our biggest clue. Though there have been people blaming MP for influencing game design...well since ME 3 actually. DAI was especially weird though.
|
|
bierkrug
N3
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Legendary Edition
Posts: 521 Likes: 1,094
inherit
11900
0
Oct 18, 2024 19:50:37 GMT
1,094
bierkrug
521
May 2021
bierkrug
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Legendary Edition
|
Post by bierkrug on Sept 30, 2024 19:38:05 GMT
And what possible limitations does Veilguard has now, that it's been designed as non-MP for years? None, that doesn't mean that a certain style was decided to be used early on in developement and they kept to it and maybe even repurposed stuff from it. Time saving like this happens. Several of the early bird content creators commented on how it is very different from previous installments, so I'm hardly the only one to whom this stood out.
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 30, 2024 19:40:26 GMT
There are plenty of comments on Youtube and beyond calling Veilguard "woke and DEI" to the point where any little thing will be criticized as a sign of "wokeness" remember the CC fiasco? But what does any of that have to do with the art style? The point is that every little thing will be criticized because of Bioware is "woke." So that's why I'm not surprised that people are bagging the art style lol.
|
|
inherit
959
0
1,250
githcheater
1,027
Aug 13, 2016 20:29:15 GMT
August 2016
githcheater
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by githcheater on Sept 30, 2024 19:41:26 GMT
I almost feel like parts of the article are an early Schreier expose. Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced. This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game. ... and the move away from pause and play to full action ... The decision to go single player in 2021 seems to have been EA somewhat realizing that single player can be a good and profitable game, and that multiplayer & microtransactions might not be the holy grail of a successful video game. I wonder how much the rise of Laura Miele within EA might have helped EA to become slightly more open minded about single player. Seemingly, SW Fallen Jedi in 2019 and BG3 early access in 2020 might have also helped EA changed its thinking about single player game before the rest of DA to single player in 2021. www.bloomberg.com/news/articles/2021-05-19/ea-studio-chief-laura-miele-on-getting-gamers-to-love-electronic-arts-again?sref=5yAAc4IKwww.gamespot.com/articles/ea-boss-on-the-importance-of-diversity-and-inclusi/1100-6478791/
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 30, 2024 19:42:02 GMT
Re: the tone, BioWare games have always had humor, and I personally enjoy it, it’s a good balance and I’m someone who’s always up for a laugh. In MEA, though - perhaps because of the success of the Citadel DLC - I felt it was overkill and forced, juvenile and contrived. You couldn’t get in that damn Mako without hearing a joke. It was like, the freakin’ Backyardigans in space. One big Citadel DLC. The Citadel worked in contrast to ME3’s doom and gloom story, gave moments with our companions that felt like a goodbye. It was great. A new game however, is its own thing, you can’t just repeat formulas because then it doesn’t feel as organic, soulful. It’s not art anymore, it’s just math. IMHO, anyways. STOP TRYING TO KILL HUMOR IN FAVOR OF GRIM DARKNESS!
|
|
inherit
1033
0
Member is Online
35,682
colfoley
18,640
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Sept 30, 2024 19:44:11 GMT
I almost feel like parts of the article are an early Schreier expose. Maybe I'm being a bit pessimistic, but my reading between the lines is that the late pivot away from MP is probably why we can't control the party members and the party size is reduced. This also may be why Bioware has been touting the fact that the game has characters and that's what Bioware is focusing on. To me that was always a given since it's a Bioware game that's what they do. But that wouldn't be the devs point of view if they only started to focus on the characters three years ago and actually create a SP game. ... and the move away from pause and play to full action ... The decision to go single player in 2021 seems to have been EA somewhat realizing that single player can be a good and profitable game, and that multiplayer & microtransactions might not be the holy grail of a successful video game. I wonder how much the rise of Laura Miele within EA might have helped EA to become slightly more open minded about single player. Seemingly, SW Fallen Jedi in 2019 and BG3 early access in 2020 might have also helped EA changed its thinking about single player game before the rest of DA to single player in 2021. www.bloomberg.com/news/articles/2021-05-19/ea-studio-chief-laura-miele-on-getting-gamers-to-love-electronic-arts-again?sref=5yAAc4IK and pause is still in the game...probably stronger then in Inquisition really given how poorly implemented it was in Inquisition.
|
|
saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,778 Likes: 7,945
inherit
2719
0
Oct 25, 2024 17:54:56 GMT
7,945
saandrig
3,778
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by saandrig on Sept 30, 2024 19:46:44 GMT
Yea, one can tell, because the exact same crowd has turned against The Ghosts of Tsushima sequel for daring to have a female protagonist. Like, you can almost har the same criticisms, including some of them immediately saying that the game looks ugly! The first GoT game has some pretty atrociuos graphics considering it released in 2020 and not 2012. Funny how so many people didn't notice until now.
|
|