Taylor Swope @_taylorswope We released patch 1.2 of #TheOuterWorlds today, and it includes a fix for the dreaded "the game thinks my companions are dead" bug, which I believe I spent more time investigating than I have for any other individual bug in my career (1/18)
Allan Schumacher allanschumacher It's not uncommon to "fix" an issue in finaling only to realize that it caused a lot of downstream issues because systems were built around the bug often without knowing.
Then it becomes time to decide "if we can't fix all the underlying issues, is it better to ship with bug?"
seb hanlon @hanlsp yuuuuuuuuuup.
also Dying/Dead remains a perilous cavern of exceedingly sharp and pointy edge cases @biomarkdarrah
also this, forever and always. “I don’t know why it was happening but I changed X and it fixed it!” 😱🚩🚩🚩🚩🚩🚩🚩
Mark Darrah @biomarkdarrah
Patrick Weekes @patrickweekes Remember when followers in DAI would sometimes lose all gear and drop to level 1, and we couldn’t figure out why, and thanks to my kid getting way too excited about the horses, we figured out it was mounting or dismounting (and spawning/despawning party) during a streaming load?
Taylor Swope @_taylorswope There were one or two cases before launch where this issue seemed to happen, but no one in QA ever managed to reproduce it and despite our best efforts we couldn't learn anything concrete about it (4/18)
Allan Schumacher allanschumacher Been there and done that. So frustrating.
And when you get 1mil people into the game 1h into it at launch, that's about 125,000 8 hour days worth of testing. 342 years.
That 0.001% chance may never happen again internally, but for a million people? Hundreds have seen it.
Taylor Swope @_taylorswope We released patch 1.2 of #TheOuterWorlds today, and it includes a fix for the dreaded "the game thinks my companions are dead" bug, which I believe I spent more time investigating than I have for any other individual bug in my career (1/18)
I would just like to note for posterity that this thread is about one of the most hilarious terrible bugs I have seen in recent memory, well worth reading through the eighteen tweets to get to the punchline. Right up there with the invisible Red Dead Redemption mountain lions for me.
Taylor Swope @_taylorswope We released patch 1.2 of #TheOuterWorlds today, and it includes a fix for the dreaded "the game thinks my companions are dead" bug, which I believe I spent more time investigating than I have for any other individual bug in my career (1/18)
I would just like to note for posterity that this thread is about one of the most hilarious terrible bugs I have seen in recent memory, well worth reading through the eighteen tweets to get to the punchline. Right up there with the invisible Red Dead Redemption mountain lions for me.
+1
Yeah, that was a pretty entertaining thread. He embellished a little bit though, as the community figured out it was the invisible ladder onboard the ship pretty quickly. I ran into the same bug and it didn't take me long to track down what the issue was in the forums.
I would just like to note for posterity that this thread is about one of the most hilarious terrible bugs I have seen in recent memory, well worth reading through the eighteen tweets to get to the punchline. Right up there with the invisible Red Dead Redemption mountain lions for me.
+1
Yeah, that was a pretty entertaining thread. He embellished a little bit though, as the community figured out it was the invisible ladder onboard the ship pretty quickly. I ran into the same bug and it didn't take me long to track down what the issue was in the forums.
Which was Allan Schumacher's point. Tons of eyeballs will do a better job, especially if they see things with fresh eyes <- even that factor alone can make mistakes virtually invisible for creators. People who have spent hours to years on something can become blind to even glaring errors, be it through fatigue or 1000 other things they have to think about aside from that one issue (esp. in case of stuff as complex as games, I gather. It certainly happens with relatively simple things, like a single painting or written work, to which I can attest personally... and wouldn't be the only creator to do so ).
“The cosmos is within us. We are made of star-stuff. We are a way for the universe to know itself.”
Imperator Furiåsa @devilkitten So @konsollbergen that I was at earlier this year has released the talks. Mine is about ethics in game development. Thank you Konsoll for having me and thank you @gabriellekent and @sylviaduerr for inviting me. And Endre for your patience 😊
So I’ve gotten a few reactions to this talk and part of them are “but I like this game” or “we’re just devs, we can’t change anything”. To the first reaction I say this - yeah, and that’s okay. It’s okay to like games that have problematic content. If it wasn’t, I wouldn’t be able to read, view or play a lot of the media I enjoy playing, viewing or reading. What I’m saying is be aware of what you put out there. Be aware of that others may experience things like violence, torture, transphobia and sexism differently than you do. Be prepared to at least acknowledge that it might be problematic.
To the second reaction I say - yeah. This is hard and it might bite you in the butt if you speak up. Draw your lines. Figure out what you’re comfortable with. My lines may be different to yours and we may have different things that we can or can’t accept, but figure it out. Don’t just do things because you “have to”. Think about why you’re asked to do it. Questions decisions. Even people who think they’re powerless can change things.
Patrick Weekes @patrickweekes Started Fleabag and am immediately envious of the masterfully done fourth-wall breaks. Just like when I watched Burn Notice, it makes me want to use it myself, despite me not working on a game or novel where that would make sense.
W J Johanson 🎮 Pokemon Shield @whatwillsay Dragon Age: The Office
What the Online Software Architect will do at BioWare: You will architect and develop backend services that power the online features of every BioWare game.
It seems that every future Bioware game would have online features.
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem Origin: correctamundo1 Prime Posts: A thousand and then some. Prime Likes: They never liked me! No one likes me! Posts: 2,831 Likes: 5,274
What the Online Software Architect will do at BioWare: You will architect and develop backend services that power the online features of every BioWare game.
It seems that every future Bioware game would have online features.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition Posts: 1,077 Likes: 3,053
All I require is that I be allowed to play the singleplayer and multiplayer portions separately, without requiring one to make better progress with the other.
Besides that, I can't really be bothered by the addition of online features.
Anticipated games: Mass Effect 5, Warframe 1999, XCOM 3, Exodus, Witcher 4 & Remake, Doom: The Dark Ages, Cyberpunk 2, Fable, Grime II, Perfect Dark, STALKER 2, Death Stranding 2, Avowed, Titan Quest 2, Control 2, Slay the Spire 2, Wolverine, Subnautica 2, The Alters, Metroid Prime 4, Soulframe, AC Shadows & Hexe, Clair Obscur: Expedition 33, Pokemon Legends Z-A, Atomfall, Project 007, Gears of War: E-Day, Clockwork Revolution, Blade, Humanoid Origin game
Alain Baxter @alainbaxter Took a snap last Friday of our dev area and it shows the streams we watch (Always rotates between streams & BioWare games). It's always fascinating to see what players do in our games. 🧐
I want to have a complete and fun single-player experience while playing single player. This means I should be able to get everything that is applicable to single player in single player. I also should not have to do boring grinding as an alternative to getting something through multiplayer. I do not want to feel like I am being penalized for playing single player.
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Post by DragonKingReborn on Dec 19, 2019 19:55:00 GMT
12 seconds or 20 seconds are good for me.
"Kneel before the Lord Dragon, or you will be knelt." 21 Feb 2019 at 6:59am - It has not been forgotten. It will not be forgiven. We've now met seven times... Revenge is ice cream - Serza, April 2020 Also known as Mike, David, Scott or Bruce
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I wonder if it’s a new model for him or an old one 🤔
Edit: NAH, I’m certain that’s his new model. I sat and compared 😅 Unless LB tells me otherwise. Color me convinced. He’s thinner, more defined face, has stylized sideburns which he definitely didn’t have in Inquisition. AND not a single exposed shoulder.
Last Edit: Dec 19, 2019 22:28:43 GMT by doggiesnores
does this chain mail have a forward link?
LOST DOG responds to Solas/Fen'harel/you bastard if found,return to Inquisitor Levellan immediately
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda Origin: Gilli-chan PSN: EMH-Bruce Prime Posts: 2712 Posts: 2,929 Likes: 6,855
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Possibly? But doesn't he have sideburns and no hair on his chin there? It could just be shadows or something, and i'm not reading into it, but he looks quite different.
EDIT= The definition in his nose looks a bit like that Solas picture when the mayor went to the new Bioware building.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda Origin: Gilli-chan PSN: EMH-Bruce Prime Posts: 2712 Posts: 2,929 Likes: 6,855
Member is Online
Possibly? But doesn't he have sideburns and no hair on his chin there? It could just be shadows or something, and i'm not reading into it, but he looks quite different.
EDIT= The definition in his nose looks a bit like that Solas picture when the mayor went to the new Bioware building.
True. Hmm, maybe it's a very old screenshot? Could also just be the shadows.
Greed is neither good, nor bad. Everybody wants something they don't have
Possibly? But doesn't he have sideburns and no hair on his chin there? It could just be shadows or something, and i'm not reading into it, but he looks quite different.
EDIT= The definition in his nose looks a bit like that Solas picture when the mayor went to the new Bioware building.
True. Hmm, maybe it's a very old screenshot? Could also just be the shadows.
I think it’s way too polished to be old. His skin texture looks close to Anthem. His hair has more realistic swoops and ends. His sideburns speak for themselves.
does this chain mail have a forward link?
LOST DOG responds to Solas/Fen'harel/you bastard if found,return to Inquisitor Levellan immediately
True. Hmm, maybe it's a very old screenshot? Could also just be the shadows.
I think it’s way too polished to be old. His skin texture looks close to Anthem. His hair has more realistic swoops and ends. His sideburns speak for themselves.
Well, the armor is definitely Inquisition. Those sideburns look tacked on though, so I'm guessing it's a mod. It wouldn't be the first time BW accidentally posted a modded character.