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Post by apollexander on Jun 28, 2019 14:22:26 GMT
City names can change for many reasons. In China, there are city names got changed because it included a same character as the name of the ruler, or because it became the capital, or because it was captured or recaptured, or simply because the ruler thought it should get a better name. On the other hand, the old name could still be used for a long time. For example, the city I lived in is called 'Guangzhou' in English, while it is still being called 'Canton' by many.
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Post by midnight tea on Jun 28, 2019 16:08:25 GMT
And Constantinople (that is also not city's first name) was a capitol of Roman Empire and then Byzantine Empire and then Ottoman Empire for another 500 years. The city was a cultural and administrative centre of great import for almost two millenia... yet it is now Istanbul (though in my country the name Konstantynopol is commonly used) - it changed its name after Turkey's capitol was moved to Ankara... a pretty mundane reason to change the name of a historic site and yet here we are. And given that Tevinter imperium was partially inspired by Roman/Byzantine Empire, rather than British one... This is not the same thing at all. The name Contantinople was really only significant to the civilisation whose Emperor originally named it. The Byzantine Empire were the direct descendants of the Roman Empire so the name continued to have significance to them. However, it really didn't have the same meaning for the Ottoman Empire and even less for the modern secular system of government that replaced them. I assume they wanted to remove the connection with old imperial empires, just as India and China did with some of their major cities. Constantinople was a name associated with foreign oppression. Even so, as you say, many native people still refer to it as such. With Qarinus it is not the name of an ancient oppressor. In fact ancient Qarinus was never conquered by Tevinter but simply brought into the Imperium by marriage (although the Queen of the country took this action because she feared the alternative was conquest by Darinius). The same country and system of governance is in place as when the unification occurred. They are still the same nation. You're saying that Constantinople was not the same thing and then you're trying to argue that because Quarinus doesn't have the same reason to change its name as Constantinople does, then it makes no sense - as if Constantinople was the only city on Earth that has changed the name or it was the only legit reason for name change. But even Constantinople's previous name (because it was re-named multiple times prior) was changed to commemorate Constantine the Great after he's moved the capitol of the Roman Empire there. Similarly, Ho Chi Minh was renamed from Saigon to commemorate the first leader of North Vietnam. Commemorating important or symbolic historical events/figures is a well-established reason to change a name. Something you yourself recognize: You also acknowledge that despite Istanbul being a name of the city for at least 90 years you can still find people in and outside of Turkey still referring to the city by its old name. It's no different with Ho Chi Minh/Saigon or Mumbai/Bombay. And it's not like Thedosians have the Internet or phones or TV or printers/manufacturers producing fresh maps every year (I bet these things are in use for decades despite being at least partially outdated, because that's how it was here before industrial revolution) PLUS majority of story has been told from perspective of non-Vints (all WoT books have definitely NOT been written by Vints too) - one can easily see why old name can stick for a while. This is where establishing that all lore in DA is written from subjective, fallible perspectives really comes in handy. Besides - why only the victory in the past should be significant? Why should the military victory on the Ventosus Straits be a lesser event? In the Steel Age the city had to be re-taken by Exalted Marches after it was lost to the Qunari while the more modern military victory communicates that the Qunari were unable to take the city again and were defeated by Vints alone. Which one you think modern Tevinter Imperium prefers, even if only from propaganda standpoint? Should we forget that Tevinter has been stuck with fighting Qunari for quite some time? That it's where most of its efforts are going and it's been apparent from previous material that the Imperium is losing steam while it's desperate to remain being seen as outwardly strong and unfazed by the conflict? Given that, one can easily see that the name was probably changed to provide morale boost against the Qunari - ultimately an ironic move, given that Ventus is the first major casualty of full-blown Qunari invasion that will likely shatter the illusion that Tevinter has much of a chance when the Qunari actually decide to get serious with the whole conquest business. It could be how it is written in the local dialect. Constantinople = Konstantynopol. This is Polish and not local dialect. So we're using our own spelling. Wait - and how would you explain spelling change when talking to a commoner and then to, say, Dorian and other members of the Magisterium? Dorian using 'Quarinus' for the sake of non-Vints he was talking with during DAI is entirely understandable. I'm using "Danzig" and not "Gdańsk" when I'm talking with, for example, people on this forum, because I know that outside of Poland that city is recognized better by this name. It doesn't take much mental power to do so. I speak in English to non-locals, so boom - Danzig. It can't be harder for Dorian to refer to Ventus as Quarinus in DAI - change to Ventus happened only a few decades ago, so people outside of Tevinter are way more familiar with the name Quarinus, hence he'd use this name to avoid confusion. Duh. It all falls apart when you're trying to suggest that non-Altus are using a different spelling because that would immediately bring even more confusion, especially to newbies - either two spellings would have to be present or you'd have to explain how come Tevinter nobles suddenly use the name used by the commoners. We both know that this is terribly unlikely. It's way more easily explained by name change. They wanted to commemorate a sound victory against the Qunari during a time when they're more and more threatened by them - since it's a fairly recent change both names would naturally be in use simultaneously PLUS most of the continent is logically still way more familiar with the city when it's referred to as Qarinus. Hence its common use outside of Tevinter Imperium despite official name change (should I mention that the name of Istanbul was changed in 1923 and yet in 1930 Turkey had to officially request other countries to please stop using the name Constantinople, because well... they just kept doing that, including official paperwork or signs, etc? That would be even more common of an issue in a pre-industrial civilization that is almost perpetually in some sort of crisis). It's one of those solutions that are actually more elegant compared to what only looks like a simpler solution, but stops being so when you're actually trying to explain the spelling change in-universe.
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Post by midnight tea on Jun 28, 2019 16:14:06 GMT
City names can change for many reasons. In China, there are city names got changed because it included a same character as the name of the ruler, or because it became the capital, or because it was captured or recaptured, or simply because the ruler thought it should get a better name. On the other hand, the old name could still be used for a long time. For example, the city I lived in is called 'Guangzhou' in English, while it is still being called 'Canton' by many. Yea, I also live in parts of the world where cities (and also streets or regions or significant locations) change names a considerable lot for political, historical or administrative reasons, which is why to me changes like this are really nothing unusual.
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Post by ladyiolanthe on Jun 28, 2019 17:13:28 GMT
City names get changed in North America, too, for various reasons. For example:
Berlin, Ontario, Canada hasn't existed since 1916. It's been Kitchener for 103 years. It was forced to change its name during WWI because the name "Berlin" was considered too unpatriotic/too German for Canada, which was fighting against Germany.
Bytown became Ottawa (now the capital of Canada) when they incorporated into a city in 1855.
Pile-of-Bones became Regina (the capital of what's now the Province of Saskatchewan) in 1882 when Princess Louise, who was married to the Governor General of Canada, thought it would be good to honour her mother, Queen Victoria, by naming a city after her.
There are a number of examples of name changes in the United States as well, if you look for them. So anyway, I agree with Midnight Tea that it's not really unusual for places to change their names.
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Post by gervaise21 on Jun 28, 2019 17:26:52 GMT
You're saying that Constantinople was not the same thing and then you're trying to argue that because Quarinus doesn't have the same reason to change its name as Constantinople does, then it makes no sense - as if Constantinople was the only city on Earth that has changed the name or it was the only legit reason for name change. You are still missing my point. Qarinus, not Quarinus, was not just a city but an ancient kingdom that then became part of the ancient Imperium. The original Neromenian tribe that founded the kingdom were presumably called the Qarins or something similar because the kingdom was named after them. The name has great antiquity and a relevance as such to both the local regional people but even those in Minrathous. None of the cities you have cited as examples of name changes can claim as much. As someone has already pointed out, making the change is equivalent to modern Italians suddenly deciding to rename Rome. In the Steel Age the city had to be re-taken after it was lost to the Qunari and taken back by Exalted Marches, while the more modern military victory communicates that the Qunari were unable to take the city again and were defeated by Vints alone. I had already referred to this period of history. Actually the southern Chantry's Exalted Marches were directed further east. Whilst the presence of those armies in Antiva and Rivain may have taken some of the heat off Tevinter, they still had to win back Qarinus and later Seheron on their own and did so during the Storm Age, long before the overall war with the Qunari ended. It is likely that the Qun relinquished Seheron in order to concentrate their efforts further west and south and also because much of its navy had been destroyed in a gigantic sea battle on the Nocen Sea but nevertheless Tevinter could rightly regard the re-taking of both its major eastern city and island colony as a significant triumph over the Qun. This is why I suggested that if they changed the name then it might have made more sense because no major sea battle since could compare. The most recent previous engagement on mainland Tevinter was in 9:11 and was directed at Qarinus and its surrounding region. However, on that occasion the Qun never succeeded in capturing the city as Tevinter legions bolstered by mage fire-power were able to drive them back and the Kathaban forced to call off the mainland campaign in order to return and defend Seheron. So the major victory would seem to have been that of the Tevinter army not the navy. Still I assume this must be the period in which the battle took place that resulted in the name change. Which makes me wonder how the Qunari managed to catch Tevinter off guard this time round because Qarinus/Ventus is a strategically important city and it is obvious that the Qun would want to take it in the first wave of any campaign against mainland Tevinter and in the comic series people seemed aware of the likelihood of imminent invasion. So Tevinter had to be very lax not focus efforts on defending it and having strong patrols of the region surrounding it, bearing in mind the previous assault had only been 30 years or so ago and at that time the legions did seem to be doing their job properly because they were able to repel the attack.
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Post by Beerfish on Jun 28, 2019 18:17:49 GMT
City names get changed in North America, too, for various reasons. For example: Berlin, Ontario, Canada hasn't existed since 1916. It's been Kitchener for 103 years. It was forced to change its name during WWI because the name "Berlin" was considered too unpatriotic/too German for Canada, which was fighting against Germany. Bytown became Ottawa (now the capital of Canada) when they incorporated into a city in 1855. Pile-of-Bones became Regina (the capital of what's now the Province of Saskatchewan) in 1882 when Princess Louise, who was married to the Governor General of Canada, thought it would be good to honour her mother, Queen Victoria, by naming a city after her. There are a number of examples of name changes in the United States as well, if you look for them. So anyway, I agree with Midnight Tea that it's not really unusual for places to change their names. They need to change Regina back to pile of b0nes.
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Post by Hrungr on Jun 28, 2019 20:48:32 GMT
Emily (aka Domino) Taylor pentapodBioWare apparently trying to fuel us with 100% pure spun sugar today ... what can go wrong? 😮
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Post by Deleted on Jun 28, 2019 21:00:33 GMT
Is that cotton candy?
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Post by midnight tea on Jun 28, 2019 22:14:36 GMT
You're saying that Constantinople was not the same thing and then you're trying to argue that because Quarinus doesn't have the same reason to change its name as Constantinople does, then it makes no sense - as if Constantinople was the only city on Earth that has changed the name or it was the only legit reason for name change. You are still missing my point. Qarinus, not Quarinus, was not just a city but an ancient kingdom that then became part of the ancient Imperium. The original Neromenian tribe that founded the kingdom were presumably called the Qarins or something similar because the kingdom was named after them. The name has great antiquity and a relevance as such to both the local regional people but even those in Minrathous. None of the cities you have cited as examples of name changes can claim as much. As someone has already pointed out, making the change is equivalent to modern Italians suddenly deciding to rename Rome. Er... I've specifically given an example of a much bigger, older and historically relevant IRL city compared to one the like of Quarinus in order to drive the point home that if much bigger and weightier real cities can change names for political, historical or administrative reasons then changing a name of an important but not super-special fictional city in the Imperium (because it ain't as relevant as you're trying to make it seem) isn't that big of a deal, especially if there isn't anything in the lore or story preventing such a change. And there really isn't. Quarinus may be a historical name derived from ancient tribe (although the suggestion from writers at times is that most big cities in the Imperium are actually Elvhen in origin, just repainted and... heh heh... frequently renamed), but so far there realllllly is no sign that "local regional people" are either major players in Tevinter who throw name of city behind them or feel strong ties to their pre-Tevinter roots. Certainly Dorian - whose family is deeply tied to Qarinus - makes no claims that would suggest that in the slightest. He's a Vint through and through. So why would people who think of themselves as Vints would try and honor a period of time when they weren't yet Vints, nor were special in pre-Vint times compared to others? Didn't you say that the city was peacefully absorbed into Tevinter because its Queen feared aggressive conquest otherwise? It's tribe of Tevinters and city of Minrathous that matters the most across the history of Tevinter Imperium. And no, it's very much not as if modern Italians suddenly changed the name of Rome Not only Quarinus is not an equivalent of Rome (never a capital city or center of the Imperium, or some sort of seat of people who hold disproportionate sway over national matters, like Florence was for House of Medici, for example) it currently holds mostly strategic significance due to its proximity to Seheron - and what's important in this factoid is that (unlike modern Italy) Tevinter has been locked in prolonged conflict with a nation that presents genuine existential threat to them (and the rest of Thedas). And that's not only because Qunari are bent on conquering the rest of the world, but because of their aggressively different outlook on magic - if they win that'd be the definitive end of all things Tevinter. So should we be surprised that their culture reflects this conflict in more or less significant ways, when it basically became a significant part of their modern culture? What is more important from perspective of modern Vint than resistance against the Qun? In fact, we know that 'preserving history and culture' in Tevinter or seeking greater glory for the nation is increasingly taking a back seat. It's cited as one of reasons that drives many who have joined the Venatori. It's noted in Calpernia's story that Minrathous, as is the rest of the Imperium, is looking increasingly more disheveled. We know that despite trying to make appearances to the contrary the conflict is much more straining for the Imperium than it is to Qunandar (banter between Dorian and Bull where IB laughs at the idea that the Qunari were at war with Tevinter all this time) and we know from Magekiller that Archon Radonis considers being a bulwark against the Qunari to be of paramount strategic and political importance (to a point that he's willing to assassinate some of the most prominent and powerful Vint nobles who have sided with the Venatori to curb the idea of Making Tevinter Great Again). In other words, there's nothing from the standpoint of lore or "Tevinter spirit" that would make this change problematic. It's not sudden (from in-universe perspective) nor it goes against anything in the story and, in fact, can be reasonably argued that it's a pointed reflection of current state of affairs in Tevinter.Again - regardless whether the battle to re-take the city has been won and regardless whether the victory on Ventus Straits is comparable in scope or significance (it could be argued that it was... because the Vints renamed the city to honor it ) the point I am making is that it was a battle to re-take what was LOST. A fairly recent battle that has protected the city from being re-taken again with no need to call another March (Imperial or not) would simply be more appealing regardless how gigantic that Nocen Sea battle was. It would boost the idea that Tevinter didn't diminish enough to not being able to push back the Qunari threat anymore - more of a hopeful feeling/propaganda than reality, as proven by events in the comic book. I'm fairly sure that a lot of rich nobles more or less secretly supporting the Venatori and sending oodles of money and people to support Cory and sneakily conquer the South must've left a toll - namely holes in coffers and security. Corruption has likely played its part too - and I'm not just talking about internal corruption. We know that Qunari can and will undermine countries or prominent organizations from within whenever they can in order to to prime them for invasion, with events in Trespasser being the most overt and spectacular attempt at it. Also, here's the banter I mentioned before:
Dorian: What does the Qunari priesthood tell your people about losing the war? Iron Bull: Ehn. The usual. Water comes, water goes, but eventually the tides wear away the mountain. Blah, blah, blah. Dorian: They've been fighting Tevinter for centuries and still haven't won. Iron Bull: Wait, you think we've been at war all this time? Dorian: It's barely an eye-watering slap fight, I'll grant you, but every now and again it heats up. Iron Bull: (Chuckles.) That's just force of habit. A real invasion's different. Dorian: What are they waiting for? Iron Bull: Don't know. Someone to tell someone to tell someone it's on again, I guess.
The suggestion here is that the major difference now compared to before is that the Qunari are actually serious about the invasion. Which means that if Vints thought that their victory against them 30 years ago was meaningful then they have vaaaastly underestimated the Qunari and are basically neck-deep in serious trouble (so the name change can be argued as a consequential, expository storytelling detail if looked at it from this perspective). What this suggests is also that I may yet be correct about DA4's main setting - basically being holed-up in Minrathous, which may remain the only yet unconquered Tevinter territory at a time we, the audience, re-join the story.
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Post by midnight tea on Jun 28, 2019 22:18:05 GMT
City names get changed in North America, too, for various reasons. For example: Berlin, Ontario, Canada hasn't existed since 1916. It's been Kitchener for 103 years. It was forced to change its name during WWI because the name "Berlin" was considered too unpatriotic/too German for Canada, which was fighting against Germany. Bytown became Ottawa (now the capital of Canada) when they incorporated into a city in 1855. Pile-of-Bones became Regina (the capital of what's now the Province of Saskatchewan) in 1882 when Princess Louise, who was married to the Governor General of Canada, thought it would be good to honour her mother, Queen Victoria, by naming a city after her. There are a number of examples of name changes in the United States as well, if you look for them. So anyway, I agree with Midnight Tea that it's not really unusual for places to change their names. You had a city named Pile-Of-Bones? OMG ! I'd immediately sign the petition to change the name back ;D
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Post by AlleluiaElizabeth on Jun 28, 2019 22:46:31 GMT
Constantinople getting its name changed to Istanbul is, again, not a valid comparison to Qarinus. It meets the "great historical significance" part, yes. However, its name change was as a direct result of a new culture gaining control over it. Qarinus did not experience that prior to its name change. If the Byzantine Empire still held on to Constantinople, it'd still be named that.
If anything, I'd expect a name change of the place now, given recent events in the comics. But I still agree the Qarinus->Ventus name change pre-Qunari occupation is an odd one, in-universe.
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Post by colfoley on Jun 28, 2019 23:01:35 GMT
You are still missing my point. Qarinus, not Quarinus, was not just a city but an ancient kingdom that then became part of the ancient Imperium. The original Neromenian tribe that founded the kingdom were presumably called the Qarins or something similar because the kingdom was named after them. The name has great antiquity and a relevance as such to both the local regional people but even those in Minrathous. None of the cities you have cited as examples of name changes can claim as much. As someone has already pointed out, making the change is equivalent to modern Italians suddenly deciding to rename Rome. Er... I've specifically given an example of a much bigger, older and historically relevant IRL city compared to one the like of Quarinus in order to drive the point home that if much bigger and weightier real cities can change names for political, historical or administrative reasons then changing a name of an important but not super-special fictional city in the Imperium (because it ain't as relevant as you're trying to make it seem) isn't that big of a deal, especially if there isn't anything in the lore or story preventing such a change. And there really isn't. Quarinus may be an historical name derived from ancient tribe (although the suggestion from writers at times is that most big cities in the Imperium are actually Elvhen in origin, just repainted and... heh heh... frequently renamed), but so far there realllllly is no sign that "local regional people" are either major players in Tevinter who throw name of city behind them or feel strong ties to their pre-Tevinter roots. Certainly Dorian - whose family is deeply tied to Qarinus - makes no claims that would suggest that in the slightest. He's a Vint through and through. So why would people who think of themselves as Vints would try and honor a period of time when they weren't yet Vints, nor were special in pre-Vint times compared to others? Didn't you say that the city was peacefully absorbed into Tevinter because its Queen feared aggressive conquest otherwise? It's tribe of Tevinters and city of Minrathous that matters the most across the history of Tevinter Imperium. And no, it's very much not as if modern Italians suddenly changed the name of Rome Not only Quarinus is not an equivalent of Rome (never a capital city or center of the Imperium, or some sort of seat of people who hold disproportionate sway over Imperial matters, like Florence was for House of Medici, for example) it currently holds mostly strategic significance due to its proximity to Seheron - and what's important in this factoid is that (unlike modern Italy) Tevinter has been locked in prolonged conflict with a nation that presents genuine existential threat to them (and the rest of Thedas). And that's not only because Qunari are bent on conquering the rest of the world, but because of their aggressively different outlook on magic - if they win that'd be the definitive end of all things Tevinter. So should we be surprised that their culture reflects this conflict in more or less significant ways, when it basically became a significant part of their modern culture? What is more important from perspective of modern Vint than resistance against the Qun? In fact, we know that 'preserving history and culture' in Tevinter or seeking greater glory for the nation is increasingly taking a back seat. It's cited as one of reasons that drives many who have joined the Venatori. It's noted in Calpernia's story that Minrathous, as is the rest of the Imperium, is looking increasingly more disheveled. We know that despite trying to make appearances to the contrary the conflict is much more straining for the Imperium than it is to Qunandar (banter between Dorian and Bull where IB laughs at the idea that the Qunari were at war with Tevinter all this time) and we know from Magekiller that Archon Radonis considers being a bulwark against the Qunari to be of paramount strategic and political importance (to a point that he's willing to assassinate some of the most prominent and powerful Vint nobles who have sided with the Venatori to curb the idea of Making Tevinter Great Again). In other words, there's nothing from the standpoint of lore or "Tevinter spirit" that would make this change problematic. It's not sudden (from in-universe perspective) nor it goes against anything in the story and, in fact, can be argued to reflect accurately the state of things in Tevinter.Again - regardless whether the battle to re-take the city has been won and regardless whether the victory on Ventus Straits is comparable in scope or significance (it could be argued that it was... because the Vints renamed the city to honor it ) the point I am making is that it was a battle to re-take what was LOST. A fairly recent battle that has protected the city from being re-taken again with no need to call another March (Imperial or not) would simply be more appealing regardless how gigantic that Nocen Sea battle was. It would boost the idea that Tevinter didn't diminish enough to not being able to push back the Qunari threat anymore - more of a hopeful feeling/propaganda than reality, as proven by events in the comic book. I'm fairly sure that a lot of rich nobles more or less secretly supporting the Venatori and sending oodles of money and people to support Cory and sneakily conquer the South must've left a toll - namely holes in coffers and security. Corruption has likely played its part too - and I'm not just talking about internal corruption. We know that Qunari can and will undermine countries or prominent organizations from within whenever they can in order to to prime them for invasion, with events in Trespasser being the most overt and spectacular attempt at it. Also, here's the banter I mentioned before:
Dorian: What does the Qunari priesthood tell your people about losing the war? Iron Bull: Ehn. The usual. Water comes, water goes, but eventually the tides wear away the mountain. Blah, blah, blah. Dorian: They've been fighting Tevinter for centuries and still haven't won. Iron Bull: Wait, you think we've been at war all this time? Dorian: It's barely an eye-watering slap fight, I'll grant you, but every now and again it heats up. Iron Bull: (Chuckles.) That's just force of habit. A real invasion's different. Dorian: What are they waiting for? Iron Bull: Don't know. Someone to tell someone to tell someone it's on again, I guess.
The suggestion here is that the major difference now compared to before is that the Qunari are actually serious about the invasion. Which means that if Vints thought that their victory against them 30 years ago was meaningful then they have vaaaastly underestimated the Qunari and are basically neck-deep in serious trouble (so the name change can be argued as a consequential, expository storytelling detail if looked at it from this perspective). What this suggests is also that I may yet be correct about DA4's main setting - basically being holed-up in Minrathous, which may remain the only yet unconquered Tevinter territory at a time we, the audience, re-join the story. Ohh I like your ideas about DA 4s setting. That sounds like it could be really interesting especially if you are trying to hunt for Solas in that mess. Constantinople getting its name changed to Istanbul is, again, not a valid comparison to Qarinus. It meets the "great historical significance" part, yes. However, its name change was as a direct result of a new culture gaining control over it. Qarinus did not experience that prior to its name change. If the Byzantine Empire still held on to Constantinople, it'd still be named that.
If anything, I'd expect a name change of the place now, given recent events in the comics. But I still agree the Qarinus->Ventus name change pre-Qunari occupation is an odd one, in-universe.
Of course its 'odd' but what makes it 'not valid'? Gervaise, you, and Tea are making some really excellent points so far both in favor of your particular position and they are both 'right' using real world examples as corroborating evidence. And I believe that both Tea...and a few others...have brought up real world examples of city name changes within a culture. Personally this whole situation is a bit of a *shrug* to me. Its not a net positive and its not a net negative...this decision really doesen't effect a whole lot in or out of the setting. The reasons they did it are maybe a little suspect but at the end of the day it doesen't matter. Only thing is it does make some of Dorian's conversations from Inquisition a bit...odd.
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Post by midnight tea on Jun 28, 2019 23:23:39 GMT
Constantinople getting its name changed to Istanbul is, again, not a valid comparison to Qarinus. It meets the "great historical significance" part, yes. However, its name change was as a direct result of a new culture gaining control over it. Qarinus did not experience that prior to its name change. If the Byzantine Empire still held on to Constantinople, it'd still be named that.
If anything, I'd expect a name change of the place now, given recent events in the comics. But I still agree the Qarinus->Ventus name change pre-Qunari occupation is an odd one, in-universe.
Only the Byzantine Empire itself derives its name from... Constantinople. Or rather, the city's previous name - Byzantium Although I should note that it was actually Roman Empire... with the term "Byzantine Empire" created after it fell. Weird how it works Also, Constantinople was the name for Ottoman Empire's capital city for almost half of a millenium, with Turkey not precisely being a 'new culture' in its place but rather a direct follow-up. And again... if you take the example as supposed 1:1 comparison or the only example that can be given (I mentioned more cities, as did the others) then you're missing the point. "Great historical significance" aside my intention was also to show with that example that the old name is being more or less actively used despite us living in a more advanced civilization than Thedosian one and despite the change taking place almost a full century ago and not a few decades ago, as is the case with Qarinus - all that to point out that the rest of Thedas not yet catching on the change ain't really that surprising or odd in-universe, even if meta-reason for the change is amusingly mundane. And I've made my points about what currently transpires in Tevinter itself that would realistically prompt Vints to change the city's name in my last wall-of-text post, if you're interested.
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Post by midnight tea on Jun 29, 2019 0:12:59 GMT
Ohh I like your ideas about DA 4s setting. That sounds like it could be really interesting especially if you are trying to hunt for Solas in that mess. Despite my love of speculation I try not to get too invested in building an image of DA4 in my head that actual DA4 may have little or even no relation to (I realize that in some ways it's inevitable, but still...) - but at the same time if I try to think about realistic scenario that would mesh with what we currently know or can reasonably suspect, it usually lands on Minrathous being the center stage of the next chapter (and it very likely being surrounded by a lot of Qunari...). It makes sense also if we take into account suggestions from BW devs that the game will be smaller in scope - and being mostly limited to one, albeit big, city would technically be a good fit. We also know that with MEA and Anthem Bioware has been training building towns and cities in FB, so the internal architecture may be there to build upon. What's nifty is that the setting can be very easily narratively expanded with eluvians. Trespasser suggests... and Weekes/Epler have basically overtly stated... that the network will be important in the future - so regardless how limited our ability to use them could be, it means that we can go basically anywhere they lead to with no regard for mundane logistics or passage of time. I'd say that it's no wonder they've been setting up these bastards since DAO. (also, the 'heisty' part would fit in this scenario as well - both in case of slinking through the landscape via eluvians to hunt/work against Solas, or trying to outsmart and outrun much bigger Qunari forces) So, in short, I've long described my realistic scenario for DA4 as a cat-and-mouse chase after Solas through eluvians on the backdrop of Tevinter-Qunari war and with Minrathous as major base of operations/main story hub.
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Post by colfoley on Jun 29, 2019 1:22:25 GMT
Ohh I like your ideas about DA 4s setting. That sounds like it could be really interesting especially if you are trying to hunt for Solas in that mess. Despite my love of speculation I try not to get too invested in building an image of DA4 in my head that actual DA4 may have little or even no relation to (I realize that in some ways it's inevitable, but still...) - but at the same time if I try to think about realistic scenario that would mesh with what we currently know or can reasonably suspect, it usually lands on Minrathous being the center stage of the next chapter (and it very likely being surrounded by a lot of Qunari...). It makes sense also if we take into account suggestions from BW devs that the game will be smaller in scope - and being mostly limited to one, albeit big, city would technically be a good fit. We also know that with MEA and Anthem Bioware has been training building towns and cities in FB, so the internal architecture may be there to build upon. What's nifty is that the setting can be very easily narratively expanded with eluvians. Trespasser suggests... and Weekes/Epler have basically overtly stated... that the network will be important in the future - so regardless how limited our ability to use them could be, it means that we can go basically anywhere they lead to with no regard to mundane logistics or passage of time. I'd say that it's no wonder they've been setting up these bastards since DAO. (also, the 'heisty' part would fit in this scenario as well - both in case of slinking through the landscape via eluvians to hunt/work against Solas, or trying to outsmart and outrun much bigger Qunari forces) So, in short, I've long described my realistic scenario for DA4 as a cat-and-mouse chase after Solas through eluvians on the backdrop of Tevinter-Qunari war and with Minrathous as major base of operations/main story hub. Oh I know I have had more then one fan theory blown to hell over the course of playing Andromeda and Inquisition...probably ME 3 too. But I usually like whatever it is that BioWare gives us story wise. Probably the most relevant is my feeling that Inquistion was going to be a 'cat and mouse' kind of game because of one of the lines in the trailer. My only real concern/ question with what you are proposing is I feel like Minrathous in this scenario should be/probably will be a prologue tutorial area...at least at first...and then the Eluvians will connect to other regions like the maps in Inquisition and other story quests. Of course you will probably get more quests in Minrathous through the entire game...oh oh oh oh oh. I just had a cool thought that if this happens it would be cool if your group had a 'secret lair' or something which has an Eluvian in it and then it can connect to all the other areas of the game including Minrathous. And this would be great fodder to add maps with GaaS later. And also could point to a Tevinter native as a protag.
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Post by midnight tea on Jun 29, 2019 2:21:21 GMT
Oh I know I have had more then one fan theory blown to hell over the course of playing Andromeda and Inquisition...probably ME 3 too. But I usually like whatever it is that BioWare gives us story wise. Probably the most relevant is my feeling that Inquistion was going to be a 'cat and mouse' kind of game because of one of the lines in the trailer. My only real concern/ question with what you are proposing is I feel like Minrathous in this scenario should be/probably will be a prologue tutorial area...at least at first...and then the Eluvians will connect to other regions like the maps in Inquisition and other story quests. Of course you will probably get more quests in Minrathous through the entire game...oh oh oh oh oh. I just had a cool thought that if this happens it would be cool if your group had a 'secret lair' or something which has an Eluvian in it and then it can connect to all the other areas of the game including Minrathous. And this would be great fodder to add maps with GaaS later. And also could point to a Tevinter native as a protag. Well, in Dragon Age II we spent most of time in Kirkwall yet the story didn't start in Kirkwall So I don't think that the whole of the story will necessarily be in Minrathous from start to finish - it could, but there are many other possibilities, even if we're not counting in wherever eluvians could take us. As for eluvian network - in Trespasser, specifically when we take him to a section of Vir Dirthara, Dorian has a banter that suggests there's enough knowledge Inquisition has gathered on eluvians (by travelling through them/collecting Qunari research, I guess) that he's going to try to build an eluvian of his own when he returns to Tevinter. If he succeeds it could mean that we may have either an access or a "hack" to existing network that may or may not exist independently of whatever control Solas has over eluvians (both Morrigan and Qunari have proven that even existing eluvains can be 'hacked' with enough power or knowledge, plus it's not far-fetched to imagine that the system has many holes, blind spots or broken parts due to years of misuse and whatever cataclysms or sabotages may have happened to the network pre- or post-Veil, nevermind the creation of the Veil itself). That could lead us not just to existing places but perhaps some unused pocket dimensions (perhaps remnants of Crossroads or 'countless other marvels' Solas mentioned that exist in a state similar to Shattered Library) or perhaps even build a pocket dimension of our own, thus... so long as we have access to specific eluvian(s) we could basically have a pretty darn mobile base of operations independent from the main quest hub. I realize that this is all pretty... out there buuuuuut the groundwork for those scenarios to be realized in that universe has been pretty thoroughly laid out.
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Post by colfoley on Jun 29, 2019 2:42:19 GMT
Oh I know I have had more then one fan theory blown to hell over the course of playing Andromeda and Inquisition...probably ME 3 too. But I usually like whatever it is that BioWare gives us story wise. Probably the most relevant is my feeling that Inquistion was going to be a 'cat and mouse' kind of game because of one of the lines in the trailer. My only real concern/ question with what you are proposing is I feel like Minrathous in this scenario should be/probably will be a prologue tutorial area...at least at first...and then the Eluvians will connect to other regions like the maps in Inquisition and other story quests. Of course you will probably get more quests in Minrathous through the entire game...oh oh oh oh oh. I just had a cool thought that if this happens it would be cool if your group had a 'secret lair' or something which has an Eluvian in it and then it can connect to all the other areas of the game including Minrathous. And this would be great fodder to add maps with GaaS later. And also could point to a Tevinter native as a protag. Well, in Dragon Age II we spent most of time in Kirkwall yet the story didn't start in Kirkwall So I don't think that the whole of the story will necessarily be in Minrathous from start to finish - it could, but there are many other possibilities, even if we're not counting in wherever eluvians could take us. As for eluvian network - in Trespasser, specifically when we take him to a section of Vir Dirthara, Dorian has a banter that suggests there's enough knowledge Inquisition has gathered on eluvians (by travelling through them/collecting Qunari research, I guess) that he's going to try to build an eluvian of his own when he returns to Tevinter. If he succeeds it could mean that we may have either an access or a "hack" to existing network that may or may not exist independently of whatever control Solas has over eluvians (both Morrigan and Qunari have proven that even existing eluvains can be 'hacked' with enough power or knowledge, plus it's not far-fetched to imagine that the system has many holes, blind spots or broken parts due to years of misuse and whatever cataclysms or sabotages may have happened to the network pre- or post-Veil, nevermind the creation of the Veil itself). That could lead us not just to existing places but perhaps some unused pocket dimensions (perhaps remnants of Crossroads or 'countless other marvels' Solas mentioned that exist in a state similar to Shattered Library) or perhaps even build a pocket dimension of our own, thus... so long as we have access to specific eluvian(s) we could basically have a pretty darn mobile base of operations independent from the main quest hub. I realize that this is all pretty... out there buuuuuut the groundwork for those scenarios to be realized in that universe has been pretty thoroughly laid out. tis what I love about Thedas.
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Post by gervaise21 on Jun 29, 2019 7:37:48 GMT
Which means that if Vints thought that their victory against them 30 years ago was meaningful then they have vaaaastly underestimated the Qunari and are basically neck-deep in serious trouble (so the name change can be argued as a consequential, expository storytelling detail if looked at it from this perspective).
Actually I would agree with you here and if the name change wasn't just because some random folk outside the game world got confused but was important for storytelling reasons, then again I would have no problem.
So the Vints thought their victory over the Qun back in 9:11 was a major triumph that ought to be celebrated in a big way and that had a knock on effect that every time the city of Ventus is mentioned the Magisters look smug and point to their superiority over the Qun. So they start to believe there is no need to approve funds to bolster the defences on the eastern side of the Imperium when they have better uses for them nearer to the capital. Then the Qun embark on a real campaign against Tevinter and the city of Ventus quickly falls to them, which is a major set back to the Imperium and could have been prevented if they hadn't been so complaisant.
It was the idea that the name was changed without any in game justification for it and by this I mean a proper storytelling perspective rather than coming up with a quick explanation to cover their backs when people started asking questions.
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Post by gervaise21 on Jun 29, 2019 7:59:45 GMT
What this suggests is also that I may yet be correct about DA4's main setting - basically being holed-up in Minrathous, which may remain the only yet unconquered Tevinter territory at a time we, the audience, re-join the story. Whether Minrathous is the only unconquered territory remains to be seen but I have to admit that I had the idea that Qunari agents across Tevinter could have been instructed to start slave revolts to coincide with the Qunari assault, which would cause major problems for defence even if every region/city didn't immediately fall to the invading army. I definitely live in hope that Minrathous is going to be our major city hub where our hero is based and then sets out for other areas on specific quests which may be in or outside the Imperium. That is so long as it is a properly realised capital of the Imperium, like Baldurs Gate or Athkatla in Bioware's early history, and not Kirkwall or worse still Val Royeaux in recent games. There were hints in Calpernia's story that there is something under Minrathous that could be significant and I definitely think the reason the city has never been conquered is due to some residue elven protection it was granted when built on elven ruins, so there is likely a Solas related plot reason for being there apart from anything else.
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Post by Serza on Jun 29, 2019 11:15:20 GMT
Y'all need some tangible news...
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Post by midnight tea on Jun 29, 2019 15:11:37 GMT
Which means that if Vints thought that their victory against them 30 years ago was meaningful then they have vaaaastly underestimated the Qunari and are basically neck-deep in serious trouble (so the name change can be argued as a consequential, expository storytelling detail if looked at it from this perspective). Actually I would agree with you here and if the name change wasn't just because some random folk outside the game world got confused but was important for storytelling reasons, then again I would have no problem.
So the Vints thought their victory over the Qun back in 9:11 was a major triumph that ought to be celebrated in a big way and that had a knock on effect that every time the city of Ventus is mentioned the Magisters look smug and point to their superiority over the Qun. So they start to believe there is no need to approve funds to bolster the defences on the eastern side of the Imperium when they have better uses for them nearer to the capital. Then the Qun embark on a real campaign against Tevinter and the city of Ventus quickly falls to them, which is a major set back to the Imperium and could have been prevented if they hadn't been so complaisant.
It was the idea that the name was changed without any in game justification for it and by this I mean a proper storytelling perspective rather than coming up with a quick explanation to cover their backs when people started asking questions. As somebody who sometimes has found some of her better storytelling ideas on the silliest occasions or during quick brainstorming sessions to cover nasty plot-holes I don't think I can agree here - for me this is an essential part of creative process... as well as a sign that one knows their universe/story well: if a problem occurs, no matter how silly or small or unexpected, one can effectively come with the idea that can mesh well with established storyline. I can also pretty much guarantee you that a lot of details or plot-points many of us probably like or never thought of as patches covering plot-holes or other issues has probably came to life in a similar way I certainly remember David Gaider mention at least few times that this is what most of writing is for games, especially as big and complex as DA - though this is hardly just game writing thing. I mean... we sometimes see how other game developers or animators or other creative people use an equivalent of a chewing gum and a piece of string to bring us even some of the most memorable moments... it really is no different with storytelling sometimes. That much I know to be true, which is quite likely why my approach towards this particular issue is different.
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Post by midnight tea on Jun 29, 2019 15:32:43 GMT
What this suggests is also that I may yet be correct about DA4's main setting - basically being holed-up in Minrathous, which may remain the only yet unconquered Tevinter territory at a time we, the audience, re-join the story. Whether Minrathous is the only unconquered territory remains to be seen but I have to admit that I had the idea that Qunari agents across Tevinter could have been instructed to start slave revolts to coincide with the Qunari assault, which would cause major problems for defence even if every region/city didn't immediately fall to the invading army. I definitely live in hope that Minrathous is going to be our major city hub where our hero is based and then sets out for other areas on specific quests which may be in or outside the Imperium. That is so long as it is a properly realised capital of the Imperium, like Baldurs Gate or Athkatla in Bioware's early history, and not Kirkwall or worse still Val Royeaux in recent games. There were hints in Calpernia's story that there is something under Minrathous that could be significant and I definitely think the reason the city has never been conquered is due to some residue elven protection it was granted when built on elven ruins, so there is likely a Solas related plot reason for being there apart from anything else. My guess is that the revolt may as well start on its own. The Qunari feeding unrest aside, maybe Calpernia will come back and have something to do with it. Maybe it will be both plus Solas on top. I think the scenario in which we'd have a decision similar to Harrowmont/Bhelen or Mages/Templars or Celene/Gaspard/Briala is not a far-fetched one - perhaps nobles/Archon will be desperate to find some ways to save or reinforce Minrathous and we may have to decide whether we should ally with slaves or force them to protect the city? And I agree that there's definitely something underneath the city or that the city itself is maybe more important than just an ancient capital of the Imperium. After all, if "Vints landing in what remained from Elvhenhan, finding abandoned cities and then spray-painting over it, knocking off the ears form statues and moving in" was supposedly a common occurrence one can't help but to wonder whether the same thing happened with Minrathous. Also - while the Canticle of Exaltations probably shouldn't be thought as an accurate prediction or anything, it does have a passages mentioning that when the Maker has returned to the world, Minrathous will be the place where Andraste will forgive mankind's transgressions and restore the original harmony. I can't help but to wonder if it has anything to do with plans of a certain elf...
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Post by midnight tea on Jun 29, 2019 15:32:56 GMT
Y'all need some tangible news... You do know that it would mean a lot more of the above, right?
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Post by gervaise21 on Jun 29, 2019 18:35:08 GMT
I can't help but to wonder if it has anything to do with plans of a certain elf... If Drakon's vision had any validity I think it will prove to be because his dreams were influenced by Solas in some way as "the Maker of the post-Veil world" as opposed to the actual Creator of the Universe that will never be categorically proven one way or another. However, if it was Solas I am sure he never intended Drakon to go off on a religious crusade as a result of it or if he did it was intended that Drakon should continue Andrate's work of freeing the slaves not getting everyone to sing the same song which has no imperative in that respect. However, it has occurred to me before now that if some parts of the Canticle of Shartan were remnants of an earlier elven folktale that other parts of the Chant probably have elements in them as well. Scholars readily admit the Canticle of Trials: Hymns contain verses that pre-date Andraste by more than a hundred years and it is this part of the Chant where the Fade is referred to as the Beyond, which is a specifically elven way of referring to it. There are two versions of Andraste's betrayal and capture. The historical version has her taken from her stronghold in Nevarra, whereas the Canticle of Apotheosis has it occurring in the hills not far from Minrathous where Maferath advises her to go in order to consult with the Maker at a "silver pool" where the "Voice of Heaven" can most clearly be heard. Sounds a lot like a lyrium pool to me. Now we know Mythal was responsible for the ancient elves lyrium mining operation, so may be this betrayal was actually based on what happened with her: may be Elgar'nan suggested he had found a better, more pure source of lyrium, Mythal went to investigate and that is where she was killed, either near or actually under the site of modern Minrathous. I'm pretty sure the ruins on which it was built was one of Mythal's cities.
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Post by colfoley on Jun 29, 2019 19:13:58 GMT
One of the reasons I do enjoy these chats so much is while I'm a huge fan of DA I don't always study the 'Deep Lore' so there is so much more out there then I ever knew.
Even if none of these individual theories prove right in the end it does show Bio puts a lot of thought into this and is maybe going somewhere with all of it. And while I think a lot of authors try and take a sort of 'past is prologue' approach to its lore with DA it seems to be more of a puzzle which could have implications for the future if we figure it out.
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