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Post by QuizzyBunny on May 19, 2024 9:57:44 GMT
Not that I'm sure how they would do it, but Solas implied that the way we do things will matter in the game (what will people call us) - and from what I understand the card can mean either destruction or liberation. So maybe like the card our hero has two possible paths? Like, I'm assuming the huge things happening will be scripted (unless we want another ME3 ending issue), but maybe how things go down will matter somehow?
Really reaching here lol.
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Post by colfoley on May 19, 2024 10:40:03 GMT
Not that I'm sure how they would do it, but Solas implied that the way we do things will matter in the game (what will people call us) - and from what I understand the card can mean either destruction or liberation. So maybe like the card our hero has two possible paths? Like, I'm assuming the huge things happening will be scripted (unless we want another ME3 ending issue), but maybe how things go down will matter somehow? Really reaching here lol. Don't think its that much of a reach.
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Post by themikefest on May 19, 2024 11:11:24 GMT
In that case, the Tower/Rook isn't our hero but Solas. However, I did have a theory that ultimately our hero will become the new Dreadwolf, partly based off the words of Solas in the Behind the Scenes video: "They call me the Dreadwolf, what will they call you?" So, that could mean we will be the Rook that ultimately fulfills the description of the tarot card for the Tower. Or could be a hint at some sort of ultimate alliance, even if its temporary, between Solas and our protagonist. I have no interest in allying with a nutjob regardless if it's temporary or not Or could be a hint at some sort of ultimate alliance, even if its temporary, between Solas and our protagonist. Dear Maker I hope not. Don’t want to be forced to ally with the genocidal maniac. Hmmmm. Didn't you agree with what dumb dumb said by choosing the green in ME3?
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Post by SwobyJ on May 19, 2024 15:53:10 GMT
I've had to ally with Cerberus, an apex nutjob organization, so I can handle allying with Solas - let me kill him though. (I won't, but I'll do it in another playthrough.)
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Post by eaglepursuit on May 19, 2024 16:19:37 GMT
I really hope Solas is purely a villain and not a potential ally in any way shape or form. We already did that in DAI. I have no interest in in being his strange bedfellow again or any kind of redemption arc for him whatsoever.
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Post by Hrungr on May 19, 2024 16:48:19 GMT
I can pretty much guarantee you'll be given the option of either redeeming or killing Solas. We were presented these options in Trespasser (and recorded in DA Keep).
Though Solas hints that all roads lead to death for him, so even a redemptive arc may not save him in the end, but maybe enough to give closure to the Solasmancers.
I suspect there'll be a number of potential end-states for Solas (various alive/dead/other/friend/enemy/romanced...).
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Post by Walter Black on May 19, 2024 17:19:07 GMT
I really hope Solas is purely a villain and not a potential ally in any way shape or form. We already did that in DAI. I have no interest in in being his strange bedfellow again or any kind of redemption arc for him whatsoever. I always get a chuckle out of statements like this. You don’t want to be forced to forgive or ally with Solas. That's fine, a perfectly valid role playing choice. However, you're OK with players who would like redemption options to be forced otherwise. I maintain that either stances should be left up to the player, but if you don't, why are you playing RPGs?
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Post by Little Bengel on May 19, 2024 18:40:17 GMT
I really hope Solas is purely a villain and not a potential ally in any way shape or form. We already did that in DAI. I have no interest in in being his strange bedfellow again or any kind of redemption arc for him whatsoever. I'll be honest, I really don't agree with this.
On this, I can safely say I'd rather have both choices available to me than be railroaded into only one.
Could be the one I already intended to go for, still wouldn't like it.
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Post by colfoley on May 19, 2024 18:49:00 GMT
I really hope Solas is purely a villain and not a potential ally in any way shape or form. We already did that in DAI. I have no interest in in being his strange bedfellow again or any kind of redemption arc for him whatsoever. why? It's already been set up in Inquisition as a possibility of it happening or it could happen. Given the name of the game indeed 'what we do about Solas and what Solas will do with us' should be the game's central question. Plus even if we're in a situation where part of it is railroaded, ie us working with Cerberus, because plot demands its further likely we'll get RP options expressing discontent with the relationship like ME2.
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Post by themikefest on May 19, 2024 19:13:53 GMT
ah yes working with Cerberus. What was the circus, I mean Alliance, doing? That's right, nothing. Anderscum confirmed this by telling Shepard it was up to him/her to find a way to stop the reapers. Cerberus provided Shepard with a ship and resources to stop the collectors? Would the circus, I mean Alliance, have been able to do that?
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Post by eaglepursuit on May 19, 2024 19:25:49 GMT
I really hope Solas is purely a villain and not a potential ally in any way shape or form. We already did that in DAI. I have no interest in in being his strange bedfellow again or any kind of redemption arc for him whatsoever. I'll be honest, I really don't agree with this.
On this, I can safely say I'd rather have both choices available to me than be railroaded into only one.
Could be the one I already intended to go for, still wouldn't like it.
You get me wrong. I don't want it to be like the end of ME3 where the three endings are only an illusion of choice. With Solas, I don't want the choice of not defeating him to be offered. Put your options, your gray areas, and your conundrums elsewhere in the game. Plenty of them, in fact. But not for Solas. For him, I want no shades of gray. No chance of concilliation or compromise. No working together against a greater threat. Don't even offer a storyline where that's possible. The title is Dreadwolf and I want the game to be about defeating him and ending his machinations. I know a portion of the fandom love him and hope to redeem him. I hope they enjoy Dreadwolf despite that.
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Post by colfoley on May 19, 2024 19:34:43 GMT
I'll be honest, I really don't agree with this.
On this, I can safely say I'd rather have both choices available to me than be railroaded into only one.
Could be the one I already intended to go for, still wouldn't like it.
You get me wrong. I don't want it to be like the end of ME3 where the three endings are only an illusion of choice. With Solas, I don't want the choice of not defeating him to be offered. Put your options, your gray areas, and your conundrums elsewhere in the game. Plenty of them, in fact. But not for Solas. For him, I want no shades of gray. No chance of concilliation or compromise. No working together against a greater threat. Don't even offer a storyline where that's possible. The title is Dreadwolf and I want the game to be about defeating him and ending his machinations. I know a portion of the fandom love him and hope to redeem him. I hope they enjoy Dreadwolf despite that. I hope you enjoy Dreadwolf despite the likelihood of what you want not coming to pass. Besides what better way to end his machinations then by turning him into a friend?
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Post by ajensis on May 19, 2024 19:37:24 GMT
I'll be honest, I really don't agree with this.
On this, I can safely say I'd rather have both choices available to me than be railroaded into only one.
Could be the one I already intended to go for, still wouldn't like it.
You get me wrong. I don't want it to be like the end of ME3 where the three endings are only an illusion of choice. With Solas, I don't want the choice of not defeating him to be offered.
There are so many ways it can play out that I don't see a reason to assume it would by default mirror the most criticised ending in Bioware's history. For one thing, why not compare it to Loghain's fate in Origins for something closer to home? Or any of a dozen other ways they can handle it that could, in theory, be equally satisfying, if not more so, than everyone's playthrough having an identical conclusion for Solas.
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Post by githcheater on May 19, 2024 19:43:04 GMT
Why does it matter if the option to save Solas exists, if the option to skewer Solas also exists? Is this not a win-win for fandom?
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Post by Gileadan on May 19, 2024 19:50:33 GMT
I really wonder how the "redeem Solas" choice at the end of Trespasser would affect DAD. After all we're not playing as the character who made that choice and our new protagonist most likely isn't even aware of it. Maybe it just changes the egg's final words or some such. I certainly hope there won't be an awkward Inquisitor import into DAD (like DAI let you "import" Hawke) - ten years later.
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Post by luketrevelyan on May 19, 2024 19:56:34 GMT
I really wonder how the "redeem Solas" choice at the end of Trespasser would affect DAD. After all we're not playing as the character who made that choice and our new protagonist most likely isn't even aware of it. Maybe it just changes the egg's final words or some such. I certainly hope there won't be an awkward Inquisitor import into DAD (like DAI let you "import" Hawke) - ten years later. Yeah I've wondered about this a lot. My canon Inquisitor chose the redeem option but I plan to RP my new protagonist as wanting to kill Solas so it'll be interesting to see how they handle that.
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Post by colfoley on May 19, 2024 20:00:17 GMT
I really wonder how the "redeem Solas" choice at the end of Trespasser would affect DAD. After all we're not playing as the character who made that choice and our new protagonist most likely isn't even aware of it. Maybe it just changes the egg's final words or some such. I certainly hope there won't be an awkward Inquisitor import into DAD (like DAI let you "import" Hawke) - ten years later. its not going to have any bearing...at least in that way.
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Post by QuizzyBunny on May 19, 2024 20:00:35 GMT
Maybe it will only affect scripted dialogue for the Inquisitor. You end up in n a situation where you can kill or spare Solas, and the Inquisitor will argue for either option based on the option you picked in Trespasser.
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Post by celestielf on May 19, 2024 20:20:58 GMT
Why does it matter if the option to save Solas exists, if the option to skewer Solas also exists? Is this not a win-win for fandom? Exactly this. I'm firmly in the redeem Solas camp but I'd never argue that the option to kill him shouldn't exist for those who have chosen that path. At some point someone arguing that player choice they disagree with should be disregarded just makes it seem like they want players who view things differently to be punished for it. So . . . how about no.
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Post by colfoley on May 19, 2024 20:23:15 GMT
Why does it matter if the option to save Solas exists, if the option to skewer Solas also exists? Is this not a win-win for fandom? Exactly this. I'm firmly in the redeem Solas camp but I'd never argue that the option to kill him shouldn't exist for those who have chosen that path. At some point someone arguing that player choice they disagree with should be disregarded just makes it seem like they want players who view things differently to be punished for it. So . . . how about no. plus while I'm in that camp to can't ignore the possibility that something would change my mind, for RP. It'd be really annoying to get to that point and 'sorry you can't do anything about it'.
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Post by celestielf on May 19, 2024 20:38:48 GMT
I'll be honest, I really don't agree with this.
On this, I can safely say I'd rather have both choices available to me than be railroaded into only one.
Could be the one I already intended to go for, still wouldn't like it.
You get me wrong. I don't want it to be like the end of ME3 where the three endings are only an illusion of choice. With Solas, I don't want the choice of not defeating him to be offered. Put your options, your gray areas, and your conundrums elsewhere in the game. Plenty of them, in fact. But not for Solas. For him, I want no shades of gray. No chance of concilliation or compromise. No working together against a greater threat. Don't even offer a storyline where that's possible. The title is Dreadwolf and I want the game to be about defeating him and ending his machinations. I know a portion of the fandom love him and hope to redeem him. I hope they enjoy Dreadwolf despite that. Fortunately, PW writes with more complexity and thoughtfulness than this. I certainly don't know what's in store for Solas' character, and it could end up being tragic no matter what, but I am at least reassured that PW cares about the character and the fans who do too. It would be a waste of good writing to turn a character whose whole deal is being complex and conflicted and make him Corypheus 2.0.
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Post by themikefest on May 19, 2024 20:45:01 GMT
To save the elf or not to save? What if another choice is added? Make him tranquil. Have him wear a jester outfit.
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Post by githcheater on May 19, 2024 20:56:23 GMT
To save the elf or not to save? What if another choice is added? Make him tranquil. Have him wear a jester outfit. That is Ok as long as the player is forced to acknowledge Solas as your best friend first.
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Post by Walter Black on May 19, 2024 20:57:37 GMT
You get me wrong. I don't want it to be like the end of ME3 where the three endings are only an illusion of choice. With Solas, I don't want the choice of not defeating him to be offered. Put your options, your gray areas, and your conundrums elsewhere in the game. Plenty of them, in fact. But not for Solas. For him, I want no shades of gray. No chance of concilliation or compromise. No working together against a greater threat. Don't even offer a storyline where that's possible. The title is Dreadwolf and I want the game to be about defeating him and ending his machinations. I know a portion of the fandom love him and hope to redeem him. I hope they enjoy Dreadwolf despite that. Fortunately, PW writes with more complexity and thoughtfulness than this. I certainly don't know what's in store for Solas' character, and it could end up being tragic no matter what, but I am at least reassured that PW cares about the character and the fans who do too. It would be a waste of good writing to turn a character whose whole deal is being complex and conflicted and make him Corypheus 2.0. Ehhh... YMMV on Weekes' writing complex characters. Layered and sympathetic? Usually. But believably consistent with what has come before, or mature enough to not try to judge and/or guilt trip players who don't care about or actively disagree with their conclusions? Not so much...
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Post by Hanako Ikezawa on May 19, 2024 21:01:18 GMT
Fortunately, PW writes with more complexity and thoughtfulness than this. I certainly don't know what's in store for Solas' character, and it could end up being tragic no matter what, but I am at least reassured that PW cares about the character and the fans who do too. It would be a waste of good writing to turn a character whose whole deal is being complex and conflicted and make him Corypheus 2.0. Ehhh... YMMV on Weekes' writing complex characters. Layered and sympathetic? Usually. But believably consistent with what has come before, or mature enough to not try to judge and/or guilt trip players who don't care about or actively disagree with their conclusions? Not so much... Yeah. Patrick has straight up judged fans on a personal level that make a different choice than they did.
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