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Post by colfoley on Jul 30, 2024 23:50:20 GMT
is it though? The twenty minute game play video and the GI article is more then enough for us to make an informed purchasing decision. We already know basic companion information, how dialogue works, how combat works, and significant plot teases. Anything else we could get would just be expanding on those themes except for perhaps a CC vid. But given the nature of this game there is very little they can show. That's your perogative, but one twenty minute video in a dimly lit corridor with minimal dialogue choices is hardly enough for me to make an informed purchase. They could certainly go further into depth on several features as others are saying. In regards to spoilers I doubt it's much of a factor. Aside from the lighting though this is where the industry seems to be going for games. Curated trailers and bursts of random information really aren't an effective way to sell games and we are seeing far more of a demphisis on them. We are seeing this more and more with Fallen Order, AC Shadows, Hogwarts Legacy, and even BG III kind of went down this road though they did have the rather huge exception of early access. These gams only release like a couple of different trailers, are relatively silent, you see the occasional article, but they all hinge on a twenty minute demo to really showcase their game and what you can expect and a good slice of life. This is the way it is and I think its for the best really. But as I have also already said I do expect them to expand and iterate on further marketing. Because again a LOT can happen within two months. A lot can happen even in the few weeks before release as the game gets streamed and reviwed by gaming outlets both major and minor as people give their opinions and show off their impressions and their gameplay. Which is also how this kind of marketing works. I view it as an expanding effect. Marketing teams start small, then get big, then get small again in what they show us as they repeat a lot of the same information, same themes over and over again but then just releasing bits and pieces of new information which then drip feed and expand on that information. Because through the gameplay demo, through the GI article, through interviews since we have seen a lot. We have seen combat gameplay, we have heard them talk about mage gameplay and what can we expect and some of how the warrior will look like. Teases on the character creator, the lighthouse, the crafting, the companions, all of this we have heard about through bits and bobs inthe interview...and we will CONTINUE to see and hear about these thigns until October or November when the game releases because they have a full two months to do so. What we have seen now is them just marketing the game and sketching the outline, we will see more of that picture filled in the coming weeks and a lot of people are sharing good ideas for what they want to see in the marketing, but then the danger is them showing too much and honestly I'd rather too little instead of too much and just for me I'm already sold on buying the game. I don't need to see more, anything else would just be cherries on top.
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Post by Hrungr on Jul 30, 2024 23:55:31 GMT
I'm hoping we'll get that standalone CC, I've been gently nudging for this as well. Though admittedly, unless it was among BW's plans already, it doesn't seem likely. More likely to see a pre-order bonus that allows you to play a few days earlier. Still... you never know!
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Post by Hrungr on Jul 31, 2024 0:14:03 GMT
GameSpot - Dragon Age: The Veilguard Won’t Leave New Players Behind
BioWare talks about making sure its new Dragon Age feels like an exciting new chapter for fans and how it’s also bringing new players into Thedas
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Post by colfoley on Jul 31, 2024 0:16:57 GMT
GameSpot - Dragon Age: The Veilguard Won’t Leave New Players BehindBioWare talks about making sure its new Dragon Age feels like an exciting new chapter for fans and how it’s also bringing new players into Thedas Just started watching this.
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Post by Sartoz on Jul 31, 2024 1:30:18 GMT
Great marketing then. Now I wait for the "beef".
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Post by SomberXIII on Jul 31, 2024 1:50:11 GMT
I just realised it's the end of July and we haven't got a single official video for the month. Things have certainly changed. We almost always used to get one (or two to three for DAI) every month.
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Post by smilesja on Jul 31, 2024 2:13:35 GMT
GameSpot - Dragon Age: The Veilguard Won’t Leave New Players BehindBioWare talks about making sure its new Dragon Age feels like an exciting new chapter for fans and how it’s also bringing new players into Thedas That's what they all say but then the game gives you a lot of info that requires knowledge from the previous games.
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Post by sjsharp2010 on Jul 31, 2024 2:27:39 GMT
I'm hoping we'll get that standalone CC, I've been gently nudging for this as well. Though admittedly, unless it was among BW's plans already, it doesn't seem likely. More likely to see a pre-order bonus that allows you to play a few days earlier. Still... you never know! Yeah it would be nice t oge ta look a tit though I doubt I'd create my character jus tyet jus tin case I chang em ymind on how I want the mt olook befoer launch. Besides I'm getting a bi tof CC practic ein playing Bioware's othre games atm and I'm also likely t oge tsome practice in on FC25 as well given I think I spotted on eor 2 nwe hairstyles in som eo ftha tgames marketing s oI'm hopeful they'v eupgraded that as well as adding stuf like dynamic ewather an dtime o fday as the yhave confirmed that. I know I' mplanning o ncreating a female playre t opla ywomen's career mod eas well sa m yuua lmanagers for playin gmanagr caree rmode
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Post by sjsharp2010 on Jul 31, 2024 2:32:35 GMT
GameSpot - Dragon Age: The Veilguard Won’t Leave New Players BehindBioWare talks about making sure its new Dragon Age feels like an exciting new chapter for fans and how it’s also bringing new players into Thedas That's what they all say but then the game gives you a lot of info that requires knowledge from the previous games. Which i swhy i tprobabl yis best to pla yh epervious ones like I' giong t oonce I finis hm y ME run .I'm almos tthrough ME1 dependin gon ho wquic kI ge tup t oan dthrou hVirmire I may even finis hME1 tomorrow. Must admit I' mlooking forward t oplayin gDAO an d2 again as it's been a couple o fyears sinc eI last visited Kirkwall.
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Post by themikefest on Jul 31, 2024 3:25:29 GMT
GameSpot - Dragon Age: The Veilguard Won’t Leave New Players BehindBioWare talks about making sure its new Dragon Age feels like an exciting new chapter for fans and how it’s also bringing new players into Thedas That's what they all say but then the game gives you a lot of info that requires knowledge from the previous games. I would also say that the game appears to require knowledge from books/comics/whatever. I would be curious how many people played the game's vs the people who have read the books/comics/whatever? One concern I have is a new player plays the game, then reads the books/comics/whatever, find's out one or more of the characters might not match up with what was in the game. I would also add people, like myself, who have played the previous game's, but not read any of the other media.
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Post by colfoley on Jul 31, 2024 3:36:47 GMT
That's what they all say but then the game gives you a lot of info that requires knowledge from the previous games. I would also say that the game appears to require knowledge from books/comics/whatever. I would be curious how many people played the game's vs the people who have read the books/comics/whatever? One concern I have is a new player plays the game, then reads the books/comics/whatever, find's out one or more of the characters might not match up with what was in the game. I would also add people, like myself, who have played the previous game's, but not read any of the other media. People change and don't always act the same in all situations. Plus the goal here is to explain enough about what happened in other media with just enough information to fill people in. Which they did in Inquisition by having Leiliana basically explain one part of the plot to the Masked Empire in a couple of sentences, having Ser Michel explain another part in another couple of sentences, and then having Cole explain the plot to Asunder in a very short scene. Nothing more is really that required if new fans want more information then they can absorb the alternative media.
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Post by themikefest on Jul 31, 2024 3:49:28 GMT
I would also say that the game appears to require knowledge from books/comics/whatever. I would be curious how many people played the game's vs the people who have read the books/comics/whatever? One concern I have is a new player plays the game, then reads the books/comics/whatever, find's out one or more of the characters might not match up with what was in the game. I would also add people, like myself, who have played the previous game's, but not read any of the other media. People change and don't always act the same in all situations. What situations are you referring to? This means nothing to me since I haven't read any of the books. If I play the game learning a character is this, that, and the other thing, then read the book saying something different from what is in the game, I would be curious why, then ask myself why I wasted my time reading the book as well as wasting my money to purchase the book.
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Post by colfoley on Jul 31, 2024 3:53:24 GMT
People change and don't always act the same in all situations. What situations are you referring to? This means nothing to me since I haven't read any of the books. If I play the game learning a character is this, that, and the other thing, then read the book saying something different from what is in the game, I would be curious why, then ask myself why I wasted my time reading the book as well as wasting my money to purchase the book. Any situation ever? Does that really matter? I act different at home, or at work. Its not an uncommon concept. That is the whole point. The books et all are optional expansions to the universe. If you don't want to buy them, or if you buy them and waste your money, are both your perrogative. But my point is you don't need to. The games will tell you what you need to know about them and what is relevant about them in regards to the main games.
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fistoffiori
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Post by fistoffiori on Jul 31, 2024 5:35:36 GMT
As I mentioned in one of the companion threads, I think the game will also onboard people well, if Inquisition is anything to go by. For example, as I said in the companion thread (I think it was Lucanis or Neve thread?), there was more back story to the Seekers - as in reversing the rite of tranquility - and Cole's backstory in the novel 'Asunder' which both got their explanation as well. Bits of The Masked Empire came out in the Wicked Eyes quest (plus Michel in Emprise Du Lion). Fiona and Alastair's connection from the books were touched upon. So I don't think the books and comics are required reading as anything that comes from them that ends up in the game gets an explanation. Neve's will come up (maybe it's even in the 'edited for brevity' cut bits from the gameplay demo), Lucanis and his family situation will probably be told. So it's not required reading but just that little additional flavour for those that have read the larger story
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Post by Sartoz on Jul 31, 2024 5:36:56 GMT
My 2 cents is a November launch date for DA4 --- Nov17-22
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Post by Sartoz on Jul 31, 2024 5:49:28 GMT
Bio mentioned that there is no need for new players to play previous DA games nor read the comix or viewed the animation movies. This, to me, is not true. For example: in the 20 mins gameplay video, there is a scene where Rook and Varric are talking and the dialogue wheel has an option... something about the Venatori. Well, I still don't know who they are... I need to search the net to find out. ... no I don't read the comix, nor have the Trespasser DLC nor read the Lore.... So, not knowing who the Venatori are, I would not choose that option from the dialogue wheel. It may or may not have consequences but it does show that newbies may be confronted with unfamiliar names, terms...etc. I'm sure they will still enojoy the game but still......
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Post by colfoley on Jul 31, 2024 6:07:31 GMT
Bio mentioned that there is no need for new players to play previous DA games nor read the comix or viewed the animation movies. This, to me, is not true. For example: in the 20 mins gameplay video, there is a scene where Rook and Varric are talking and the dialogue wheel has an option... something about the Venatori. Well, I still don't know who they are... I need to search the net to find out. ... no I don't read the comix, nor have the Trespasser DLC nor read the Lore.... So, not knowing who the Venatori are, I would not choose that option from the dialogue wheel. It may or may not have consequences but it does show that newbies may be confronted with unfamiliar names, terms...etc. I'm sure they will still enojoy the game but still......
Additional and previous work often can serve as context and while that context is important to understand the events of the story you are absorbing but it isn't always neccessary. And this is a fairly goof example of this. Who are the Venatori in context of the opening gameplay segment for Veilguard? Who Cares. The primary purpose of the opening of the game is to deal with Solas where the Venatori serve as just a minor obstacle in getting Neve which then she gives us information to getting to Solas. The Venatori just aren't important to the narrative at that time and if they become more important in the narrative later I am sure they will get more backstory and lore filling in for the new characters through such characters like Neve, Lucanis, and the codex. From there though the basic information of what the Venatori are is present within the the brief bit they are on screen in the gameplay demo. Like unless you don't have any genre knowledge at all you can already gather that the Venatori are A. Evil mages that B. are an obstacle for our protagonists. Which is a fair start especially in a scene where they aren't that important in. And its just like any long running franchise with inter connected loosely related sequel installments. If Mass Effect Andromeda was your first Mass Effect you'd have to get quite a primer on the Systems Alliance, Turians, Krogan, the genophage, etc and etc and etc. Or in TNG in comparison to TOS you would have to figure out what the Federation was or the Klingons or the Romulans. For a person watching TNG for the first time these would be new concepts people wouldn't be familiar with but you'd still have to fill in the blanks both for TNG in particular and also, somewhat, in context to what came before in TOS.
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Post by fairdragon on Jul 31, 2024 6:09:11 GMT
I don't know it is canon that the group splits up, I can see Fenris being a bit bitter. Why if it was his choice? That's what gets me about the epilogue to DA2 and the assumptions made in the comic series. There was Hawke with this apparent group of devoted friends who always seem to stick together (at least they did in my game) and yet after we flee Kirkwall (which is usually the case with me since in the majority of runs I side with the mages) they abandon me. Okay, I can see why Averline might return to the city because she now has roots there and even Merrill as she now feels an affinity with the city elves but Fenris in particular was a free agent. I can only assume he secretly didn't approve of my actions, which is fair enough. Why should he be bitter though? I stuck by him for 6 years and saved him from Danarius three times. If anyone had reason to be bitter at his desertion it was me. Yet the comic series had him being so derisive and cynical about Hawke and the team back in Kirkwall as though we never did anything for him and had let him down. So, I was not happy with that view of our relationship and will be very aggrieved if that is the one they use in game. However, since he can be dead in some world states, I think it highly unlikely we will be seeing him since the recent panel did say there is no such thing as a canon world state, so they can't just opt for that one and say it is. Epler has said the comics are a world state, but that isn't the main world state. If i understand him right. They write what they want, it only have to fit with one of the many world states.
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Post by fairdragon on Jul 31, 2024 6:14:51 GMT
The twenty minute game play video and the GI article is more then enough for us to make an informed purchasing decision. I have to dissagree. More gameplay on higher levels and some other places that are dark but not neon-light Tevinter would also be great. Many youtuber that are cautiously optimistic said: They need to see more of the game.
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Post by colfoley on Jul 31, 2024 6:24:31 GMT
The twenty minute game play video and the GI article is more then enough for us to make an informed purchasing decision. I have to dissagree. More gameplay on higher levels and some other places that are dark but not neon-light Tevinter would also be great. Many youtuber that are cautiously optimistic said: They need to see more of the game. OK I agree but then how much would be too much in this case? Where would it stop neccessarily? We already know how the combat works. We have already seen how the game looks in various environments. We have already seen examples of the dialogue system. Anything that they would show off would just be iteration and expansion on what they have showed in the gameplay video if they did high level gameplay within a different location and its just from there...how much more of the game do we have to see that is just them showing off the same stuff just in slightly different context or more abilities before it becomes enough? Like don't get me wrong I wouldn't mind seeing more of the game...to a point...but this is the whole basis of the point is that what they have shown is already the beginning of what they can show especially if people just want combat and gameplay. If you aren't convinced by the gamplay demo and don't like the look of the combat then that same combat, just with more abilities or at a higher level isn't going to convince you in a marketing context. At this point the only thing that would convince you is full footage of the actual game itself, either by the individual biting the bullet and getting the game, or watching streams/ lets plays on YouTube.
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Post by fairdragon on Jul 31, 2024 6:55:04 GMT
Bio mentioned that there is no need for new players to play previous DA games nor read the comix or viewed the animation movies. This, to me, is not true. For example: in the 20 mins gameplay video, there is a scene where Rook and Varric are talking and the dialogue wheel has an option... something about the Venatori. Well, I still don't know who they are... I need to search the net to find out. ... no I don't read the comix, nor have the Trespasser DLC nor read the Lore.... So, not knowing who the Venatori are, I would not choose that option from the dialogue wheel. It may or may not have consequences but it does show that newbies may be confronted with unfamiliar names, terms...etc. I'm sure they will still enojoy the game but still......
Additional and previous work often can serve as context and while that context is important to understand the events of the story you are absorbing but it isn't always neccessary. And this is a fairly goof example of this. Who are the Venatori in context of the opening gameplay segment for Veilguard? Who Cares. The primary purpose of the opening of the game is to deal with Solas where the Venatori serve as just a minor obstacle in getting Neve which then she gives us information to getting to Solas. The Venatori just aren't important to the narrative at that time and if they become more important in the narrative later I am sure they will get more backstory and lore filling in for the new characters through such characters like Neve, Lucanis, and the codex. From there though the basic information of what the Venatori are is present within the the brief bit they are on screen in the gameplay demo. Like unless you don't have any genre knowledge at all you can already gather that the Venatori are A. Evil mages that B. are an obstacle for our protagonists. Which is a fair start especially in a scene where they aren't that important in. And its just like any long running franchise with inter connected loosely related sequel installments. If Mass Effect Andromeda was your first Mass Effect you'd have to get quite a primer on the Systems Alliance, Turians, Krogan, the genophage, etc and etc and etc. Or in TNG in comparison to TOS you would have to figure out what the Federation was or the Klingons or the Romulans. For a person watching TNG for the first time these would be new concepts people wouldn't be familiar with but you'd still have to fill in the blanks both for TNG in particular and also, somewhat, in context to what came before in TOS. I think some of the explanation they have cut from the gameplay video. At least the one Varric speaking about Solas and maybe more.
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cuthbertbeckett
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Post by cuthbertbeckett on Jul 31, 2024 7:09:48 GMT
The may want to work around November this time as it'll be a busy month with both AC Shadows & Avowed. I disagree Veilguard doesn´t need to fear AC or eve-n Call of Duty. Why? DAI did just more than fine in November 2014. Yeah Unity was a very buggy game but before its release it was was way more hyped than Shadows now. And Avowed? Its the other way around it should fear Veilguard and to be honest i doubt that Avowed will get a release date this year.
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Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Jul 31, 2024 7:21:42 GMT
I have to dissagree. More gameplay on higher levels and some other places that are dark but not neon-light Tevinter would also be great. Many youtuber that are cautiously optimistic said: They need to see more of the game. OK I agree but then how much would be too much in this case? Where would it stop neccessarily? We already know how the combat works. We have already seen how the game looks in various environments. We have already seen examples of the dialogue system. Anything that they would show off would just be iteration and expansion on what they have showed in the gameplay video if they did high level gameplay within a different location and its just from there...how much more of the game do we have to see that is just them showing off the same stuff just in slightly different context or more abilities before it becomes enough? Like don't get me wrong I wouldn't mind seeing more of the game...to a point...but this is the whole basis of the point is that what they have shown is already the beginning of what they can show especially if people just want combat and gameplay. If you aren't convinced by the gamplay demo and don't like the look of the combat then that same combat, just with more abilities or at a higher level isn't going to convince you in a marketing context. At this point the only thing that would convince you is full footage of the actual game itself, either by the individual biting the bullet and getting the game, or watching streams/ lets plays on YouTube. I myself working in marketing and what i see is marketing that isn't tailored to the game. I think showing the evanuris in the gameplay video was a little bit to much. But i know why they have done it from a marketing standpoint. So i am +/- their. The trailer was a bad idea on the spot they showed it.
Old DAO fans need to see the tactical site of the game. The mage player need to see how free they are with their magic spells. PC player need to see M+K use. So i would create an gameplay video with only gameplay, with PC, mage HC and on higher level. If you don't wanne spoil the spells make them blurry. Make it in the darkest part of the game we haven't seen so people see their fear isn't true. With 1 gameplay video you can take away the concerns of many gamers. No spoilers other than the region.
I dissagree with your last sentence. Because we haven't really see the tactical site of the game, because of lack of skills. We only got a picture. We haven't seen changing skills in the 3 spots we have. So yes this could convince people to buy the game on day 1 in my eyes.
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Post by fairdragon on Jul 31, 2024 7:37:03 GMT
GameSpot - Dragon Age: The Veilguard Won’t Leave New Players BehindBioWare talks about making sure its new Dragon Age feels like an exciting new chapter for fans and how it’s also bringing new players into Thedas I musst say i find what they say in "how the character grow" way more interessting. And fingers are cross that all came good together and in the hands of the player.
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∯ Oh Loredy...
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Post by gervaise21 on Jul 31, 2024 7:51:26 GMT
No spoilers other than the region. That would hardly be a spoiler at this point. We've had plenty of concept art, screen shots and the 2023 trailer to confirm where we are going in the game. As you say, just have a sequence against some generic evils and it shouldn't reveal too much. I was surprised they revealed as much as they did in the game play reveal and then the Game Informer article. I think it would have packed more of a punch had they saved that for the game but it wasn't the first time they have done this. I've pointed out previously how showing a scene from the finale of DAI in a pre-launch trailer was a spoiler for me. Still, apparently the 20 minutes was an edited version from what would normally be the first hour of game play, so there is a lot more to that for us to experience. I know I am starting to sound like a broken record but can they please release details of the PC spec you will need to play it. Surely they know that by now? It makes me worried that the delay in announcing the release is because of problems with the PC version and they may end up just releasing on console in Q3.
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