Perhaps so. However, a scout is no tank. She's pretty useless in serious fighting until she get her magic... even then, that latest scene where she freezes the Hurlocks is a cinematic. Also, it may only work for small fry. To date, her combat contributions (from trailers) is pitiful.
Maybe but I doubt the Inquisition would let herleqad their scou ttroops in DAI if the yfelt she was incompetent. Harding knwe the risks she was taking and was prepared t oface any consequences. Granted sh wa slikel yscared when sh epetrified the darkspawn but I thin kmos tpeopl ewoul db eafter discovering al of a sudden they had magical abilities.
Scouts rely on stealth and Lace may be very competent in that regard.... that's why she's a scout and not a warrior. Warriors are "get in your face" types, scouts keep under cover and their distance. The gameplay demo sees her as both ranged and melee. My problem is that Lace, "in your face" melee attack uses a bow in her hands. OK,ok it's a cinematic. What do cinematic content creators know? Right?
It's one reason why I don't take cinematics too seriously.
Morpheus: "know what happened happened and that it could not have happened in any other way".
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Yes and that is what worries me. When it comes to who goes with me, I don't automatically base it on who I like best/want to impress but role playing the logical choice. Now it is likely going to be the case that it doesn't matter who we choose, apart from raising their approval level so, as I've found previously in their games, trying to role play usually ends up backfiring on me.
That's why I enjoyed ME2 because I was able to role play my Shepard so they weren't just making decisions on the basis of their loins. It was actually why I held off romancing anyone fully (slept with them) until we completed the mission because my guy was still feeling guilty over saving Ashley over Kaidan purely because she was his girlfriend, so he wanted to be able to make the right tactical choices when it mattered. As a result, I chose whoever I thought was best for the task, including who should accompany me, regardless of my personal feelings and it worked out great.
I'm hoping that they are going for something similar, at least later on in the game, and that is what they meant about using everyone rather than sticking to favourites, not simply that they want to ensure all their precious characters get enough exposure. So, I assume they will require Emmrich to be one of your companions in the Grand Necropolis but that makes sense because he knows the place and how it works. If later on we are given a quest at another location where it is reported they have an undead problem, I would probably use him there too, even if they don't make me. It would be satisfying, though, if the quest is easier or works out better in some way for having him along.
Yeah unlessI' mromancin Ash o rKaida nI tend t ogo wi thth elogica lchoic ea tVirmire For example I chos eAsh as th expendabl eone thi stim ebecaus em yShe pha sthe soldie rbuild so fel tshe was the moe rexpendabl eo fth e2 an dthat Kaidan's Biotic/tyech skills could b euseful later. I think i tdepends a littl eon ho wyou rplannin gyou rbuild as wel l becaus eVanguards can go Biotic o rweapon and Infiltrators can go tech or weapon depending on whic hwa yyou wantto lean.I fyou'r goin gfor a more power build hten Kaidan is the more logica lchoic as the sacrificial lamb. I fyou're leanin gt obe a moer weapon powered character then Ashley is Becaus genreall yyou don't need more than one trained in that skill set really. At least not in ME1 you don't or at least I'v eneve rfelt I had.
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Maybe but I doubt the Inquisition would let herleqad their scou ttroops in DAI if the yfelt she was incompetent. Harding knwe the risks she was taking and was prepared t oface any consequences. Granted sh wa slikel yscared when sh epetrified the darkspawn but I thin kmos tpeopl ewoul db eafter discovering al of a sudden they had magical abilities.
Scouts rely on stealth and Lace may be very competent in that regard.... that's why she's a scout and not a warrior. Warriors are "get in your face" types, scouts keep under cover and their distance. The gameplay demo sees her as both ranged and melee. My problem is that Lace, "in your face" melee attack uses a bow in her hands. OK,ok it's a cinematic. What do cinematic content creators know? Right?
It's one reason why I don't take cinematics too seriously.
Prehaps bu tin tha topenin gleve lyou don' thave a wqarrio runles you happen t ob eplaying on eyoursel fso you hav et omak ed oin thos esituations and hope for th ebest. Especiall ywhen you don' texactl yhave a lot of tim et othink about i teither being in th emiddl eof a crisis.
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Found this website explaining skill trees, builds and combat analysis.
Seems overly complex. For example: Rogue’s combat involves landing multiple light or heavy attacks to fill their momentum meter and unloading a powerful attack. My take is that we need to pay attention to the HUD. It's Real-Time Action combat folks and timing is important. Combat timing is crap, as I'm very poor at this sort of thing.
From the description about combat ".... players must constantly enter Tactical Mode during new enemy encounters or challenging fights to discover tips for destroying enemies.....". You know, I find BG3's combat much simpler, yet satisfying.
The Rogue's momentum meter sounds relatively similar to the Rift abilities the Inquisitor had. You deal damage, which you'll always be doing, bar goes up, you get to do your ultimate attack (though I think Inquisitions was on a cooldown). Such a thing isn't that uncommon in ARPG's.
The deluxe armor looks fine on Davrin, but on us, it looks like toe sabatons, yuck. I hope we can alter the appearance somehow because its... meh
Also, i honestly hope we can use warrior armor on mage rook. Blood dragon armor for warriors looks amazing, the rogue and mage ones look... no comment. Please let us bypass class restrictions for armors like in the previous games .___.
Those cosmetic armours are laughable... garish even. So far, the visual tone in the game is dark. Match that against the cosmetic armours and the contrast is super cartoooonish.... from my eyes' viewpoint.
Well, the blood dragon armor for warriors was pretty cool imo, remininiscent somewhat of the old blood dragon armor but better.
But my point was that, i want customization, if i want to make a spellblade mage with heavy armor, i want to be able to achieve that "magic knight or equivalent" aesthetic in a fantasy game.
So whether or not the armors look in contrast to the setting, i don't know, have to see them in game to tell you my opinion on that. But i want the option to wear f.e. the warrior version of the blood dragon on my mage, to have a system that allows me to bypass class armor restrictions. Exactly as Inquisition did. And even though Inquisition's system sort of felt like an afterthought, it did get the job done and allowed you to equip any armor you wanted. I think in a game where customization is advertized like the Veilguard, it's pretty normal to expect something equivalent.
Those cosmetic armours are laughable... garish even. So far, the visual tone in the game is dark. Match that against the cosmetic armours and the contrast is super cartoooonish.... from my eyes' viewpoint.
Well, the blood dragon armor for warriors was pretty cool imo, remininiscent somewhat of the old blood dragon armor but better.
But my point was that, i want customization, if i want to make a spellblade mage with heavy armor, i want to be able to achieve that "magic knight or equivalent" aesthetic in a fantasy game.
So whether or not the armors look in contrast to the setting, i don't know, have to see them in game to tell you my opinion on that. But i want the option to wear f.e. the warrior version of the blood dragon on my mage, to have a system that allows me to bypass class armor restrictions. Exactly as Inquisition did. And even though Inquisition's system sort of felt like an afterthought, it did get the job done and allowed you to equip any armor you wanted. I think in a game where customization is advertized like the Veilguard, it's pretty normal to expect something equivalent.
Fair.
However, in my mind, heavy armour makes you slow. This game is fast action. I just can't reconcile those two facts very well. But, you're right. It's a fantasy game.
Morpheus: "know what happened happened and that it could not have happened in any other way".
Well, the blood dragon armor for warriors was pretty cool imo, remininiscent somewhat of the old blood dragon armor but better.
But my point was that, i want customization, if i want to make a spellblade mage with heavy armor, i want to be able to achieve that "magic knight or equivalent" aesthetic in a fantasy game.
So whether or not the armors look in contrast to the setting, i don't know, have to see them in game to tell you my opinion on that. But i want the option to wear f.e. the warrior version of the blood dragon on my mage, to have a system that allows me to bypass class armor restrictions. Exactly as Inquisition did. And even though Inquisition's system sort of felt like an afterthought, it did get the job done and allowed you to equip any armor you wanted. I think in a game where customization is advertized like the Veilguard, it's pretty normal to expect something equivalent.
Fair.
However, in my mind, heavy armour makes you slow. This game is fast action. I just can't reconcile those two facts very well. But, you're right. It's a fantasy game.
I'm game for armors having effects based on their type. But for fantasy games nowadays it's just cosmetic i guess.
And then, there's Hawke in heavy armor breaking the sound speed limit every charge
Found this website explaining skill trees, builds and combat analysis.
Seems overly complex. For example: Rogue’s combat involves landing multiple light or heavy attacks to fill their momentum meter and unloading a powerful attack. My take is that we need to pay attention to the HUD. It's Real-Time Action combat folks and timing is important. Combat timing is crap, as I'm very poor at this sort of thing.
From the description about combat ".... players must constantly enter Tactical Mode during new enemy encounters or challenging fights to discover tips for destroying enemies.....". You know, I find BG3's combat much simpler, yet satisfying.
The Rogue's momentum meter sounds relatively similar to the Rift abilities the Inquisitor had. You deal damage, which you'll always be doing, bar goes up, you get to do your ultimate attack (though I think Inquisitions was on a cooldown). Such a thing isn't that uncommon in ARPG's.
They renamed Stamina for Rogue/Warrior to Momentum and Rage and they removed the flat regeneration rate. It might feel more like how DAI focus worked, but it's not that different then how stamina worked either.
And, to my knowledge, VA record their lines late in game development process.
Some of them were already recording lines in 2020 because Davrin and Bellara were featured in the Behind the Scenes Video. Also Gareth voicing Solas. They also needed the main characters to come in for motion capture so had to start early. As I've highlighted above, Morrigan might have been left out if they had stuck with multi-player but was always there in the script for single player. May be they weren't sure if they would have the time to restore her but then the game was put back another year. Her motion capture could probably have been done by a stand in, so they were able to leave it late on before adding her voice.
I think the mocap part was more important than VA work early in development. Not all VA do mocap for their characters.
“The cosmos is within us. We are made of star-stuff. We are a way for the universe to know itself.”
corinne_at_last I think my first run once the game is officially out is going to be Grey Warden, but I’m not ruling out Shadow Dragons either. I really love the asthetic of both factions, and either could be a good fit for the Rook I want to roleplay. Now if I could only settle on who to romance…
I've been amusing myself watching the different reaction videos on You Tube beyond the ones we usually post here because they are the enthusiasts like us and I thought I'd see what the other gamers are saying. Some are quite funny because they clearly aren't aware of what has been going on in associated media, which is fair enough, but come to the wrong conclusion as a result. For example, one guy expressed surprise at the return of the griffons and thought that possibly it was because they had gone through an eluvian into a remote location unaffected by the griffon plague, apparently not registering they were in the Anderfels. Ah well, no doubt all will be made clear to them in the game. Another though, had me puzzled. He claimed that Dorian had been confirmed as returning in DAV. I know we are expecting him to be there but I wasn't aware it had definitely been confirmed. So, have I missed something or did they get it wrong?
Well, the blood dragon armor for warriors was pretty cool imo, remininiscent somewhat of the old blood dragon armor but better.
But my point was that, i want customization, if i want to make a spellblade mage with heavy armor, i want to be able to achieve that "magic knight or equivalent" aesthetic in a fantasy game.
So whether or not the armors look in contrast to the setting, i don't know, have to see them in game to tell you my opinion on that. But i want the option to wear f.e. the warrior version of the blood dragon on my mage, to have a system that allows me to bypass class armor restrictions. Exactly as Inquisition did. And even though Inquisition's system sort of felt like an afterthought, it did get the job done and allowed you to equip any armor you wanted. I think in a game where customization is advertized like the Veilguard, it's pretty normal to expect something equivalent.
Fair.
However, in my mind, heavy armour makes you slow. This game is fast action. I just can't reconcile those two facts very well. But, you're right. It's a fantasy game.
They could explain it the same way FFXIV does, it's an illusion. You're actually wearing what you need but you cast a glamour that makes your gear look different. Because fashion is the end game always. This is as good an explanation as any until they provide in-world lore for this system.
Ashes to ashes, dust to dust Life's a b***h and beer's a must
Well, the blood dragon armor for warriors was pretty cool imo, remininiscent somewhat of the old blood dragon armor but better.
But my point was that, i want customization, if i want to make a spellblade mage with heavy armor, i want to be able to achieve that "magic knight or equivalent" aesthetic in a fantasy game.
So whether or not the armors look in contrast to the setting, i don't know, have to see them in game to tell you my opinion on that. But i want the option to wear f.e. the warrior version of the blood dragon on my mage, to have a system that allows me to bypass class armor restrictions. Exactly as Inquisition did. And even though Inquisition's system sort of felt like an afterthought, it did get the job done and allowed you to equip any armor you wanted. I think in a game where customization is advertized like the Veilguard, it's pretty normal to expect something equivalent.
Fair.
However, in my mind, heavy armour makes you slow. This game is fast action. I just can't reconcile those two facts very well. But, you're right. It's a fantasy game.
Thedas is the world of magic, enchantments and arcane substances/material - there are no internal rules that prevent anyone from making a heavy armor that is ultimately very light when worn.
“The cosmos is within us. We are made of star-stuff. We are a way for the universe to know itself.”
Just figured I'd share this if anybody is interested. If you are looking to purchase any of the Veilguard goodies from the bioware store, I had left one in my cart and the next day they send me a save 20% off code in my email. So if u wanna save a little bit more give it a try
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corinne_at_last I think my first run once the game is officially out is going to be Grey Warden, but I’m not ruling out Shadow Dragons either. I really love the asthetic of both factions, and either could be a good fit for the Rook I want to roleplay. Now if I could only settle on who to romance…
Yeah I've moe ror less decided wha tI'm goin gto do romance wis ean dclas wise only thing I haven't decided is hairstyle as whilst I' m thinkin gshoulderlength or a ponytail I' m alsokind of tempted by the hair tha tfemale warrior Rook is using too AsI can see that workin gwell on the look I have planned as well and that's on top of the cute girl in trouble in the gameplay trailer.Need t ose ethe CC and some of the options because i fthes echaractres were made in the CC they certainly weren't lying about it's potential.
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I've been amusing myself watching the different reaction videos on You Tube beyond the ones we usually post here because they are the enthusiasts like us and I thought I'd see what the other gamers are saying. Some are quite funny because they clearly aren't aware of what has been going on in associated media, which is fair enough, but come to the wrong conclusion as a result. For example, one guy expressed surprise at the return of the griffons and thought that possibly it was because they had gone through an eluvian into a remote location unaffected by the griffon plague, apparently not registering they were in the Anderfels. Ah well, no doubt all will be made clear to them in the game. Another though, had me puzzled. He claimed that Dorian had been confirmed as returning in DAV. I know we are expecting him to be there but I wasn't aware it had definitely been confirmed. So, have I missed something or did they get it wrong?
As fa ras I kno whe hasn't been confirmed I suspec the wil lshow up given this is his homeland after all qand he is a magister here bu tbeyon dthat I don' t know
Just figured I'd share this if anybody is interested. If you are looking to purchase any of the Veilguard goodies from the bioware store, I had left one in my cart and the next day they send me a save 20% off code in my email. So if u wanna save a little bit more give it a try
I got a 30% (!) discount this way for Rook's Coffer. It also let me add a further $10 discount for doing the rewards points things. I wanted that Lyrium Dagger and map for my humble little DA display, so I had to finally bite at that price.
"In the long run, the practice of solidarity proves much more advantageous to the species than the development of individuals endowed with predatory inclinations." -Pyotr Kropotkin
corinne_at_last I think my first run once the game is officially out is going to be Grey Warden, but I’m not ruling out Shadow Dragons either. I really love the asthetic of both factions, and either could be a good fit for the Rook I want to roleplay. Now if I could only settle on who to romance…
It'll be interesting playing as a Grey Warden without the threat of a blight or Cory.
corinne_at_last I think my first run once the game is officially out is going to be Grey Warden, but I’m not ruling out Shadow Dragons either. I really love the asthetic of both factions, and either could be a good fit for the Rook I want to roleplay. Now if I could only settle on who to romance…
It'll be interesting playing as a Grey Warden without the threat of a blight or Cory.
Well, yes. The Warden now has a baby griffin to help him. Other than that, he's another warrior.
Morpheus: "know what happened happened and that it could not have happened in any other way".
corinne_at_last I think my first run once the game is officially out is going to be Grey Warden, but I’m not ruling out Shadow Dragons either. I really love the asthetic of both factions, and either could be a good fit for the Rook I want to roleplay. Now if I could only settle on who to romance…
Yeah I've moe ror less decided wha tI'm goin gto do romance wis ean dclas wise only thing I haven't decided is hairstyle as whilst I' m thinkin gshoulderlength or a ponytail I' m alsokind of tempted by the hair tha tfemale warrior Rook is using too AsI can see that workin gwell on the look I have planned as well and that's on top of the cute girl in trouble in the gameplay trailer.Need t ose ethe CC and some of the options because i fthes echaractres were made in the CC they certainly weren't lying about it's potential.
Hm... Romacing options...
Stone face Taash is uninteresting and neither is cartoon face. Well, for the 1st play through. Neve it is, UNLESS...... Morrigan is available !!
Morpheus: "know what happened happened and that it could not have happened in any other way".
Yeah I've moe ror less decided wha tI'm goin gto do romance wis ean dclas wise only thing I haven't decided is hairstyle as whilst I' m thinkin gshoulderlength or a ponytail I' m alsokind of tempted by the hair tha tfemale warrior Rook is using too AsI can see that workin gwell on the look I have planned as well and that's on top of the cute girl in trouble in the gameplay trailer.Need t ose ethe CC and some of the options because i fthes echaractres were made in the CC they certainly weren't lying about it's potential.
Hm... Romacing options...
Stone face Taash is uninteresting and neither is cartoon face. Well, for the 1st play through. Neve it is, UNLESS...... Morrigan is available !!
They didn't let us romance Leliana in Inquisition, and her chemistry with Inquisitor was excellent. I will be stunned if we're ever allowed to romance an old companion. Although I would be intrigued by the possibility, personally.
When I was a child I truly loved: Unthinking love as calm and deep As the North Sea. But I have lived, And now I do not sleep.
From the description about combat ".... players must constantly enter Tactical Mode during new enemy encounters
or challenging fights to discover tips for destroying enemies.....". You know, I find BG3's combat much simpler, yet satisfying.
You literally have to do the same thing in BG3 . . . Inspect new enemies to see their strengths, weaknesses, and special abilities in order to effectively fight them.
But I'm totally with you about preferring tactical combat instead of 'action'
That said, Bioware does seem very aware that much of their fanbase aren't action combat gamers and are providing tons of difficulty/QOL settings to make it easier. Options to adjust how much time you have to make your blocks/combos, if upcoming enemy attacks are displayed, etc. Even a no dying mode.
And while I would prefer a BG3 style tactical combat system . . . I'm hopeful that Veilguard's action combat will be more engaging than the combat in Inquisition (which was painfully boring).
corinne_at_last I think my first run once the game is officially out is going to be Grey Warden, but I’m not ruling out Shadow Dragons either. I really love the asthetic of both factions, and either could be a good fit for the Rook I want to roleplay. Now if I could only settle on who to romance…
It'll be interesting playing as a Grey Warden without the threat of a blight or Cory.
Um... we're about to fight two uber-powerful blighted god-kings that likely know a lot more about the Blight than anyone else, and probably master it in a way nobody before them did
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From my understanding, next week high level combat gameplay will be Warrior, but we will see mage before the game is released.
If that's the case then it's very strange. Considering it says "Week of 19th" and not just 19th, you'd think there will be several videos next week, and not just one video of warrior combat and one video of PC showcase. And making several videos of warrior combat and not showcasing other classes is kinda weird.
I hin ktha tjus tmeans tha tthe vid will come at some point this week no ttha ti twill actuall ydrop on th e19th