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Post by Sartoz on Aug 19, 2024 2:48:05 GMT
Has anyone cogitated a bit about Rook as a ranged mage healer? No melee options/skills etc.
During a fight, our esteemed companions are pretty much useless in the "damage dealing" capacity. What will our mage hero do? More precisely, what can this Rook do? Unless those two have some form of magic, what combos can Rook the healing mage perform?
My suspicion is that all seven of the chars will have some magic abilities or magic weapons, rings, amulets... etc .
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Post by sni2 on Aug 19, 2024 3:38:15 GMT
I'm curious about what classes/specs someone who played it would recommend for a Nightmare run. But I don't use the social networks the devs usually access.
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Post by colfoley on Aug 19, 2024 4:08:41 GMT
Has anyone cogitated a bit about Rook as a ranged mage healer? No melee options/skills etc.
During a fight, our esteemed companions are pretty much useless in the "damage dealing" capacity. What will our mage hero do? More precisely, what can this Rook do? Unless those two have some form of magic, what combos can Rook the healing mage perform?
My suspicion is that all seven of the chars will have some magic abilities or magic weapons, rings, amulets... etc .
-even with a three ability limit that would still leave room open for 2 healing spells and a offensive spell. Or even a debuff/ support. - the 'useless companions' were at level 1 as well. - combos don't have to be magic only, indeed it is very unlikely that they are.
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Post by Andrew Waples on Aug 19, 2024 4:32:26 GMT
It'll be interesting playing as a Grey Warden without the threat of a blight or Cory. Um... we're about to fight two uber-powerful blighted god-kings that likely know a lot more about the Blight than anyone else, and probably master it in a way nobody before them did I wasn't thinking like that, but why would someone join the Grey Wardens when before Veilguard there was relative peace for 10 years.
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Post by midnight tea on Aug 19, 2024 4:42:05 GMT
Um... we're about to fight two uber-powerful blighted god-kings that likely know a lot more about the Blight than anyone else, and probably master it in a way nobody before them did I wasn't thinking like that, but why would someone join the Grey Wardens when before Veilguard there was relative peace for 10 years. OK, but there were *centuries* between Blights and there were always Wardens, so why would recruitment suddenly become a problem a mere 10 years after a new, Blighted threat that sprung on everyone seemingly out of nowhere? If anything - there are still darkspawn to kill even if there's no Blight, and it's basically confirmed canon that Thedas has been becoming increasingly magically volatile.
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Post by jrpN7 on Aug 19, 2024 5:10:30 GMT
Um... we're about to fight two uber-powerful blighted god-kings that likely know a lot more about the Blight than anyone else, and probably master it in a way nobody before them did I wasn't thinking like that, but why would someone join the Grey Wardens when before Veilguard there was relative peace for 10 years. For the same reason people join militaries of various nations during peace time: employment, sense of duty, self-growth, comradery, a desire to belong to something bigger than oneself. Especially in a world like Thedas where a blight could potentially occur at any given point in time, and I imagine it's a way to escape poverty or bad beginnings.
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Post by Andraste_Reborn on Aug 19, 2024 5:27:15 GMT
I wasn't thinking like that, but why would someone join the Grey Wardens when before Veilguard there was relative peace for 10 years. For the same reason people join militaries of various nations during peace time: employment, sense of duty, self-growth, comradery, a desire to belong to something bigger than oneself. Especially in a world like Thedas where a blight could potentially occur at any given point in time, and I imagine it's a way to escape poverty or bad beginnings. Also if their numbers drop they've got the right to conscript whoever the hell they want. I imagine they use it carefully during peace time, but it's not like most people would object to them recruiting criminals, especially condemned ones.
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Post by gervaise21 on Aug 19, 2024 6:44:37 GMT
It'll be interesting playing as a Grey Warden without the threat of a blight or Cory. Well, yes. The Warden now has a baby griffin to help him. Other than that, he's another warrior. Um... we're about to fight two uber-powerful blighted god-kings that likely know a lot more about the Blight than anyone else, and probably master it in a way nobody before them did Okay so may be Rook didn't take the Joining because according to the Last Flight the First Warden was delaying putting people through it. The reason for this was never really explained, since allegedly they didn't know about the events down south, just they hadn't heard from Clarel for a while (which was nothing unusual with commanders out in the field). However, they were getting new recruits to scour their archives for evidence of blood magic use, so may be the First Warden did know something. They must have a record in their archives of the fact that they had to imprison Cory because his control over his Warden captors made it impossible to kill him. Also, according to Morrigan there was no limit to Corypheus' range of control, so technically the Wardens up in the Anderfels should have sensed the false Calling. Plus, the person who isn't left behind in the Fade goes north to fill Weisshaupt in on what has been going on. So, let's assume Rook is part of the Grey Warden faction but doesn't have the blight in them. That is good. What about Davrin? If Corypheus could control Grey Wardens (the mages at least) before he set up the false Calling (because that was meant to panic them into agreeing to his plan for a demon army) and he could soul jump to any Grey Warden (which he also did in Legacy), presumably the gods who originally devised this way of cheating death (Solas says he never imagined a human Magister would figure it out), then isn't Davrin in terrible danger? Unless, hopefully, he didn't take the Joining either because he was a newer recruit. Thus, I wouldn't disparage too much the fact that either the Rook Warden or Davrin aren't "proper" Wardens. The Blight is still significant. The Wardens do have hundreds of years of experience fighting darkspawn and other monsters. Davrin is stated to be renowned as a monster hunter. And, yes, he does have a griffon too.
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Post by saandrig on Aug 19, 2024 7:18:19 GMT
I had to google Transmorg would you young whipper snappers be so kind to stop inventing new words all the time! We old people are getting right fed up with it! The future is now, old man!
Frankly, "transmog" was a new term for me as well, heard it first back in 2017 or so. I knew it as "wardrobe" or "fashion" system before that.
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Post by saandrig on Aug 19, 2024 7:20:27 GMT
For me it was a little indie title. You’ve probably never heard of it. Dragon Age: Inquisition. Wow, so old that it must have been on a floppy disk. How big? Five, six diskettes?
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Post by Andrew Waples on Aug 19, 2024 7:22:09 GMT
I wasn't thinking like that, but why would someone join the Grey Wardens when before Veilguard there was relative peace for 10 years. For the same reason people join militaries of various nations during peace time: employment, sense of duty, self-growth, comradery, a desire to belong to something bigger than oneself. Especially in a world like Thedas where a blight could potentially occur at any given point in time, and I imagine it's a way to escape poverty or bad beginnings. The main difference is that joining the Wardens can kill you, allbeit rare.
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Post by saandrig on Aug 19, 2024 7:23:53 GMT
I just hope others here who are more amenable to the game don't speak down to those who are skeptical or have no interest. We have both hype and skeptic threads for a reason as well as polite hyped and skeptical conversations in other threads. Remember the Anthem Hype and Skepticism threads? Man, the skeptics had such a field day that the hype people migrated from their dead thread. Hoping it's reversed for DAV.
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Post by saandrig on Aug 19, 2024 7:32:30 GMT
For the same reason people join militaries of various nations during peace time: employment, sense of duty, self-growth, comradery, a desire to belong to something bigger than oneself. Especially in a world like Thedas where a blight could potentially occur at any given point in time, and I imagine it's a way to escape poverty or bad beginnings. The main difference is that joining the Wardens can kill you, allbeit rare. Those roughly 21% odds of death aren't exactly rare. Rare would be like 5%.
I would pull a Jory if they told me "Drink, your odds to die are 1 to 5".
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Post by colfoley on Aug 19, 2024 7:35:25 GMT
The main difference is that joining the Wardens can kill you, allbeit rare. Those roughly 21% odds of death aren't exactly rare. Rare would be like 5%.
I would pull a Jory if they told me "Drink, your odds to die are 1 to 5".
But then his odds of dying were 100%
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Post by fairdragon on Aug 19, 2024 7:42:02 GMT
I find BG3's combat much simpler, yet satisfying. For me it is exact the oposite. BG3 is way to complex to get it going without learning much. This is the same, only that i don't need to learn fast. I only use no-death mode and i have all time i need.
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Post by DragonKingReborn on Aug 19, 2024 7:44:42 GMT
We have both hype and skeptic threads for a reason as well as polite hyped and skeptical conversations in other threads. Remember the Anthem Hype and Skepticism threads? Man, the skeptics had such a field day that the hype people migrated from their dead thread. Hoping it's reversed for DAV. I’m optimistic. There was a recent article (I’ll try and find it in morning) about how Bioware had learned from Anthem to ‘stick to what you know’. That’s encouraging. I don’t begrudge creatives wanting to experiment with new things at all, but if you’re good at making cars, don’t assume you’re automatically good at making motorcycles. Yes, they work - at their most basic level - the same as a car, but the person who buys a car is looking for a totally different experience to the person who buys a motorcycle.
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Post by DragonKingReborn on Aug 19, 2024 7:46:32 GMT
I find BG3's combat much simpler, yet satisfying. For me it is exact the oposite. BG3 is way to complex to get it going without learning much. This is the same, only that i don't need to learn fast. I only use no-death mode and i have all time i need. Agreed. BG3 combat being ‘simple’ is quite the take. Satisfying? Yeah, I’d agree with that. Overcoming something that you’ve found difficult or challenging is going to feel satisfying.
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Post by Andrew Waples on Aug 19, 2024 7:46:44 GMT
The main difference is that joining the Wardens can kill you, allbeit rare. Those roughly 21% odds of death aren't exactly rare. Rare would be like 5%.
I would pull a Jory if they told me "Drink, your odds to die are 1 to 5".
They wouldn't do the ritual if the odds were high that'll kill you though. You couldn't sustain a military/mercenary(for lack of a better word) group for that long.
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Post by DragonKingReborn on Aug 19, 2024 7:47:47 GMT
For me it was a little indie title. You’ve probably never heard of it. Dragon Age: Inquisition. Wow, so old that it must have been on a floppy disk. How big? Five, six diskettes? Hurtful I’m suddenly recalling the CDPR April Fools Day joke about the floppy disk version of CP2077, and the image of a room full of diskettes.
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Post by fairdragon on Aug 19, 2024 7:55:34 GMT
Has anyone cogitated a bit about Rook as a ranged mage healer? No melee options/skills etc.
During a fight, our esteemed companions are pretty much useless in the "damage dealing" capacity. What will our mage hero do? More precisely, what can this Rook do? Unless those two have some form of magic, what combos can Rook the healing mage perform?
My suspicion is that all seven of the chars will have some magic abilities or magic weapons, rings, amulets... etc .
I want to play a healing ice mage. I freeze the enemies and give a ice hail. I think every companion have different skills to combo. Harding gives maybe hail of arrows and Davrin maybe block with his shield. He have to wait and see. We will get more this week.
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Post by Absafraginlootly on Aug 19, 2024 7:58:51 GMT
I had to google Transmorg would you young whipper snappers be so kind to stop inventing new words all the time! We old people are getting right fed up with it! The future is now, old man!
Frankly, "transmog" was a new term for me as well, heard it first back in 2017 or so. I knew it as "wardrobe" or "fashion" system before that.
Mmm I've been familiar with having a different cosmetic appearance to your actual equipments appearance for a long time through LOTRO and SWTOR, both just call it Outfits and have multiple tabs in the character panel to put outfits in so you can change your look whenever you want (including to the look of the equipment you're actually wearing/getting bonuses from by clicking on it's own tab). Transmorg is a term I've only been seeing recently (presumably popularised by a particular game/s) and seems to sometimes be being used to specifically mean being able to replace/upgrade the stats on an armour so you can keep wearing it and other times used generally for any cosmetic appearance system including ones like lotro and swtor have. Not sure what type datv itself is actually going to have.
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Post by fairdragon on Aug 19, 2024 8:03:48 GMT
For the same reason people join militaries of various nations during peace time: employment, sense of duty, self-growth, comradery, a desire to belong to something bigger than oneself. Especially in a world like Thedas where a blight could potentially occur at any given point in time, and I imagine it's a way to escape poverty or bad beginnings. The main difference is that joining the Wardens can kill you, allbeit rare. But nobody know that as you see in DAO. The wardens doesn't tell it anyone.
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Post by SofaJockey on Aug 19, 2024 8:24:22 GMT
Remember the Anthem Hype and Skepticism threads? Man, the skeptics had such a field day that the hype people migrated from their dead thread. Hoping it's reversed for DAV. I remember that. I think I was one of a smaller number that was rather enjoying Anthem (until the increase in the loot pool killed it). Recognising it's huge flaws, it was an enjoyable world with fun combat. Offset by a puddle thin story and broken loot. I enjoyed it for around 300 hours, then walked away never to return.
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Post by Andrew Waples on Aug 19, 2024 8:39:15 GMT
Remember the Anthem Hype and Skepticism threads? Man, the skeptics had such a field day that the hype people migrated from their dead thread. Hoping it's reversed for DAV. I remember that. I think I was one of a smaller number that was rather enjoying Anthem (until the increase in the loot pool killed it). Recognising it's huge flaws, it was an enjoyable world with fun combat. Offset by a puddle thin story and broken loot. I enjoyed it for around 300 hours, then walked away never to return. It was basically an Iron Man rpg, and I say that with praise. I don't know. Considering that Cyberpunk 2.0/Phantom Liberty turned that game around. Hindsight, I'm disappointed they didn't give Anthem a shot.
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Post by AlleluiaElizabeth on Aug 19, 2024 8:40:52 GMT
For the same reason people join militaries of various nations during peace time: employment, sense of duty, self-growth, comradery, a desire to belong to something bigger than oneself. Especially in a world like Thedas where a blight could potentially occur at any given point in time, and I imagine it's a way to escape poverty or bad beginnings. The main difference is that joining the Wardens can kill you, allbeit rare. Not that they'll tell *you* that. lol
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