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Post by colfoley on Aug 27, 2024 11:46:10 GMT
They aren't all mages. Not anymore magical companions than the previous games anyway. Do you consider Alister a "mage" because of his Templar abilities? Lucanis appears to be the token abomination party member (DAO = Wynne, Awakening = Kristoff/Justice, DA2 = Anders, DAI = Cole and Cassandra since Cole says they are the same just backward or whatever, lol). Taash seems to be very close to her Qunari's dragon accentry (whatever the source of that is). Davrin has two abilities that actually calls Assan, War Cry (which date back to DAO and is a taunt like in DAI here), Heroic Strike which doesn't sound magical and In War, Victory which is probably buff like Warrior has in DAI. Harding's ability names do not suggest magical abilities, it seems she only use her new magical powers during cutscenes and she has Lyrium veings popping when she does. So not really a mage per in-setting description. Neve, Bellara and Emmrich are mages.
Ah-hem... clears throat.... castrati mages to me. Interesting that "magic enters the world". If true, no surprise that "everyone" develops some degree of magical abilities. Of course, "everyone" will be castrati mages following Bio's new normal.
One of the Part 2-4 upcoming video demos will show high level magic user. Emmrich is more than likely to be the one to show "old style" combat magic being a Necro and all. I just can't picture the man somersaulting forward and backward.... do you?
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect.
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Post by Sartoz on Aug 27, 2024 11:54:14 GMT
Malcolm @themalcolmtent.bsky.socialI got to Bioware and they were like, hey, do you wanna work with Trick on the content for this badass beefy firebreathing Qunari treasure hunter and it was like the clouds frickin parted and choirs of angels sang out Honestly the stuff we made for Taash is probably my favourite thing I've made in my 16+ years of making video games.
Is Taash the only one not wearing a cape that looks torn and in need of a wash?
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess.
Now about this "stuff". Is this another Aveline romance? 'cause, I've never seen a Q romance myself. The devs could have gone a bit wild about this.
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Post by The Pluto Lounge on Aug 27, 2024 11:57:43 GMT
Ah-hem... clears throat.... castrati mages to me. Interesting that "magic enters the world". If true, no surprise that "everyone" develops some degree of magical abilities. Of course, "everyone" will be castrati mages following Bio's new normal.
One of the Part 2-4 upcoming video demos will show high level magic user. Emmrich is more than likely to be the one to show "old style" combat magic being a Necro and all. I just can't picture the man somersaulting forward and backward.... do you?
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect. I don't think it was just that. The guard and barrier system was too easily abused. For example, if you're playing melee and you give your weapons the guard masterwork, you're basically unkillable. As someone who plays on the hardest difficulties, DAI was the easiest game in the series for me in part because of the guard/barrier system. One of the tricks is to set up your companions to abuse these mechanics and they never die. That being said, it seems like your companions will never die in the Veilguard so I guess my whole point is irrelevant.
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Post by colfoley on Aug 27, 2024 12:01:49 GMT
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect. I don't think it was just that. The guard and barrier system was too easily abused. For example, if you're playing melee and you give your weapons the guard masterwork, you're basically unkillable. As someone who plays on the hardest difficulties, DAI was the easiest game in the series for me in part because of the guard/barrier system. One of the tricks is to set up your companions to abuse these mechanics and they never die. That being said, it seems like your companions will never die in the Veilguard so I guess my whole point is irrelevant. fairly legit point if you want a challenge but really for me given all the grinding I have to do in terms of leveling and gathering mats for crafting the pay off should result in pretty crazy powers. Plus your guys shouldn't exactly be dying to maintain a sense of realism, people normally don't get up when confronted with dragon fire.
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Post by illuminated11 on Aug 27, 2024 12:08:39 GMT
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect. I don't think it was just that. The guard and barrier system was too easily abused. For example, if you're playing melee and you give your weapons the guard masterwork, you're basically unkillable. As someone who plays on the hardest difficulties, DAI was the easiest game in the series for me in part because of the guard/barrier system. One of the tricks is to set up your companions to abuse these mechanics and they never die. That being said, it seems like your companions will never die in the Veilguard so I guess my whole point is irrelevant. I could have sworn the devs said there were health bars… I honestly think person in trailer was just playing in an invincible mode, because their focus was on showing off different mechanics.
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Post by Frost on Aug 27, 2024 12:10:29 GMT
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect. Mages in Veilguard lost almost everything compared with Origins. They were really screwed over as a class in Veilguard with the terrible 3 ability system. I won’t miss guard or barrier, though.
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Post by g_scoundrel on Aug 27, 2024 12:18:17 GMT
Thoughts on availability of romances outside of the companion pool? We had Josie and Cullen back in the day, so could Bio maybe, just maybe give us someone like them in Dave?
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Andraste_Reborn
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Post by Andraste_Reborn on Aug 27, 2024 12:23:27 GMT
Now about this "stuff". Is this another Aveline romance?
Not sure what you mean, since Aveline wasn't a love interest?
Anyway, we could romance a Qunari last game, not sure Taash is going to be any wilder than Bull just 'cause she's got boobs as well as muscles.
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Post by illuminated11 on Aug 27, 2024 12:23:28 GMT
Thoughts on availability of romances outside of the companion pool? We had Josie and Cullen back in the day, so could Bio maybe, just maybe give us someone like them in Dave? *cough* Varric!! *cough* I feel like BioWare usually gives us someone outside companions to romance? Even if it’s short and not as fleshed out? So there’s a good chance that this will happen.
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Post by Sartoz on Aug 27, 2024 12:29:01 GMT
Ah-hem... clears throat.... castrati mages to me. Interesting that "magic enters the world". If true, no surprise that "everyone" develops some degree of magical abilities. Of course, "everyone" will be castrati mages following Bio's new normal.
One of the Part 2-4 upcoming video demos will show high level magic user. Emmrich is more than likely to be the one to show "old style" combat magic being a Necro and all. I just can't picture the man somersaulting forward and backward.... do you?
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect.
In other words, no longer magicians... just pale imitations of one.
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Post by fairdragon on Aug 27, 2024 12:29:34 GMT
Malcolm @themalcolmtent.bsky.socialI got to Bioware and they were like, hey, do you wanna work with Trick on the content for this badass beefy firebreathing Qunari treasure hunter and it was like the clouds frickin parted and choirs of angels sang out Honestly the stuff we made for Taash is probably my favourite thing I've made in my 16+ years of making video games.
Is Taash the only one not wearing a cape that looks torn and in need of a wash?
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess.
Now about this "stuff". Is this another Aveline romance? 'cause, I've never seen a Q romance myself. The devs could have gone a bit wild about this.
People i spoke with and my are speculate that she is quit similar to Aveline. A powerful, headstrong woman that can take a hit.
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Post by Sartoz on Aug 27, 2024 12:35:56 GMT
Now about this "stuff". Is this another Aveline romance?
Not sure what you mean, since Aveline wasn't a love interest?
Anyway, we could romance a Qunari last game, not sure Taash is going to be any wilder than Bull just 'cause she's got boobs as well as muscles.
True... However her romance "ritual" is hilarious . Taash being a Q, the devs could have written another one using the Qunari version... I would learn something about their social bonding interactions.
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Post by fairdragon on Aug 27, 2024 12:40:35 GMT
Odd turn of phrase given that it seems like Veilguard mages can do everything that Inquisition mages can do or Origins and 2 mages for that matter...and then some if we start seeing them be more physical jumping around and what not. Of course the only thing that they can't do at this point is the one thing that the fandom howled about from Inquisition. They reduced people's precious healing spells, people take it that they got rid of them, introduced abilities and the guard and barrier mechanic...but because people didn't like it looks like that is being taken out of the sequel despite being a pretty good way of doing things, damage mitigation...even if the presentation wasn't always perfect. Mages in Veilguard lost almost everything compared with Origins. They were really screwed over as a class in Veilguard with the terrible 3 ability system. I won’t miss guard or barrier, though. We have 8 abilities in DAI. If i am no mistaken. In DA:TV we have 3+3+1 = 7.
We have in DAO a staff (same), 13 abilities (definitely more in DAO), I see icy (same), light (same), fire (same), earth (not in DA:TV), healing (same), swort (same). Yes we lost some but i wouldn't call it almost everything and it is nothing new as DAI was the same.
In other words, no longer magicians... just pale imitations of one. It isn't an imitation we have similar spells as in DAO as you see above. We have seen icy and fire in the gameplay trailer. We will get mage gameplay before release.
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The Elder King
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Post by The Elder King on Aug 27, 2024 12:41:13 GMT
Malcolm @themalcolmtent.bsky.socialI got to Bioware and they were like, hey, do you wanna work with Trick on the content for this badass beefy firebreathing Qunari treasure hunter and it was like the clouds frickin parted and choirs of angels sang out Honestly the stuff we made for Taash is probably my favourite thing I've made in my 16+ years of making video games.
Is Taash the only one not wearing a cape that looks torn and in need of a wash?
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess.
Now about this "stuff". Is this another Aveline romance? 'cause, I've never seen a Q romance myself. The devs could have gone a bit wild about this.
I don't get why you thought we'd get a dainty looking female qunari, if she wasn't a mage like the one in Absolution. If the concept art for DA4/Veilguard with the 4-men party is an earlier concept of Taash (there definitely seems to be an early version of Lucanis in it), she appeared quite more more muscular then Gwydion in Absolution, while looking more like a rogue then a warrior (whether that's true or not it's not something we can assert now). Truthfully, if we compare that concept art to Taash's screenshot in the Lighthouse, she's not *that* much more muscular. And nearly as ripped as female body builders in real life.
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Post by azarhal on Aug 27, 2024 12:41:15 GMT
I don't think it was just that. The guard and barrier system was too easily abused. For example, if you're playing melee and you give your weapons the guard masterwork, you're basically unkillable. As someone who plays on the hardest difficulties, DAI was the easiest game in the series for me in part because of the guard/barrier system. One of the tricks is to set up your companions to abuse these mechanics and they never die. That being said, it seems like your companions will never die in the Veilguard so I guess my whole point is irrelevant. I could have sworn the devs said there were health bars… I honestly think person in trailer was just playing in an invincible mode, because their focus was on showing off different mechanics. The player character went to 0 HP at some point and didn't die. And some people think the companions can't die because their portrait isn't on the active UI, but it's there, we can see it at some point in the high level combat video (like at around 6:25 in the version with all the parts). The UI elements all appears to be set for conditional fading.
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Post by azarhal on Aug 27, 2024 12:47:13 GMT
Mages in Veilguard lost almost everything compared with Origins. They were really screwed over as a class in Veilguard with the terrible 3 ability system. I won’t miss guard or barrier, though. We have 8 abilities in DAI. If i am no mistaken. In DA:TV we have 3+3+1 = 7. DAVe has 3 actives, 1 ultimate, 3 active runes + light attack + heavy attacks + jump attack + dodge + block/parry. The last 4 were actives abilities you had to slot in one of those 8 slots in DAI.
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Post by Sartoz on Aug 27, 2024 12:48:24 GMT
Is Taash the only one not wearing a cape that looks torn and in need of a wash?
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess.
Now about this "stuff". Is this another Aveline romance? 'cause, I've never seen a Q romance myself. The devs could have gone a bit wild about this.
People i spoke with and my are speculate that she is quit similar to Aveline. A powerful, headstrong woman that can take a hit.
I chuckle at the "powerful Taash" when looking at this. She's carrying two toothpicks as weapons. The other two are no better. She's a rogue in this photo isn't she?
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Post by fairdragon on Aug 27, 2024 12:50:56 GMT
I could have sworn the devs said there were health bars… I honestly think person in trailer was just playing in an invincible mode, because their focus was on showing off different mechanics. The player character went to 0 HP at some point and didn't die. And some people think the companions can't die because their portrait isn't on the active UI, but it's there, we can see it at some point in the high level combat video (like at around 6:25 in the version with all the parts). The UI elements all appears to be set for conditional fading. They have said we can change UI and the one playing the gameplay maybe playing in no die option?
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Post by fairdragon on Aug 27, 2024 12:57:15 GMT
We have 8 abilities in DAI. If i am no mistaken. In DA:TV we have 3+3+1 = 7. DAVe has 3 actives, 1 ultimate, 3 active runes + light attack + heavy attacks + jump attack + dodge + block/parry. The last 4 were actives abilities you had to slot in one of those 8 slots in DAI. I don't count dodge because their are people that will not count it as spell. Block/parry is barrierer for mage and can't be change. As for the other 3 they are like the normal attack in DAI and also not included in the 8 slots.
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Post by Sartoz on Aug 27, 2024 12:57:34 GMT
Is Taash the only one not wearing a cape that looks torn and in need of a wash?
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess.
Now about this "stuff". Is this another Aveline romance? 'cause, I've never seen a Q romance myself. The devs could have gone a bit wild about this.
I don't get why you thought we'd get a dainty looking female qunari, if she wasn't a mage like the one in Absolution. If the concept art for DA4/Veilguard with the 4-men party is an earlier concept of Taash (there definitely seems to be an early version of Lucanis in it), she appeared quite more more muscular then Gwydion in Absolution, while looking more like a rogue then a warrior (whether that's true or not it's not something we can assert now). Truthfully, if we compare that concept art to Taash's screenshot in the Lighthouse, she's not *that* much more muscular. And nearly as ripped as female body builders in real life.
Did a quick search. Some of these female body builder are way "over cooked" to the point they look deformed. I'm sure their eyes tell them different and had to have will power and dedication to achieve their goal.
As I said, the movie gave me the wrong impression. ... tall and as a mage... so did some of the concept art. Instead, Bio decided to give us a fighter... a better fit, I guess, with their overly super fast combat action philosophy.
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August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Aug 27, 2024 12:59:53 GMT
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess. [img src="//storage.proboards.com/6576594/images/uJDSFxTaceXHJgvOKqTG.png" alt="[_[" class="smile"] Please everyone understand I am going to be ever so slightly tongue in cheek with the following comments : Where did you ever get the idea that a female qunari would be dainty? Was the Viddasala dainty? Whilst you would think there would be some difference in build between male and female qunari the females could not be too different in size or having male children would be excruciating and probably fatal. Perhaps only female qunari ever had the potential to breathe fire as a natural means of defence to counter their slightly less muscular physique than males but somehow Koslun messed up and his philosophy suggested that the female of the species was only good at administration and spiritual stuff, so it was never utilised because you would think it would come in handy on the battlefield. If nothing else the female members are sort of vital to continuation of the species. One male can father many children but I assume females can only have one at a time. Thus, males are more expendable than females so best sent to the front line, where they can prove if they are good enough breeding material, one requisite of which is staying alive. Actually, the majority of females probably liked the idea. Why risk yourself when you can stay at the back dishing out orders about what the Qun requires of them. Iron Bull already suspected the Tamassrans knew something about their draconic origins. Presumably they knew about the potential for fire breathing, perhaps in the past even though they may have lost it in the present (like the Dalish remembering that all elves once could do magic). It will be interesting to discover if Taash always had this ability or it is an attribute she acquired more recently. Is it something that manifests only around puberty? (like magic originally although they started lowering the age subsequently). Did she just wake up one morning and feel a bit different? Or did she loose her temper, yelled at someone and then turned them to a crisp unintentionally? It can't be something she acquired that long ago because you would think the story of a fire breathing qunari would have made the rounds by now across Thedas. After all, it is not something you can easily miss.
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Syv
N3
Posts: 841 Likes: 2,637
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Nov 14, 2016 15:32:17 GMT
2,637
Syv
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Nov 13, 2016 18:49:33 GMT
November 2016
syv
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Post by Syv on Aug 27, 2024 13:09:03 GMT
Is Taash the only one not wearing a cape that looks torn and in need of a wash?
You know, before the "true" Taash was revealed, I had this picture of her as a tall, somewhat dainty looking female (from animation movie). Now all I can see is a tall, strong, powerful, muscular body builder... another She Hulk, I guess.
Now about this "stuff". Is this another Aveline romance? 'cause, I've never seen a Q romance myself. The devs could have gone a bit wild about this.
I don't get why you thought we'd get a dainty looking female qunari, if she wasn't a mage like the one in Absolution. If the concept art for DA4/Veilguard with the 4-men party is an earlier concept of Taash (there definitely seems to be an early version of Lucanis in it), she appeared quite more more muscular then Gwydion in Absolution, while looking more like a rogue then a warrior (whether that's true or not it's not something we can assert now). Truthfully, if we compare that concept art to Taash's screenshot in the Lighthouse, she's not *that* much more muscular. And nearly as ripped as female body builders in real life. I feel like Taash has absolutely nothing to do with the concept art we got in 2020. We had an attractive and curvy and toned Qunari. I'm just seeing a muscular Qunari there, nothing sexually appealing like in the concept art. Obviously we haven't seen her yet without her armor, but given all this emphasis on Being a " gym bro ", I wouldn't be surprised if she had the body of a body builder. That's something that always fascinated me with the concept arts and comics in the World of dragon age The female Qunari look stunning and wonderfully super attractive and super feminine at the same Time even as warriors, then in the game we have the total opposite lol I'm totally okay with having non attractive female Qunari, but why would you tease us with the concept arts ? Just try to be coherent.
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fairdragon
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Jul 30, 2020 17:14:13 GMT
July 2020
fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Aug 27, 2024 13:12:54 GMT
People i spoke with and my are speculate that she is quit similar to Aveline. A powerful, headstrong woman that can take a hit.
I chuckle at the "powerful Taash" when looking at this. She's carrying two toothpicks as weapons. The other two are no better. She's a rogue in this photo isn't she? No she is a warrior - dragon hunter to be specific, but she is fighting with two weapons. So i would say she is a rogue/warrior mix. With powerful i doesn't only mean physical. But as she hunt dragons she have to have an advantage somewhere.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,271 Likes: 8,094
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Sept 23, 2024 5:46:29 GMT
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The Elder King
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August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Aug 27, 2024 13:19:41 GMT
I don't get why you thought we'd get a dainty looking female qunari, if she wasn't a mage like the one in Absolution. If the concept art for DA4/Veilguard with the 4-men party is an earlier concept of Taash (there definitely seems to be an early version of Lucanis in it), she appeared quite more more muscular then Gwydion in Absolution, while looking more like a rogue then a warrior (whether that's true or not it's not something we can assert now). Truthfully, if we compare that concept art to Taash's screenshot in the Lighthouse, she's not *that* much more muscular. And nearly as ripped as female body builders in real life. I feel like Taash has absolutely nothing to do with the concept art we got in 2020. We had an attractive and curvy and toned Qunari. I'm just seeing a muscular Qunari there, nothing sexually appealing like in the concept art. Obviously we haven't seen her yet without her armor, but given all this emphasis on Being a " gym bro ", I wouldn't be surprised if she had the body of a body builder. That's something that always fascinated me with the concept arts and comics in the World of dragon age The female Qunari look stunning and wonderfully super attractive and super feminine at the same Time even as warriors, then in the game we have the total opposite lol I'm totally okay with having non attractive female Qunari, but why would you tease us with the concept arts ? Just try to be coherent. She's not really that much more much muscular personally. I wouldn't say the female qunari in the concept art is just 'toned'. Taash appears less curvy, but a body builder is much more ripped and muscular then Taash. I think that what appears to be her most updated model, in the preorder armor bonus shot, is personally attractive, but it's a subjective matter, anyway. I do hope that the screenshots they'll show about companions today will have her in a more normal angle and lighting, unlike the previous ones. The DA concept arts usually also depict female qunari as being at least athletic and toned, which they weren't in Inquisition (same goes for the female dwarves). Concept arts aren't indications of the companions' final appearance. Sera was supposed to have black hairs in a mohawk style based on the first concept of her, Iron Bull looked more savage with hairs, and Solas had clear hint towards his true nature as the Dread Wolf.
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Sept 22, 2024 16:01:56 GMT
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Sartoz
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August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Aug 27, 2024 13:24:42 GMT
We have 8 abilities in DAI. If i am no mistaken. In DA:TV we have 3+3+1 = 7. DAVe has 3 actives, 1 ultimate, 3 active runes + light attack + heavy attacks + jump attack + dodge + block/parry. The last 4 were actives abilities you had to slot in one of those 8 slots in DAI.
We definitely speak a different language. None of the above language uses names of spells. I interpret all as physical not magical. This is why I really, really want to see the mage in combat action. For example: in the latest demo, I saw the mage using the staff to "cast a spell". If someone tells me "oh, that was a light attack", I'm dreaming of ventilating that person with my favourite shotgun the M-22 Eviscerator.
Let's just say I prefer using explicit and not implicit language. Back in the days, debugging a program dump was hunting for the address and then that instruction that caused the program memory dump... all 30-50 full pages written in hexadecimal (base 16) . You can't just say "hey.. the bad instruction is somewhere in line 40-70...
Example: 00000010: 6269 6e00 0141 02be fd42 5a68 3931 4159 00000020: 2653 59ea 2468 ae00 0017 7fff dadb b7fb 00000030: dbff 5ffb f3fb d776 3d6f fffb dbea fdbd 00000040: 85db edfc ffa9 7def faaf efdf b001 386c 00000050: 1001 a0d0 6d40 01a0 1a00 0006 8006 8000 00000060: 0000 d034 01a1 a34d 0034 3d43 40d0 0d34 00000070: d034 34da 9ea1 b49e a7a8 f29e 5106 4326 00000080: 9a19 1934 d1a0 341a 6234 d018 d468 6834 00000090: 00c9 a308 6434 0000 0308 d068 0680 1900 000000a0: 0034 d068 1a34 d068 c3a7 a41a 0c9a 0d34 000000b0: 641a 0646 8346 4003 4d34 1a68 6806 9a06
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