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Post by midnight tea on Aug 20, 2020 18:16:10 GMT
It’s hard to go back before there was a jump button. Keep stopped working for Xbox at least a year+. Could they possibly release an update to the keep with a list of the big tapestry choices for dai with the option to add your character portrait And maybe If you named your human mage Steve and then created another Steve mage actually tell which Steve is which in the keep I expect (and am rooting for) a whole slew of updates to DA Keep prior to DA4's release, be it as a part of marketing campaign, refreshing people's memory about the franchise and its story and perhaps adding new features and tools to it.
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Post by Rascoth on Aug 20, 2020 19:01:46 GMT
It’s hard to go back before there was a jump button. Keep stopped working for Xbox at least a year+. Could they possibly release an update to the keep with a list of the big tapestry choices for dai with the option to add your character portrait And maybe If you named your human mage Steve and then created another Steve mage actually tell which Steve is which in the keep I expect (and am rooting for) a whole slew of updates to DA Keep prior to DA4's release, be it as a part of marketing campaign, refreshing people's memory about the franchise and its story and perhaps adding new features and tools to it. I don't know how likely it is, but personally I pray for feature similar to the one in Mass Effect Archives that allows us to store - and then reuse - PCs look 🙏 Especially if they keep CC similar to the one in DAI, with xy axis instead of simple sliders.
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Post by colfoley on Aug 20, 2020 19:37:36 GMT
I expect (and am rooting for) a whole slew of updates to DA Keep prior to DA4's release, be it as a part of marketing campaign, refreshing people's memory about the franchise and its story and perhaps adding new features and tools to it. I don't know how likely it is, but personally I pray for feature similar to the one in Mass Effect Archives that allows us to store - and then reuse - PCs look 🙏 Especially if they keep CC similar to the one in DAI, with xy axis instead of simple sliders. yeeeesss. That feature saved my bacon.
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Post by The Elder King on Aug 20, 2020 23:33:58 GMT
I wouldn't bet on the CC being necessarily similar to DAI, even if is the one I'd go for. While not perfect (hairstyles beardstyles and horn options weren't that great in my opinion, although the quality of hair textures and rendering didn't help on that matter), it's definitely the best Bioware CC in regards of modeling the face of the PC with as great freedom.
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Post by Rascoth on Aug 21, 2020 5:12:41 GMT
I wouldn't bet on the CC being necessarily similar to DAI, even if is the one I'd go for. While not perfect (hairstyles beardstyles and horn options weren't that great in my opinion, although the quality of hair textures and rendering didn't help on that matter), it's definitely the best Bioware CC in regards of modeling the face of the PC with as great freedom. Oh, I agree it's the best CC BioWare came up with. But it made recreating character... painful... to say the least. I'm the type who tends to replay their character rather often and since I don't like to load early save and start from there, I was stuck with screenshots of picked options. Which is fine with sliders, but when xy axis came into play, it was rather annoying to get it the same.
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Post by colfoley on Aug 21, 2020 6:55:26 GMT
I wouldn't bet on the CC being necessarily similar to DAI, even if is the one I'd go for. While not perfect (hairstyles beardstyles and horn options weren't that great in my opinion, although the quality of hair textures and rendering didn't help on that matter), it's definitely the best Bioware CC in regards of modeling the face of the PC with as great freedom. Oh, I agree it's the best CC BioWare came up with. But it made recreating character... painful... to say the least. I'm the type who tends to replay their character rather often and since I don't like to load early save and start from there, I was stuck with screenshots of picked options. Which is fine with sliders, but when xy axis came into play, it was rather annoying to get it the same. preach. The DAI CC was technically magnificent but didn't care for it too much.
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Post by pessimistpanda on Aug 21, 2020 7:45:47 GMT
I dunno about 'technical' stuff, all I saw was 12 new and exciting ways to be bald.
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Post by Andrew Waples on Aug 21, 2020 10:28:59 GMT
I dunno about 'technical' stuff, all I saw was 12 new and exciting ways to be bald. Or slightly balding
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Post by ClarkKent on Aug 21, 2020 18:55:32 GMT
The hair choices across the board were pretty damn awful. I just wanted a nice short trim and all that was available was that god awful undercut that Dorian has. Even the buzzcuts were awful.
I actually chose the buzzed Mohawk as the best of a bad situation.
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Post by ladyiolanthe on Aug 21, 2020 23:51:11 GMT
BioWare was breaking new ground with hair in DAI. No Frostbite engine game before DAI had hair options - they were all dudes wearing helmets, apparently, so no need for hair. So I cut them some slack for that. I feel like there will be more options in DA4 - I know I've seen some BioWare devs sharing articles about new developments and advancements in hair rendering tech over the past few years.
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Post by Hrungr on Aug 22, 2020 0:36:18 GMT
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Post by romice on Aug 22, 2020 8:18:20 GMT
It confuses me too, but plenty of people did. In my own gamer-heavy social circle, I know more people who started with DAI than people who finished DAO. (The stated reason when I asked why they were starting with part three was always that the other games were 'too old.' Which I guess gives me some sense of how many players are going to be brand new to the series when DA4 comes out ...) I find that so weird from my own perspective. What I mean is that I get only hearing about DA because of DAI, but personally, when I get into a new franchise I always check the game order in it and play the games in order. I've done it with Assassin's Creed (first heard of it bc of AC: Black Flag), Deus Ex, Baldur's Gate (playing it right now for the first time ) and many others. Sometimes, only when there is no story connection, I'll skip the older games (GTA or Final Fantasy, for example), but it's rather unusual for me. And I'm a relatively younger gamer (22yo) and I was pretty much a kid when I discovered most of my favourite franchises. I've played quite a few games that are older than me, so people saying that DAO is "too old" seems crazy to me
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Post by Rascoth on Aug 22, 2020 8:55:20 GMT
It confuses me too, but plenty of people did. In my own gamer-heavy social circle, I know more people who started with DAI than people who finished DAO. (The stated reason when I asked why they were starting with part three was always that the other games were 'too old.' Which I guess gives me some sense of how many players are going to be brand new to the series when DA4 comes out ...) I find that so weird from my own perspective. What I mean is that I get only hearing about DA because of DAI, but personally, when I get into a new franchise I always check the game order in it and play the games in order. I've done it with Assassin's Creed (first heard of it bc of AC: Black Flag), Deus Ex, Baldur's Gate (playing it right now for the first time ) and many others. Sometimes, only when there is no story connection, I'll skip the older games (GTA or Final Fantasy, for example), but it's rather unusual for me. And I'm a relatively younger gamer (22yo) and I was pretty much a kid when I discovered most of my favourite franchises. I've played quite a few games that are older than me, so people saying that DAO is "too old" seems crazy to me I see we have similar approach When I discover new game/series I always check whether or not it has older titles and how they're connected to each other. If they're connected thru the story, I always play them in order (I think the only exception was Borderlands, where I played 2 before 1).
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Post by Hrungr on Aug 22, 2020 15:05:42 GMT
BioWare was breaking new ground with hair in DAI. No Frostbite engine game before DAI had hair options - they were all dudes wearing helmets, apparently, so no need for hair. So I cut them some slack for that. I feel like there will be more options in DA4 - I know I've seen some BioWare devs sharing articles about new developments and advancements in hair rendering tech over the past few years. Yeah, Frostbite has definitely made progress since then...
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Post by ClarkKent on Aug 22, 2020 15:09:37 GMT
BioWare was breaking new ground with hair in DAI. No Frostbite engine game before DAI had hair options - they were all dudes wearing helmets, apparently, so no need for hair. So I cut them some slack for that. I feel like there will be more options in DA4 - I know I've seen some BioWare devs sharing articles about new developments and advancements in hair rendering tech over the past few years. Yeah, Frostbite has definitely made progress since then... That video is terrifying.
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Post by phoray on Aug 22, 2020 15:15:05 GMT
Ouch, most of the YT comments are, "Great, now we just need good games."
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Hrungr
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Post by Hrungr on Aug 22, 2020 15:18:44 GMT
Sure, but why play DAI as your FIRST Dragon Age game? It confuses me too, but plenty of people did. In my own gamer-heavy social circle, I know more people who started with DAI than people who finished DAO. (The stated reason when I asked why they were starting with part three was always that the other games were 'too old.' Which I guess gives me some sense of how many players are going to be brand new to the series when DA4 comes out ...) Yeah, it's not that unusual for a popular sequel to outsell its predecessor(s). There'll be millions of players who've only played DA:I. And more people only played Witcher 3 than both its previous games combined. That's the only one I've finished too. And I started playing the AC franchise with Origins, then Odyssey. I've played a few of the previous games now, but not all of them. I think age is a big part of the reason for those who start late in a series, but don't want to play the earlier ones. Personally I think the flaws of the earlier games are more glaring if you work backwards through a series.
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Post by smilesja on Aug 22, 2020 15:48:15 GMT
Ouch, most of the YT comments are, "Great, now we just need good games." They gotta feel self righteous.
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Post by smilesja on Aug 22, 2020 15:49:13 GMT
It confuses me too, but plenty of people did. In my own gamer-heavy social circle, I know more people who started with DAI than people who finished DAO. (The stated reason when I asked why they were starting with part three was always that the other games were 'too old.' Which I guess gives me some sense of how many players are going to be brand new to the series when DA4 comes out ...) Yeah, it's not that unusual for a popular sequel to outsell its predecessor(s). There'll be millions of players who've only played DA:I. And more people only played Witcher 3 than both its previous games combined. That's the only one I've finished too. And I started playing the AC franchise with Origins, then Odyssey. I've played a few of the previous games now, but not all of them. I think age is a big part of the reason for those who start late in a series, but don't want to play the earlier ones. Personally I think the flaws of the earlier games are more glaring if you work backwards through a series. I mean I've started with Mass Effect 2 and 3, and played the original Mass Effect last. That game is my least favorite even below Andromeda.
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midnight tea
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Post by midnight tea on Aug 22, 2020 17:33:29 GMT
It confuses me too, but plenty of people did. In my own gamer-heavy social circle, I know more people who started with DAI than people who finished DAO. (The stated reason when I asked why they were starting with part three was always that the other games were 'too old.' Which I guess gives me some sense of how many players are going to be brand new to the series when DA4 comes out ...) I find that so weird from my own perspective. What I mean is that I get only hearing about DA because of DAI, but personally, when I get into a new franchise I always check the game order in it and play the games in order. I've done it with Assassin's Creed (first heard of it bc of AC: Black Flag), Deus Ex, Baldur's Gate (playing it right now for the first time ) and many others. Sometimes, only when there is no story connection, I'll skip the older games (GTA or Final Fantasy, for example), but it's rather unusual for me. And I'm a relatively younger gamer (22yo) and I was pretty much a kid when I discovered most of my favourite franchises. I've played quite a few games that are older than me, so people saying that DAO is "too old" seems crazy to me Won't work with people who have made a spontaneous decision to play the game after hearing all the good things about the last one and wanting to try it - never mind I'd have to buy them and have time to sink a lot more hours into previous games, which I wasn't ready to commit to after trying DA basically blind and wanting see how it goes from there. I know people who prefer to start from the beginning. I only do this some of the time. It's like I don't mind spoilers that much. A good thing will likely get me hooked, regardless where I start.
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Post by colfoley on Aug 22, 2020 19:12:05 GMT
It confuses me too, but plenty of people did. In my own gamer-heavy social circle, I know more people who started with DAI than people who finished DAO. (The stated reason when I asked why they were starting with part three was always that the other games were 'too old.' Which I guess gives me some sense of how many players are going to be brand new to the series when DA4 comes out ...) Yeah, it's not that unusual for a popular sequel to outsell its predecessor(s). There'll be millions of players who've only played DA:I. And more people only played Witcher 3 than both its previous games combined. That's the only one I've finished too. And I started playing the AC franchise with Origins, then Odyssey. I've played a few of the previous games now, but not all of them. I think age is a big part of the reason for those who start late in a series, but don't want to play the earlier ones. Personally I think the flaws of the earlier games are more glaring if you work backwards through a series. that's certainly the truth. Granted modern games are making their fair share of mistakes too but old gameplay conventions are just so grindy and...imprecise. I tried playing FC 4 after playing 5. Couldn't finish it because of the bad GP. Tried playing Black Flag after I played Odyssey...lasted about two hours. Even bioware franchises the gameplay at the very least and even some of its other conventions have gotten a lot better. Origins and 1 have a lot going for them but they are super clunky l, frustrating, experiences. Edit: and as far as the 'now make good games' comment... I ran into something similar on another medium but, for me anyways, this is baffling. This console generation has been amazing, I'm actually going to miss it. Filled with one home run or near home run after another. So many large, story oriented games. Helped expanded my tastes, introduced me to new franchises. Sure it's not perfect and devs are working out the kinks to LS...but honestly I'd be nervous but next gen looks even brighter.
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Post by ClarkKent on Aug 22, 2020 20:50:14 GMT
I think this generation has hit incredibly high highs with a certain few titles(Last of Us 2, Red Dead 2, Witcher 3) but there's a greater sense of overall mediocrity than there was in the last gen.
Many times in the 360 generation I've picked up a title, played it to completion, and thought "this isn't one of my favourite games of all time but the game struck up a cool atmosphere and had some great memorable moments".
This gen however, is very all or nothing. I either completely get engrossed for the next forty hours of my life, or play it for four hours, and then quit during the crafting/tower raiding tutorial.
Interestingly, I used to able to complete Assassins Creed games but I've never got past the first 10 hours of any of this gen's offerings.
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Post by colfoley on Aug 22, 2020 23:15:54 GMT
I think this generation has hit incredibly high highs with a certain few titles(Last of Us 2, Red Dead 2, Witcher 3) but there's a greater sense of overall mediocrity than there was in the last gen. Many times in the 360 generation I've picked up a title, played it to completion, and thought "this isn't one of my favourite games of all time but the game struck up a cool atmosphere and had some great memorable moments". This gen however, is very all or nothing. I either completely get engrossed for the next forty hours of my life, or play it for four hours, and then quit during the crafting/tower raiding tutorial. Interestingly, I used to able to complete Assassins Creed games but I've never got past the first 10 hours of any of this gen's offerings. I pretty much feel that way about this generations games. The weakest games for me this gen have probably been HZD, Far Cry 5, and...maybe Titanfall? Even then Far Cry 5 and HZD still had a lot going for them. The rest though? Have been all pretty much in my favorite games list or really pushing my favorite games list. Granted I rarely drop money (especially full price) on a game unless I know I am going to like it...but still game after game this generation are games I've been happy to dump hundreds of hours in. Which does help too that even if a game is not quite up to snuff I still drop enough time into it to make it worth the purchase. And that has generally been the norm. Again for me this generation has just built on the solid foundation of last generation and games are finally living up to their potential. Stories are better. Gameplay is better. Graphical fidelity is starting to reach a new uncanny valley stage of "I shoould be bothered by this but I'm bothered that I'm not" RPG mechanics are getting more true to life...while still being gamey and not annoying. Gameplay is getting more fluid and 'tight'. And perhaps most importantly of all...while I will leave it to the imagination what I am talking about...but companies are looking more and more like they are treating as long term investments rather then just get them out into the world and hope for the best. Games like Breakpoint,Anthem,and even FO 76...while results may vary...their companies are more willing to stick with them and actually fix em rather then just abandon them.
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Post by SirSourpuss on Aug 22, 2020 23:42:19 GMT
Well, some are. Some aren't. I'd say the ratio on that is much the same as last gen, but the amount of games is much smaller, compared to the last gen's releases.
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Post by colfoley on Aug 23, 2020 0:03:39 GMT
Well, some are. Some aren't. I'd say the ratio on that is much the same as last gen, but the amount of games is much smaller, compared to the last gen's releases. that might be true. Though really my sample size is too small and really when you get down to it 'stories' especially in games could see the widest degree of variance because stories aren't, by themselves, a technical problem.
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