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Post by Ieldra on Feb 6, 2019 12:16:16 GMT
Maybe he just skinned a passing werewolf and plonked it on his head. My hopes for Solas in DA4 are that there is some recognition of his relationship with your IQ. I don't mind how long he's been gone, where he's been or what he's up to so much, but if he has a set path regardless of being in love with/hating you, then I'll be disappointed. It'll make a mockery of all the chats, smooching and or punching that went before. I don't agree. Clearly and consciously, his goal is more important to him than any personal relationships. He has shown you that in DAI and again in Trespasser. With that in mind, I would expect whatever happened in DAI to ultimately not matter. It isn't a mockery of anything, but a completely understandable attitude to large-scale goals which are, by their very nature, bigger than any one person could ever be. If anything, ascribing more importance to a mayfly love affair than to large-scale goals which affect the fate of civilizations makes a mockery of the latter.
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Post by xerrai on Feb 6, 2019 16:36:19 GMT
Maybe he just skinned a passing werewolf and plonked it on his head. My hopes for Solas in DA4 are that there is some recognition of his relationship with your IQ. I don't mind how long he's been gone, where he's been or what he's up to so much, but if he has a set path regardless of being in love with/hating you, then I'll be disappointed. It'll make a mockery of all the chats, smooching and or punching that went before. I don't agree. Clearly and consciously, his goal is more important to him than any personal relationships. He has shown you that in DAI and again in Trespasser. With that in mind, I would expect whatever happened in DAI to ultimately not matter. It isn't a mockery of anything, but a completely understandable attitude to large-scale goals which are, by their very nature, bigger than any one person could ever be. If anything, ascribing more importance to a mayfly love affair than to large-scale goals which affect the fate of civilizations makes a mockery of the latter. I sorta agree to a point. I doubt the "large-scale goals" in question will be waylaid or changed drastically since its likely a part of the franchise's plot/storyline, but I do think we may be able to potentially influence Solas anyway. It all depends on whether or not the devs will want to go through the trouble of coding it all it. But if i'd had to guess, we'd either: A: Can't stop Solas from doing 'the thing'. But we can change why he's doing 'the thing ' anyway. (negative vs. high approval) This mostly just changes the tone of the narrative. or B: Stop Solas from doing 'the thing', only for 'the thing' to happen anyway but with a different person triggering it (ex. Morrigan, Mythal, random radical follower). And its not like this is a new thing for the DA franchise either. A ton of major events like the end of the 5th Blight, the releasing of Corypheus, the Kirkwall rebellion, the outbreak of the Mage-Templar war--all of these could have thier motivations or potential players changed only for the major event/'the thing' happen anyway. However, it should be noted that some characters were deemed essential and irreplaceable in these story elements. Characters like Fiona, Coryphaeus, Meredith and Orsino, etc. are all characters that presumably shouldn't or couldn't be changed no matter what the player does. So that begs the question: is Solas one of those characters? He certainly seems to have been built up like it. And most of those characters ended up dying regardless of what the player wants because that was thier role in the story. But it should be noted that once thier essential use in the plot is used up, a character and his/her fate can still be decided by the player (as was the case for Fiona). TLDR; I still think there is some hope for Solas as a character, even though I doubt we would be able to change anything drastically plot wise.
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Post by arvaarad on Feb 6, 2019 17:08:08 GMT
I don't agree. Clearly and consciously, his goal is more important to him than any personal relationships. He has shown you that in DAI and again in Trespasser. With that in mind, I would expect whatever happened in DAI to ultimately not matter. It isn't a mockery of anything, but a completely understandable attitude to large-scale goals which are, by their very nature, bigger than any one person could ever be. If anything, ascribing more importance to a mayfly love affair than to large-scale goals which affect the fate of civilizations makes a mockery of the latter. I sorta agree to a point. I doubt the "large-scale goals" in question will be waylaid or changed drastically since its likely a part of the franchise's plot/storyline, but I do think we may be able to potentially influence Solas anyway. It all depends on whether or not the devs will want to go through the trouble of coding it all it. But if i'd had to guess, we'd either: A: Can't stop Solas from doing 'the thing'. But we can change why he's doing 'the thing ' anyway. (negative vs. high approval) This mostly just changes the tone of the narrative. or B: Stop Solas from doing 'the thing', only for 'the thing' to happen anyway but with a different person triggering it (ex. Morrigan, Mythal, random radical follower). Possibly this is just a variant on A, but it seems there’s also a possibility of changing how “the thing” is done. In other words, broadly the same thing happens, but significant details are different, leading to different outcomes wrt how many people are negatively affected. For example, maybe killing Solas makes him come back completely indifferent to mortals’ suffering, so he’s none too cautious about collateral damage. If we want to also include bad endings, I suppose there’s also the option that “the thing” doesn’t happen but it’s a non-importable Game Over to the world state. Personally I don’t think Thedas can survive on its current trajectory due to the ticking Blight time bomb. There’s 2 archdemons left between now and what is likely to be a permanent Blight. So even ignoring Sandal’s prophecy, “the thing” has to happen somehow. Although I suppose there are some theories that “the thing” actually involves letting the Blight run its course, in which case, yikes.
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Post by gervaise21 on Feb 6, 2019 18:57:42 GMT
For example, maybe killing Solas makes him come back completely indifferent to mortals’ suffering, so he’s none too cautious about collateral damage. Current Solas apparently is not indifferent and yet still none too cautious about collateral damage. The message from Trepasser was essentially "Enjoy it while you can because you're all going to burn, Sorry." If we want to also include bad endings, I suppose there’s also the option that “the thing” doesn’t happen but it’s a non-importable Game Over to the world state. Personally I don’t think Thedas can survive on its current trajectory due to the ticking Blight time bomb. This presumes that the only way to deal with the Blight is by means of Solas' plan. If that was the case then stopping him would destroy the world regardless, which makes any efforts on the part of our PC rather redundant. Personally I don't want to race around trying to stop him, only to find that if he had explained why he had to do it to the Inquisitor everyone could have got behind him in his efforts (or taken his advice and just enjoyed it whilst we could). Admittedly giving us the choice of destroy the current world or let it be destroyed by the Blight is the sort of Catch 22 situation that Bioware love to give us but I hope they do come up with something better than that.
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Post by arvaarad on Feb 6, 2019 19:17:52 GMT
If we want to also include bad endings, I suppose there’s also the option that “the thing” doesn’t happen but it’s a non-importable Game Over to the world state. Personally I don’t think Thedas can survive on its current trajectory due to the ticking Blight time bomb. This presumes that the only way to deal with the Blight is by means of Solas' plan. I think that’s exactly what he’s hoping isn’t true. He knows his current plan has some downsides, and he’s actively looking for alternatives. If he just wanted to take down the Veil and to hell with the consequences, he’s got Mythal’s power already.
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Post by UutIVvdPw7END0Ef on Feb 6, 2019 19:53:20 GMT
Well this goes back to Canticle of Exaltations where Solas awakens/devours the remaining Olds Gods, and his reason for absorbing Mythal is for the location of the Void, either he plans to destroy the Void or to use the knowledge for the benefit of the Elves only.
And those who slept, the ancient ones, awoke, For their dreams had been devoured By a demon that prowled the Fade As a wolf hunts a herd of deer. Taking first the weakest and frailest of hopes, And when there was nothing left, Destroying the bright and bold By subtlety and ambush and cruel arts. ------
Solas: Your Order... the Grey Wardens... Blackwall: Not my Order, as you well know. Solas: Of course, but you may still have an answer. Blackwall: What about them? Solas: The Wardens see themselves as the world's defense against the Blight, do they not? Blackwall: Yes... why do you sound so skeptical? Doesn't everyone know this? Solas: When an Archdemon rises, they slay it. What will they do when all the Archdemons are slain? Blackwall: Retire? Solas: Without Archdemons, there can be no Blights. Is that the reasoning? Blackwall: Right. Where are you going with this? Solas: Nowhere. I hope they are correct.
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Post by xerrai on Feb 6, 2019 20:44:21 GMT
Well this goes back to Canticle of Exaltations where Solas awakens/devours the remaining Olds Gods, and he's reason for absorbing Mythal is for the location of the Void, either he plans to destroy the Void or to use the knowledge for the benefit of the Elves only. Solas: Your Order... the Grey Wardens... Blackwall: Not my Order, as you well know. Solas: Of course, but you may still have an answer. Blackwall: What about them? Solas: The Wardens see themselves as the world's defense against the Blight, do they not? Blackwall: Yes... why do you sound so skeptical? Doesn't everyone know this? Solas: When an Archdemon rises, they slay it. What will they do when all the Archdemons are slain? Blackwall: Retire? Solas: Without Archdemons, there can be no Blights. Is that the reasoning? Blackwall: Right. Where are you going with this? Solas: Nowhere. I hope they are correct. While not impossible it, it would seem odd for him to be searching for the void's location when there is a distinct possibility he already knows where it is. But that's assuming the abyss that Fen'Harel was said to wander in legends and the void visited by Andruil were one and the same. However there is also this tiny possible throw-away line that may also allude to Solas's knowledge on the cosmos. When questioned about where he went after his friend died he said: I visited the place in the fade where my friend used to be. I went to where my friend used to be. It's empty. But there are stirrings of energy in the void. Someday something new may grow there." Hm.
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Post by gervaise21 on Feb 6, 2019 21:38:03 GMT
This is the problem with the terminology that has been used up to now. There are numerous uses of the words Abyss, Void and Wellspring with no way of knowing if this is different cultures using the same word for different meanings (or inaccurate translations of their original word) or if everyone is referring to the same thing.
For example, Andraste refers to the Maker as the Wellspring of All and then in the Descent the location of the Titan is referred to as the Wellspring. Are the writers just messing with us or is there a connection between the two?
The Maker is said to have said to her "Here lies the abyss, the well of all souls. From these emerald waters doth life begin anew." This seems to be referring to the Fade but could also be the Maker referring to himself. This would seem to equate to Solas referring to the Void as the place where life begins anew, so may be it is just a primitive part of the Fade. However, elsewhere the Chant of Light there is the suggestions that the abyss is the darkness where you go if not guided by the Maker, whilst the Chantry teach that lost souls are just left to wander the Fade.
Then in another part of the Chant of Light it says: "Where the Maker has turned His face away, Is a Void in all things; In the world, in the Fade, In the hearts and minds of men." This suggests the Void is just symbolic of emptiness but then we are told that Andruil actually went there and it is the location of the Forgotten Ones, which in the story of the Betrayal is called the Abyss.
This is why it is difficult to read anything into what we have been told, including prophesy, because of the way words seem to have been used interchangeably and it is impossible to tell if this was deliberate by the writers or just carelessness.
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Post by dadithinkimgay on Feb 7, 2019 18:53:56 GMT
I actually wonder if the Void/The Abyss is The Wellspring of a dead/corrupted Titan?
In Descent, the maps are titled “The Uncharted Abyss,” and the eco system in the Wellspring seems to be powered/supported by the enormous source of Lyrium in the Titan’s heart. If a Titan were dead/corrupted (red lyrium heart?) I can only imagine how the Wellspring would be affected. It’d make sense if the light source and trees would suddenly die and all that would be left is darkness- an empty void.
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Post by AlleluiaElizabeth on Feb 7, 2019 19:28:17 GMT
Solas: Your Order... the Grey Wardens... Blackwall: Not my Order, as you well know. Solas: Of course, but you may still have an answer. Blackwall: What about them? Solas: The Wardens see themselves as the world's defense against the Blight, do they not? Blackwall: Yes... why do you sound so skeptical? Doesn't everyone know this? Solas: When an Archdemon rises, they slay it. What will they do when all the Archdemons are slain? Blackwall: Retire? Solas: Without Archdemons, there can be no Blights. Is that the reasoning? Blackwall: Right. Where are you going with this? Solas: Nowhere. I hope they are correct. This actually plays to something I've been thinking about lately. Solas is basically implying here that he thinks the Wardens are wrong and that no archdemons does not mean no blights. And I see a lot of fans jump on to that and talk about an "endless" blight after the last archdemon. My question is, why?
The Archdemons are the reasons Blights are bad, yeah? The darkspawn are basically roving bands of orcs on their own: you don't want to meet them in a dark alley, but they're a threat out int he wilds near deep roads entrances, not to everyday life. Its having a consciousness that organizes them into an army with a unified purpose that makes them a civilization ending threat. And that can't happen without the archdemon to command them, as far as we've ever known.
So, what other possible result could occur from taking out the commanders before they get a chance to command their army of darkspawn?
And I've heard the idea of "well all we see on the surface/in the deep roads between blights is a small percentage of the total darkspawn population" with the other large percentage is off digging for the next archdemon. So, when all the digging ones no longer have a lure to head to, they'll head to the surface instead, thus endless blight. But this also doesn't work to me.
It takes them several hundred years to reach and corrupt an old god. As evidenced by both in-game behavior and by supplemental books (like Last Flight), when the darkspawn are set on a single purpose, such as digging, they ignore pain and they feel no weariness. They'll dig till their fingers break and then the next line behind them will flow in to take up the slack. And yet it takes hundreds of years to reach the goal. That must mean either the actual act of corrupting an old god takes several hundred years (which I admit is possible, though odd given how relatively quickly everything else corrupts), or the Darkspawn are not digging in vast numbers and there isn't a vast reserve of them waiting to be unleashed on the surface/orzammar. I think the latter seems more likely.
Basically, I get that Solas thinks the Wardens' idea of "kill the old gods before they become a problem" was a bad idea. And I also get that he probably has his reasons. I just don't see how "its an endless blight" can be one of them.
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Post by UutIVvdPw7END0Ef on Feb 7, 2019 20:11:36 GMT
Well after the Archdemons you still have the Sidereal, Emisarries, Omegas and Alphas, Fear Demons, they will just keep going down the hierarchy. Broodmothers continue to give birth, and there is supposedly a Queen Broodmother, the first Broodmother. - Though only The Mother commanded Darkspawn and they were Awakened (Disciples). The Taint itself will still spread and create more Ghouls.
A theory is that the Old Gods act as locks to the Black City which also houses The Forgotten/Forbidden Ones and the Void(Taint). While it's physical counterpart is a dead Titan - maybe the first Broodmother.
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Post by AlleluiaElizabeth on Feb 7, 2019 20:29:26 GMT
The theory is that the Old Gods act as locks to Black City which also houses The Forgotten/Forbidden Ones and the Void(Taint). While it's physical counterpart is a dead Titan - maybe the first Broodmother. So the theory is the old gods die, the black city is unlocked, and a vast reservoir of the darkspawn taint invades the world? And that's the endless Blight?
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Post by UutIVvdPw7END0Ef on Feb 7, 2019 20:59:46 GMT
Well having a disease that's infecting anything that's biological isn't such a fun thing lol. For now you can only cure the Taint with Blood Magic or become a Darkspawn and drink Grey Warden blood to become a Disciple. Then there's Mythal that cured Andruil, but Solas who has Mythal's soul now isn't really in the mood to help non-Elves.
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Post by xerrai on Feb 7, 2019 21:47:35 GMT
The theory is that the Old Gods act as locks to Black City which also houses The Forgotten/Forbidden Ones and the Void(Taint). While it's physical counterpart is a dead Titan - maybe the first Broodmother. So the theory is the old gods die, the black city is unlocked, and a vast reservoir of the darkspawn taint invades the world? And that's the endless Blight?
Nah, I think the theory is that when the Old Gods die, the resultant lack of influence will essentially mean chaos for blighted creatures. Chaos that could potentially spread to the mortal realms to the point that it either can't be contained or make blighted creatures more prominent threat on the surface (the mere existence of which could prove disastrous given how the taint can spread). While some imagine an endless hoard of darkspawn deciding to take on the surface world, I think it will be a lot slower than that. Some may stay underground, but I don't think it is unusual to say that the lack thier God's song will cause for some to panic. They may come up to the surface to search for them, others will run about because they don't know what to do without the calling. Likely nothing drastic at first, but because the blight was never cured that means there will be more and more potentially-confused darkspawn who will be compelled to wander around in varying states of distress (as opposed to being compelled to dig forever by an archdemon). I foresee darkspawn raids becoming more common, maybe extra portions of the map becoming blighted thanks to recurring darkspawn presence that I doubt non-Gray Wardens will not take much notice of. But unless Thedosians start making like the dwarves (who deal with darkspawn threat almost daily) they will have to deal with a slow, albeit steadily encroaching, expansion of the taint as the darkspawn become less concerned with staying underground and start to cover more parts of the surface world. Far more concerning though is if the darkspawn grow to be like we see in the DAO DLC where they are intelligent, free thinking and develop personalities. In that DLC we are told they were freed from the call of the old gods by means of a modified joining. But would killing the Old Gods, and thus presumably ending thier song, produce a similar result? Or is thier intelligence purely the result of joining, an otherwise specific magic blood ritual? I really hope for the later but it looks like the joining was merely a method to reduce the effect of the calling rather than directly give darkspawn intelligence. But of course, this is not counting whatever may happen with the black city, evanuris or whatever old powers could still be out there. Edit: Made a game reference mistake. Corrected.
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Post by gervaise21 on Feb 7, 2019 22:37:48 GMT
Far more concerning though is if the darkspawn grow to be like we see in the DA2 DLC where they are intelligent, free thinking and develop personalities. In that DLC we are told they were freed from the call of the old gods by means of a modified joining. Actually it was a DAO DLC, Awakening, that told us this. It would seem that being cut off from the Old God's song could have one of two effects; either the afflicted creature went mad - the Mother, or it gained freewill and could be reasoned with - the disciple who brings the message to Amaranthine. If you let him go then he starts to actively help people, although sadly still spreading the taint as he does so. However, it does show that darkspawn do not have to be mindless killing machines and if the taint could be cured then presumably their curse would be reversed and they could live normal lives. I think Rhen had the right idea in the Descent. Instead of killing the Old Gods, the focus should be on finding the original brood-mother and destroying her, plus curing the taint where it already occurs.
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Post by pessimistpanda on Feb 8, 2019 0:29:40 GMT
Far more concerning though is if the darkspawn grow to be like we see in the DA2 DLC where they are intelligent, free thinking and develop personalities. In that DLC we are told they were freed from the call of the old gods by means of a modified joining. Actually it was a DAO DLC, Awakening, that told us this. It would seem that being cut off from the Old God's song could have one of two effects; either the afflicted creature went mad - the Mother, or it gained freewill and could be reasoned with - the disciple who brings the message to Amaranthine. If you let him go then he starts to actively help people, although sadly still spreading the taint as he does so. However, it does show that darkspawn do not have to be mindless killing machines and if the taint could be cured then presumably their curse would be reversed and they could live normal lives. I think Rhen had the right idea in the Descent. Instead of killing the Old Gods, the focus should be on finding the original brood-mother and destroying her, plus curing the taint where it already occurs. I don't think that would help. The "original" Broodmother, if she is even still alive, isn't necessarily special compared to other Broodmothers. The taint doesn't come from Broodmothers, they are created by it. Even if you somehow manage to kill them all, more can be created. Also worth mentioning, the Ancient Magisters became Darkspawn without a Broodmother, so killing all Broodmothers wouldn't stop the creation of darkspawn.
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Post by gervaise21 on Feb 8, 2019 17:34:10 GMT
Also worth mentioning, the Ancient Magisters became Darkspawn without a Broodmother, so killing all Broodmothers wouldn't stop the creation of darkspawn. It does beg the question where the ordinary darkspawn came from though. It also suggests the dwarves are correct in stating that they feel they were around long before the Magisters invaded the Golden City. Think about it; there were only 7 Magisters Sidereal, yet from these individuals the entire darkspawn population allegedly sprang. Now either there was some sort of uber brood-mother already in existence and producing offspring which were released by the invasion or at least some of the Magisters Sidereal were female. Fifteen years after the invasion their numbers had increased sufficiently for the dwarven thaigs and the Deep Roads to be overrun and the darkspawn start appearing on the surface. Now we are told a brood-mother can produce thousands of offspring in a lifetime but if there were only one or two females among the Magisters then the numbers don't add up. At that time there would have been thousands upon thousands of dwarves in the Deep Roads and yet they were overwhelmed by the sheer numbers. Also if they originated from the Magisters then the first darkspawn would have been hurlocks and only much later would the other forms appear after females of the respective races had been kidnapped and transformed. Again, though, this would have to have occurred in sufficient numbers to create the sort vast horde that overwhelmed the Deep Roads and subsequently spread on the surface. Whilst killing all the brood-mothers wouldn't cure the taint, it would put a stop to the darkspawn, provided people guarded all the females of the various races very carefully.
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Post by Deleted on Feb 8, 2019 18:50:18 GMT
^ Much of Solas' dialogue dialogue tells us what questions we should be asking about the Blight, many of which have been discussed ad nauseum in fan spaces:
-- Solas: I find the fall of the dwarven lands confusing. Varric: What’s so confusing about endless darkspawn? Solas: A great deal, although that is a different matter.
Question - Why do the darkspawn keep coming, what is their wellspring? Why do they not age and die? Why did their hordes originate deep in the earth, when the Magisters fell from the Black City in the Fade? Why didn't the Titans protect the dwarves from the darkspawn?
--
Solas: The Grey Wardens allow elves and dwarves into their ranks? Varric: Qunari, too, I imagine. They don’t care about titles or blood, just stopping the Blight. Solas: A pity they do it so badly, then. Blackwall: Would you care to repeat that? Solas: Argue if you like. Your fight against the darkspawn is noble, but what progress have you made? Varric: Give them some credit. It’s not like you can study the Blight safely. I may not like everything they’ve done, but without the Wardens, we’d all be blighted by now. Solas: They’ve bought us some time, I will grant them that.
Question: Why have the Wardens not found a better solution after 1000 years of fighting and having the best resources out of all of the factions including Blight-resistance? How much time does the world have before a never-ending Blight overwhelms everything?
--
Inquisitor: The Wardens deserved a chance to redeem themselves. Solas: Their only purpose is to protect the world from something they do not understand, something that corrupts them!
Question: How much does the Blight itself influence the Wardens actions?
-- Vivienne: You disapprove of Corypheus using the magic of the blight, Solas? Solas:Every intelligent creature should. Vivienne:Yet you raise no objection to the Grey Wardens using blood magic. Solas: Blood magic is no worse than any other, properly used. But the Blight… Solas: The blight corrupts everything it touches. Those who believe themselves capable of using it safely are mad.
Question: Is there a way to cure the Blight or handle it safely?
--
Inquisitor: You said that you believed the orb is elven? Solas: I never would have believed a Tevinter mage could unlock such a powerful relic. Solas: It clearly enhances his abilities, giving him access to power he should never have known. Inquisitor: Like the power to control the Archdemon? Solas: Indirectly, one assumes. Nothing in any lore connects my people to the Old God dragons who became Archdemons. lol
Question: How are the ancient elves connected to the Old Gods and the Blight?
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Cassandra: Solas, the dragon Corypheus commands—could it truly be an Archdemon? Solas: One assumes that if it were, we would be facing a Blight. Cassandra: So what is it, then? A corrupted dragon, simply another darkspawn? Solas: It is connected to Corypheus. Such a relation goes beyond mere control—it is a bond. Cassandra: It makes you wonder if that’s all the Archdemons themselves are: pets to beings who no longer exist. Solas:I would not go so far as that. This dragon is a replica spawned from a creature who aspires to greatness, no more.
Question: Why would Cassandra make the connection of the Archdemons being pets if the writers didn't want us to consider the idea, and what are the Old Gods/Archdemons really? Why did Solas say "replica", unless the Old Gods really are pets?
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Inquisitor:Why would the Wardens try to kill the Old Gods? Erimond: A Blight happens when darkspawn find an Old God and corrupt it into an Archdemon. Erimond: If someone fought through the Deep Roads and killed the Old Gods before they could be corrupted… poof! Erimond: No more Blights. Ever. The Wardens sacrifice their lives and save the world.
Solas: That’s madness! For all we know, killing the Old Gods could make things even worse! Inquisitor: I wouldn’t mind never having another Blight. Corypheus interfering is the real problem. Solas: The Blight is the real problem. Inquisitor:And the Wardens are trying to end the Blight forever. Solas: That’s not the point. Even if they could succeed, the entire idea is wrong.
Inquisitor:How many lives were lost during the last Blight? Inquisitor: Corypheus notwithstanding, I don’t blame the Wardens for acting instead of reacting. Solas:They acted stupidly. Inquisitor: By trying to end the Blight forever? Solas:Yes! Would it have worked? Do you know? Did they? Solas: The fools who first unleashed the Blight upon this world thought they were unlocking ultimate power. Solas: Forgive me. The entire idea is… unnerving.
Question: What will happen when all the Old Gods are dead? Why would killing them make it worse? Why is Solas so angry? Who first unleashed the Blight?
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The fact stands that even if the Darkspawn already existed, they did not become a full-blown problem for the dwarves, until after the Magisters Sidreal cracked whatever seal was on the Black City. Something got out with the Magisters, it seems like it's still leaking out, and I think the new mural suggests that there's a whole lot more where that came from. And the only way to kill it is with fire. Lots of fire.
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Post by gervaise21 on Feb 8, 2019 19:08:08 GMT
And the only way to kill it is with fire. Lots of fire. Actually this isn't such a stupid idea seeing as we are given a story back in DAO by one of the Dalish that tells of a clan fighting darkspawn during the second Blight. This presumably was meant to help us in our future battles as the crux of the story is that they succeeded in defeating the darkspawn with fire. May be that is what allowed Orzammar to survive seeing as it is built over a lava stream. Also religious imagery speaks of fire as something that cleanses. The Promisors believed that the world was so corrupted that the only solution was for it to be cleansed with fire and start again. It would seem that Solas holds to a similar idea. What if it wasn't normal fire but Veil Fire fuelled by the Fade?
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Post by pessimistpanda on Feb 8, 2019 20:45:40 GMT
Also worth mentioning, the Ancient Magisters became Darkspawn without a Broodmother, so killing all Broodmothers wouldn't stop the creation of darkspawn. It does beg the question where the ordinary darkspawn came from though. It also suggests the dwarves are correct in stating that they feel they were around long before the Magisters invaded the Golden City. Think about it; there were only 7 Magisters Sidereal, yet from these individuals the entire darkspawn population allegedly sprang. Now either there was some sort of uber brood-mother already in existence and producing offspring which were released by the invasion or at least some of the Magisters Sidereal were female. Fifteen years after the invasion their numbers had increased sufficiently for the dwarven thaigs and the Deep Roads to be overrun and the darkspawn start appearing on the surface. Now we are told a brood-mother can produce thousands of offspring in a lifetime but if there were only one or two females among the Magisters then the numbers don't add up. At that time there would have been thousands upon thousands of dwarves in the Deep Roads and yet they were overwhelmed by the sheer numbers. Also if they originated from the Magisters then the first darkspawn would have been hurlocks and only much later would the other forms appear after females of the respective races had been kidnapped and transformed. Again, though, this would have to have occurred in sufficient numbers to create the sort vast horde that overwhelmed the Deep Roads and subsequently spread on the surface. Whilst killing all the brood-mothers wouldn't cure the taint, it would put a stop to the darkspawn, provided people guarded all the females of the various races very carefully. At this point, I'm 100% certain that the taint, and the original darkspawn, come from a Titan, or multiple Titans, and that they existed before the veil.
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Post by arvaarad on Feb 8, 2019 20:49:15 GMT
And the only way to kill it is with fire. Lots of fire. Actually this isn't such a stupid idea seeing as we are given a story back in DAO by one of the Dalish that tells of a clan fighting darkspawn during the second Blight. This presumably was meant to help us in our future battles as the crux of the story is that they succeeded in defeating the darkspawn with fire. May be that is what allowed Orzammar to survive seeing as it is built over a lava stream. Also religious imagery speaks of fire as something that cleanses. The Promisors believed that the world was so corrupted that the only solution was for it to be cleansed with fire and start again. It would seem that Solas holds to a similar idea. What if it wasn't normal fire but Veil Fire fuelled by the Fade? I assumed Solas’s thing is more along the lines of metaphorical fire. Otherwise why would he say “burned in the raw chaos”? Maybe I’m misinterpreting that, but it seems to suggest that the burning is a side effect of the raw chaos, rather than the trigger.
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Post by pessimistpanda on Feb 8, 2019 21:36:10 GMT
Raw me, chaos-daddy.
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Post by doggiesnores on Feb 8, 2019 23:36:23 GMT
I SPAT OUT MY SOUP
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Post by AlleluiaElizabeth on Feb 8, 2019 23:50:21 GMT
It does beg the question where the ordinary darkspawn came from though. It also suggests the dwarves are correct in stating that they feel they were around long before the Magisters invaded the Golden City. Think about it; there were only 7 Magisters Sidereal, yet from these individuals the entire darkspawn population allegedly sprang. Now either there was some sort of uber brood-mother already in existence and producing offspring which were released by the invasion or at least some of the Magisters Sidereal were female. Fifteen years after the invasion their numbers had increased sufficiently for the dwarven thaigs and the Deep Roads to be overrun and the darkspawn start appearing on the surface. Now we are told a brood-mother can produce thousands of offspring in a lifetime but if there were only one or two females among the Magisters then the numbers don't add up. At that time there would have been thousands upon thousands of dwarves in the Deep Roads and yet they were overwhelmed by the sheer numbers. Also if they originated from the Magisters then the first darkspawn would have been hurlocks and only much later would the other forms appear after females of the respective races had been kidnapped and transformed. Again, though, this would have to have occurred in sufficient numbers to create the sort vast horde that overwhelmed the Deep Roads and subsequently spread on the surface. Whilst killing all the brood-mothers wouldn't cure the taint, it would put a stop to the darkspawn, provided people guarded all the females of the various races very carefully. At this point, I'm 100% certain that the taint, and the original darkspawn, come from a Titan, or multiple Titans, and that they existed before the veil. I saw a video about The Grim Anatomy from Ghil Dirthalen, about possession and it’s effect on the blood of the subject, and I’m wondering if the taint is actually just the aftermath of a possession attempt/success on a titan. Mages who get possessed and turn into abominations have strange biological results like growing in height or bulbous cancerous growths. I can only imagine how weird a spirit of the fade possessing a creature who reinforces the nature of reality could get; Corrupting their blood, resulting in red lyrium, that then snowballs to corrupting it’s dwarves, etc etc till we have the situation we’re in now. EDIT: whoops! Wrong vid. It was this one.
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Post by arvaarad on Feb 9, 2019 0:07:07 GMT
At this point, I'm 100% certain that the taint, and the original darkspawn, come from a Titan, or multiple Titans, and that they existed before the veil. I saw a video about The Grim Anatomy from Ghil Dirthalen, about possession and it’s effect on the blood of the subject, and I’m wondering if the taint is actually just the aftermath of a possession attempt/success on a titan. Mages who get possessed and turn into abominations have strange biological results like growing in height or bulbous cancerous growths. I can only imagine how weird a spirit of the fade possessing a creature who reinforces the nature of reality could get; Corrupting their blood, resulting in red lyrium, that then snowballs to corrupting it’s dwarves, etc etc till we have the situation we’re in now. The grim anatomy vid for reference: Hold on, would that make Andruil’s “armor of the void”... a whole entire titan that she piloted around like a mech suit? Because if so, this is my new favorite theory.
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