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Post by CrutchCricket on Jan 25, 2018 13:25:30 GMT
I was planning on getting around to running some of my still level 60 characters through Iokath once I got them to the proper level but I don't know. I mean, do you still keep your companions if you skip FE/ET? If they stay then maybe I still will. Yes. Reportedly. I'd still say try it yourself on a throwaway before committing a character you do care about.
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Post by Kaidan Fan on Jan 25, 2018 20:41:41 GMT
I was planning on getting around to running some of my still level 60 characters through Iokath once I got them to the proper level but I don't know. I mean, do you still keep your companions if you skip FE/ET? If they stay then maybe I still will. Yes. Reportedly. I'd still say try it yourself on a throwaway before committing a character you do care about. That's a good idea. Still, I hope that people are being negative nancys for nothing. I would hate to see SWtOR go away
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Post by Amirit on Jan 26, 2018 2:18:39 GMT
I wonder if it will end up as a b2p maintenance server with the access to all story content or something like it. It’s how they usually retire the mmo’s, no? I'm afraid not - when MMO is closed it ceases to exist: servers are shut down and game disappears. Sometimes (very rarely) some fans make illegal private servers (if they manage to salvage the code) but I would not hope for that in case of SWTOR. So, if it is indeed the faith of SWTOR and you want to see your characters and run some story for the last time - you better do it now.
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Post by isaidlunch on Jan 26, 2018 7:06:40 GMT
I wouldn't mind if they focused on bringing back companions and then wrapped up the story with the traitor plot. There's too many determinant companions and going back to Republic vs Empire after this would be seriously lame.
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Post by saandrig on Jan 26, 2018 9:27:24 GMT
What I took from that Kotaku speculation is more in the lines that Bioware considers ceasing to create new content for the game, not shutting it down right away. If so, then trust me, it won’t be much different than now. We will probably even get a couple of more years of live servers before the final goodbye.
As it is, I heavily suspect that the bulk of the content we got as “new” in the past 2 years was actually developed in 2015 when it was the last time SWTOR got a lot of attention, funding and staff from EA. Just recall the plans for KOTFE, the weight of story decisions, the promised chapter length, etc., etc, etc. As it stands, the first chapters of KOTET are pretty close to what Bioware was selling us. Which is normal since those were developed first and got the most attention and polish. We went on different maps, the pacing of the missions was good, lots of decent cinematics, met different NPC’s and even many minor characters had good dialogue and screentime.
Then with the monthly release of chapters things started to go down in quality and the promises suddenly looked hollow. Obviously those chapters were meant to be worked on more between releases, but as we know, the team got downsized, many assets were forwarded to try and save the ME Andromeda bomb and the skeleton crew left in TOR probably ended with a lot of content for KOTET, KOTFE and probably the basic Iokath maps and outlines, that was done in 2015 at anywhere between 20-80 % completion. I guess the question was what to work on and what to abandon in order to keep the schedule. And it shows. As we progress in the chapters, there are less and less cinematics, less minor NPC’s worth mentioning and the gameplay quality…ho, boy. Anyone recall the Chapter where we had Satele and Marr nag us endlessly to build the ultimate weapon that is the only way to defeat Arcann? For some reason that involved running through the wild getting constantly jumped on by stealth animals that incapacitated you for 5 seconds each time. And that was the whole gimmick of the chapter to simulate length and encounters. Anyone remember using the ultimate weapon at all during the fight with Arcann? Thought so. Prime example of something that was supposed to be significant but ultimately cut.
Don’t get me started on the “KOTOR style” dialogues, which were an obvious shortcut for undeveloped content, but are a somewhat genius save, I’ll give them that. I think the reason KOTFE ended up as less than the planned 16 chapters is lack of resources, not the “what fans asked for” excuse Bioware tried to sell. The walker sections scream “idea that wasn’t developed much, but thrown in as is because we had to use something”. Map recycling was in full force. I suspect everything we got post KOTFE is actually the planned KOTFE chapters but they were the least developed in 2015 and the team couldn’t do the proper work on them, so they had to come as standalone FPs. Still barely any work was done on them. And it shows - Iokath is a boring mess, Umbarra is a disaster in every aspect and Copero is terrible on gameplay and balance. To me they are clear examples of late “alpha” state that was pushed to be released.
We didn’t get any expansion in 2017 and we won’t get any in 2018 too. This is very unlike the previous years and says “maintenance mode”. Bioware switched fully to Anthem and if that flops, it’s game over. Even if it doesn’t flop, there is DA4 which will consume all the resources. As it stands, SWTOR didn’t receive any attention from Bioware since 2015 and the game still brings in the cash, so it’s no surprise BW considers to stop development and continue in maintenance mode like in the past 2 years.
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Post by Obsidian Gryphon on Jan 26, 2018 13:12:00 GMT
If SWTOR truly goes off, I hope they would think of repackaging it as a SP game if it's possible. There's hours and hours of replayability in it; all those classes with their own stories right up to KOTFE. Would be a shame to see it just vanish because the servers died.
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Post by CrutchCricket on Jan 26, 2018 13:52:55 GMT
I'm afraid not - when MMO is closed it ceases to exist: servers are shut down and game disappears. Sometimes (very rarely) some fans make illegal private servers (if they manage to salvage the code) but I would not hope for that in case of SWTOR. So oblivion is preferable to some playability? I wouldn't mind if they focused on bringing back companions and then wrapped up the story with the traitor plot. There's too many determinant companions and going back to Republic vs Empire after this would be seriously lame. Disagree completely, enough of this third party bigger Jaws crap. It's time to get back to business. If SWTOR truly goes off, I hope they would think of repackaging it as a SP game if it's possible. There's hours and hours of replayability in it; all those classes with their own stories right up to KOTFE. Would be a shame to see it just vanish because the servers died. Indeed. I'd miss FP healing but other than that I'd want to be able to replay the class stories anytime I want... you know, like every other game I'm into? Recording is all well and good but I can't record every dialog choice.
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Post by Babar Guy on Jan 26, 2018 14:05:34 GMT
Assuming the game will keep the story going until the foreseeable future, I think the player character needs (story wise) to get a HUGE nerf and be brought back down a peg or twenty. I think it's silly and quite frankly a bit uninteresting if we're just going to be the de facto ruler of essentially the #1 galactic superpower from now on until whenever the game ends. I honestly hope they pull something out of their ass to have the player ousted from their position, and Zakuul goes to being a more or less neutral third party in the galaxy while the player is forced to return to their original faction as the Empire/Republic war ramps back up.
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Post by lilyenachaos on Jan 26, 2018 17:20:26 GMT
Assuming the game will keep the story going until the foreseeable future, I think the player character needs (story wise) to get a HUGE nerf and be brought back down a peg or twenty. I think it's silly and quite frankly a bit uninteresting if we're just going to be the de facto ruler of essentially the #1 galactic superpower from now on until whenever the game ends. I honestly hope they pull something out of their ass to have the player ousted from their position, and Zakuul goes to being a more or less neutral third party in the galaxy while the player is forced to return to their original faction as the Empire/Republic war ramps back up. Except how would that work now, since some Pubs sided with the Empire and some Empire with the Pubs? They 'betrayed' their faction. Even though all of my characters so far have stayed faction loyal (I think) I have NO interest in going back to help the Republic after the way they were portrayed during this whole KOTFE/ET story. The Empire came out looking better, but still. No thanks. I've said it before though, I have no idea where they go from here. They've already turned comps into cardboard cutouts. Our ships are empty. Kinda in a corner at this point.
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Post by CrutchCricket on Jan 26, 2018 17:39:55 GMT
Assuming the game will keep the story going until the foreseeable future, I think the player character needs (story wise) to get a HUGE nerf and be brought back down a peg or twenty. I think it's silly and quite frankly a bit uninteresting if we're just going to be the de facto ruler of essentially the #1 galactic superpower from now on until whenever the game ends. I honestly hope they pull something out of their ass to have the player ousted from their position, and Zakuul goes to being a more or less neutral third party in the galaxy while the player is forced to return to their original faction as the Empire/Republic war ramps back up. Ugh. Even though I'm no fan of Bigger Jaws Zakuul or of being the all powerful Dark Lord that is still told to collect 10 bear wampa asses, I still dislike this even more. At worst there should be some giant cataclysm that completely wipes Zakuul off the map. It still sucks but at least it fully returns to the status quo with the most minuscule shred of dignity, as we didn't just get knocked off the throne by some chump NPC (and for the purposes of this device, every possible character that's not us falls under the umbrella of "chump NPC"). Then again, given how they handled Risha this is all moot anyway. They might as well just say "rocks fall, everyone dies".
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Post by Amirit on Jan 26, 2018 18:49:33 GMT
I'm afraid not - when MMO is closed it ceases to exist: servers are shut down and game disappears. Sometimes (very rarely) some fans make illegal private servers (if they manage to salvage the code) but I would not hope for that in case of SWTOR. So oblivion is preferable to some playability? When did I say that?! I answered the question "what is happening with MMORPG that got shut down". The answer is "they disappear". I am not aware of any MMO that was shut down but remained alive just without new content. It's either constant development or nonexistence. And EA already closed 2 MMO they owned when those games stopped being profitable enough. I see no reason for them to change their attitude, considering EA is doing much better with other forms on online gaming (Anthem would be another one). My dream about SWTOR remains the same - transforming that beautiful game into single player one. I would buy it again gladly.
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Post by CrutchCricket on Jan 26, 2018 19:08:55 GMT
When did I say that?! I answered the question "what is happening with MMORPG that got shut down". The answer is "they disappear". I am not aware of any MMO that was shut down but remained alive just without new content. It's either constant development or nonexistence. And EA already closed 2 MMO they owned when those games stopped being profitable enough. I see no reason for them to change their attitude, considering EA is doing much better with other forms on online gaming (Anthem would be another one). My dream about SWTOR remains the same - transforming that beautiful game into single player one. I would buy it again gladly. Maybe I misread that then. My understanding of "maintenance mode" though is just that- game is still running but is not actively being supported (new content, patches etc). Of course EA is the game-killer, so yeah I don't expect it to last forever at any rate. And hopefully some sort of emulation or private server does spring up after the axe falls.
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Post by lilyenachaos on Jan 26, 2018 19:14:21 GMT
From the SWTOR forums:
KeithKanneg Today , 12:55 PM | #1 This is the last staff post in this thread.
Hey all,
As Musco mentioned in the Live Stream yesterday, we’re busy working on an update to the Roadmap which should be available in mid-February. Keep in mind, we’ve just released Game Update 5.7, so expect the Roadmap to give you insight about the next 90 days or so.
I’m not ready to discuss all of the summer events and beyond that we’re planning. And, I definitely will not provide any information on what’s included in 6.0 . So, as always, hang in there, and we’ll provide you with what’s going on with SWTOR!
For the many of you who have asked privately, yes, I'm doing great, but December and January are typically very busy months for us with all the planning activities. Personally, I've been playing quite a bit, and am focused on crafting Superior Augments for my characters. Hopefully, I'll reach Elite Warlord on my 2nd character, very soon, and to be honest, I'm pretty happy with all the changes we made this past year for Galactic Command.
Will update you soon,
Keith---
It's better than nothing. I'm guessing he posted this in an effort to dampen down some of the hysteria. The forums are downright ridiculous right now. People are morons.
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Post by Babar Guy on Jan 26, 2018 19:45:44 GMT
People have been bitching about the game and shitposting about how it's dead or imminently dying ever since the game was released
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Post by Iakus on Jan 26, 2018 19:55:58 GMT
So is there anything in 5.7 for players who don't raid, or who's mains aren't a smuggler or inqusitor?
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Post by Kaidan Fan on Jan 26, 2018 19:59:29 GMT
I'm glad Keith posted. Babar Guy is 100% correct. Iakus not really, unless you want to take advantage of the double xp and cxp boost, sorry I have to say though, the swtor forums have always been awful. The negativity and doom and gloom there borders on insane
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Post by Amirit on Jan 27, 2018 11:59:37 GMT
Not going to predict anything, but have to say Keith's post did not convince me. Did not we hear about MEA DLC that everything is fine, right until it's cancellation was officially announced? Do you see anywhere EA-BW post with direct answer "no, no one is discussing SWTOR closing"? And that's with over 20 threads on off-forums about the question! You can say "they do not want to agitate someone by admitting they payed attention to Kotaku article". But a) "someone" is already agitated, b. information came from the guy who warned us about MEA DLC, c) silence to the last minute is typical for any corporation (game-companies are double so because of cash shops).
We do know for sure that every creative body is thrown on the Anthem development right now and SWTOR is right now on the maintenance mod. For me the question is, would that maintenance period (until Anthem is released) be profitable enough for EA to give the game another chance after that.
Call me a doomsayer, but signs are not good. We will see what they can show us in February.
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Post by Kaidan Fan on Jan 27, 2018 21:11:19 GMT
Actually, I don't remember there being anything said about MEA DLC and that was part of the hysteria. Sure, there wasn't any, but I don't recall BioWare saying "oh, we're working on it, everything's fine. DLC on the way!" I remember silence. Honestly, people have been saying this game was dead/dying since like 6 months after it came out so maybe that's why I mostly ignore it. And Guild Wars has been in maintenance mode for years (and I still prefer it to GW2) and is still around as far as I know. But if EA thinks people will switch to Anthem if they take SWtOR, I think they'll be mostly disappointed. I could be totally wrong, but I think most people started playing SWtOR because it was a story driven rpg game and I don't think that's what Anthem is going to give people looking to play that. I'm going to do what I've always done and play my game. I'm going to enjoy it. And if it ends, it ends. But I won't be playing Anthem....ever. It's not my kind of game and I'm not going to pay for it just so the numbers look good for BioWare. Give me my ME/DA/SWtOR type games BioWare....that's why I play your stuffs!
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Post by CrutchCricket on Jan 27, 2018 22:51:36 GMT
Welp got 300 on my agent last night and she's decked out in 242s (and 244 boots). I'm calling that a clear win. It's amazing the difference that can make. HMs are becoming routine now (though it also helps that mostly people who know what they're doing are queuing for those) Incidentally, FP run, Kaidan Fan et al? Now the thought of grinding all that on other characters...
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Post by Kaidan Fan on Jan 28, 2018 3:23:40 GMT
Welp got 300 on my agent last night and she's decked out in 242s (and 244 boots). I'm calling that a clear win. It's amazing the difference that can make. HMs are becoming routine now (though it also helps that mostly people who know what they're doing are queuing for those) Incidentally, FP run, Kaidan Fan et al? Now the thought of grinding all that on other characters... I had been trying to get my troopers gc up with the boost going on but I started getting sick so I haven't been on in a few days. Let me know what days are good for you though and I will catch up with Jess and work something out!
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Post by Obsidian Gryphon on Jan 28, 2018 4:05:32 GMT
Actually, I don't remember there being anything said about MEA DLC and that was part of the hysteria. Sure, there wasn't any, but I don't recall BioWare saying "oh, we're working on it, everything's fine. DLC on the way!" I remember silence. Honestly, people have been saying this game was dead/dying since like 6 months after it came out so maybe that's why I mostly ignore it. And Guild Wars has been in maintenance mode for years (and I still prefer it to GW2) and is still around as far as I know. But if EA thinks people will switch to Anthem if they take SWtOR, I think they'll be mostly disappointed. I could be totally wrong, but I think most people started playing SWtOR because it was a story driven rpg game and I don't think that's what Anthem is going to give people looking to play that. I'm going to do what I've always done and play my game. I'm going to enjoy it. And if it ends, it ends. But I won't be playing Anthem....ever. It's not my kind of game and I'm not going to pay for it just so the numbers look good for BioWare. Give me my ME/DA/SWtOR type games BioWare....that's why I play your stuffs! True, given the type of RPGS people are looking for; well written chars, excellently voiced, in-depth lore and great gameworld that's largely their very own creative tapestry and not adapted from any novels / sources, Bioware still stands at the top though they really blotted their copybook with ME3 and Andromeda. The last really spectacularly. That is their fault since they painted themselves into a corner. It's not surprising gamers are looking at them with a questioning eye. Can they still do it? I wouldn't like Bioware to prove that they couldn't do it any more with DA4. If it comes to that, then other devs will take over. I can think of one which showed promise and likely could shoulder the mantle; Larian Studios.
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Post by CrutchCricket on Jan 28, 2018 17:47:56 GMT
I had been trying to get my troopers gc up with the boost going on but I started getting sick so I haven't been on in a few days. Let me know what days are good for you though and I will catch up with Jess and work something out! Hope you feel better! I'll be on today, otherwise evenings most likely. Also new, poll up. What class do you most enjoy in terms of gameplay (no story/comp/whatever arguments at this time)? Feel free to discuss specs etc, I wasn't going to put all that on the poll.
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Post by Babar Guy on Jan 28, 2018 18:05:11 GMT
I really like how the Lethality Operative feels. I like the general mobility (although you obviously mostly have to stay in melee range to keep shivving them) and there's something satisfying to me about triggering those bursts once you get your DoTs up. Madness Sorc a close second and the one I'm probably the most used to (outside of tank Guardian, but that's not in the discussion for my favorite class/playstyle). I guess I pretty heavily skew towards specs that heavily feature DoTs, although at least I think they feel completely different from one another in spite of having some similarities.
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XBL Gamertag: Chris2k30
PSN: Simit2k30
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Post by simit on Jan 28, 2018 18:14:24 GMT
Really enjoyed sorc healing grps or lightning solo an smuggler/operative again as healer, i never am any good at dps roles tbh an only time i cared to tank was in wow plus i loved my smuggler giggling everytime a TA, i think it was, went of, so preference went to smuggler over operative although i spent more time on operative due to guild i was in.
So in terms of gameplay sorc and smuggler equally for pve but for pvp smuggler
Smuggler prob only rep class i'd choose over imp equivalent tbh an then the margin aint that big if im honest
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