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Post by XCPTNL on Dec 17, 2019 11:34:02 GMT
There was a story in this game? You must've accidentally blinked and missed it. I guess that's what happened. It's kinda funny that I have played HoR a couple hundred times and still have no idea wtf a/the "cenotaph" is...
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
inherit
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6,964
saandrig
3,382
January 2017
saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Dec 17, 2019 11:38:28 GMT
There was a story in this game? You must've accidentally blinked and missed it. He is an Interceptor, blinking moves is what he does Btw, did they fix those as a speed boost or you still can move faster than the rest with the triple dash?
I am not sure I am clear on what the "Anthem of Creation" is (except that it gives headaches to people) and it's the name of the game. Is it the Force or just a junkie disco tune?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by PillarBiter on Dec 17, 2019 13:11:17 GMT
You must've accidentally blinked and missed it. He is an Interceptor, blinking moves is what he does Btw, did they fix those as a speed boost or you still can move faster than the rest with the triple dash?
I am not sure I am clear on what the "Anthem of Creation" is (except that it gives headaches to people) and it's the name of the game. Is it the Force or just a junkie disco tune?
Nobody knows whatever anything is or is not. Good storytelling, bioware In any case, the story is meant to be about the characters, not the overarching plot. And in that respect, it was certainly enjoyable.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 17, 2019 15:04:49 GMT
Just because you don't know what it is doesn't mean nobody knows what it is.
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Apr 25, 2024 12:13:04 GMT
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Sartoz
6,022
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Dec 17, 2019 15:12:34 GMT
Just because you don't know what it is doesn't mean nobody knows what it is.
Then if only some know, it's a fail. .... unless it's only eye candy.
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Post by colfoley on Dec 18, 2019 1:45:15 GMT
So Anthem...obviously. I didn't get very far at all last night. I was ninjaed by yet another patch so I had to wait for that to finish downloading. So...I hate playing by myself. I mean its tolerable but the waves of opponents can get really long in the tooth if you are the only one doing it. Run out of ammo, fly around like a maniac dive bombing people, fun times. I also really hate echo hunting. And after getting through that for Mathias...doing the mission for Brin. It craahed.
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abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 415 Likes: 898
inherit
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Apr 23, 2024 21:23:44 GMT
898
abedsbrother
415
August 2016
abedsbrother
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Abedsbrother
DonDiego256
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Post by abedsbrother on Dec 18, 2019 3:26:40 GMT
Did the seasonal mission, which was fun once I found a team.
But holy sh*t the servers were bad today. I played a bunch two weeks ago and the servers were fine then. Dropped Anthem to finish up Assassin's Creed Origins (which was awesome btw), fire Anthem up again, wait for the 7GB content patch to install, and it's "Welcome to Lag City." Checked my internet connection with Speedtest, and it was fine. Definitely the game.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by PillarBiter on Dec 18, 2019 7:15:40 GMT
Just because you don't know what it is doesn't mean nobody knows what it is.
Then if only some know, it's a fail. .... unless it's only eye candy. Yeah, as much as you wanted to 'burn' me, correctamundo , in actuality it's a burn on bioware. See, a story - or, a good stoy - has a purpose: To portray a point. If you fail to portray the point of the story... it's usually not the reader's fault. Especially if the majority of your audience doesn't get it. IF everyone else is wrong, maybe it's not everyone else... Also, why does trump get so much following? Because he keeps his stories simple. Even if they're not true, doesn't matter. People understand them. And they're just happy to finally understand someone at the top for once. So they buy into it.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 18, 2019 8:53:52 GMT
Then if only some know, it's a fail. .... unless it's only eye candy. Yeah, as much as you wanted to 'burn' me, correctamundo , in actuality it's a burn on bioware. See, a story - or, a good stoy - has a purpose: To portray a point. If you fail to portray the point of the story... it's usually not the reader's fault. Especially if the majority of your audience doesn't get it. IF everyone else is wrong, maybe it's not everyone else... Also, why does trump get so much following? Because he keeps his stories simple. Even if they're not true, doesn't matter. People understand them. And they're just happy to finally understand someone at the top for once. So they buy into it. Not enough hand-holding eh? I'm not sure how you managed to miss the point of the story though. You're a freelancer. You survive by doing freelancer work. Some of it for the "Company". You live in Bastion, your home is at times threatened by bigger threats than the ordinary run of the mill freelancer contracts. You deal with them as well. Your homeland is particularly at odds with a specific foreign Power we call "The Dominion". The Dominion is trying to harness the Anthem of Creation. At first it seemed for personal gains but as the story unfolds it seems it is to survive the attacks of an ancient enemy we all thought vanquished eons ago. The Anthem of Creation. Anthem: a rousing or uplifting song identified with a particular group, body, or cause. A normal song can be heard by all but this one can only be "heard" by some. The Anthem does at times split up in single notes, cymatic notes, that can be heard even by ordinary people. The same goes for echoes. So single notes and echoes behave like kinetic waveforms oscillating at 20-20kHz roughly. The full Anthem however seems to be more of an electro-magnetic waveform in how a cypher percieves them. The retinal activation seems to be there but it could actually but later in the optical tract the activation/reaction happens. As well as on accumbal/cingulum level. But in relation to the World of Coda the energy it releases goes way beyond since it encompasses for instance gravitational and relativistic waveforms. Clearly more research on the matter is warranted.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 18, 2019 9:18:10 GMT
Just because you don't know what it is doesn't mean nobody knows what it is.
Then if only some know, it's a fail. .... unless it's only eye candy. Wow, sartoz being all negative. Who'd a thunk.
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Post by XCPTNL on Dec 18, 2019 9:35:06 GMT
I'm not sure how you managed to miss the point of the story though. You're a freelancer. You survive by doing freelancer work. Some of it for the "Company". You live in Bastion, your home is at times threatened by bigger threats than the ordinary run of the mill freelancer contracts. You deal with them as well. Your homeland is particularly at odds with a specific foreign Power we call "The Dominion". The Dominion is trying to harness the Anthem of Creation. At first it seemed for personal gains but as the story unfolds it seems it is to survive the attacks of an ancient enemy we all thought vanquished eons ago. This much I understood while playing the story some months ago. The Anthem of Creation. Anthem: a rousing or uplifting song identified with a particular group, body, or cause. A normal song can be heard by all but this one can only be "heard" by some. The Anthem does at times split up in single notes, cymatic notes, that can be heard even by ordinary people. The same goes for echoes. So single notes and echoes behave like kinetic waveforms oscillating at 20-20kHz roughly. The full Anthem however seems to be more of an electro-magnetic waveform in how a cypher percieves them. The retinal activation seems to be there but it could actually but later in the optical tract the activation/reaction happens. As well as on accumbal/cingulum level. But in relation to the World of Coda the energy it releases goes way beyond since it encompasses for instance gravitational and relativistic waveforms. See... even as you explained it I didn't understand it. And I actually have a solid above average IQ. And it's not your explaining either. It's just that this is such nonsense bullshit they wanted to sell us as a story. And given the fact a lot of people working on the game didn't actually know what to make of "Anthem" after they had changed the title just tells me they just made some stupid stuff up real quick, threw in some fancy words like cataclysm, cenotaph, cypher, echoes together with stupid names like "the monitor" and then thought they had a story good enough for release. Should have just gone the route without all that crap. Like "you are here, don't ask why. These are your enemies, don't ask why. They want to kill you... because reasons. Deal with it and don't ask why. And now move your ass, get out there and fuck shit up".
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 18, 2019 10:07:54 GMT
I'm not sure how you managed to miss the point of the story though. You're a freelancer. You survive by doing freelancer work. Some of it for the "Company". You live in Bastion, your home is at times threatened by bigger threats than the ordinary run of the mill freelancer contracts. You deal with them as well. Your homeland is particularly at odds with a specific foreign Power we call "The Dominion". The Dominion is trying to harness the Anthem of Creation. At first it seemed for personal gains but as the story unfolds it seems it is to survive the attacks of an ancient enemy we all thought vanquished eons ago. This much I understood while playing the story some months ago. The Anthem of Creation. Anthem: a rousing or uplifting song identified with a particular group, body, or cause. A normal song can be heard by all but this one can only be "heard" by some. The Anthem does at times split up in single notes, cymatic notes, that can be heard even by ordinary people. The same goes for echoes. So single notes and echoes behave like kinetic waveforms oscillating at 20-20kHz roughly. The full Anthem however seems to be more of an electro-magnetic waveform in how a cypher percieves them. The retinal activation seems to be there but it could actually but later in the optical tract the activation/reaction happens. As well as on accumbal/cingulum level. But in relation to the World of Coda the energy it releases goes way beyond since it encompasses for instance gravitational and relativistic waveforms. See... even as you explained it I didn't understand it. And I actually have a solid above average IQ. And it's not your explaining either. It's just that this is such nonsense bullshit they wanted to sell us as a story. And given the fact a lot of people working on the game didn't actually know what to make of "Anthem" after they had changed the title just tells me they just made some stupid stuff up real quick, threw in some fancy words like cataclysm, cenotaph, cypher, echoes together with stupid names like "the monitor" and then thought they had a story good enough for release. Should have just gone the route without all that crap. Like "you are here, don't ask why. These are your enemies, don't ask why. They want to kill you... because reasons. Deal with it and don't ask why. And now move your ass, get out there and fuck shit up". Fact? What fact? Is that from the janitor the hack interviewed? A lot? How many? What position? Nonsense bullshit? Really? I can understand that quantum mechanical waves and periodic travelling waves is more physics than average Joe can grasp but "nonsense bullshit". The cymatic part is of course closer to pseudo-science seeing as it's originates from anthroposohy follower. But it is a subset of modal vibrational phenomena. None of this is random. But it is also beyond our freelancers understanding och Coda science so how could we as player know more details? Dr Harken however clearly knows a lot more. The future will no doubt be more revealing.
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Jan 16, 2020 14:58:38 GMT
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January 2017
pillarbiter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by PillarBiter on Dec 18, 2019 11:25:30 GMT
Yeah, as much as you wanted to 'burn' me, correctamundo , in actuality it's a burn on bioware. See, a story - or, a good stoy - has a purpose: To portray a point. If you fail to portray the point of the story... it's usually not the reader's fault. Especially if the majority of your audience doesn't get it. IF everyone else is wrong, maybe it's not everyone else... Also, why does trump get so much following? Because he keeps his stories simple. Even if they're not true, doesn't matter. People understand them. And they're just happy to finally understand someone at the top for once. So they buy into it. Not enough hand-holding eh? I'm not sure how you managed to miss the point of the story though. You're a freelancer. You survive by doing freelancer work. Some of it for the "Company". You live in Bastion, your home is at times threatened by bigger threats than the ordinary run of the mill freelancer contracts. You deal with them as well. Your homeland is particularly at odds with a specific foreign Power we call "The Dominion". The Dominion is trying to harness the Anthem of Creation. At first it seemed for personal gains but as the story unfolds it seems it is to survive the attacks of an ancient enemy we all thought vanquished eons ago. The Anthem of Creation. Anthem: a rousing or uplifting song identified with a particular group, body, or cause. A normal song can be heard by all but this one can only be "heard" by some. The Anthem does at times split up in single notes, cymatic notes, that can be heard even by ordinary people. The same goes for echoes. So single notes and echoes behave like kinetic waveforms oscillating at 20-20kHz roughly. The full Anthem however seems to be more of an electro-magnetic waveform in how a cypher percieves them. The retinal activation seems to be there but it could actually but later in the optical tract the activation/reaction happens. As well as on accumbal/cingulum level. But in relation to the World of Coda the energy it releases goes way beyond since it encompasses for instance gravitational and relativistic waveforms. Clearly more research on the matter is warranted. Man, you're one of the least self aware people I've ever had the displeasure of communicating with. Like I previously said, the sotry is about the personal relations, the background story is byproduct. The fact the you yourself did not actually explain just WHAT the "anthem of creation" actually is, couple with the fact that the characters in the game themselves continuously state that they don't even know what exactly the anthem of creation is, means that bioware just used a platitude for a term which is not even MEANT to be understood. They basically just said: euh... space magic did it. Also, you gave a definition of caroling, basically. So what, the dominion is going to sing happy go lucky songs and hope the urgoth bugger off? Right... good story. Anyway. This is the last I'm posting on this because discussing with you is tiresome.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 18, 2019 12:12:15 GMT
Not enough hand-holding eh? I'm not sure how you managed to miss the point of the story though. You're a freelancer. You survive by doing freelancer work. Some of it for the "Company". You live in Bastion, your home is at times threatened by bigger threats than the ordinary run of the mill freelancer contracts. You deal with them as well. Your homeland is particularly at odds with a specific foreign Power we call "The Dominion". The Dominion is trying to harness the Anthem of Creation. At first it seemed for personal gains but as the story unfolds it seems it is to survive the attacks of an ancient enemy we all thought vanquished eons ago. The Anthem of Creation. Anthem: a rousing or uplifting song identified with a particular group, body, or cause. A normal song can be heard by all but this one can only be "heard" by some. The Anthem does at times split up in single notes, cymatic notes, that can be heard even by ordinary people. The same goes for echoes. So single notes and echoes behave like kinetic waveforms oscillating at 20-20kHz roughly. The full Anthem however seems to be more of an electro-magnetic waveform in how a cypher percieves them. The retinal activation seems to be there but it could actually but later in the optical tract the activation/reaction happens. As well as on accumbal/cingulum level. But in relation to the World of Coda the energy it releases goes way beyond since it encompasses for instance gravitational and relativistic waveforms. Clearly more research on the matter is warranted. Man, you're one of the least self aware people I've ever had the displeasure of communicating with. Like I previously said, the sotry is about the personal relations, the background story is byproduct. The fact the you yourself did not actually explain just WHAT the "anthem of creation" actually is, couple with the fact that the characters in the game themselves continuously state that they don't even know what exactly the anthem of creation is, means that bioware just used a platitude for a term which is not even MEANT to be understood. They basically just said: euh... space magic did it. Also, you gave a definition of caroling, basically. So what, the dominion is going to sing happy go lucky songs and hope the urgoth bugger off? Right... good story. Anyway. This is the last I'm posting on this because discussing with you is tiresome.
The caroling you're referring to is the definition of an anthem, not The Anthem of creation. I tried to help you out with your obvious need of handholding by giving some basic pointers when it comes to waves. You do know that sound is a wave form right? The Anthem of creation is clearly much more than an audible spectrum kinetic wave however.
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Jan 16, 2020 14:58:38 GMT
2,733
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2,366
January 2017
pillarbiter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PillarBiter
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Post by PillarBiter on Dec 18, 2019 12:29:05 GMT
Man, you're one of the least self aware people I've ever had the displeasure of communicating with. Like I previously said, the sotry is about the personal relations, the background story is byproduct. The fact the you yourself did not actually explain just WHAT the "anthem of creation" actually is, couple with the fact that the characters in the game themselves continuously state that they don't even know what exactly the anthem of creation is, means that bioware just used a platitude for a term which is not even MEANT to be understood. They basically just said: euh... space magic did it. Also, you gave a definition of caroling, basically. So what, the dominion is going to sing happy go lucky songs and hope the urgoth bugger off? Right... good story. Anyway. This is the last I'm posting on this because discussing with you is tiresome. You do know that sound is a wave form right?
You mean it's not faeries transferring packets of words from my mouth to your ears? What next? The earth isn't flat? Stop jesting, sir. PS: Couldn't resist, sorry.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 18, 2019 13:40:48 GMT
You do know that sound is a wave form right?
You mean it's not faeries transferring packets of words from my mouth to your ears? What next? The earth isn't flat? Stop jesting, sir. PS: Couldn't resist, sorry. The jury is till out on the faeries part. Who knows what we'll find on the subfermion/boson level.
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Apr 22, 2024 15:38:39 GMT
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1,176
December 2016
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XCPTNL
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Post by XCPTNL on Dec 18, 2019 15:20:38 GMT
Fact? What fact? Is that from the janitor the hack interviewed? A lot? How many? What position? Bioware never bothered to explain more beyond their silly statement that was released before the article. So yes... we have to assume the story that is accessible to everyone about the development of the game is in fact a fact. Who cares about "who", "how many", "what position" etc... if someone claims most (or "a lot", or "whatever fucking number you wanna put here") devs didn't have a clue what the anthem of creation actually was supposed to be and nobody from Bioware bothers to actually correct that statement or even take legal action against what has been written, then yes, I consider everything we learned about the development as fact until proven otherwise. Nonsense bullshit? Really? I can understand that quantum mechanical waves and periodic travelling waves is more physics than average Joe can grasp but "nonsense bullshit". The cymatic part is of course closer to pseudo-science seeing as it's originates from anthroposohy follower. But it is a subset of modal vibrational phenomena. None of this is random. But it is also beyond our freelancers understanding och Coda science so how could we as player know more details? Dr Harken however clearly knows a lot more. The future will no doubt be more revealing. as PillarBiter already mentioned: nobody knows what the anthem of creation is. Not even the characters ingame who speak about it. I stand by my statement that it's some bullshit nonsense made up story because Bioware had to come up with something in what little time they had left. Don't try to find a deeper meaning in it and explain it scientifically. It's obvious Bioware didn't start with this idea but made something up along the road. And even if they actually really thought about it all thoroughly: nobody should need a degree in quantum physics (or pretty much anything) first to maybe kinda understand the basic story of a fucking video game. I'm not saying I'm against deep storytelling (although in this kind of game I actually am) but what they did there in this game is just ridiculously stupid.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Nov 10, 2023 13:59:26 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Dec 18, 2019 15:58:17 GMT
Wait what? It is made up? Who'd a thunk.
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midnight tea
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Post by midnight tea on Dec 18, 2019 16:36:56 GMT
Then I guess the Fade is also BS nonsense, because in 10 years since first DA chapter's release we still don't really know what exactly it is So is the Blight. Eezo from ME is also... pretty bullshit nonsense, if we're being honest. Anyway, I'm not here to discuss how haphazard and 'nonsense made up story' people think it is, but I protest to the idea that because something is mysterious or 'nobody knows what it is, not even characters' somehow it means that this is a mark of bad storytelling or throwing things together at the last second without any idea where this is going. Never mind that at this point it's a tradition in Bioware stories to have some forces we are supposed to be intrigued by and which make the world different from our mundane reality, duh. Anthem is no different. I wouldn't say that it's accurate to say that nobody knows what Anthem as a force is though. Without both audience and in-story characters knowing at least the basics of how the force works the story we currently have would make no sense. Too much of it is written around Anthem of Creation, including entire factions and technology built around how it functions, so clearly there's knowledge and direction there.
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Post by Unicephalon 40-D on Dec 18, 2019 16:45:03 GMT
Today: quick game of Sunken Shell .. or cell? Artillery Storm in play, didnt get all the red ones or all the grabbits to spawn the legendary, but spawned other enemy javelins. For some reason the unfathomed picked me as a target, but hahah the pillars keep the electric hits away. All in all, that was quite easy for GM3
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Post by colfoley on Dec 19, 2019 1:42:27 GMT
So that was a blast.
I redid the mission I crashed on last night. I had help this time so it went perhaps a little faster. He was playing a Storm and seemed quite content laying down fire and death from above for me while I was hiding in and amongst the rocks. As an aside I am really not sure how much this game is built for 'sniping'.
Up next was the mission protection detail, I was a bit surprised that it really ended up being three missions in one. The end of it involved me getting a bunch of explosives, arming them, and then running from the explosion. It was quite the spectacle since I get the feeling that it just kept sending infinite waves of ever harder enemies at me until I was able to complete the objectives and wipe them out. It was a bit epic though it really would've helped being with someone...but I did it.
Then I did Sunken Cell...something I was surprised to find out was the Stronghold but oooh boy was that fun. I'm surprised it could even work for such a low level character and it was a bit jarring considering A. I got some expansion of events which I think I need to play more of the story to maybe get full context on. B. And then I got to fight a LOT tougher badguys which I also think I needed context on. But it was a bit of an epic lightshow and proves something about this game that I have been suspecting...this game does a lot better job then Breakpoint at being for 'casual groups of friends'. With Breakpoints tactical and stealth mechanics you almost need to have people you trust to go fully into any multiplayer session, but here you can just throw any random group of people together, have fun, and enjoy the spectacle. And spectacle it was. It was super fun, including even dying once, but diving into these water funnels and just flying around. Only things I didn't like was the action kind of drowned out the dialogue channels which made it difficult to follow along if any story was actually happening. And at the end my Freelancer was like: this is the biggest Fury I've ever seen. Me: I haven't run into one! Oh and of course Assaul Rifles ftw,
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Post by PillarBiter on Dec 19, 2019 7:29:53 GMT
So that was a blast. I redid the mission I crashed on last night. I had help this time so it went perhaps a little faster. He was playing a Storm and seemed quite content laying down fire and death from above for me while I was hiding in and amongst the rocks. As an aside I am really not sure how much this game is built for 'sniping'. Up next was the mission protection detail, I was a bit surprised that it really ended up being three missions in one. The end of it involved me getting a bunch of explosives, arming them, and then running from the explosion. It was quite the spectacle since I get the feeling that it just kept sending infinite waves of ever harder enemies at me until I was able to complete the objectives and wipe them out. It was a bit epic though it really would've helped being with someone...but I did it. Then I did Sunken Cell...something I was surprised to find out was the Stronghold but oooh boy was that fun. I'm surprised it could even work for such a low level character and it was a bit jarring considering A. I got some expansion of events which I think I need to play more of the story to maybe get full context on. B. And then I got to fight a LOT tougher badguys which I also think I needed context on. But it was a bit of an epic lightshow and proves something about this game that I have been suspecting...this game does a lot better job then Breakpoint at being for 'casual groups of friends'. With Breakpoints tactical and stealth mechanics you almost need to have people you trust to go fully into any multiplayer session, but here you can just throw any random group of people together, have fun, and enjoy the spectacle. And spectacle it was. It was super fun, including even dying once, but diving into these water funnels and just flying around. Only things I didn't like was the action kind of drowned out the dialogue channels which made it difficult to follow along if any story was actually happening. And at the end my Freelancer was like: this is the biggest Fury I've ever seen. Me: I haven't run into one! Oh and of course Assaul Rifles ftw, Glad you're enjoying it! Yeah, Anthem does throw some cool set pieces at you over the course of the game. (I guess haveing seen them so much I've gotten used to them... ) Oh... the story does do a neat job of introducing you to all enemies over the course of it.... finish that first if you don't want to get spoiled
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Post by colfoley on Dec 19, 2019 7:34:41 GMT
So that was a blast. I redid the mission I crashed on last night. I had help this time so it went perhaps a little faster. He was playing a Storm and seemed quite content laying down fire and death from above for me while I was hiding in and amongst the rocks. As an aside I am really not sure how much this game is built for 'sniping'. Up next was the mission protection detail, I was a bit surprised that it really ended up being three missions in one. The end of it involved me getting a bunch of explosives, arming them, and then running from the explosion. It was quite the spectacle since I get the feeling that it just kept sending infinite waves of ever harder enemies at me until I was able to complete the objectives and wipe them out. It was a bit epic though it really would've helped being with someone...but I did it. Then I did Sunken Cell...something I was surprised to find out was the Stronghold but oooh boy was that fun. I'm surprised it could even work for such a low level character and it was a bit jarring considering A. I got some expansion of events which I think I need to play more of the story to maybe get full context on. B. And then I got to fight a LOT tougher badguys which I also think I needed context on. But it was a bit of an epic lightshow and proves something about this game that I have been suspecting...this game does a lot better job then Breakpoint at being for 'casual groups of friends'. With Breakpoints tactical and stealth mechanics you almost need to have people you trust to go fully into any multiplayer session, but here you can just throw any random group of people together, have fun, and enjoy the spectacle. And spectacle it was. It was super fun, including even dying once, but diving into these water funnels and just flying around. Only things I didn't like was the action kind of drowned out the dialogue channels which made it difficult to follow along if any story was actually happening. And at the end my Freelancer was like: this is the biggest Fury I've ever seen. Me: I haven't run into one! Oh and of course Assaul Rifles ftw, Glad you're enjoying it! Yeah, Anthem does throw some cool set pieces at you over the course of the game. (I guess haveing seen them so much I've gotten used to them... ) Oh... the story does do a neat job of introducing you to all enemies over the course of it.... finish that first if you don't want to get spoiled story missions before Strongholds? Though to be fair I didn't know it was going to be a Stronghold...and it was still dope.
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Post by PillarBiter on Dec 19, 2019 7:39:07 GMT
Then I guess the Fade is also BS nonsense, because in 10 years since first DA chapter's release we still don't really know what exactly it is So is the Blight. Eezo from ME is also... pretty bullshit nonsense, if we're being honest. Anyway, I'm not here to discuss how haphazard and 'nonsense made up story' people think it is, but I protest to the idea that because something is mysterious or 'nobody knows what it is, not even characters' somehow it means that this is a mark of bad storytelling or throwing things together at the last second without any idea where this is going. Never mind that at this point it's a tradition in Bioware stories to have some forces we are supposed to be intrigued by and which make the world different from our mundane reality, duh. Anthem is no different. I wouldn't say that it's accurate to say that nobody knows what Anthem as a force is though. Without both audience and in-story characters knowing at least the basics of how the force works the story we currently have would make no sense. Too much of it is written around Anthem of Creation, including entire factions and technology built around how it functions, so clearly there's knowledge and direction there. Protest away. Thing is, the mythical force has to serve a function. The fade serves a function as in it is a tool for demons or evil bald guys to achieve their goals. Hell, we even walk around in it. And all in all, the fade is rather well explained. Eezo is also (somewhat scifi, but...) explained pretty well in ME1. Additionally, we continuously use eezo through biotics and space travel. It is thus a tool we readily use, even though we might forget about it in ME2 and further on. The anthem of creation? Not so much. What we interact with, what affects your story, what the characters are all on about, is the ancient ("shaper") technology left behind. Sure, the ancient tech is explained to work on the 'anthem of creation', but that's just a platitude to make it sound mystical while there's actually no reason for it to be. The story could've worked just fine (and, imho, would have been better for it) if we didn't deify the previous tech, and simply treated it as if it was a previous advanced civilisation.
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Post by midnight tea on Dec 19, 2019 13:55:08 GMT
Then I guess the Fade is also BS nonsense, because in 10 years since first DA chapter's release we still don't really know what exactly it is So is the Blight. Eezo from ME is also... pretty bullshit nonsense, if we're being honest. Anyway, I'm not here to discuss how haphazard and 'nonsense made up story' people think it is, but I protest to the idea that because something is mysterious or 'nobody knows what it is, not even characters' somehow it means that this is a mark of bad storytelling or throwing things together at the last second without any idea where this is going. Never mind that at this point it's a tradition in Bioware stories to have some forces we are supposed to be intrigued by and which make the world different from our mundane reality, duh. Anthem is no different. I wouldn't say that it's accurate to say that nobody knows what Anthem as a force is though. Without both audience and in-story characters knowing at least the basics of how the force works the story we currently have would make no sense. Too much of it is written around Anthem of Creation, including entire factions and technology built around how it functions, so clearly there's knowledge and direction there. Protest away. Thing is, the mythical force has to serve a function. The fade serves a function as in it is a tool for demons or evil bald guys to achieve their goals. Hell, we even walk around in it. And all in all, the fade is rather well explained. If the Fade only serves as a tool for demons and 'evil bald guys' then it's as well explained as Anthem of Creation, I guess Heck, in the first chapters of Anthem we've already had at least 3 people who have tried to achieve their goals via Anthem (including one supposedly evil bald guy, lol). Also - should I remind you that the fact that the 'evil bald guy' wants to achieve his goals (never mind that that 'tool' is clearly something bigger than him so McGuffin it ain't) we have only learned about it 6 years after the concept was introduced? All in all, the Fade is somewhat explained after multiple games, books and all the materials - yet we still find out how much we don't know about it, since not that long ago (story-wise) it was revealed that the Fade is in fact NOT really a separate dimension (whether you can walk in it or not) and was a part of the world that was separated from it by what turns out to be artificial, magical barrier (that most people have thought is permanent and primordial). Again - it's something that came up only recently. Yet was set-up years ago. ...You realize that you use Anthem an its principles to power Javelins and fly, and in fact do most of the things in the game? This is pretty well explained and even underlined in the story. That makes no sense. That's like saying that what we interact with, what affects the story and what the characters are all about in DA isn't the Fade but magical wands, runes and spells, while ignoring that they were all created in order to shape the Fade/magic and would make no sense in a world where it doesn't exist. You must be aware just how weird this argument is. The technology left on Mirrus is the kind of technology that wouldn't function if not for the Anthem and has been created specifically to harness and shape Anthem. Does your back hurt from bending over backwards a bit too much? This argument makes no sense whatsoever. You're quite obviously trying to make Anthem what you say it isn't, but it totally is - something that serves a function in the story, by which I mean, powers virtually everything and moves the world/story forward, in fact in higher percent than Fade and eezo do. In fact it almost seems like you argue that Anthem is just a matter of those ancient machines still being active somewhat, rather than a palpable force in the world? But we already know very well that Anthem exists. It's not just ancient machines based on unknown tech - without Anthem the current tech people use wouldn't function as well and there would definitely not be people like Cyphers and the world wouldn't look like it does, nor function like it does. Virtually everything in that world is built around Anthem.
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