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Post by Little Bengel on Mar 13, 2019 21:25:10 GMT
We should probably start preparing ourselves for the scenario where, no matter what we hardcore fans think, EA declares and really believes Anthem to be a success. If Anthem has ultimately made EA a lot of return on investment, and a steady stream of recurring revenue, then yes they will likely continue to put money into it. At this point, I dont foresee Dragon Age 4 coming out until Winter 2022. That'll likely give time for next gen consoles to release. I remember Mike Laidlaw saying the biggest mistake BioWare made with Inquisition was not making it next-gen only; like The Witcher 3. That's a pretty long wait for Dragon Age fans unfortunately. EA is probably going to want to spotlight Respawn Entertainments games during that period. What's interesting, is that this could potentially give BioWare more breathing room in terms of the frequency at which they make their games. Both they and DICE were essentially the only big honchos that EA had up their sleeve, which meant a lot of money needed to be extracted out of these companies as a result. Quarters needed to be filled with games that could make a profit, so more projects needed to come out of each studio. This makes me wonder if EA will let DICE work on Battlefield for another year, while Respawn puts out their Star Wars title. Honestly, I'd be up for DA4 releasing at any time that's Q4 2021 or later. I feel like they're gonna need the time. (whether they get it or not is another matter entirely)
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Post by linksocarina on Mar 13, 2019 21:25:23 GMT
We should probably start preparing ourselves for the scenario where, no matter what we hardcore fans think, EA declares and really believes Anthem to be a success. If Anthem has ultimately made EA a lot of return on investment, and a steady stream of recurring revenue, then yes they will likely continue to put money into it. At this point, I dont foresee Dragon Age 4 coming out until Winter 2022. That'll likely give time for next gen consoles to release. I remember Mike Laidlaw saying the biggest mistake BioWare made with Inquisition was not making it next-gen only; like The Witcher 3. That's a pretty long wait for Dragon Age fans unfortunately. EA is probably going to want to spotlight Respawn Entertainments games during that period. What's interesting, is that this could potentially give BioWare more breathing room in terms of the frequency at which they make their games. Both they and DICE were essentially the only big honchos that EA had up their sleeve, which meant a lot of money needed to be extracted out of these companies as a result. Quarters needed to be filled with games that could make a profit, so more projects needed to come out of each studio. This makes me wonder if EA will let DICE work on Battlefield for another year, while Respawn puts out their Star Wars title. That was always the likely scenario, just by the fact that the game is being gobbled up in Japan (a rarity for a western game) and EA already likely has a big return thanks to EA Origin Access. That is an easy spin. The good news is the corporate restructure can put less pressure on BioWare and DICE at this point with more studios being opened in EA Worldwide.
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Post by Fogg on Mar 13, 2019 21:35:58 GMT
We should probably start preparing ourselves for the scenario where, no matter what we hardcore fans think, EA declares and really believes Anthem to be a success. If Anthem has ultimately made EA a lot of return on investment, and a steady stream of recurring revenue, then yes they will likely continue to put money into it. Depends. Andromeda was a commercial succes because a lot of people bought it at launch. So they made a lot of money from it. But it also became clear that players didn't like it too much. They did the math and decided it would be a financial risk to create DLC for it. People bought the game, but probably wouldn't buy DLC. EA doesn't act on feelings or emtions, but on numbers and earnings expectations. Since Andromeda's multiplayer would probably make some money with small investments, they kept that running. With Anthem's reputation only getting worse, the numbers might not be in favor of putting a big team on it. Let alone creating a sequel down the road. People bought it already, so that's good. But people aren't likely to buy it again, just with Andromeda. Also, they now have their online succes with Apex Legends. So they don't need Anthem as much anymore. My theory is that BioWare will be shut down later this year. Anthem will still be up and running after BioWare closes, with a skeleton crew. Same goes for SWTOR. But Anthem won't see any more big expansions after the summer. It's just milking as much out of it until the few people working on it cost more than the game makes.
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Post by Mobius Y on Mar 13, 2019 21:50:50 GMT
I believe it has been every single game for over a decade now. ME1, DAO, ME2, DA2, SWTOR, ME3, DAI, MEA, and now Anthem have all been the game that would kill BioWare. And that’s just the ones I know of. I don't remember this being a serious topic of discussion till at least after the ME3 debacle. There were people that didn't like ME2 or DA2 but no one was seriously thinking Bioware was in danger of being closed down. As for MEA, the people saying it were at least half right. So I don't see this as some "far out crazy" idea that Bioware could be in danger of being shuttered or at the least having their budgets slashed deeply enough to push the studio into obscurity. That was a thing? Somehow I can’t picture anybody saying “OMG MASS EFFECT is TURRIBLE BioWare’s goin’ down der drain” back in 2007/2008...
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Post by Hanako Ikezawa on Mar 13, 2019 23:46:27 GMT
I don't remember this being a serious topic of discussion till at least after the ME3 debacle. There were people that didn't like ME2 or DA2 but no one was seriously thinking Bioware was in danger of being closed down. As for MEA, the people saying it were at least half right. So I don't see this as some "far out crazy" idea that Bioware could be in danger of being shuttered or at the least having their budgets slashed deeply enough to push the studio into obscurity. That was a thing? Somehow I can’t picture anybody saying “OMG MASS EFFECT is TURRIBLE BioWare’s goin’ down der drain” back in 2007/2008... It happened. People complaining about how they were abandoning being a hardcore RPG developer by making it a shooter for example. Heck back then they actually had more of a basis to fear Bioware dying since they were in financial trouble until EA bought and saved them.
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Post by Hanako Ikezawa on Mar 13, 2019 23:47:07 GMT
We should probably start preparing ourselves for the scenario where, no matter what we hardcore fans think, EA declares and really believes Anthem to be a success. If Anthem has ultimately made EA a lot of return on investment, and a steady stream of recurring revenue, then yes they will likely continue to put money into it. At this point, I dont foresee Dragon Age 4 coming out until Winter 2022. That'll likely give time for next gen consoles to release. I remember Mike Laidlaw saying the biggest mistake BioWare made with Inquisition was not making it next-gen only; like The Witcher 3. That's a pretty long wait for Dragon Age fans unfortunately. EA is probably going to want to spotlight Respawn Entertainments games during that period. What's interesting, is that this could potentially give BioWare more breathing room in terms of the frequency at which they make their games. Both they and DICE were essentially the only big honchos that EA had up their sleeve, which meant a lot of money needed to be extracted out of these companies as a result. Quarters needed to be filled with games that could make a profit, so more projects needed to come out of each studio. This makes me wonder if EA will let DICE work on Battlefield for another year, while Respawn puts out their Star Wars title. 2022? Aren't the consoles aimed at a late 2020 release date?
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Post by Little Bengel on Mar 13, 2019 23:55:27 GMT
If Anthem has ultimately made EA a lot of return on investment, and a steady stream of recurring revenue, then yes they will likely continue to put money into it. At this point, I dont foresee Dragon Age 4 coming out until Winter 2022. That'll likely give time for next gen consoles to release. I remember Mike Laidlaw saying the biggest mistake BioWare made with Inquisition was not making it next-gen only; like The Witcher 3. That's a pretty long wait for Dragon Age fans unfortunately. EA is probably going to want to spotlight Respawn Entertainments games during that period. What's interesting, is that this could potentially give BioWare more breathing room in terms of the frequency at which they make their games. Both they and DICE were essentially the only big honchos that EA had up their sleeve, which meant a lot of money needed to be extracted out of these companies as a result. Quarters needed to be filled with games that could make a profit, so more projects needed to come out of each studio. This makes me wonder if EA will let DICE work on Battlefield for another year, while Respawn puts out their Star Wars title. 2022? Aren't the consoles aimed at a late 2020 release date? The consoles may release late 2020, but there's no way in high hell that DA4 won't release in 2021 at the earliest, at least not without being one hell of a broken mess.
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Post by majesticjazz on Mar 13, 2019 23:57:45 GMT
That was a thing? Somehow I can’t picture anybody saying “OMG MASS EFFECT is TURRIBLE BioWare’s goin’ down der drain” back in 2007/2008... It happened. People complaining about how they were abandoning being a hardcore RPG developer by making it a shooter for example. Heck back then they actually had more of a basis to fear Bioware dying since they were in financial trouble until EA bought and saved them. Except for ME1 was RPG Game of the Year, got favorable review scores and was seen as an industry game changer which future games mimicked in many ways. MEA and Anthem on the other hand....
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Post by Hanako Ikezawa on Mar 13, 2019 23:57:58 GMT
2022? Aren't the consoles aimed at a late 2020 release date? The consoles may release late 2020, but there's no way in high hell that DA4 won't release in 2021 at the earliest, at least not without being one hell of a broken mess. I could see them releasing in late 2020 as one of the launch titles for the new consoles. But mainly I was just curious where the 2022 came from.
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Post by river82 on Mar 14, 2019 0:02:56 GMT
Remember all the people who thought "2019 is definitely feasible for DA:4"? Man, wishful thinking at its strongest.
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Post by Little Bengel on Mar 14, 2019 0:06:47 GMT
The consoles may release late 2020, but there's no way in high hell that DA4 won't release in 2021 at the earliest, at least not without being one hell of a broken mess. I could see them releasing in late 2020 as one of the launch titles for the new consoles. But mainly I was just curious where the 2022 came from. If I'm taking one of the recent tweets correctly over at the thread, they have at least a playable gameplay framework. It's certainly something, but I hope it doesn't mean they won't take their time with it. After the public reception both Andromeda and Anthem received... they definitely need it.
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Post by CHRrOME on Mar 14, 2019 0:09:20 GMT
If Anthem has ultimately made EA a lot of return on investment, and a steady stream of recurring revenue, then yes they will likely continue to put money into it. At this point, I dont foresee Dragon Age 4 coming out until Winter 2022. That'll likely give time for next gen consoles to release. I remember Mike Laidlaw saying the biggest mistake BioWare made with Inquisition was not making it next-gen only; like The Witcher 3. That's a pretty long wait for Dragon Age fans unfortunately. EA is probably going to want to spotlight Respawn Entertainments games during that period. What's interesting, is that this could potentially give BioWare more breathing room in terms of the frequency at which they make their games. Both they and DICE were essentially the only big honchos that EA had up their sleeve, which meant a lot of money needed to be extracted out of these companies as a result. Quarters needed to be filled with games that could make a profit, so more projects needed to come out of each studio. This makes me wonder if EA will let DICE work on Battlefield for another year, while Respawn puts out their Star Wars title. 2022? Aren't the consoles aimed at a late 2020 release date? I'm fairly confident it's 2020 (for the new consoles). Sony will show up next E3 guns blazing with their new PS, I'm sure that's why they're not in this one. And Microsoft will have to answer. As for Dragon Age in 2020 (let's take Bioware status speculations out of the equation for a moment), I don't know... for starters I think it's gonna get delayed at least once, simply because it always happens, probably 2021 I think, gives them more room to keep people focused on Anthem for the time being. Even though it'd be nice for them to present it alongside the new consoles. I obviously don't know the state of DA4, how much they're in development. But those are my assumptions as of now.
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Post by CHRrOME on Mar 14, 2019 0:11:42 GMT
I could see them releasing in late 2020 as one of the launch titles for the new consoles. But mainly I was just curious where the 2022 came from. If I'm taking one of the recent tweets correctly over at the thread, they have at least a playable gameplay framework. It's certainly something, but I hope it doesn't mean they won't take their time with it. After the public reception both Andromeda and Anthem received... they definitely need it. They said something similar with Andromeda, it was in "playable state" and the game was released 2 years after, if memory serves. Not quite sure what playable state means for them now.
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Twitter Guru
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Post by Hrungr on Mar 14, 2019 0:14:38 GMT
The current rumor places DA4 at Fall 2021 (and possibly later), so it should release well into the next gen console cycle.
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Post by Little Bengel on Mar 14, 2019 0:17:27 GMT
If I'm taking one of the recent tweets correctly over at the thread, they have at least a playable gameplay framework. It's certainly something, but I hope it doesn't mean they won't take their time with it. After the public reception both Andromeda and Anthem received... they definitely need it. They said something similar with Andromeda, it was in "playable state" and the game was released 2 years after, if memory serves. Not quite sure what playable state means for them now. Yeah, but whatever NMS kind of crap they had got scrapped after the game was revealed. Odds are only the general gameplay (combat, traversal, interactions) got kept; the rest is most likely the game built over the course of 18 months, if memory serves me right. I'd continue writing about this, but it's past midnight over here and I need to get up early in the morning, so I guess I'll add to it tomorrow.
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Post by biggydx on Mar 14, 2019 0:55:54 GMT
The consoles may release late 2020, but there's no way in high hell that DA4 won't release in 2021 at the earliest, at least not without being one hell of a broken mess. I could see them releasing in late 2020 as one of the launch titles for the new consoles. But mainly I was just curious where the 2022 came from. That's actually my fault lol. I was trying to use fiscal year timetables, but still based it on the season like a normal yearly calendar. I meant that the game could come out during the first few months of 2022 at the latest. I say it'll take that long because they'll likely want to maximize the amount of next-gen consoles they can have the game on. You also want to allow time for these consoles to work there way into player homes, as well as avoiding the initial 1st party title push that typically happens when a new console releases.
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Post by bakgrind on Mar 14, 2019 1:09:38 GMT
Remember all the people who thought "2019 is definitely feasible for DA:4"? Man, wishful thinking at its strongest. There really isn't any way they could have released it in that time frame. Simply put it was a pipe dream. DA:I launched in 2014 and the last dlc was released in Sept 2015. At the time of development for DA:4 Bioware had 3 studios who's primary focus was switched to Anthem and as a result development ceased for DA:4. And now there are only two studios with in Bioware which are Edmonton and Austin. And of course there was the rumor that Bioware had rebooted the Dragon Age series to incorporate more live services which would have delayed it even more. After all of that, 2022 would be the earliest unless they went with the "All hands on deck" approach as they did with Anthem. Reboot Rumor links gamerant.com/dragon-age-4-development-reboot/kotaku.com/bioware-doubles-down-on-anthem-as-pressure-mounts-1822380989
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Post by Mobius Y on Mar 14, 2019 1:39:35 GMT
That was a thing? Somehow I can’t picture anybody saying “OMG MASS EFFECT is TURRIBLE BioWare’s goin’ down der drain” back in 2007/2008... It happened. People complaining about how they were abandoning being a hardcore RPG developer by making it a shooter for example. Heck back then they actually had more of a basis to fear Bioware dying since they were in financial trouble until EA bought and saved them. Nerds gonna nerd I guess.
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Post by decafhigh on Mar 14, 2019 1:45:13 GMT
I hope it doesn't mean they won't take their time with it. After the public reception both Andromeda and Anthem received... they definitely need it. Anthem was in the works for 6 years. MEA was in the works for 5 or 6 as well wasn't it? Time isn't the problem apparently.
Not quite sure what playable state means for them now. Probably something along the lines of "the cash shop and credit card processing works, time to slap a game around it".
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Post by linksocarina on Mar 14, 2019 4:26:41 GMT
The current rumor places DA4 at Fall 2021 (and possibly later), so it should release well into the next gen console cycle. That sounds about right, unless there is something else up their sleeve to get it before 2021. I honestly doubt it though, let it germinate for a while.
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Post by Little Bengel on Mar 14, 2019 13:03:10 GMT
I hope it doesn't mean they won't take their time with it. After the public reception both Andromeda and Anthem received... they definitely need it. Anthem was in the works for 6 years. MEA was in the works for 5 or 6 as well wasn't it? Time isn't the problem apparently. I don't know about Anthem (but I hear Schreier's currently writing an article on its development as well), but as I told CHRrOME, MEA's initial plan was basically No Man's Sky with ME flavoring, and they spent a LOT of time working on that. However, they had doubts, which led to them dumping the whole thing in late 2015 and basically start over from scratch. Late 2015. That was after the game was already announced. They built the entire damn thing as we know it in about a year and a half. Imagine if they stuck to that idea since the beginning. So yeah, time isn't the problem. If anything, assuming they stick to the vision they're currently going with, time may be more of a boon than anything.
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Post by CHRrOME on Mar 14, 2019 13:22:21 GMT
I don't know about Anthem (but I hear Schreier's currently writing an article on its development as well), but as I told CHRrOME , MEA's initial plan was basically No Man's Sky with ME flavoring, and they spent a LOT of time working on that. However, they had doubts, which led to them dumping the whole thing in late 2015 and basically start over from scratch. Late 2015. That was after the game was already announced. They built the entire damn thing as we know it in about a year and a half. Imagine if they stuck to that idea since the beginning. So yeah, time isn't the problem. If anything, assuming they stick to the vision they're currently going with, time may be more of a boon than anything. Yeah, I remember reading various articles about this. Initially they had a lot of budget, and I mean A LOT, but the money was wasted in one or another thing on a system that just wouldn't work. It reminds me a little bit of the story of STALKER. All these cool ideas, but on a bad engine with lots of bugs, clock was ticking, and one guy had to step in to salvage and put everything together scrapping everything that wouldn't work. You end up with a minuscule portion of what the game was supposed to be.
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Post by Heimdall on Mar 14, 2019 13:47:23 GMT
The current rumor places DA4 at Fall 2021 (and possibly later), so it should release well into the next gen console cycle. That sounds about right, unless there is something else up their sleeve to get it before 2021. I honestly doubt it though, let it germinate for a while. I suppose it all depends on how much work has been done in the past two or so years. It’s hard to say at this point.
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Post by midnight tea on Mar 14, 2019 13:54:12 GMT
That sounds about right, unless there is something else up their sleeve to get it before 2021. I honestly doubt it though, let it germinate for a while. I suppose it all depends on how much work has been done in the past two or so years. It’s hard to say at this point. Well they did underline in their teaser-related blog post on their webpage that they've been working on new title for a while. Also what suggests sometimes.
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Post by SofaJockey on Mar 14, 2019 16:47:23 GMT
Well, liking something in spite of it's flaws, and acting like those flaws don't exist are two completely different things.
This game could be bricking peoples' hard drives and some of these people would still be saying that people are overreacting, or that the game isn't getting a fair shake. I like it despite its flaws (they absolutely exist, though all the flaws are fixable in my view). The actual evidence suggests the game is not bricking people's consoles. I wouldn't say people are overreacting because the faults are absolutely on BioWare, this is not the launch standard expected of a AAA game. Thankfully, the Day One patch (on Xbox) addressed the vast majority of performance issues, and patch 1.0.3 dealt with most other bugs, but the issues remaining are annoying, though no longer game breaking. The next patch (presumably 1.0.4) would likely bring the game to a standard acceptable for a normal day one release.Thankfully, it's a fun game, if not better that, though its underlying greatness has been obscured by more immediate concerns.
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