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Post by Nightlife on Apr 26, 2019 6:33:10 GMT
Well guys, Just finished Shadow Broker DLC and all I have Arrival left to do in ME2 then its time for ME3. I plan to start ME3 on Monday immediately after doing Arrival. I've never played ME3 on PC so I know mods are an option. For ME2, I used: ALOT Texture mod Same-Sex Romance mod Reshade with sweet FX (for better coloring) Controller fix No helm tweak during convos What mods would you suggest for ME3? I guess I'd like it mostly vanilla. I'm for sure getting ALOT for ME3 (just got released recently) and the Same-Sex mod for ME3 (I romanced Kaidan in ME1, Thane in ME2, and plan to go back to Kaidan in ME3.) I know there are a lot of mods that tweak the ending, for example. Not sure how I feel about those. I know there is at least one that moves Citadel after the final mission, for example. Which mods for ME3 have you found the most satisfying, besides the ones I mentioned? Thanks!
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Post by AnDromedary on Apr 26, 2019 16:31:07 GMT
- ALOT (no brainer) - If you don't mind reading quite a bit during your playthrough, I'd say add EGM. It adds a ton of content and atmosphere to the game but there is a lot of stuff to read, so you will spend a lot more time in between missions in the GM or the codex, reading the latest reports on the war, background info or doing a few "text adventure" style missions in the GM. There is also a ton of other little stuff to do. I certainly recommend it. - ME3 Recalibrated fixes a bunch of little bugs and oddities, makes some conversations a bit smoother and stuff. It's a good add. - Ken and Gaby recruitment restoration mod - Extended Anderson Conversation never hurts - ME3 Character texture overhaul is nice (though not sure how well it actually works with ALOT, read heir descriptions) - Since you used recolor and controler mods in ME2, be aware that these also exist for ME3 of course.
- You can also use some coalesced tweaks to give yourself more clothing options. See here for a very detailed guide on how to do it. All of the above mods add great stuff to the game while not messing with it's atmosphere or story (except for EGM but it fits so well, I put it in up there). Personally, I do like to play Citadel after the ending (because it just fits better with the lighter tone and all), so I like to use the Citadel Epilogue Mod (CEM). This works best in conjunction with a bunch of ending mods (see their nexus page for which Deager made compatibility patches). But this is already going into very story altering territory, so not sure if you want tot do that. All of those mods (except the coalesced stuff which you need to do yourself) can be found on the Nexus. Be sure to read their descriptions carefully for install and compatibility instructions. Hope that helps.
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Post by dmc1001 on Apr 26, 2019 16:33:19 GMT
I can use most of them but I believe Recalibrated conflicts with my same-sex romance mod.
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Post by dmc1001 on Apr 26, 2019 16:33:47 GMT
Make sure you read all the notes about this. Some mods are in conflict with it.
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Post by AnDromedary on Apr 26, 2019 16:51:11 GMT
I can use most of them but I believe Recalibrated conflicts with my same-sex romance mod. Oh yea, that might be the case, though from what the OP wrote, he shouldn't even need that mod for ME3 if he want's to go for Kaidan (who is bi in ME3 vanilla already).
The only reason he might still need it is for any "fallout" from his ME2 Thane romance but I am not sure how that works out anyway (never used any of these mods before).
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Post by Nightlife on Apr 26, 2019 17:49:30 GMT
Thanks for the input so far. I'll make sure my S/S mod is compatible with the mods I use (i know ME3Recalibrated isn't supported.)
Here are some other mods people on my Reddit thread suggested
"Bonus Power Packs - Adds bonus powers from MP to the single player campaign
JohnP's Alternate MEHEM - While it does tweak the ending, I think it does this in a very respectful way to the original content. I use version A that keeps a lot of the original content but, for me, gives a more satisfying end to the Destroy ending.
Extended Final Anderson Conversation - Restores cut content to the final conversation with Anderson. Because there wasn't enough crying as it was.
Ken and Gabby Recruitment Restoration Mod - Restore cut content to recruiting Ken and Gabby by going to Purgatory instead of approving at the Spectre terminal."
and
"There is expanded galaxy mod (egm), which adds tons of content, such as customizing normandy (choosing additional doctors, engineers, your XO, vehicles and mechs in hangar bay) new missions, armor, a new weapon
Ark mod - new, challenging mission, improvements on n7 missions, egm addon
Miranda mod - miranda as squadmate with voiced conversations, egm addon
Project variety - more diverse citadel, actual weapons in cutscenes (althou it can be glitched sometimes), and other cosmetic changes, some of which are very subjective (it is quite customizable thou)
Repawn missikn overhaul - also harder missions ( for now therevare only 3 affected)
Stimulant pack the ultimate bonus power- adds stimulant pack as a bonus power
Spectre expansion mod - egm addon, improves spectre terminal, new missions, more strategic choices
Omwga hub - adds a small hub after doing omega dlc, egm addon
Ashley warpack and battlepack (?) - improves more armor for ash, marksman glitchvfix and optional changes to her apperance (tovmake her look more like in me2 and me1)"
Thoughts? I think EGM is definitely a candidate.
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Post by AnDromedary on Apr 26, 2019 18:02:48 GMT
I haven't tried all those egm add-ons (my last PT was 2 years ago and most didn't exist yet then) but it sounds great.
I think I also use some Ashley mod to restore her ME2/3 appearance (though I am not sure it's this one).
JohnP's Alternate MEHEM should also work with CEM, I think (just get the right transition mod file).
I haven't tried the Bonus Power Pack (since to me, most MP powers are not really lore-compatible as it is) but I would guess they can change gameplay quite a bit so be aware of that.
Otherwise, yea, sounds good.
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Post by KrrKs on Apr 26, 2019 19:33:02 GMT
I fully recommend all of the mods I have currently installed. That includes (in no particular order):
- ALOT
- Several, most/all of Ottemis's texture mods
- Better Dreams (replaces the dream sequences with callbacks to what happened in ME1,2,and 3 and imo fits much better than the vanilla dreams)
- EGM and all addons (It IS a massive mod and a massive improvement over vanilla in way too many ways to explain here) Addons include the Miranda Mod or the Omega Hub mod
- ARK (is an EGM addon but needs to be listed seperately: Includes a complete new (awesome!) mission on Menae)
- Geto01 / DLC_CON_Geto01 (primarily an Ashley makeover, but also makes the ME3 Helmets' fronts fully transparent -i.e., bringing them close to what the AI helmest later looked like- and includes an N7-inspired helmet for Liara
- Respawn - Mission Overhaul (more and sometimes more varied enemies during basically all missions)
- More Difficult N7 Side Missions
- Spectre Expansion mod (includes additional text based missions)
- ME3 Recalibrated
- Priority Earth Overhaul mod (alters the final mission)
- Aria Arena Mod
- Ashley Marksman Fix
- Bonus Power Pack
- Miranda Alternative Uniform
- Stimulant Pack
Currently not installed or not yet played, but very well worth checking out: - Back Off (might be incompatible with the SS romance mod)
- Project Variety
- Thanemod
- Urz on the Normandy
- DLC_CON_TaliFF
- Tali Romance Mod
- MEHEM / Any Ending mod
Other mods that need to be mentioned, but are made obsolete by one of the above ones: - Citadel DLC Redone
- Extended final Anderson Conversation
- Restored Engineer Recruitment
- Restored Zaeed Conversation
- Shorter Dreams
- Aria Armor
- Casual Jack
- DLC_CON_EDI
- Garrus Casual
- Jacob DLC Outfit
- Javik Casual
- Kasumi Unmasked
I think that lists most mods that I have tried or want to try eventually
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Post by dmc1001 on Apr 27, 2019 7:53:06 GMT
I can use most of them but I believe Recalibrated conflicts with my same-sex romance mod. Oh yea, that might be the case, though from what the OP wrote, he shouldn't even need that mod for ME3 if he want's to go for Kaidan (who is bi in ME3 vanilla already).
The only reason he might still need it is for any "fallout" from his ME2 Thane romance but I am not sure how that works out anyway (never used any of these mods before).
No, there's a reason. If you did gender swap in ME1 it recognizes it in ME2. Or if you used a mod in ME1 - better because of the weirdness of gender swap - it obviously knows it in ME2. ME2 mod does fix the mention of Shepard being a woman.
For ME3, a continued romance does have an impact. It comes up on Mars in more than one instance. It comes up on the Citadel while Kaidan is in the hospital. It comes up when Kaidan talks about pointing a gun at someone he loves. Finally, at Apollo's, they're aware of their previous romance. Without the mod, Kaidan and Shepard will forget they had ever had a romance.
These things might seem sort of insignificant to you, but for me it's really great.
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Post by roivas on Apr 27, 2019 10:28:03 GMT
The mod I use with ME3: - Alot - S/S Romance well Same-Gender Romances for ME3 now. - Extended Final Anderson Conversation, because feels. (it only add existing audio that was not used, add some more depth to the relation between Shep & Anderson) - Restored Engineer Recruitment_DLC (makes more sens too me ^^; ) - BetterCabinMusic because the music in the cabin in ME3 are aweful. Now for the Ending, I used for a long time MEHEM, but for my last run I used JAM V1.5 & it was really good too: it's a lot more vanilla friendly: you can choose to have or not have the convo with the starchild. Removing the starchild was a thing that bothered me with MEHEM siince I had no problem with him, especially after Leviathan DLC release. I used MEHEM just because the original endings had no happy ending but it sure does add a lot of things that are not vanilla (letters from some people you met in the trilogy, an entirely remade ending) while JAM only add the memorial scene with Shepard). If you want Citadel DLC to be your ending, you can add CEM (just choose the version matching your ending mod). But since it's designed to be something that happens after London, it removes some dialogues aka things related to the ongoing Reaper war. I don't use it because I don't like mods that change too much things from Vanlla escpecially if it removes things but I tried it once & it's a really good mod for people that think Citadel dlc should have been the true ending. An excuse my english
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Post by dmc1001 on Apr 27, 2019 14:36:02 GMT
ow for the Ending, I used for a long time MEHEM, but for my last run I used JAM V1.5 & it was really good too JAM is better IMO. MEHEM was a great idea but it added an extra scene and voice dialogue that wasn't there. It comes off sounding weird. JAM ignores that but still gives us the ability to skip the Catalyst. I don't use CEM because, to me, it runs counter to the "feel" of the Citadel DLC. It was clearly a last hurrah, friends saying goodbye because they didn't know if they'd survive and ever see each other again. And there's no reason Hackett would force the Normandy to take a short leave post-war. Anyway, that's my opinion.
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Post by roivas on Apr 28, 2019 12:15:00 GMT
ow for the Ending, I used for a long time MEHEM, but for my last run I used JAM V1.5 & it was really good too JAM is better IMO. MEHEM was a great idea but it added an extra scene and voice dialogue that wasn't there. It comes off sounding weird. JAM ignores that but still gives us the ability to skip the Catalyst. I don't use CEM because, to me, it runs counter to the "feel" of the Citadel DLC. It was clearly a last hurrah, friends saying goodbye because they didn't know if they'd survive and ever see each other again. And there's no reason Hackett would force the Normandy to take a short leave post-war. Anyway, that's my opinion. I usually play Citadel before I go to Cerberus headquarters. I imagine that they are doing a big check up on the Normandy & checking everything is in order in the fleet & with the Crucible before the Final push. I found that the Citadel's goodbye scene has some kind of "we are now going to give everything we have to save the galaxy ans we are not sure we are going to all survive" vibes, not sure if what i'm saying is making sense to others ^^;
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Post by dmc1001 on Apr 28, 2019 17:46:52 GMT
JAM is better IMO. MEHEM was a great idea but it added an extra scene and voice dialogue that wasn't there. It comes off sounding weird. JAM ignores that but still gives us the ability to skip the Catalyst. I don't use CEM because, to me, it runs counter to the "feel" of the Citadel DLC. It was clearly a last hurrah, friends saying goodbye because they didn't know if they'd survive and ever see each other again. And there's no reason Hackett would force the Normandy to take a short leave post-war. Anyway, that's my opinion. I usually play Citadel before I go to Cerberus headquarters. I imagine that they are doing a big check up on the Normandy & checking everything is in order in the fleet & with the Crucible before the Final push. I found that the Citadel's goodbye scene has some kind of "we are now going to give everything we have to save the galaxy ans we are not sure we are going to all survive" vibes, not sure if what i'm saying is making sense to others ^^; This is exactly how I feel about it. The words spoken just before boarding the Normandy tell the story. They may not come back from this, especially since they're about to head to Cronus Station to retrieve Vendetta and cut off Cerberus's head (maybe more than one head). Besides, the Citadel is in ruins. Maybe not destroyed but not in any shape to throw a party and have everyone gallivanting around like nothing had happened.
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Post by AnDromedary on Apr 29, 2019 15:36:05 GMT
I usually play Citadel before I go to Cerberus headquarters. I imagine that they are doing a big check up on the Normandy & checking everything is in order in the fleet & with the Crucible before the Final push. I found that the Citadel's goodbye scene has some kind of "we are now going to give everything we have to save the galaxy ans we are not sure we are going to all survive" vibes, not sure if what i'm saying is making sense to others ^^; This is exactly how I feel about it. The words spoken just before boarding the Normandy tell the story. They may not come back from this, especially since they're about to head to Cronus Station to retrieve Vendetta and cut off Cerberus's head (maybe more than one head). Besides, the Citadel is in ruins. Maybe not destroyed but not in any shape to throw a party and have everyone gallivanting around like nothing had happened. Just out of curiosity, have you guys ever tried to run CEM? Because I did have the same concerns until I tried it. When you actually play it, it works much better than what it sounds like on paper. The transition mods from the endings to CEM pretty much take care of the "repaired" section that the DLC takes place in and the final scene IMO works absolutely brilliantly as an ending of an epilogue.
Not saying everyone has to agree or like it but IMO, it's tough to make a judgement on it unless one has actually played through it that way. I certainly was skeptical as well but during my last playthrough, I was almost in tears at the end.
It's a different vibe from the original DLC but it certainly works.
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Post by dmc1001 on Apr 29, 2019 17:33:40 GMT
This is exactly how I feel about it. The words spoken just before boarding the Normandy tell the story. They may not come back from this, especially since they're about to head to Cronus Station to retrieve Vendetta and cut off Cerberus's head (maybe more than one head). Besides, the Citadel is in ruins. Maybe not destroyed but not in any shape to throw a party and have everyone gallivanting around like nothing had happened. Just out of curiosity, have you guys ever tried to run CEM? Because I did have the same concerns until I tried it. When you actually play it, it works much better than what it sounds like on paper. The transition mods from the endings to CEM pretty much take care of the "repaired" section that the DLC takes place in and the final scene IMO works absolutely brilliantly as an ending of an epilogue.
Not saying everyone has to agree or like it but IMO, it's tough to make a judgement on it unless one has actually played through it that way. I certainly was skeptical as well but during my last playthrough, I was almost in tears at the end.
It's a different vibe from the original DLC but it certainly works.
No, I haven't played it. I just doesn't sound appealing to me. If I have to uninstall and then install something else instead, I probably won't want to make the effort. I did find a YT video showing different endings. They all took place on a very much intact Citadel. Apartment is fine, Silversun Strip is fine, ease of finding beer and food is fine... just seems a bit off for me.
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Post by roivas on Apr 30, 2019 14:40:44 GMT
This is exactly how I feel about it. The words spoken just before boarding the Normandy tell the story. They may not come back from this, especially since they're about to head to Cronus Station to retrieve Vendetta and cut off Cerberus's head (maybe more than one head). Besides, the Citadel is in ruins. Maybe not destroyed but not in any shape to throw a party and have everyone gallivanting around like nothing had happened. Just out of curiosity, have you guys ever tried to run CEM? Because I did have the same concerns until I tried it. When you actually play it, it works much better than what it sounds like on paper. The transition mods from the endings to CEM pretty much take care of the "repaired" section that the DLC takes place in and the final scene IMO works absolutely brilliantly as an ending of an epilogue.
Not saying everyone has to agree or like it but IMO, it's tough to make a judgement on it unless one has actually played through it that way. I certainly was skeptical as well but during my last playthrough, I was almost in tears at the end.
It's a different vibe from the original DLC but it certainly works.
Ya, as i said, I used it on one of my playthrough & I didn't like it. It's very well done, but like I said I don't like when a mod removes things & I still prefer an ending mod with the memorial scene anyway
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Post by Nightlife on May 1, 2019 6:14:58 GMT
Roivas thank you I went with your list. I only added a controller mod which you didn't mention, and a sweet fx graphics mod. thanks I didnt want to change too much - I will do the EGM mod and more next time.
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Post by roivas on May 1, 2019 9:02:33 GMT
Roivas thank you I went with your list. I only added a controller mod which you didn't mention, and a sweet fx graphics mod. thanks I didnt want to change too much - I will do the EGM mod and more next time. I prefer to play with mouse + keyboard for that kind of game ^^. As for sweet fx couldn't find one i like, it's either too dark or color are too flashy. Anyway i'm happy with the color of the game Have a nice game
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Post by dmc1001 on May 2, 2019 3:52:30 GMT
Roivas thank you I went with your list. I only added a controller mod which you didn't mention, and a sweet fx graphics mod. thanks I didnt want to change too much - I will do the EGM mod and more next time. I prefer to play with mouse + keyboard for that kind of game ^^. As for sweet fx couldn't find one i like, it's either too dark or color are too flashy. Anyway i'm happy with the color of the game Have a nice game I wonder if a mod is my problem with ME3 (maybe ME2 as well). Dark shadows, hard to see faces clearly. Could be ALOT.
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Post by Nightlife on May 2, 2019 5:35:59 GMT
I had to bump the brightness up after using sweet fx reshade. That helps, but yes it seems darker than in ME2.
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roivas
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Post by roivas on May 2, 2019 11:37:24 GMT
I prefer to play with mouse + keyboard for that kind of game ^^. As for sweet fx couldn't find one i like, it's either too dark or color are too flashy. Anyway i'm happy with the color of the game Have a nice game I wonder if a mod is my problem with ME3 (maybe ME2 as well). Dark shadows, hard to see faces clearly. Could be ALOT. Alot does not change the colors. Sweet fx does
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dmc1001
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Post by dmc1001 on May 2, 2019 16:39:56 GMT
I wonder if a mod is my problem with ME3 (maybe ME2 as well). Dark shadows, hard to see faces clearly. Could be ALOT. Alot does not change the colors. Sweet fx does I don't have Sweet FX. Sometime within the last 6 moths to a year, the faces are darker because if shadows. Tried tweaking the settings but it didn't help. The only mod I can't think of that could have affected it was ALOT and I added that sometime last year. The dates line up. I guess I could remove it to find out but it sounds like a long and tedious process to remove it and then potentially re-add it.
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roivas
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Post by roivas on May 2, 2019 18:09:10 GMT
Alot does not change the colors. Sweet fx does I don't have Sweet FX. Sometime within the last 6 moths to a year, the faces are darker because if shadows. Tried tweaking the settings but it didn't help. The only mod I can't think of that could have affected it was ALOT and I added that sometime last year. The dates line up. I guess I could remove it to find out but it sounds like a long and tedious process to remove it and then potentially re-add it. I didn't notice any change in colors with alot :s But well I don't see colors like everyone so not the best judge XD.
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dmc1001
N7
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Post by dmc1001 on May 4, 2019 4:42:13 GMT
I don't have Sweet FX. Sometime within the last 6 moths to a year, the faces are darker because if shadows. Tried tweaking the settings but it didn't help. The only mod I can't think of that could have affected it was ALOT and I added that sometime last year. The dates line up. I guess I could remove it to find out but it sounds like a long and tedious process to remove it and then potentially re-add it. I didn't notice any change in colors with alot :s But well I don't see colors like everyone so not the best judge XD. GeForce optimal settings worked wonders on ME3. ME2 is improved but there are still some shadows at times. Now if I get yet ME2 to stop crashing when I try to look through Archangel's scope during Garrus's recruitment mission.
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Post by N7eezo on Apr 6, 2020 16:20:50 GMT
I have a couple of questions about tools and the installation. Help would be very appreciated!
What's the difference between ME3 Mod Manager, ME3 Tweaks Mod Manager and ME3 Explorer? Which one(s) do I have to use?
Install First ME3 Single Player Controller support BinkW23 & 32 (the DLC fix or whatever) ME3 Recalibrated
Install Order unclear Expanded Galaxy Mod (EGM) EGM Squadmate Pack (EGM) Spectre Expansion Mod (EGM) Ark Mod (EGM) Omega Hub (EGM) Miranda Mod (EGM) Miranda Alternate Uniform
Miranda Horizon Armor Project Variety Better Dreams BackOff Better Cabin Music Traynor Nude mode MEHEM Don't Pull Reapers N7 Hoody N7 Cabing Bedding BonusPowerPack for single player Extended Cut to Citadel Priority Earth Overhaull Mod Ken and Gaby recruitment restoration mod
Install Last Interface Scaling Mod Reshade Sweet FX for ME3 A Lot Of Textures (ALOT) for ME3 A Lot Of Videos (ALOV) for ME3
Tools: ME3 Mod Manager Gibbed Save Game Editor ME3 Explorer ME3 Tweaks Mod Manager
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