Iakus
N7
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Post by Iakus on Aug 13, 2024 13:34:06 GMT
Note to self: wandering around the Underdark at level 4 is harder than it looks.
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rekkampum
N2
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Post by rekkampum on Aug 15, 2024 22:35:03 GMT
Note to self: wandering around the Underdark at level 4 is harder than it looks. I typically have Sovereign Glut tag along so I can zombify a Hook Horror... at least until I can substitute it for the Bulette.
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Finvola
N3
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Post by Finvola on Sept 6, 2024 1:14:48 GMT
I haven't really played in a few weeks but I checked things out after the patch. There's disappointingly few mods available on the mod manager. I thought there would be more or at least the popular ones. I was expecting to see a ton of hairs, presets, etc. I went back to my very first save from last September, where I did the embrace DUrge run. I saw the new endings. However, I feel my poor Tess was done really dirty and I wanted to un-do every bad choice I made in that save but it's impossible. I have no saves from earlier than act 3 and I have absolutely no idea what I did. I have little to no gear, bad stats, bad abilities. I can respec, but none of the equipment I'd normally use are available. My camp storage has nothing but junk in it. It was only on Explorer so even if I wanted to re-do the ending I shouldn't have trouble replaying it with terrible gear. I can respec of course, but I have absolutely no idea what I was thinking. I've got clutter and junk galore but very bad equipment. The only thing I did right was be a Swords Bard. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png)
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akots
N3
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Post by akots on Sept 6, 2024 2:19:18 GMT
There's disappointingly few mods available on the mod manager. I thought there would be more or at least the popular ones. I was expecting to see a ton of hairs, presets, etc. Most of the mods lost compatibility. I'd give it a month or two for the authors to wake up, come back, and check their files to correct the inconsistencies with the new version. The patch notes more or less imply that this is the most likely outcome. I finally plan a run with evil Will bardlock but only after the things settle down, which means waiting for a couple of hotfixes maybe for a month or two. Meanwhile, for those interested, Owlcat just released a large new patch for Wrath of the Righteous with a relatively small free DLC quest and two new archetypes. This seems to be their final patch as well, so I'll keep myself busy with it. Considering my first playthrough in WotR was close to 500 hours, a second run will probably take around two months without reading everything or searchi8ng every nook and cranny just in time for glitches to be patched in BG3 after such a huge update.
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Finvola
N3
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Post by Finvola on Sept 6, 2024 2:39:07 GMT
I'm finding a badly equipped party on Explorer is way harder than it is with a well equipped one on HM. It is brutal! ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) I'm getting an incorrect/mismatched data maessage when I load up, despite me removing the one and only mod I had installed. I removed it prior to patching. I was using the one to allow multiple saves for HM. But I don't need that anymore because we can make custom games with HM settings and that's all I really wanted to do anyway. I can't believe how much junk I hoarded and how little valuable gear I kept. And I don't seem to have a lot of gold to show for it. I vaguely remember I ran out of camp supplies on this save too (the first time around). I apparently looted all the useless things and missed all the valuable ones. Ha ha ha. I don't think I'll ever do an evil DUrge run again. That was my one and only and the new scenes sort of cemented it for me that Tessa deserved another chance. I'm surprised I still had as many save files as I did as I had deleted a lot of old ones before. At least I kept the majority of autosaves from Act 3. I'd always intended on going back to this save when this patch dropped but my goodness I had absolutely no clue what I was doing a year ago and how I even made it to the end of the game is beyond me.
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Finvola
N3
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Post by Finvola on Sept 10, 2024 0:39:06 GMT
I still can't get rid of the error message despite repairing and following the instructions on Larian's site. Oh well. I am still trying to un-F the mess of my first save. Since I decided to resist the Urge instead of embrace, I figured a good compromise was to eat the space gummy for once and go half illithid and try out those powers. I think it's a fair trade off for not becoming Bhaal's puppet. Wow, was I missing out all that time by not using those powers! I have just found the mod to remove the veiny face, so now I will use it in future playthroughs. I downloaded some hairs too. This save is a real mess. But I was able to do some things I didn't know about at the time. I rehomed a cat with Mrs. Bonecloak since I didn't manage to save her husband. I'm not sure why I am even bothering to go through and fix this save. I always wanted to. And I still have the evil saves so if they ever make more changes to it, I can just go back. But I feel she deserves a happy ending. It's almost the one year anniversary since I started it too. And as I mentioned before, I was dealing with cancer this time last year, so it was a dark time for me. But that's all behind me now. So I owe it to Tessa to not embrace the darkness, one year later. ![:)](//storage.proboards.com/6576594/images/KGsHESiZGZU0pPuHuhQr.png)
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Post by DragonKingReborn on Sept 10, 2024 2:39:36 GMT
The new patch has me pottering around again - Alaria had been parked at the gates to Wyrms Rock Fortress for nearly 6 months... (where the hell is this year going)...
Solved the Open Hand murders, freed Stelmayne and found an entirely new - to me - way in to see Gortash's coronation. Then wandered the lower city, and save Cora from Dolor. Then went to another on the red dwarf's list - Alexander...something. I couldn't pick the lock to his home, because a Steel Watcher was there, but 3 out of the 4 party members were able to jump to an open balcony out of sight of the Watcher and gained entry to the house.
Alexander was dead, but had useful information about the murders and the tombstone shop that doesn't sell tombstones. Very suspicious.
But below his house was some kind of altar...and a pair of ritualistically slaughtered dragonborn (very glad my Paladin didn't see his kin like this). All very creepy, but the party is now at level 10 and we've barely scratched the surface of the city's quest lines.
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Finvola
N3
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Post by Finvola on Sept 10, 2024 8:45:26 GMT
It's also part of another quest you can pick up at the circus. Did you go to the circus yet? There's a thing that happens while at the circus and if you talk to the ringmaster afterwards, she'll ask a favor of you. It is also connected to the murders and that altar you found. There are a few more like it throughout the city. It's too late for some of the murder victims, but not all.
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Iakus
N7
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Post by Iakus on Sept 10, 2024 13:24:44 GMT
Question:
Say, when finding scratch one were to ACCIDENTLY aggro him after befriending him (don't know how this could have happened) and, rather than kill him, knocked him out. He appears in camp, still KO-ed. And he has remained so despite several long rests. He has been healed with spells, potions, and Lay Hands. He cannot be "Helped" and attempts to shove him only annoys the other NPCs in camp.
Am I doomed to have an unconscious dog in camp the rest of the game?
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azarhal
N7
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Post by azarhal on Sept 10, 2024 13:29:52 GMT
Question: Say, when finding scratch one were to ACCIDENTLY aggro him after befriending him (don't know how this could have happened) and, rather than kill him, knocked him out. He appears in camp, still KO-ed. And he has remained so despite several long rests. He has been healed with spells, potions, and Lay Hands. He cannot be "Helped" and attempts to shove him only annoys the other NPCs in camp. Am I doomed to have an unconscious dog in camp the rest of the game? Technically, KO-ed should wake up after a party rest, looks like you hit a bug. So I will go with yes, you are doomed with an unconscious dog in camp.
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Iakus
N7
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Post by Iakus on Sept 10, 2024 14:31:05 GMT
Bummer. I'd hoped if it was a bug the latest patch might have fixed it.
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talyn82
N5
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Post by talyn82 on Sept 10, 2024 21:44:39 GMT
I've been overwhelmed with act III that I have not progressed much. The problem is everyone in my party's story comes to a conclusion there. I don't know who to bring along because Astarion, Shadowheart, Karlach, Gale, Lae'zel and Wyll's stories end there. I'm afraid to enter any building's except for Sharess Caress as to not trigger a quest that needs one of the companions not currently in my party. For example I don't want to have to kill Astarion's sire without him in my party.
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Finvola
N3
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Post by Finvola on Sept 10, 2024 23:39:50 GMT
Don't worry, you won't accidentally kill Cazador. You will know when you reach the city where you need to go. There is a clue about it in the flophouse across from Sharess' Caress. So you could add Astarion into your party before going to the flophouse and find out more info. You won't stumble into the vampire lair just by exploring. There will be big hints ahead of time. Also, make sure you don't have the Blood Of Lathander equipped on anybody before going into the flophouse. Same goes for Shadowheart, there will be hints around town that lead you to a specific location. Gale mentions at the start of Act 3 where he needs to go for his questline to progress. However, it is possible to kind of screw things up with Wyll's, which is apparently what I did in my first playthrough. I progressed his storyline too soon. I will say this--if you can, postpone going to Gortash's ceremony for a bit. It progresses things around the city before you've even had a chance to explore. Lae'zel's is probably the most difficult to accidentally stumble upon so I wouldn't worry about it. You need to do a series of things first. And don't worry about Karlach's either. There's no way you will progress her storyline accidentally. You will find out who she wants dead the most and just make sure she's in your party when you do it. And even if she's not in your party, she will say something at camp and you can return to the scene with her. So I'd say to just hold off attending Gortash's coronation for a little bit until you've had a chance to look around the city proper for a bit. Speaking of such, I'm still cleaning up Tessa's mess. I had already done the first part of Wyll's storyline, fought Cazador, and recruited Minsc when I went back to my earliest save. I guess I couldn't have been playing all THAT evil because I have Wyll, Karlach, Jaheira, and Halsin. I saved the grove, lots of people think you have to kill the grove and side with the goblins to do an evil DUrge playthrough but that's not the case. You can flip your good/evil switch any time you like up until a certain moment in game. I just finished Shadowheart's storyline and because this is on easy mode, I didn't do my usual cheese method of that epically annoying battle. But I got to try out Black Hole with my illithid powers. That was fun. Black Hole, arrow of many targets, the end. I made myself suffer all these months just because I didn't want to have a veiny illithid face. I think about all those times I struggled on HM when some battles would have been much easier had I used these illithid powers. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) Me and Gale are the only half-squids so far. Astarion must have already told me he didn't want to transform because I no longer have the option to ask him. Gale was down, though!
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akots
N3
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Post by akots on Sept 11, 2024 12:10:21 GMT
I saved the grove, lots of people think you have to kill the grove and side with the goblins to do an evil DUrge playthrough but that's not the case. You can flip your good/evil switch any time you like up until a certain moment in game. IMO, full romance with Minthara adds a lot of flavor to evil/evil/evil squared Durge who strives to please their patron deity while struggling to retain some semblance of occasional control at least over his/her own desires, which is partially possible to an extent. Of course one can wriggle here and there a bit on the way but Minthara's romance then loses a great deal of immersion at least for me subjectively. I am not sure if there are some major differences in the dialogs in act 3. Of course there are a lot of missing interactions due to the absence of Gale, Karlach, and Wyll, so this probably should not be recommended for the first or even second run.
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talyn82
N5
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Post by talyn82 on Sept 11, 2024 22:17:08 GMT
Finvola Thank you for the explanation. Makes me feel mor confident now when playing act III.
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Finvola
N3
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Post by Finvola on Sept 12, 2024 5:16:13 GMT
Yeah, my only advice is to hold off going to Gortash's ceremony for a little bit and go into the city and explore. I think there is a time limit to saving Florrick, but I always bust her out of Wyrm's Rock right away. You can break her out of jail and the guards upstairs won't even notice. Once she's safe, I go into the city and explore a bit and do other things before going back for Gortash's coronation.
In this save I'm trying to fix, I must have made Wyll's storyline a priority because I have his dad at camp and I haven't done the other things I'd normally do before doing the rescue mission. Nowadays, I don't normally do the rescue mission until much later in Act 3. Basically I've made Gortash an enemy too early and I will get attacked if I want to return to Wyrm's rock/Rivington for anything before I'm ready to fight him.
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akots
N3
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
Posts: 746 Likes: 2,277
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Sept 12, 2024 12:07:51 GMT
2,277
akots
746
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akots
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
akots
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Post by akots on Sept 12, 2024 12:07:52 GMT
I think there is a time limit to saving Florrick, It is five long rests iirc, which is fairly generous considering that it is possible to bum-rush the whole lower city without resting at all to keep the "rapture" buffs if you don't care about the camp scenes. Stop the Press is the only really hard-timed quest in act 3 as it fails after a single long rest.
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