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Post by Finvola on Jun 30, 2024 6:23:18 GMT
I also started an Astarion run. I'm going to play as all the Origin characters. Maybe I'll start them all now and play up to the same point and rotate. Not sure yet. I forgot to long rest on the beach with Gale. I know everyone gets their own personal scene if they long rest there. Until I saw it in a video, it never occurred to me to even rest there before, because who needs to? So with Astarion that meant I would miss out on Shadowheart on the beach but I wanted to see what his camp scene was like. I've played rogues enough times to keep them alive at the start. I avoided the intellect devourers and went to get Gale, then Lae'zel. I saw he had the option to tell them he was a spawn but I'm also roleplaying as Astarion and know he isn't the forthcoming type. I planned on not saying anything for a while and wanted to see if he'd go for someone at camp but I outed him in battle by using his bite. I was a bit disappointed that Lae'zel had no reaction when I spoke to her after the fight. She made a remark about it during the battle when I used the bite but she didn't have anything to say after. I thought there would be some kind of dialog about whether or not she wanted to stay or if there would be a problem. I spoke to Gale and he's like "Why didn't you say anything? I would have understood", as if he's not being secretive either. And you don't have the opportunity to talk to new party members about it. I picked up Wyll and Shadowheart. I thought Wyll might be interested to know that he would be traveling with a vampire, but I just have the regular dialog with him. I did laugh at Auntie Ethel saying he looked a little pasty. Nothing gets by her. I more or less left off at the same spot as I did with Gale. I think I'll start another as Shadowheart, that ought to be fun. And I'll roleplay as her too, so I don't see her freeing Lae'zel from the trap.
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Post by Curious Crow on Jun 30, 2024 15:00:30 GMT
So with Astarion that meant I would miss out on Shadowheart on the beach but I wanted to see what his camp scene was like. If it's the scene where Tadpole is keeping them awake, I think it's available at least until you enter the cave area with the three Devourers, so you can absolutely shake Shadowheart awake and see that scene Think Sazza doesn't spill the beans on the Grove until you enter the Goblin Camp with her, but not 100% sure so would need to do some testing. Glorious glorious testing.. --- Did try out the Origins for a laugh. Just the bare beginning bits for Shadowheart and Karlach, but still. Delighted of the idea that Shadowheart is constantly looking at the option to spill the beans on Shar in every conversation. Sad that failing the Karlach STR check when being pinned down by Astarion does in fact not burn him to crisps. Doubly because she has both the other options so it's not like it would be an unfair disadvantage for her Origin and you were absolutely warned before hand. And then when you finally do get to roast him it's just the itty bitty fire cantrip. Boo.
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Post by Element Zero on Jun 30, 2024 16:32:43 GMT
Yeah, Sazza doesn't spill the beans until meeting Minthara. Then, from what I could tell, there's no stopping it.
I also intend to eventually play most of the Origins. I can't imagine how long it will take me at my current pace. 😄
Astarion, without a strong leader, will likely be pretty selfish. Shadowheart would definitely not free Lae'zel, as she makes clear every time. I don't know if I'll have Wyll spare Karlach. She's not particularly useful to me, but I couldn't make him kill her if he undeniably realizes the truth of her situation.
I don't know if I'll play Lae'zel or Karlach. I played a Gith'yanki Sorlock as my second Tav and romanced Lae'zel. I just don't care for her. I don't dislike her, but I don't like her, either. Karlach just doesn't have compelling content for me. The VA work is amazing, but the character doesn’t really offer anything to draw me. She's sweet and tends toward kindness, but that's about it.
I suspect that Gale will be my favorite Origin. Wizard is my favorite D&D class, and Gale's story has some really cool, divergent outcomes.
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Finvola
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Post by Finvola on Jun 30, 2024 17:30:24 GMT
Yes I'm being a bit of a jerk as Astarion because there's no one to keep him in check or try to steer him in a better direction. I noticed he hasn't been doing his undead run. I thought he ran like that whether he revealed himself or not. I wish I had kept the secret longer but I really did need those teeth.
I did play a little bit of Shadowheart and you still have Lae'zel as a temporary companion on the Nautiloid. I got the Everburn blade to drop too! But the best I could do was have Shadowheart sanctuary herself and run past all the enemies and head to the helm, leaving Lae'zel to fight everything. Lae'zel survived though. I picked up Gale and Astarion and she has the option to tell them about her Shar worship, but we all know she likes to keep her secrets and she's saying nothing. I had her team up with the tieflings to kill Lae'zel. I felt a bit bad because I don't usually kill party members for no reason. I usually recruit everyone and leave them at camp if I don't play them. But it's what Shadowheart would have decided. I left off at the crypt with her, so I can get Withers. I don't want to be Trickery Domain. Not sure if I even want her as a cleric.
It is bringing me out of my shell of making the same choices every game though, which is cool. Curious to see what happens as Karlach upon meeting Wyll at the Grove, and later down the line, being the one to speak to Gortash. I think I will struggle as her though because I never play completely good characters. Not necessarily evil, but not completely good.
Same can be said for Wyll, he will always want to make the good/heroic choices. I'm not sure if I'd entirely keep him as a warlock either. I suppose I'd keep him as one for story reasons but MC him into a Bardlock or Sorlock.
And of course there's Lae'zel. She will not want to help anyone and just want to do whatever she's got to do to get to the creche. So I think the RP will be fun in that sense.
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Post by Element Zero on Jun 30, 2024 18:28:10 GMT
I love that you had Shadowheart sprint to the helm, and later eliminate the untrustworthy Gith'yanki. That makes perfect sense!
I usually build companion Wyll as a Sorlock (Draconic 10/Warlock 2). I'd recently decided that I'll finally let him go Warlock 12 next time. As a protagonist, I've considered playing him as a Bardlock.
Astarion is always Thief 4/Beast Master 8, for me. The beast companions are too good to pass up, as is the free bonus action.
Companion Shadowheart heart is always a Light Cleric. As a protagonist, I'll almost definitely play her as a Bard.
I'd consider playing Lae'zel as a Cleric of Vlaakith (Light), or as a Vengeance Paladin.
I've tried, but can't see Karlach as anything but a Fighter or Barbarian.
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Post by akots on Jun 30, 2024 22:14:32 GMT
It is bringing me out of my shell of making the same choices every game though, which is cool. Curious to see what happens as Karlach upon meeting Wyll at the Grove, and later down the line, being the one to speak to Gortash. I think I will struggle as her though because I never play completely good characters. Not necessarily evil, but not completely good. I played as Karlach (berserker thrower) essentially solo using Gale as the only origin companion, who stayed in the camp out of the party at all times, mostly for making him a cleric to cast warding bond, death ward, and freedom of movement thanks to his autoheal. Fortunately, Wyll has been killed by the goblins during the grove fight, sparing me the embarrassment of killing him. Shadowheart has been murdered on the beach followed by Astarion and Lae'zel shortly after that. I presumed that barbarians serving Zariel do not take kindly to vampires, followers of Shar, or alien space hamster-eating dragon riders. I did take point in killing every golbin and shadow druid on sight and saving every tiefling that can be saved. Gortash was too much of a temptation to let him become the duke. So I tried my best to get to level 11 and murdered him, his steel watchers, treacherous Ravengard, and other assorted rabble of fists and bodyguards at the coronation with the help of newly acquired Nyrulna alternated with Dwarven Thrower (which is great if you don't mind dwarven disguise), destroying the Iron Throne and Factory as the result, which made Wilburn very happy. This was an epic battle lasting for about an hour although it was not very difficult due to overpowered nature of the throwing build plus all illithid powers at that point. Karlach has a plenty of unique interactions, with main dialogues voiced by her own voice, including some funny lines with Yurgir, who can be considered a brother in arms, the Archivist in the House of Hope, and illustrious Lann Tarv of course. to name a few. The finale culminated in romancing the Emperor, who almost died during the Netherbrain fight, consuming Orpheus, and eventually becoming a very happy full illithid, which is the only way for Karlach toward a semblance of normal existence. I think that being a kind soul won't work well for 10 years in Zariel's serfdom, so Karlach can be as evil as one can imagine, while happily humming, smiling, and consuming various beverages to get the drunk achievement. To me, being shy of throwing around some annoying and insulting assholes would be completely out of character for her as a prominent military leader that she is, but she might be nice to nicer people who mean well. In this playthrough, the list has been limited to Gale for practical reasons, Halsin, Jaheira, and most certainly Minsc, a fellow barbarian powerhouse of a man with a case of mistaken ranger identity. Overall, Karlach can be as violent as you want, which means essentially always, especially if the intimidation rolls fail to do their job, which happened almost all the time with few exceptions.
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Post by Finvola on Jul 1, 2024 4:11:22 GMT
I got all Origins off the Nautiloid at least. Oh yeah, meant to say when I started Shadowheart I kept rolling Gith guardians which I thought was funny. I've just been randomly rolling them and settling on either one that looks hilariously outrageous or one that looks nice. But she kept getting Gith!
Then I started Lae'zel. She destroyed Us. I always try to save Us, but Lae'zel wouldn't want to so I went with that. Left Shadowheart in the pod. Then I attacked her on the beach and took the artefact.
I left off there, then started Wyll up to escaping the Nautiloid, then Karlach. So that's everyone.
I think I'll go back to Gale now that I got everyone up and running. I'm a little sick of that beach now, but I like seeing things from their own perspectives.
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Post by Curious Crow on Jul 1, 2024 10:05:12 GMT
Testing was glorious but very unscientific. And bit pointless since the answer had already been posted.
Was using a honor save I wasn't feeling and had already gotten Halsin out of the cage. So good news, Sazza should stay alive unless you trigger the druids/start the goblin raid/kill the trio. Silencing Halsin is not enough to drag him out as a pet bear and trying to use Waypoints has Sazza go "I don't know this booyagh plz don't leave me :C" So gave her an invisibility potion to sip on the scuttled out. Could do a long rest after she'd ran up to Minthara so guessing she'll wait for you to initiate dialog to spill the beans. Being a Chaos goblin I told Minnie I was in fact there to kill her.
Combat starts and oddly enough, Sazza is friendly. Sadly she has like 11 hit points and her buddies were all to happy to shred them from her. Did manage to kill Minnie since Halsin joined us since he had been abandoned in the hallway to the side so he misty stepped in to join the fun. Drog Razlin then joined the tussle and was delighted to find out I could toss him in the pit. Yah-Yeet. Alas Halsin fell to Agathys armor when mopping up the rest and my interest fell with him. BUT. You can at least do one long rest after Sazza reaches Minnie and guessing the game wont move on unless you talk to Minthara. And when she heads off to start war...well that bridge is mighty creaky.
Don't want to activate cloud saves on my Steam Deck because my pc Save folder is terrifying.
So started a Karlach run on the PC and seems like you can get the Tadpole keeps you awake scene if you rest before hearing the shouting at the grove, go to the area where Lae'zel gets trapped or go into the Chapel. So you can grab Astarion, Gale and Shadowheart and still get the scene. Also Lae'zel if she died on the Nautilaud and is revived on the beach.
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talyn82
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Post by talyn82 on Jul 1, 2024 17:14:26 GMT
Taking a small tiny break from the game. The game has gone by faster I did not spend 40 hours in act 1 like my first time around. I think I am almost done with act 2 but right now my interests lies with other games like Red Dead Redemption 2 and Assassin’s Creed: Odyssey two games I never played before. But I will return to BG3 sometime next week.
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Post by Finvola on Jul 1, 2024 20:39:01 GMT
i continued on with Gale but I already failed the tiefling achievement. The bugbear killed that tiefling before I could get up there in time to save her. My fault, because I got distracted by a dirt pile on the way up and out of habit I clicked on it and realized that I was wasting time and could go back to it after the bugbear but I was too late.
I figure Gale is a pretty chill guy, if he can help, he will, if he can avoid conflict, he will, but won't go out of his way to be cruel. Although in my experience he does approve of some pretty mean things, like he approved of me making a deal with Auntie Ethel in Act 3. I mean, that is an outright evil choice and he's like "Sure, go for it!" I guess he's a bit unique in that regards. He's ok with some evil choices if it gives us power or an advantage. But I do know he is against raiding the grove so I won't do that with him.
I finally left the Grove and made my way towards the Blighted village. I told the cultists to go be owlbear food and will go back for that later. I fought the goblins (the whole party failed the perception check it was an ambush, then Lae'zel got spotted while trying to sneak). After that I decided to sneak attack the Ogres from the roof. After that, Lae'zel hit on Gale. He said, sure why not? I haven't really decided who to romance with him. He seems to have the highest approval with Shadowheart right now.
I went down in the basement, got Shovel and I was surprised to see that there's different options on the magic mirror. I think I chose whatever the power hungry answer was and the mirror was ok with that. Picked up the creepy book and stowed it away for now. I saw through interactions that he's opposed to necromancy but I don't see him wanting to throw away knowledge and power either.
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Post by akots on Jul 2, 2024 15:36:42 GMT
I saw through interactions that he's opposed to necromancy but I don't see him wanting to throw away knowledge and power either. IIRC, based on the dead pixie/shadow lantern scene in act 2, he is not opposed to necromancy on his own but rather does not want to further disappoint/upset Mystra if she's watching. Which suggests he's Ok with evil and forbidden magics and is quite experienced with these due to his prior experience. He's been punished for these transgressions and I think tries to cover up blaming everything on ignorance, which does not seem to come from the heart but more from rejected lust, be it for the goddess herself or the power she grants. I might be twisting a bit here but not too much especially after Elmister's revelation of Mystra's cruelty. Prior to Elmister meeting, he does not even know if she's watching, so clearly he does not care as long as it provide some powerful means at his disposal. With regard to Book of Thay itself, he most certainly is very eager to read it. He disapproves of any action other than giving it to him, including reading it by Tav, destroying, or giving to Astarion.
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Post by Finvola on Jul 2, 2024 17:38:05 GMT
The owlbear bugged out. Long story short, the cub remained hostile after the battle. I didn't attack it, but those cultists might have before they got crushed by the owlbears. I fled the battle and returned, only for the cub to engage again once I returned. I didn't think to long rest, I hadn't finished looting the stuff in the cave so I knocked it out with non-lethal. But I guess that counts as dead. I don't think I ever had the cub stay hostile after the fight. It appears to be a bug. When I eventually reached the goblin camp there was a chicken there instead of the cub. I'm bummed about that, but there's nothing I can do. I was looking forward to having a mini-zoo at camp!
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Post by Curious Crow on Jul 2, 2024 18:15:19 GMT
Finvola It's been hostile a lot for me in the last few runs. If you long rest and go to the Goblin Camp they can capture it so it survives, then you can loot in peace. If it happens again. Been wondering if killing the mother before the bear she summons has any effect, but haven't really tested it.
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Post by Finvola on Jul 2, 2024 20:51:13 GMT
I usually cast Silence on the mother so she can't summon the mate, or at least can't summon it right away but she summoned the mate right away before I casted Silence. I guess her turn came before Shadowheart's. I wish I had thought to long rest rather than knocking it out. I'll know to do that in the future if it happens again. I am bummed out though, I like the thought of having an animal rescue at camp, haha. And Gale likes acts of kindness towards animals. The cub is why I stopped using the Ogres to help at the Goblin camp, because they'll attack the cub too
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Post by talyn82 on Jul 3, 2024 8:44:08 GMT
I know I said I'd comeback next week but I had to finish act 2 and I think I did. I defeated Ketheric but my first time around we were all killed. Then I noticed Aylin was bound and I quickly moved the party to free her. Once done she flew at Ketheric and my paladin followed. I stood by her side healing her while the rest of the party attacked from a distance. He was finally killed and we spoke to the guardian. We teleported back to Moonrise Towers and made camp for the night. Spoke to everyone including Aylin and Isobel. I think now act 3 is coming after I rest. Oh and I tried to save Ketheric but hell killed himself instead. Anyway now I am going to take a small break and comeback to act 3 rejuvenated.
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Post by Finvola on Jul 3, 2024 18:54:23 GMT
I made a lot of progress last night. I noticed something (not sure if it's a bug) with Gale that he has the option to tell some party members about the orb and not others. He could only hint about it to Karlach, saying something along the lines of him being able to sympathize with having a burning object in your chest, but not outright tell her. I see the option for Wyll and someone else (Lae'zel I think), but it's not there for all party members. He doesn't have low approval with anyone either. I think it has to be a bug, because IIRC DUrge has a bug like that with being able to tell everyone but Astarion about their urges, but it was there once upon a time because I remembered seeing it, and now it's no longer there. So I'm assuming it's the same for Gale with some lines being broken with being able to confide in others.
I just did a quick google and some Reddit posts are saying the same thing, the option is only there for Wyll and Lae'zel.
I cleared the goblin camp, had the party, killed the Spider Matriarch and Ethel. I got myself a pet Connor, I had to roll a few times to convince Ethel to give me the hair and release Mayrina. I figured keeping Connor was a fair deal. Connor is super useful at times and it's nice to have him around. Even if he is kind of smelly.
Now to the Underdark!
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Post by talyn82 on Jul 6, 2024 8:13:15 GMT
Finally made it to Baldur's Gate. Had to fight a bunch Githyanki along the way. Turned down Vlaakith's offer. Found out the Guardian is actually an Illithid called the Emperor and who still retains it's memories from it's past life. I also turned down his offer. Found out Orpheus fate, and now Lae'zel is pro-Orpheus. I have to complete act III though I am getting the urge to try a new playthrough, but I committed to completing the game. Also my paladin shared an intimate scene with Shadowheart. Don't know why some say the game was made for horny players. Aside from some nudity the scene was pretty tame and sweet. The way some peole spoke about the romance scene I was expecting full on pornography not that I care about that. Anyway Dragon Age: Inquisition featured some nudity as well but it was tame also. Lastly rejected Halsin's offer to hook up. I am straight but I felt bad rejecting him. I did so in the nicest way. Also I like his motto of "better to have tried and failed, then not to have tried at all." Also Orin is one sadistic "woman", but that's to be expected for being a servant of Bhaal. Also how is Bhaal still alive? I thought in BG2 it said before he died he sired many children so he can be reborn? I never saw the evil ending in BG2 if there even was one, but if the Bhaalspawn embraced him, does that mean that BG3 follows the evil ending of BG2?
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Post by Finvola on Jul 6, 2024 9:12:03 GMT
I think there were some events between BG 2 and BG3 where Bhaal came back.
I'm still playing as Gale and am enjoying it. I didn't know he had bonus content in Act 2 with deciding whether to cleanse or absorb the Shadow weave. I'm like "Hell yeah I'll take an extra spell slot!". I know it's the "evil" decision but he had a few camp moments where he was thinking about everything and thinking about his options. Tara wasn't too happy with him for doing it but hey,I'm not going to say no to an extra level 3 slot.
And he's going to make that pixie lantern too, he's going for it. He's living on the edge!
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Post by azarhal on Jul 6, 2024 11:34:20 GMT
Also how is Bhaal still alive? I thought in BG2 it said before he died he sired many children so he can be reborn? I never saw the evil ending in BG2 if there even was one, but if the Bhaalspawn embraced him, does that mean that BG3 follows the evil ending of BG2? WoTC brought him back in the storyline that moved 4e and 5e along a lots of other dead gods. For Bhaal especially, it happened in a D&D module called Murder in Baldur's Gate.
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Post by akots on Jul 6, 2024 18:29:03 GMT
Also how is Bhaal still alive? I thought in BG2 it said before he died he sired many children so he can be reborn? I never saw the evil ending in BG2 if there even was one, but if the Bhaalspawn embraced him, does that mean that BG3 follows the evil ending of BG2? Some light is shed if playing as Dark Urge at the end of Orin's ark. Official D&D lore is a bit obscure on the subject IMO. Essentially, Bhaal can be considered quasi-divine after the Second Sundering. Specifically, Ed Greenwood and other WotC writers have indirectly implied the resurrection of Bhaal as quasi-divine in around 1492 DR in Murder in Baldur's Gate. If you ask me, the whole ordeal is very obscure and unclear but since it is Ed, it is kind of official. Which Larian used to the best of whatever were available to them. Same quasi-divine status is attributed to Myrkul and Bane, so they decided to ally together to to get back what they think is theirs but what has been taken from them. While Murder in BG does not make any sense to me personally, the BG3 part makes at least some sense.
IMO, having a Bhaal spawn, however rehabilitated and turned to the heroic good side (Abdel Adrian), as a Grand Duke turned out to be not exactly the best idea. So, maybe it makes sense from this angle.
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Iakus
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Post by Iakus on Jul 6, 2024 19:09:44 GMT
I think there were some events between BG 2 and BG3 where Bhaal came back. There's an intro to 5E adventure called Murder in Baldur's Gate where Bhaal returns/
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Post by talyn82 on Jul 6, 2024 21:21:38 GMT
Thank you everyone for clarifying how Bhaal was able to return.
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Post by Iakus on Jul 6, 2024 22:45:55 GMT
Granted it's not a GOOD explanation, and canonizes a number of details regarding BG2 and Throne of Bhaal.
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Post by Element Zero on Jul 7, 2024 1:59:19 GMT
It's killing me that I haven't been able to return to my playthrough, yet. I did get to squeeze in a few hours with Gale in Act 2.
I fully expected to finally fight the Thormes in Reithwin, but talked my way past both Gerringothe and the bartender. (I can't recall his name.) Gale passed on the chance to absorb shadow magic from Gerringothe's remains. Firstly, he's hopefully learned his lesson when it comes to absorbing sketchy magic. Secondly, no Wizard in their right mind takes Shar's bait and dabbles with her Shadow Weave. (At least that's what my Gale would say. A free 3rd-level spell slot would've been very welcome!)
I had to save shortly after those encounters. Between my recent health and my wife working from home (loud-talking on conference calls), it's been hard to game. I'm hopeful that Monday will be the day that I get back on track.
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Post by talyn82 on Jul 7, 2024 2:30:44 GMT
I just remembered in one of past failed playthroughs I found a book that had the names of gods and goddesses who had passed and were resurrected. I guess Bhaal's name was in that book. I never found the book again and I don't know where it was located. I thought it was in the same area where we meet Withers but I never found it there either.
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