sjsharp2010
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Post by sjsharp2010 on Jan 19, 2020 12:24:20 GMT
Couldn' thave put it better.It's why I love MEA as well as it puts a different spin on the ME univrese an ddoes it without taking itself too seriously after the trilogy I think it was importantt od oa game like tha tif ME was goin gt ocontinue. Becvause as good as the trilogy is ever ysooften a house needs a fres hcoat of paint t obreathe new life into it and for me MEA provided that. Was it perfect hell no but it was wha tthe series needed at leas tfor me and like you Cyberstrike I hope they get the chance to continue because of this. Sure it’s just as dire but put on a happy face. Certainly that's your opinion but I happen to agree with Cyberstrike here
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Post by Cyberstrike on Jan 19, 2020 17:29:44 GMT
Couldn' thave put it better.It's why I love MEA as well as it puts a different spin on the ME univrese an ddoes it without taking itself too seriously after the trilogy I think it was importantt od oa game like tha tif ME was goin gt ocontinue. Becvause as good as the trilogy is ever ysooften a house needs a fres hcoat of paint t obreathe new life into it and for me MEA provided that. Was it perfect hell no but it was wha tthe series needed at leas tfor me and like you Cyberstrike I hope they get the chance to continue because of this. Sure it’s just as dire but put on a happy face.
If I want dire there are plenty of games, TV shows, and movies that are dire, and after almost 15 years of it I'm sick and tied of it. I can be grimdark and dire without big media companies shoving it down my throat. I'm sick of crap reminding that world sucks, I play games, watch movies and TV shows to escape from his hellhole that mankind created if I wanted to play and watch grimdark and dire media, I will become a dire grimdark sourpuss and I've been there and I HATE being in that mindset because it makes mean and nasty and if you think I've been mean and nasty before here you really don't want to see me as a dire grimdark sourpuss mood because then I REALLY get mean and nasty and trust me it's not fun for anybody.
I've been there.
Hell I lived there and now I just don't want to live there anymore, because the cost is just too high. Also I didn't like the man I became, now I sort of like myself.
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Post by griffith82 on Jan 20, 2020 3:54:27 GMT
Hey I love MEA and IMHO it is everything the MET should've been. So if they give more of the sense of fun and excitement that MEA1 has and a LOT less of the grimdark space war drama of MET because I'm sick of grimdark space war drama. I can watch shows like Babylon 5, Battlestar Galactica, Caprica, Torchwood, and The Expanse for that fix. Nothing wrong with it but I've had my fill and want some HOPE instead of despair look there is FAR enough despair in the real world and frankly I want to get far away from this dying rock we're stuck on but since I can't in real life I'll have to make do with fiction so pardon me if blasting giant robot squids and their allies is old news. As Peebee said "Been there. Done that." Now I want some new, fun, excitement, and most importantly HOPEFUL like all of the various Star Trek shows (and maybe to lesser extent all of the Star Wars movies). I'm sick of seeing characters wasting time wondering how they're going to defeat the stupid looking robot squid army from dark space. That is why I want too see more of Andromeda with Ryder and company because I'm sick and tied of being fed a diet of despair in my media I need some fucking HOPE every once and a while and also I'm sick and tied of hearing characters argue about what goes with giant robotic calamari for dinner. I dont mind dire like the OT but I do like the overall to e of MEA better. Here's hoping they continue that.
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sjsharp2010
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Post by sjsharp2010 on Jan 20, 2020 13:21:37 GMT
Hey I love MEA and IMHO it is everything the MET should've been. So if they give more of the sense of fun and excitement that MEA1 has and a LOT less of the grimdark space war drama of MET because I'm sick of grimdark space war drama. I can watch shows like Babylon 5, Battlestar Galactica, Caprica, Torchwood, and The Expanse for that fix. Nothing wrong with it but I've had my fill and want some HOPE instead of despair look there is FAR enough despair in the real world and frankly I want to get far away from this dying rock we're stuck on but since I can't in real life I'll have to make do with fiction so pardon me if blasting giant robot squids and their allies is old news. As Peebee said "Been there. Done that." Now I want some new, fun, excitement, and most importantly HOPEFUL like all of the various Star Trek shows (and maybe to lesser extent all of the Star Wars movies). I'm sick of seeing characters wasting time wondering how they're going to defeat the stupid looking robot squid army from dark space. That is why I want too see more of Andromeda with Ryder and company because I'm sick and tied of being fed a diet of despair in my media I need some fucking HOPE every once and a while and also I'm sick and tied of hearing characters argue about what goes with giant robotic calamari for dinner. I dont mind dire like the OT but I do like the overall to e of MEA better. Here's hoping they continue that. Yeah I don't mind a darker tone either but it was definitely refreshing t ohave a lighter tone story in MEA and I think after the trilogy I think ME needed at least 1 game with a lighter tone and I'm presonally glad we got it in MEA. It can't all be "Oh my God the World is ending what do we do Shepard" all the time. So for me that's one of the main reasons I'm glad MEA exists and I hope the devs get to continue that story. I think that' s anothre reason why I still kind of like DA2 as well it may not have had as strong a story as DAO or even DAI tbh but the fact it didn' ttake itself too seriously and has a lot of good humour I think helped it become the game it did. Because it's not so much about saving the world it's about you and your friends just trying to get by whlie carrying out the days tasks. It's nice to see a story like that once in a while all franchises need a story that has a different tone to it now and then. Even TV shows need them that's why characters like Quark on DS9 existed for example to give the show a bit of comedy relief when it was required.
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Post by shermos on Jan 20, 2020 14:58:00 GMT
If ME3 took itself too seriously, MEA didn't take itself seriously enough. It felt like the Citadel DLC from ME3 but stretched out into an entire game and written like bad fanfic. A bit of lightheartedness silliness in an overall dark story was refreshing in ME3 and provided a goodbye for characters we'd come to love over a period of time. A game full of this with a story where the crew is meant to be in a pretty desperate situation detracted from the experience.
On topic: It worries me that Mike and Mac might really be at the helm of the next ME game. I can only hope they've learned from past screw ups. Hope for the best but expect the worst I guess.
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Post by griffith82 on Jan 20, 2020 15:56:42 GMT
If ME3 took itself too seriously, MEA didn't take itself seriously enough. It felt like the Citadel DLC from ME3 but stretched out into an entire game and written like bad fanfic. A bit of lightheartedness silliness in an overall dark story was refreshing in ME3 and provided a goodbye for characters we'd come to love over a period of time. A game full of this with a story where the crew is meant to be in a pretty desperate situation detracted from the experience. On topic: It worries me that Mike and Mac might really be at the helm of the next ME game. I can only hope they've learned from past screw ups. Hope for the best but expect the worst I guess. Well personally they didnt screw up. There were only a few issues with each that imo were fixed.
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Post by Sanunes on Jan 20, 2020 16:29:06 GMT
If ME3 took itself too seriously, MEA didn't take itself seriously enough. It felt like the Citadel DLC from ME3 but stretched out into an entire game and written like bad fanfic. A bit of lightheartedness silliness in an overall dark story was refreshing in ME3 and provided a goodbye for characters we'd come to love over a period of time. A game full of this with a story where the crew is meant to be in a pretty desperate situation detracted from the experience. On topic: It worries me that Mike and Mac might really be at the helm of the next ME game. I can only hope they've learned from past screw ups. Hope for the best but expect the worst I guess. Well personally they didnt screw up. There were only a few issues with each that imo were fixed. The rule of the internet when it comes to BioWare is if the game isn't 100% exactly to one person's standards is a complete failure and full of issues and cannot have anything that they might not want to see either.
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Post by burningcherry on Jan 22, 2020 19:46:28 GMT
Hey I love MEA and IMHO it is everything the MET should've been. So if they give more of the sense of fun and excitement that MEA1 has and a LOT less of the grimdark space war drama of MET because I'm sick of grimdark space war drama. I can watch shows like Babylon 5, Battlestar Galactica, Caprica, Torchwood, and The Expanse for that fix. Nothing wrong with it but I've had my fill and want some HOPE instead of despair look there is FAR enough despair in the real world and frankly I want to get far away from this dying rock we're stuck on but since I can't in real life I'll have to make do with fiction so pardon me if blasting giant robot squids and their allies is old news. As Peebee said "Been there. Done that." Now I want some new, fun, excitement, and most importantly HOPEFUL like all of the various Star Trek shows (and maybe to lesser extent all of the Star Wars movies). I'm sick of seeing characters wasting time wondering how they're going to defeat the stupid looking robot squid army from dark space. That is why I want too see more of Andromeda with Ryder and company because I'm sick and tied of being fed a diet of despair in my media I need some fucking HOPE every once and a while and also I'm sick and tied of hearing characters argue about what goes with giant robotic calamari for dinner. Isn't Mac the one responsible for the gloomy tone ME3 took ? More like Dobrow, he wrote Garrus and Javik after all.
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Post by Hrulj on Jan 23, 2020 0:46:55 GMT
Sure it’s just as dire but put on a happy face. Certainly that's your opinion but I happen to agree with Cyberstrike here Let me just reiterate an important point that people who remain on this forum forget since all opponents have left. Andromeda failed. Andromeda was hated. And it was hated for everything, the story, characters and was complete nonsense. It was panned and was such a failure that all DLC's got cancelled and Mass Effect got put on Ice. You may like something, that's fair. Some people love Hitler. Some would definitely like to return slavery. Some wanna kill themselves. But most people, regular people don't want any of it and actively hate it. Andromeda 2 would be murder of Mass Effect franchise and death of Bioware.
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sjsharp2010
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Post by sjsharp2010 on Jan 23, 2020 1:18:26 GMT
Certainly that's your opinion but I happen to agree with Cyberstrike here Let me just reiterate an important point that people who remain on this forum forget since all opponents have left. Andromeda failed. Andromeda was hated. And it was hated for everything, the story, characters and was complete nonsense. It was panned and was such a failure that all DLC's got cancelled and Mass Effect got put on Ice. You may like something, that's fair. Some people love Hitler. Some would definitely like to return slavery. Some wanna kill themselves. But most people, regular people don't want any of it and actively hate it. Andromeda 2 would be murder of Mass Effect franchise and death of Bioware. I don't believe that DLC's didn't get cancelled the team go tmoved t owork on Battlefront 2 that is a well known fact. those tha tdidn't leave either stayed t owork on the patches or got moved to Anthem. I don't think an MEA 2 would kill Bioware off in fact if anything if don eright it may save the ME series as I think it's the best way forward.
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Post by Deleted on Jan 23, 2020 1:25:20 GMT
Let me just reiterate an important point that people who remain on this forum forget since all opponents have left. Andromeda failed. Andromeda was hated. And it was hated for everything, the story, characters and was complete nonsense. It was panned and was such a failure that all DLC's got cancelled and Mass Effect got put on Ice. You may like something, that's fair. Some people love Hitler. Some would definitely like to return slavery. Some wanna kill themselves. But most people, regular people don't want any of it and actively hate it. Andromeda 2 would be murder of Mass Effect franchise and death of Bioware. I don't believe that DLC's didn't get cancelled the team go tmoved t owork on Battlefront 2 that is a well known fact. those tha tdidn't leave either stayed t owork on the patches or got moved to Anthem. I don't think an MEA 2 would kill Bioware off in fact if anything if don eright it may save the ME series as I think it's the best way forward. +10 for a polite response to an absolute jerk of a post.
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Post by Pounce de León on Jan 23, 2020 8:53:40 GMT
Let me just reiterate an important point that people who remain on this forum forget since all opponents have left. Andromeda failed. Andromeda was hated. And it was hated for everything, the story, characters and was complete nonsense. It was panned and was such a failure that all DLC's got cancelled and Mass Effect got put on Ice. You may like something, that's fair. Some people love Hitler. Some would definitely like to return slavery. Some wanna kill themselves. But most people, regular people don't want any of it and actively hate it. Andromeda 2 would be murder of Mass Effect franchise and death of Bioware. I don't believe that DLC's didn't get cancelled the team go tmoved t owork on Battlefront 2 that is a well known fact. those tha tdidn't leave either stayed t owork on the patches or got moved to Anthem. I don't think an MEA 2 would kill Bioware off in fact if anything if don eright it may save the ME series as I think it's the best way forward. Battlefront was done by Dice, not Bioware.
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Post by Deleted on Jan 23, 2020 9:25:03 GMT
I don't believe that DLC's didn't get cancelled the team go tmoved t owork on Battlefront 2 that is a well known fact. those tha tdidn't leave either stayed t owork on the patches or got moved to Anthem. I don't think an MEA 2 would kill Bioware off in fact if anything if don eright it may save the ME series as I think it's the best way forward. Battlefront was done by Dice, not Bioware. ... and Dice is yet another subsidiary company of EA. Shortly before Andromeda released, EA reorganized their management structure and I remember people here being concerned about what those changes eventually meant for Bioware. A year before Bioware Montreal was shut down (six months before Andromeda released), EA also applied to the Quebec government for tax incentives that involved expanding the staff of EA Motive by 500 people. When Bioware Montreal was shut down, a number of people were moved to EA Motive... fulfilling the deadline to increase EA Motive's staff per their arrangement with the Quebec government. This is a clear indication that the shut down of Bioware Montreal may have been planned by EA long before Andromeda even released. The original anticipation was probably that Andromeda would release six months before it did (i.e. Bioware did get EA to push back the release by that amount of time). Had Andromeda released on schedule, that would have left a year for Bioware Montreal to complete DLC for the game. However, in addition to Andromeda releasing six months later than schedules, it required six months to patch the game (which Bioware Montreal fulfilled)... meaning they likely simply ran out of time and we unable to complete DLC for the game prior to the deadline for the division to be rolled into EA Motive. There may have been some Bioware Montreal people also moved into Dice to facilitate the completion of Battlefront 2. It's believable because EA does move staff around among its various corporate subsidiaries.
Some people want to reduce it to just that "Andromeda was so hated...blah, blah, blah" but the business world is seldom that simple. Andromeda scored as an average game in an environment where AAA games in general were scoring lower than they had in the past. Games that have scored much lower have come back with successful sequels. I agree with sjsharp2010 in believing that an ME:A2 is Biowares best way forward. Contrary to Hrulj's ridiculous post, it has nothing to do with my opinions on Hitler (He was insane and I hate him as much as anyone) nor do I have any desire to kill myself. I enjoy a particular game.... That's not a crime.
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Post by Pounce de León on Jan 23, 2020 9:54:32 GMT
If they go on with MEA they need to pick a fitting tone. Or up their story. I don't want light-headed space comedy with genocidal fascist alien threat. It just doesn't go well together. I could rather do with less all-consuming threats.
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Post by Deleted on Jan 23, 2020 10:29:48 GMT
If they go on with MEA they need to pick a fitting tone. Or up their story. I don't want light-headed space comedy with genocidal fascist alien threat. It just doesn't go well together. I could rather do with less all-consuming threats. I have absolutely no issue with them producing a ME:A sequel with a different tone than the original ME:A. ME2's tone was different than ME1's and ME3's tone was different than either ME1's or ME2's. Bioware generally does make their sequels different than their prequels in many respects. I think they'll probably continue with that sort of philosophy.
Some people want less all-consuming threats and others want more all-consuming threats. I'm on the fence about that one.
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sjsharp2010
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Post by sjsharp2010 on Jan 23, 2020 12:52:48 GMT
If they go on with MEA they need to pick a fitting tone. Or up their story. I don't want light-headed space comedy with genocidal fascist alien threat. It just doesn't go well together. I could rather do with less all-consuming threats. I have absolutely no issue with them producing a ME:A sequel with a different tone than the original ME:A. ME2's tone was different than ME1's and ME3's tone was different than either ME1's or ME2's. Bioware generally does make their sequels different than their prequels in many respects. I think they'll probably continue with that sort of philosophy.
Some people want less all-consuming threats and others want more all-consuming threats. I'm on the fence about that one.
As am I on that one I think I'll leave that to Bioware to decide. I d othink that MEA was what the ME series needed as I fel tit needed a lighter tone of story as evrey now and then you need a stor yabout jus ttrying t oge talong and dealing with the days tasks like DA2 provided that and now the ME series has one in MEA but whether they decide to stick with the lighter tone or go more serious likre the trilogy I'll leave that to Bioware too because if done right I think either can work but there is a lot of potential there t obe tapped. Because I think we needed a lets get on withthe days tasks kind of story moer than a Oh my god the world is endin kind of story which we spent 3 games dealing with. So for me MEA did it's job but where we go from here as Drack would say is on Bioware
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Post by Sanunes on Jan 23, 2020 13:06:17 GMT
If they go on with MEA they need to pick a fitting tone. Or up their story. I don't want light-headed space comedy with genocidal fascist alien threat. It just doesn't go well together. I could rather do with less all-consuming threats. I have absolutely no issue with them producing a ME:A sequel with a different tone than the original ME:A. ME2's tone was different than ME1's and ME3's tone was different than either ME1's or ME2's. Bioware generally does make their sequels different than their prequels in many respects. I think they'll probably continue with that sort of philosophy.
Some people want less all-consuming threats and others want more all-consuming threats. I'm on the fence about that one.
That is the problem with a BioWare game is that there are people on the polar opposite of things that are wanted in the game and with how some people react the game is going to be some type of betrayal because its not how they wanted the game to be designed because it wasn't what "they" wanted in the game and refuse to acknowledge that others might like the game and proclaim for everyone who bought it if it is good or bad.
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Post by sjsharp2010 on Jan 23, 2020 13:22:21 GMT
I have absolutely no issue with them producing a ME:A sequel with a different tone than the original ME:A. ME2's tone was different than ME1's and ME3's tone was different than either ME1's or ME2's. Bioware generally does make their sequels different than their prequels in many respects. I think they'll probably continue with that sort of philosophy.
Some people want less all-consuming threats and others want more all-consuming threats. I'm on the fence about that one.
That is the problem with a BioWare game is that there are people on the polar opposite of things that are wanted in the game and with how some people react the game is going to be some type of betrayal because its not how they wanted the game to be designed because it wasn't what "they" wanted in the game and refuse to acknowledge that others might like the game and proclaim for everyone who bought it if it is good or bad. Indeed some people liked wha twe got with MEA some didn't. I liked MEA personally and I doubt I'd have clocked up nearly 20 playthroughs if I didn't and I can see myself passing that at some point this year as I think I only need another 2 or 3 to do so but I can see why some people have had issues. I don't hav MEA on my system atm but that's mainly du to the fact I need the space for other things atm. But I certainly will be reinstalling it later to do more and I look forward to it.
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Post by shermos on Jan 23, 2020 14:04:23 GMT
Battlefront was done by Dice, not Bioware. ... and Dice is yet another subsidiary company of EA. Shortly before Andromeda released, EA reorganized their management structure and I remember people here being concerned about what those changes eventually meant for Bioware. A year before Bioware Montreal was shut down (six months before Andromeda released), EA also applied to the Quebec government for tax incentives that involved expanding the staff of EA Motive by 500 people. When Bioware Montreal was shut down, a number of people were moved to EA Motive... fulfilling the deadline to increase EA Motive's staff per their arrangement with the Quebec government. This is a clear indication that the shut down of Bioware Montreal may have been planned by EA long before Andromeda even released. The original anticipation was probably that Andromeda would release six months before it did (i.e. Bioware did get EA to push back the release by that amount of time). Had Andromeda released on schedule, that would have left a year for Bioware Montreal to complete DLC for the game. However, in addition to Andromeda releasing six months later than schedules, it required six months to patch the game (which Bioware Montreal fulfilled)... meaning they likely simply ran out of time and we unable to complete DLC for the game prior to the deadline for the division to be rolled into EA Motive. There may have been some Bioware Montreal people also moved into Dice to facilitate the completion of Battlefront 2. It's believable because EA does move staff around among its various corporate subsidiaries.
Some people want to reduce it to just that "Andromeda was so hated...blah, blah, blah" but the business world is seldom that simple. Andromeda scored as an average game in an environment where AAA games in general were scoring lower than they had in the past. Games that have scored much lower have come back with successful sequels. I agree with sjsharp2010 in believing that an ME:A2 is Biowares best way forward. Contrary to Hrulj 's ridiculous post, it has nothing to do with my opinions on Hitler (He was insane and I hate him as much as anyone) nor do I have any desire to kill myself. I enjoy a particular game.... That's not a crime.
Re: Montreal. This isn't much more than speculation. While there may be a bit more to the story, it hardly seems like a coincidence the studio was shut down after MEA performed so poorly. And it did perform poorly for a AAA game. 7/10 is average the way gaming journalists do reviews and the consumer reaction was very negative. I get that MEA has its fans, but you're in the minority outside of the hardcore ME fanbase. Hrulj could have been more delicate, put his point is on the mark.
Personally, I want for the franchise to forget Andromeda exists and go back to the Milky Way with a time skip after ME3. I understand though this would piss off a large section of the fanbase just as the announcement of MEA did (I was on the old official boards at the time). Risky for a franchise and developer which needs to hit a home run. MEA2 is even more risky. That's why I've come to believe linking the MW and Andromeda together is probably the best (certainly most inclusive) way to go. All of the fanbase would get at least part of what it wants and the average gamer will get behind it if it's well done.
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Post by Deleted on Jan 23, 2020 16:23:14 GMT
... and Dice is yet another subsidiary company of EA. Shortly before Andromeda released, EA reorganized their management structure and I remember people here being concerned about what those changes eventually meant for Bioware. A year before Bioware Montreal was shut down (six months before Andromeda released), EA also applied to the Quebec government for tax incentives that involved expanding the staff of EA Motive by 500 people. When Bioware Montreal was shut down, a number of people were moved to EA Motive... fulfilling the deadline to increase EA Motive's staff per their arrangement with the Quebec government. This is a clear indication that the shut down of Bioware Montreal may have been planned by EA long before Andromeda even released. The original anticipation was probably that Andromeda would release six months before it did (i.e. Bioware did get EA to push back the release by that amount of time). Had Andromeda released on schedule, that would have left a year for Bioware Montreal to complete DLC for the game. However, in addition to Andromeda releasing six months later than schedules, it required six months to patch the game (which Bioware Montreal fulfilled)... meaning they likely simply ran out of time and we unable to complete DLC for the game prior to the deadline for the division to be rolled into EA Motive. There may have been some Bioware Montreal people also moved into Dice to facilitate the completion of Battlefront 2. It's believable because EA does move staff around among its various corporate subsidiaries.
Some people want to reduce it to just that "Andromeda was so hated...blah, blah, blah" but the business world is seldom that simple. Andromeda scored as an average game in an environment where AAA games in general were scoring lower than they had in the past. Games that have scored much lower have come back with successful sequels. I agree with sjsharp2010 in believing that an ME:A2 is Biowares best way forward. Contrary to Hrulj 's ridiculous post, it has nothing to do with my opinions on Hitler (He was insane and I hate him as much as anyone) nor do I have any desire to kill myself. I enjoy a particular game.... That's not a crime.
Re: Montreal. This isn't much more than speculation. While there may be a bit more to the story, it hardly seems like a coincidence the studio was shut down after MEA performed so poorly. And it did perform poorly for a AAA game. 7/10 is average the way gaming journalists do reviews and the consumer reaction was very negative. I get that MEA has its fans, but you're in the minority outside of the hardcore ME fanbase. Hrulj could have been more delicate, put his point is on the mark.
Personally, I want for the franchise to forget Andromeda exists and go back to the Milky Way with a time skip after ME3. I understand though this would piss off a large section of the fanbase just as the announcement of MEA did (I was on the old official boards at the time). Risky for a franchise and developer which needs to hit a home run. MEA2 is even more risky. That's why I've come to believe linking the MW and Andromeda together is probably the best (certainly most inclusive) way to go. All of the fanbase would get at least part of what it wants and the average gamer will get behind it if it's well done.
The negative nancys also have only speculation that the "average" rating of Andromeda was the only consideration that caused EA to shut down Bioware Montreal. It was shut down on October 31st (end of month) exactly 1 year after the article appeared in the newspaper revealing that they had struck a deal with the Quebec government that involved increased EA motives staff. That's a heck of a coincidence.
I get that the negative nancys would like to believe that those of us who liked ME:A have our heads in the sand rather than themselves. They see us as a threat... blocking them from getting what they've wanted since 2012 - a redo of ME3's endings. However, the truth of the matter is that we're not the ones denying that multiple factors could have come into play. EA themselves, right amid the whole debacle, stated that they were "happy with" how Bioware was handling the ME franchise. They also stated that it did significantly contribute to their overall earnings in the fiscal year after it released. So, keep your head in the sand if you wish. I know exactly where my head is and I assure you my eyes are wide open.
Risk is present in all scenarios of action that Bioware could take at this point in time. Bringing back Shepard is a risk because people are attached to a particular style of Shepard and expectations are high that Bioware would have to duplicate that style more precisely to satisfy those fans. That's a big risk since many of those fans continue to be extremely critical of ME3's endings, of ME2's "rise from the dead" Shepard and the 'humanizing" of Legion (which is what caused L'Etoile to quit Bioware). Those fans also continue to be very critical of Mac Walters... and he's the writer who is still there. Several people here have said they REALLY don't want Shepard to be touched by "New Bioware." Newer players I've watched play ME1 and ME2 have been very critical of the combat in both those games. The OT is loved (by me included), but that doesn't preclude the risk in going forward with a direct sequel to it.
So, the ME:A side here endures being compared with "Hitler lovers" and people who "wanna kill themselves"... even when they are the ones saying merely that it is Bioware's decision to make. Bioware is a capable company who will, no doubt, weigh ALL the risks before deciding what they actually do next. Our only real choice to make is whether or not each of us personally buys the next ME game.
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Post by shermos on Jan 23, 2020 17:11:38 GMT
For the record, I think the Hitler lover comment and other comparisons were stupid and uncalled for. It was only his point about Andromeda being a failure I agree with.
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Post by Sanunes on Jan 23, 2020 20:55:30 GMT
For the record, I think the Hitler lover comment and other comparisons were stupid and uncalled for. It was only his point about Andromeda being a failure I agree with. The thing is there is absolutely no proof it was a failure everything is pure speculation on part of the internet and in some cases it feels like people are looking for evidence to support their claims instead of making claims based on evidence they see. There are a couple of things we know for sure about Andromeda, BioWare projected only five million in sales and a department at EA projected six million and there could have been others as well that weren't disclosed. It was said publicly that it cost approximately $100 million in Canadian funds to make the game and that there was a movement of $50 million dollars (my understanding is that this is in US funds since EA is an American company) in premium copy sales to another quarter to comply with how they declare income. We also know that BioWare Montreal closed a few months after release, but beyond that there is no evidence of anything unless you can point me to it. I can still find groups in multiplayer Andromeda on the PC then any of the looter shooter games out there, now the reason why I say that evidence is about as strong as people pointing and claiming Andromeda sales alone are why BioWare Montreal closed.
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Post by Sanunes on Jan 23, 2020 20:58:52 GMT
That is the problem with a BioWare game is that there are people on the polar opposite of things that are wanted in the game and with how some people react the game is going to be some type of betrayal because its not how they wanted the game to be designed because it wasn't what "they" wanted in the game and refuse to acknowledge that others might like the game and proclaim for everyone who bought it if it is good or bad. Indeed some people liked wha twe got with MEA some didn't. I liked MEA personally and I doubt I'd have clocked up nearly 20 playthroughs if I didn't and I can see myself passing that at some point this year as I think I only need another 2 or 3 to do so but I can see why some people have had issues. I don't hav MEA on my system atm but that's mainly du to the fact I need the space for other things atm. But I certainly will be reinstalling it later to do more and I look forward to it. Exactly, I don't have the same number of hours in Andromeda like I do the other BioWare games, but I thought it was a decent experience. I am just not a big fan of open world games for I find they get dull unless I can keep my focus on the critical mission path and ignore everything else possible.
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Post by General Mahad on Jan 24, 2020 6:24:44 GMT
Regarding tone, how about the same tone as DA:I?
Perfect little moments of grim-dark with slightly more moments of light-heart and with long stretches of neutral?
It helps that 80% of the critical characters and squadmates are middle aged adults who know when to stop and get serious.
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Post by ahglock on Jan 24, 2020 7:17:09 GMT
Regarding tone, how about the same tone as DA:I? Perfect little moments of grim-dark with slightly more moments of light-heart and with long stretches of neutral? It helps that 80% of the critical characters and squadmates are middle aged adults who know when to stop and get serious. I’m fine with a light tone. I just want the tone the characters put forth to fit the story. I don’t think MEA did that. The story is almost as grim as ME3 but it’s constant quips and dumb auto dialogue like I shot him in the face. Even if you pick the more serious dialogue options auto dialogue and the other characters created a conflict between the story and the characters tone.
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