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Post by Son of Dorn on Aug 13, 2019 22:06:24 GMT
Well Bethesda seem to have managed it. In the case of Inquisition, the Frostbite Engine does not officially support mods, so it's east to see why they wouldn't extend any console support. The few mods that are available consist mostly of endless cosmetic changes - Dorian without a moustache (sacrilege!) Dorian with a different kind of moustache, Dorian with a different moustache and a mohawk, Dorian with a different mohawk and a different moustache... the list goes on... No really complex or scripted mods are available for the game. There's a few 'cheat' mods such as the afore-mentioned Halla Doors mod, or the 'Lots of potions' mod that I'm using, but these are limited. I seriously wish the game had full mod support. Imagine something that removed the idiotic arbitrary eight-spell limit on the action bar? Or imagine an Improved Party Tactics mod. But it will never happen. In short, bar a few 'cheaty things' and a squillion cosmetic mods concerned primarily with Dorian's moustache you're not really missing all that much. Damn, that kinda sucks really. Also, FO4 and Skyrim's console mod support hasn't worked well since FO76 came out.
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Post by alanc9 on Aug 14, 2019 0:04:53 GMT
I'm a little confused by your playstyle. Why is the clearing zone percentage a useful metric for you? Are you saying that you'll have to get all zones to 100% completed to feel that you've finished the game? That's .... sad Is this one of those "my playstyle is better than your playstyle" things? It's more of a "why is this guy doing that to himself?" thing. The point of a playstyle is to work for the guy who's actually playing it. Sounds like yours doesn't. Unfortunately, it also sounds like you're stuck with it. I do whichever quests interest me and make sense for my current PC, RP-wise. Game content is there to serve me, not the other way around. Whether I complete a zone depends on whether my PC feels like it needs to be completed. Sometimes yes, usually no. Sometimes I won't even open a zone; same principles.
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Post by sjsharp2010 on Aug 14, 2019 1:58:03 GMT
Ultimately I just forget about things like those stupid Halla doors, forget about looting anything, or searching for additional clues, and just race to get the main objective complete.
Some tips:
When exploring the library looking for Morrigan's stash, do not pick up her letter until you are ready to go back to the ballroom. As soon as you pick up the letter, the first bells rings, which cuts your exploration time short.
Same with exploring the royal quarters. Avoid the final room until you are ready to be done with the quest.
Once you hit 100% approval, I don't think it dropping after that affects the end game options. If you are worried, save some caprice coins or secrets to turn in right before heading back to the final room.
Last, if you play on PC, you need the halla mod which lets you use only 1 halla statue per door so you will always have enough to open all the doors you want to open. It's a must-have for me. yeah Wicked Eyes wicked Hearts is one of my least favourite quests. Going to be playing DAI again myself soon just started playing DA2 today after completing my latest run of Origins.
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Post by ergates on Aug 14, 2019 5:50:27 GMT
It's more of a "why is this guy doing that to himself?" thing. The point of a playstyle is to work for the guy who's actually playing it. Sounds like yours doesn't. Unfortunately, it also sounds like you're stuck with it. I'll amend this in order to avoid anymore confusion The point of a playstyle is to work for the guy who's actually playing it. Sounds like yours doesn't work for me. It's not how I like to do things. You are clearly different and perhaps this playstyle works for youThere you go. Everybody is different. One man's meat is another man's murder and all that rot. What you see as me allowing the game to dictate my playstyle to me is a burning desire to explore as much as the content as possible, and clearing a zone completely gives me a sense of achievement.
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Post by ergates on Aug 14, 2019 5:57:20 GMT
yeah Wicked Eyes wicked Hearts is one of my least favourite quests. Going to be playing DAI again myself soon just started playing DA2 today after completing my latest run of Origins. Remove the timer and I'd love it. I just absolutely loathe timed missions, always have done, always will. I have a very slow, systematic, methodical style of play. I don't rush anything, I explore everywhere and frequently backtrack. I often walk around instead of running. If I were a streamer I would send my audience into torpor. Forcing me to rush forces me into adopting a hated 'speed run' style of play that is completely alien to me - though having watched other people play video games, it would seem to be the default style for the majority, given how they all seem to race around at breakneck speed.
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Post by sjsharp2010 on Aug 14, 2019 11:18:07 GMT
yeah Wicked Eyes wicked Hearts is one of my least favourite quests. Going to be playing DAI again myself soon just started playing DA2 today after completing my latest run of Origins. Remove the timer and I'd love it. I just absolutely loathe timed missions, always have done, always will. I have a very slow, systematic, methodical style of play. I don't rush anything, I explore everywhere and frequently backtrack. I often walk around instead of running. If I were a streamer I would send my audience into torpor. Forcing me to rush forces me into adopting a hated 'speed run' style of play that is completely alien to me - though having watched other people play video games, it would seem to be the default style for the majority, given how they all seem to race around at breakneck speed. Yeah I can understand why they put it in as you are working undercover in those segments but yeah it did seem a bhit weird considering Dragon Age has never had a timed level before DAI and DAI has 2 if you count the templar quest as well. Generally when it comes to timed missoins in games I just focus on my target and ignore everything else as it generally is the only way to get through them fast enough. But yeah like you I prefer to take my time as well normally. I know some ME quests do have timers but it felt strange seeing it in DAI given that DAO and DA2 don't have any missions like that. I wouldn't say I walk around too much outside my base though as that can invite trouble but I do like to take my time and explore things especially in DAI because the graphics were really well done as all the zones look very pretty in their own ways. The cutscene that introduces us to Skyhold stil blows me away every time I see it as to how well it was done. If there's one thing Frostbite has done well for both DAI and MEA, Anthem as well tbh is it's given us some lovely looking locations to visit even if it has given the devs problems in other areas
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Post by ergates on Aug 14, 2019 13:38:00 GMT
Well there's two timers in ME1, and both kind of make sense. The first consists of the bombs that you have to diffuse on Eden Prime, the second is another set of bombs in the Bring Down The Sky DLC. Both kind of make logical sense, given that you're literally disarming a bomb - so I can live with them.
There's a couple of timed side quests in ME2, though both are pretty short and easy; and the timer is extremely generous. Both missions make sense and are 'fair' in that you are trying to stop a missile launch, and trying to get the power online to stop a crashing ship.
Then we have the famous timed battles in ME3's Omega DLC. The first one is yet another 'disable the bombs' scenario, and the timer is extremely generous, I could literally walk around and pick up daisies, and I'd still have plenty of time to defuse the bombs, though you are under quite heavy attack from those nasty Rampart Mechs - and then there's the dreaded final battle, which sees you in really brutal combat, alone and squadless disabling Aria's trap while assaulted by wave after wave of lethal foes. That mission is just nasty - but I kind-of enjoy it because again, it makes some kind of logical sense. I'd still be rushing to free Aria even if there were no timer, given the nature of the scenario.
Never sided with the Templars in DA:I, so had no idea it was timed. Glad I didn't now.
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Post by sjsharp2010 on Aug 14, 2019 16:55:21 GMT
Well there's two timers in ME1, and both kind of make sense. The first consists of the bombs that you have to diffuse on Eden Prime, the second is another set of bombs in the Bring Down The Sky DLC. Both kind of make logical sense, given that you're literally disarming a bomb - so I can live with them. There's a couple of timed side quests in ME2, though both are pretty short and easy; and the timer is extremely generous. Both missions make sense and are 'fair' in that you are trying to stop a missile launch, and trying to get the power online to stop a crashing ship. Then we have the famous timed battles in ME3's Omega DLC. The first one is yet another 'disable the bombs' scenario, and the timer is extremely generous, I could literally walk around and pick up daisies, and I'd still have plenty of time to defuse the bombs, though you are under quite heavy attack from those nasty Rampart Mechs - and then there's the dreaded final battle, which sees you in really brutal combat, alone and squadless disabling Aria's trap while assaulted by wave after wave of lethal foes. That mission is just nasty - but I kind-of enjoy it because again, it makes some kind of logical sense. I'd still be rushing to free Aria even if there were no timer, given the nature of the scenario. Never sided with the Templars in DA:I, so had no idea it was timed. Glad I didn't now. Yeah there is another one in ME1 which begins in the Styx Theta system involving the Rachni the mission starts there but then it leads you to a cargo ship in the Argos Rho cluster (forget which system as I don't do this quest often as it is a side quest and can be an annoying one so I usually skip it) which you have to activate a bomb and get out fast .So technically there are 3 of them. But as you say most of the timed mission do make sense even the DAI ones because with the Templars you have to rush back to prevent them from being overwhelmed and in the case of WEWH you're trying to investigate without raising alarm among the nobles and because you are seen as a high profile guest being the Inqusitor and all you can't really be seen away from the public areas too long. But yeah most of the timed missions are kind of generous with their time so it's not a big problem. The only ones that can be a bit tight sometimes are the vaults in Andromeda but that largel ydepends on whether you misjuge a jump o rwhatever in your escape. I can usuall yget through them first time now (as I've figured them out now) but they can get a bit awkward from time to time if I misjudge a jump.
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Trouble-shooting Space Diva
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Post by melbella on Aug 14, 2019 19:21:39 GMT
and then there's the dreaded final battle, which sees you in really brutal combat, alone and squadless disabling Aria's trap while assaulted by wave after wave of lethal foes. That mission is just nasty - but I kind-of enjoy it because again, it makes some kind of logical sense. I'd still be rushing to free Aria even if there were no timer, given the nature of the scenario. I was so proud of myself when I finally beat this one on Insanity. It took me several tries to get the timing just right.
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Post by sjsharp2010 on Aug 15, 2019 2:05:43 GMT
and then there's the dreaded final battle, which sees you in really brutal combat, alone and squadless disabling Aria's trap while assaulted by wave after wave of lethal foes. That mission is just nasty - but I kind-of enjoy it because again, it makes some kind of logical sense. I'd still be rushing to free Aria even if there were no timer, given the nature of the scenario. I was so proud of myself when I finally beat this one on Insanity. It took me several tries to get the timing just right. Yeah the final bit of the Omega DLC is quite hard I struggle with it too sometimes what with Cerberus troops and those reaper things they'er controlling. The DLC might not really add much to the story but I like the fact it adds a bit of a chalenge to the game even if it is just a glorified shooting gallery. I was proud of myself when I beat it the first time too as it really makes you work for it.
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Post by ergates on Aug 17, 2019 21:58:00 GMT
Update:
Bah!
Well I've come unstuck in the Western Approach, falling foul of the notorious bug that prevents the quest 'The Trouble with Darkspawn' from being completed. Service does not say any dialogue after I defeat him, and vanishes, leaving the quest stuck in limbo. Like an idiot I saved directly after killing him. Now the quest is stuck forever in my inventory, which really, really annoys me. Bah!
Other than that doing OK.
Also made a schoolboy error. Got a tier 3 staff schematic and thought "yaaaay I can make a T3 stave1". I remember from my first playthrough that tier 3 staff schematics are few and far between. Blew a load of precious Fade Touched mats on the damned thing... only to realise after trying it out in combat that it was actually some kind of blade staff, specifically made for Night Enchanters and useless for my Inquisitor. Bah!
Ended up giving it to Viv, though I rarely use her. Could have reloaded an earlier save, but I think that mistakes such as this are good as an instrument of learning. I'll certainly remember next time and not make the same mistake. Going to roll with the punches.
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Post by Quickpaw on Aug 17, 2019 22:26:58 GMT
Blade of Tidarion, huh? And have you heard, comrade, of the chest-scumming?
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Post by ergates on Aug 18, 2019 8:02:23 GMT
I've never heard the expression 'chest scumming' in my life. No idea what it is, or what it means.
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Post by melbella on Aug 18, 2019 15:33:22 GMT
I've never heard the expression 'chest scumming' in my life. No idea what it is, or what it means. Quick save, check what's in the chest. If you don't like it or want something better, reload the game and try again. I never did that for schematics but I did with trial rewards back at Skyhold when I was wanting something specific.
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Post by Quickpaw on Aug 18, 2019 21:52:07 GMT
I've never heard the expression 'chest scumming' in my life. No idea what it is, or what it means. The chests that have a high chance to spawn schematics can be "farmed," as it were. Save right before you open the chest, and as stated if you no likey, reload. If you find a schematic, take ONLY that schematic from the chest (if it's the only thing there, reload unless you're satisfied). Then save again and reload THAT save. The chest will be refilled with stuff. Keep doing that until you've gotten maybe 5-10 high tier schematics from a single chest. Each chest will give schematics of the same tier (1, 2, or 3) every time though. Note that this only partially works in smaller areas beyond the 11 open maps, like the Cradle of Sulevin where the chests will not refill unless you leave the area and return later. The developers even decided to leave the "bug" (feature) in and reference it during Trespasser, with Cole's line of "Every time you come back, the chest gives you another! THAT'S why we all know too much!" Also the Golden Nug with port everything tier 2 and up regardless.
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Agent 46
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Post by Gileadan on Aug 19, 2019 5:53:31 GMT
Also it seems that the probability to receive a schematic from any given chest goes down the more schematics you already own. It's like the game rolls the schematic you would receive from a table of all existing schematics - as opposed to a table of schematics you don't own yet - and if it rolls a schematic you already have, you simply don't get one at all.
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Post by ergates on Aug 19, 2019 10:27:04 GMT
The developers even decided to leave the "bug" (feature) in and reference it during Trespasser, with Cole's line of "Every time you come back, the chest gives you another! THAT'S why we all know too much I see now, thanks for the in-depth explanation. To be honest I don't really fancy doing this, it seems a bit exploity for my tastes, though I understand why other players may wish to do so. Probably not going to need it either, I've since remembered that the Black Emporium has a whole bunch of rare Tier 3 schematics for sale, and so over the weekend I purchased T3 upgrades for my Inquisitor and my regular go-to crew of Cassandra, Dorian and Sara. Now that we have weapons that generate guard on hit we're unstoppable. Even that rather nasty dragon on the Storm Coast caused no significant problems.
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Post by flyingsquirrel on Aug 19, 2019 16:32:47 GMT
I'm about to start DAI for the first time since my initial playthrough way back when, having just finished DAO and DA2 again. Is there much in the way of interesting dialogue or story content in any of the DLCs besides Trespasser, or are they just more big sprawling maps with combat missions and fetch quests?
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Post by flyingsquirrel on Aug 19, 2019 16:37:39 GMT
Is this one of those "my playstyle is better than your playstyle" things? It's more of a "why is this guy doing that to himself?" thing. The point of a playstyle is to work for the guy who's actually playing it. Sounds like yours doesn't. Unfortunately, it also sounds like you're stuck with it. I do whichever quests interest me and make sense for my current PC, RP-wise. Game content is there to serve me, not the other way around. Whether I complete a zone depends on whether my PC feels like it needs to be completed. Sometimes yes, usually no. Sometimes I won't even open a zone; same principles. Normally I'd agree with that. The problem with DAI is that even some of the less interesting quests still sound important. For example, my character wouldn't just abandon the Inquisition soldiers who get kidnapped by the Avvar cult, but then there's not much to actually do when you get there - I had hoped that this might lead to some decisions about how to handle the Inquisition's "PR" and address the whole Herald of Andraste thing, but instead it was just more generic combat.
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Post by Venepirata on Aug 22, 2019 7:26:18 GMT
I’ve only completed it once, and I had to force myself because I was getting burned out about halfway through... DEFINITELY felt like a slog, and I can’t play it much now without getting burnout not long into it, but I have all the dlc I haven’t played yet and sooooooo.... i could really do without getting burned out tee bee aych. Me has to make my own fun in inquisition some fun group activities with the companions maybe whilst running around orrrrr running around on my own with no companions, it makes me feel smug knowing I’m doing stuff without them, all independent, don’t need them i honestly don’t think I’m gonna ever get around to playing dai again, but I should really because I really wanna try out the dlc... but by the seven unholy princes of hell it’s just an effort kinda sorta with this game, I’ve never had this problem with any game ever as far as I can recall Can’t say how easy or hard it’ll be to mend the rift (haha) with sera, I played as a mage and helped the mages and I think me and sera were fine as silk, but I wasn’t a dalishy dalish elf who dalish’d my way through life and the game, so me can’t say on that score
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Aug 22, 2019 11:57:35 GMT
The developers even decided to leave the "bug" (feature) in and reference it during Trespasser, with Cole's line of "Every time you come back, the chest gives you another! THAT'S why we all know too much I see now, thanks for the in-depth explanation. To be honest I don't really fancy doing this, it seems a bit exploity for my tastes, though I understand why other players may wish to do so. Probably not going to need it either, I've since remembered that the Black Emporium has a whole bunch of rare Tier 3 schematics for sale, and so over the weekend I purchased T3 upgrades for my Inquisitor and my regular go-to crew of Cassandra, Dorian and Sara. Now that we have weapons that generate guard on hit we're unstoppable. Even that rather nasty dragon on the Storm Coast caused no significant problems. Yeah me too if I'm lucky enough to find what I need then I'll use it if not I'll just use the best stuff I can find. For example I don't have the kind of armours I want for my character atm but I'm compenasting by using my guard building abilities a little bit more thasn usual given I'm playing as a warrior so far it's working so I'm not too bothered. Also once I've unlocked enough Inquisition perks I can build it up from the schematics there. Chest scumming and that seems a bit like cheating the system as does using the Golden Nug to me really I can uderstand it is useful if you want to just focus on the story and do a speed run or something but for me the real challenge lies in using what you find in your initial exploration of the areas as and when you go to them. I fyoyu need better stuff byu it from a mrechant or make it out of schematics you do find during that playthrough if you can. At least that's what I do. It just depensd on what you do really. I used t ouse the Golden Nug back when i twas first added but not really nowadays as I prefer the challenge of finding what I need to do better and go up against tougher opponents.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,972 Likes: 21,011
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sjsharp2010
Go Team!
12,972
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Aug 22, 2019 12:09:26 GMT
I’ve only completed it once, and I had to force myself because I was getting burned out about halfway through... DEFINITELY felt like a slog, and I can’t play it much now without getting burnout not long into it, but I have all the dlc I haven’t played yet and sooooooo.... i could really do without getting burned out tee bee aych. Me has to make my own fun in inquisition some fun group activities with the companions maybe whilst running around orrrrr running around on my own with no companions, it makes me feel smug knowing I’m doing stuff without them, all independent, don’t need them i honestly don’t think I’m gonna ever get around to playing dai again, but I should really because I really wanna try out the dlc... but by the seven unholy princes of hell it’s just an effort kinda sorta with this game, I’ve never had this problem with any game ever as far as I can recall Can’t say how easy or hard it’ll be to mend the rift (haha) with sera, I played as a mage and helped the mages and I think me and sera were fine as silk, but I wasn’t a dalishy dalish elf who dalish’d my way through life and the game, so me can’t say on that score Yeah as I said in an earlier post DAI is a vwey long game due to it's open world nature so it's easy to get burnt out on it. The DLC's ae rdefinitely worth it the only thing is it's advisable t odo a fair chunk of the main game first before playing them because the enemies in the DLC zones can be quite tough. Thje recommended level for the DLC's is 20 but depending on ho wgood you are a tthe combat in the game you may get away with a level or 2 below that but if you do be prepared for a challenge. I d osometimes feel a little burnt out towards the end in that I feel I just want it done but usually I can find the energy to finish it off.
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Post by themikefest on Aug 22, 2019 15:40:08 GMT
Yeah as I said in an earlier post DAI is a vwey long game due to it's open world nature so it's easy to get burnt out on it. That's why I mix up my playthroughs by doing speedruns and playing the game by doing enough to move the story forward.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,972 Likes: 21,011
inherit
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21,011
sjsharp2010
Go Team!
12,972
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Aug 22, 2019 15:55:23 GMT
Yeah as I said in an earlier post DAI is a vwey long game due to it's open world nature so it's easy to get burnt out on it. That's why I mix up my playthroughs by doing speedruns and playing the game by doing enough to move the story forward. Yeah so do I on these games.
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Post by Iddy on Aug 22, 2019 19:48:59 GMT
I'm only gonna do three pts: Dalish elf (Already did. Canon.), Dwarf (Because Descent and Hissing Wastes. Currently playing) and Andrastian human (to fit the main game's theme)
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