Iakus
N7
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Post by Iakus on Aug 27, 2019 1:17:08 GMT
Bullsh*t. Rannoch and the genophage were not the story. They were side quests. Plot coupons. The Reapers were the story. . Yes, and you got four choices how to deal with them. No one said you had to agree, but you did get a choice. Destroy without all synthetics dying is a happy ending. Like I said if there was an option to only destroy the Reapers, it would be a happy ending. There was nothing on the box that guaranteed you would get all the choices to work in your favor. {/quote[] Keep your words in your own mouth. Don't put them in mine. ME3 is The Last Jedi of Mass Effect.
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Post by griffith82 on Aug 27, 2019 1:27:10 GMT
Yes, and you got four choices how to deal with them. No one said you had to agree, but you did get a choice. Destroy without all synthetics dying is a happy ending. Like I said if there was an option to only destroy the Reapers, it would be a happy ending. There was nothing on the box that guaranteed you would get all the choices to work in your favor. {/quote[] Keep your words in your own mouth. Don't put them in mine. ME3 is The Last Jedi of Mass Effect. No it isn't. Unless you mean its divisive. TLJ was also good imo.
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Post by alanc9 on Aug 27, 2019 1:34:05 GMT
Hmmm... I wonder if liking TLJ and liking ME3 are related.
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Post by Hanako Ikezawa on Aug 27, 2019 2:13:56 GMT
Hmmm... I wonder if liking TLJ and liking ME3 are related. If we’re taking a sample, I liked both as well.
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Post by Deleted on Aug 27, 2019 7:29:56 GMT
Quoting is all messed up. I didn't say anything about TLJ. Never watched any of the newer Star Wars films.
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Post by Kappa Neko on Aug 27, 2019 10:38:41 GMT
Hmmm... I wonder if liking TLJ and liking ME3 are related. Definitely not.
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Post by Deleted on Aug 27, 2019 12:15:41 GMT
Bullsh*t. Rannoch and the genophage were not the story. They were side quests. Plot coupons. The Reapers were the story. . Yes, and you got four choices how to deal with them. No one said you had to agree, but you did get a choice. Destroy without all synthetics dying is a happy ending.
Like I said if there was an option to only destroy the Reapers, it would be a happy ending. There was nothing on the box that guaranteed you would get all the choices to work in your favor. Again, they chose not to. They weren't cowards, they just chose not to. They stated they accomplished their goals that they wanted to for the EC. Calling someone a coward is cowardice in itself, because you didn't directly say it to their face. You aren't the one writing the story, you paid $60 to play someone else's story. They give you choices and make cutscenes, but it's their story to tell. Like a choose your own adventure book. If Shepard story ends in the London rubble, that's it. You don't get to see him retire and reunite with his love interest, but it is implied that Shepard was rescued.
If you want more, create mods. That's what some have done.
I get the feeling that, to some, a "courageous" happy ending in the Mass Effect 1 style would be to have Shepard talk to Harbinger at the end and convincing Harbinger in one blue or red sentence (mattering not which one) to put a laser tentacle to his head and blow his capacitors away, followed by his minions instantly stopping the harvest and swearing they'll leave the galaxy never to return.
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Post by Deleted on Aug 27, 2019 16:12:52 GMT
In reality, Harbinger would assume control of Shepard and make him shoot himself in the head if he ever offered such a thing. Or do what Sovereign did to Saren and offer to have Shepard join their cause.
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Post by griffith82 on Aug 27, 2019 16:54:24 GMT
Yes, and you got four choices how to deal with them. No one said you had to agree, but you did get a choice. Destroy without all synthetics dying is a happy ending.
Like I said if there was an option to only destroy the Reapers, it would be a happy ending. There was nothing on the box that guaranteed you would get all the choices to work in your favor. Again, they chose not to. They weren't cowards, they just chose not to. They stated they accomplished their goals that they wanted to for the EC. Calling someone a coward is cowardice in itself, because you didn't directly say it to their face. You aren't the one writing the story, you paid $60 to play someone else's story. They give you choices and make cutscenes, but it's their story to tell. Like a choose your own adventure book. If Shepard story ends in the London rubble, that's it. You don't get to see him retire and reunite with his love interest, but it is implied that Shepard was rescued.
If you want more, create mods. That's what some have done.
I get the feeling that, to some, a "courageous" happy ending in the Mass Effect 1 style would be to have Shepard talk to Harbinger at the end and convincing Harbinger in one blue or red sentence (mattering not which one) to put a laser tentacle to his head and blow his capacitors away, followed by his minions instantly stopping the harvest and swearing they'll leave the galaxy never to return. Rather unreasonable but I've always thought some wanted us to get sunshine and bunnies ending which I never expected.
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Post by griffith82 on Aug 27, 2019 16:55:25 GMT
In reality, Harbinger would assume control of Shepard and make him shoot himself in the head if he ever offered such a thing. Or do what Sovereign did to Saren and offer to have Shepard join their cause. Or just swat him like a bug.
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Post by SirSourpuss on Aug 27, 2019 17:11:56 GMT
I get the feeling that, to some, a "courageous" happy ending in the Mass Effect 1 style would be to have Shepard talk to Harbinger at the end and convincing Harbinger in one blue or red sentence (mattering not which one) to put a laser tentacle to his head and blow his capacitors away, followed by his minions instantly stopping the harvest and swearing they'll leave the galaxy never to return. No, I don't think that's what people wanted for an ending to MET. I don't think I felt that much engaged in the Reaper war, to be honest. I get the feeling I was in some side-war with Cerberus, to be honest and missed all the Reaper War "fun".
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Post by themikefest on Aug 27, 2019 17:21:08 GMT
I got my happy ending by destroying the reapers. excellent
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Post by griffith82 on Aug 27, 2019 17:51:48 GMT
I get the feeling that, to some, a "courageous" happy ending in the Mass Effect 1 style would be to have Shepard talk to Harbinger at the end and convincing Harbinger in one blue or red sentence (mattering not which one) to put a laser tentacle to his head and blow his capacitors away, followed by his minions instantly stopping the harvest and swearing they'll leave the galaxy never to return. No, I don't think that's what people wanted for an ending to MET. I don't think I felt that much engaged in the Reaper war, to be honest. I get the feeling I was in some side-war with Cerberus, to be honest and missed all the Reaper War "fun". Tuchanka, Palavin, Rannoch, Earth, Thessia the monastery plus many others where Reaper battles were prominent. I was engaged definitely and Cerberus were pawns of the Reapers and their soldiers husks so they were also Reaper troops.
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Post by alanc9 on Aug 27, 2019 17:54:05 GMT
I get the feeling that, to some, a "courageous" happy ending in the Mass Effect 1 style would be to have Shepard talk to Harbinger at the end and convincing Harbinger in one blue or red sentence (mattering not which one) to put a laser tentacle to his head and blow his capacitors away, followed by his minions instantly stopping the harvest and swearing they'll leave the galaxy never to return. No, I don't think that's what people wanted for an ending to MET. I don't think I felt that much engaged in the Reaper war, to be honest. I get the feeling I was in some side-war with Cerberus, to be honest and missed all the Reaper War "fun". That's a bit much, isn't it? Leaving aside cosmetics like the galaxy map being overrun by Reapers and the news reports, the actual mission count is a pretty even split between the two. Game could've used a bit less Cerberus, yep
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Post by SirSourpuss on Aug 27, 2019 18:01:59 GMT
Tuchanka, Palavin, Rannoch, Earth, Thessia the monastery plus many others where Reaper battles were prominent. I was engaged definitely and Cerberus were pawns of the Reapers and their soldiers husks so they were also Reaper troops. Well, I don't feel the same way and of all the other side missions, I was only fighting Cerberus. Maybe it was 50/50 overall, but that was 40% more Cerberus than the game should have been, in my opinion.
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Post by SirSourpuss on Aug 27, 2019 18:03:01 GMT
That's a bit much, isn't it? Leaving aside cosmetics like the galaxy map being overrun by Reapers and the news reports, the actual mission count is a pretty even split between the two. Like I said in another post, 50/50 for me is 40% too much Cerberus.
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Post by griffith82 on Aug 27, 2019 18:07:18 GMT
Tuchanka, Palavin, Rannoch, Earth, Thessia the monastery plus many others where Reaper battles were prominent. I was engaged definitely and Cerberus were pawns of the Reapers and their soldiers husks so they were also Reaper troops. Well, I don't feel the same way and of all the other side missions, I was only fighting Cerberus. Maybe it was 50/50 overall, but that was 40% more Cerberus than the game should have been, in my opinion. If you play on pc there is a mod that gives a new Reaper mission and reorganizes some of the missions. It makes it flow better.
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Post by SirSourpuss on Aug 27, 2019 18:13:47 GMT
If you play on pc there is a mod that gives a new Reaper mission and reorganizes some of the missions. It makes it flow better. I am, but it doesn't matter. You can't build up a game about Reapers and have Cerberus be the main antagonist for half the game. That's not the game that was sold to me. To anyone of us. Like, imagine Bioware selling you Andromeda and instead of Andromeda, you're just actually stuck 2-3 clusters away in a segment of the MW that doesn't have its Relay activated and you only thought you're in Andromeda, for half the game. Or you only get there for the later half or something.
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Post by griffith82 on Aug 27, 2019 18:19:22 GMT
If you play on pc there is a mod that gives a new Reaper mission and reorganizes some of the missions. It makes it flow better. I am, but it doesn't matter. You can't build up a game about Reapers and have Cerberus be the main antagonist for half the game. That's not the game that was sold to me. To anyone of us. Like, imagine Bioware selling you Andromeda and instead of Andromeda, you're just actually stuck 2-3 clusters away in a segment of the MW that doesn't have its Relay activated and you only thought you're in Andromeda, for half the game. Or you only get there for the later half or something. Apples and oranges. Ine is blatantly lying the other being ME3 isnt. Could there have been less Cerberus? Yes. But overall you were fighting Respers and that was enough for me.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Aug 27, 2019 18:52:45 GMT
I get the feeling that, to some, a "courageous" happy ending in the Mass Effect 1 style would be to have Shepard talk to Harbinger at the end and convincing Harbinger in one blue or red sentence (mattering not which one) to put a laser tentacle to his head and blow his capacitors away, followed by his minions instantly stopping the harvest and swearing they'll leave the galaxy never to return. No, I don't think that's what people wanted for an ending to MET. I don't think I felt that much engaged in the Reaper war, to be honest. I get the feeling I was in some side-war with Cerberus, to be honest and missed all the Reaper War "fun". Indeed. SOME people like to put words in people's mouth, misrepresent what they say, and strawman their way into "winning" arguments. They've been doing it for years. Must give them warm fuzzy feelings or something.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Aug 27, 2019 18:53:46 GMT
No, I don't think that's what people wanted for an ending to MET. I don't think I felt that much engaged in the Reaper war, to be honest. I get the feeling I was in some side-war with Cerberus, to be honest and missed all the Reaper War "fun". That's a bit much, isn't it? Leaving aside cosmetics like the galaxy map being overrun by Reapers and the news reports, the actual mission count is a pretty even split between the two. Game could've used a bit less Cerberus, yep Where else are they going to get another MP faction to pwn?
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Post by Phantom on Aug 27, 2019 18:59:20 GMT
That's a bit much, isn't it? Leaving aside cosmetics like the galaxy map being overrun by Reapers and the news reports, the actual mission count is a pretty even split between the two. Game could've used a bit less Cerberus, yep Where else are they going to get another MP faction to pwn? I am sure that given 30 minutes to develop an actual Faction for that. Lets face if I can make 2 factions and moderately develop them, then Bioware could do a better job than me.
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Post by Deleted on Aug 27, 2019 19:02:04 GMT
If you play on pc there is a mod that gives a new Reaper mission and reorganizes some of the missions. It makes it flow better. I am, but it doesn't matter. You can't build up a game about Reapers and have Cerberus be the main antagonist for half the game. That's not the game that was sold to me. To anyone of us. Like, imagine Bioware selling you Andromeda and instead of Andromeda, you're just actually stuck 2-3 clusters away in a segment of the MW that doesn't have its Relay activated and you only thought you're in Andromeda, for half the game. Or you only get there for the later half or something. Yet, you like ME2, which is the game that diverted away from the Reaper plot. So, in your analogy, ME2 would be the equivalent of that theoretical first half of an ME:A2 game... only ME2 didn't get you back to the Reaper plot for even half the game. All it did was show you a datapad with Reapers on it and, if you bought the Arrival DLC, let you talk to a Reaper for a single conversation.
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Post by Deleted on Aug 27, 2019 19:08:12 GMT
No, I don't think that's what people wanted for an ending to MET. I don't think I felt that much engaged in the Reaper war, to be honest. I get the feeling I was in some side-war with Cerberus, to be honest and missed all the Reaper War "fun". Indeed. SOME people like to put words in people's mouth, misrepresent what they say, and strawman their way into "winning" arguments. They've been doing it for years. Must give them warm fuzzy feelings or something. I'm not putting words in your mouth. I'm saying it's my impression. Big difference. The style of ME1's conflict resolution was indeed largely about getting a single charm or intimidate option that would instantly resolve the problem. The end of ME1 involved using said options to cause Saren to kill himself... avoiding one of the ending "boss" battles. For the final boss battle, you still did not fight Sovereign... you fought a stand-in in the form of a "resurrected" Saren Marauder.
ME1 was about avoiding tough choices by being sure to allocate enough points to either charm or intimidate so that you didn't have to "suffer" the consequences of the choices presented in the game. It did not really matter whether you were predominantly renegade or paragon, since the conflicts could be resolved to the same happy ending using either the red or the blue option. The only issue was if you did not assign enough points to one or the other, you might have to actually shoot someone (like Jeong). You like to point out your distaste for all the options presented at the end of the ME3; but personally, I don't find convincing someone to commit suicide more moral than shooting them.
In ME3, being able to prevent TIM from shooting Anderson did not depend on the number of points you had. It depended on how you talked to TIM earlier in the game. Resolving the genophage problem was not about the points you had, but about whether or not you shot Wrex and handled Maelon's data. Resolving the geth/quarian war depended on what you had done about Tali and Legion in ME2 and other things like whether or not you saved Koris. There was no dumping a fistful of XP into a magic charm or intimidate option to "happily" resolve everything.
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Post by alanc9 on Aug 27, 2019 19:09:53 GMT
Is the Cerberus/Reaper distinction all that rational? A force which consistently advances Reaper goals (Horizon excepted) isn't some sort of unrelated third party.
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