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Post by griffith82 on Sept 16, 2019 18:24:14 GMT
Imo that's insignificant stuff. I can say the same for the stuff in MEA What's the excuse if the player completes all dlc for a playthrough? How do the people on the Normandy know the Citadel blew up? The ship is seen leaving before the crucible fired. And if they assumed Anderson is dead enough to put up his nameplate, then why the hesitation with Shepard's nameplate? I get it you dont like Andromeda but what happened there isnt insignificant and I get those issues you have aren't insignificant to you. That was written before dlc. Fair point it's just an assumption he died or maybe communication was reestablished? To me it doesn't matter how they found out. The hesitation is hope nothing more.
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Post by Pounce de León on Sept 17, 2019 11:38:11 GMT
Fuck off with intergalactic genocides already. It's time to realise bigger isn't better.
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Post by themikefest on Sept 17, 2019 15:56:07 GMT
How did Hackett know to only ask for Shepard when indicating that the Crucible wasn't firing. Anderson was the last one standing there trying to activiate it. Anderson was trying to activate what? The crucible? Or do you mean he was trying to open the Citadel arms? If Hackett knew Anderson was on the Citadel, why didn't he ask for a status report. The fleets at that point are taking a beating. Time is not on anyone's side. And this means what? Someone on Earth can call the Normandy? How would that happen? Call 1-800-SR2-SHIP and tell them that the Citadel exploded? Then tell them that it's ok to put up Anderson's nameplate since he's dead? So why was the nameplate put up for the blue and green since a body hasn't been found?
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Post by natetrace on Sept 18, 2019 12:10:38 GMT
Smaller scale I'd guess. If it is a follow up to Andromeda I suppose it could be like a combo of ME2 and 3, find new companions from new and old races and then try to unite them in the war against the Kett.
Prequel I could see a Dragon Age 2 setup. It will take place over thirty some years, starting with first contact and ending shortly after the reaper war. Turians would be bad only for a bit as I could see batarians being a much larger threat. Also a good excuse to give us a shifty batarian squadmate.
An official ME4 I could see being smaller scale with terrorists wanting to utilize reaper tech. Set it say... 75 years post reaper war.
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Post by natetrace on Sept 18, 2019 12:15:27 GMT
And any game like Contact or 4 takes into account all 3 endings. Just pick one and there will be small alterations made to your game. Destroy (low ems) rebuilding is taking time Destroy (high ems) hey rebuilding wasn't so bad! Control (paragon Shep) look at those reapers (now called guardians) off in the distance. They protect us! Control (renegade) look at those guardians, so scary but they protect us. Synthesis: our green glow went away but we have so much knowledge now.
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Post by griffith82 on Sept 18, 2019 18:31:55 GMT
And any game like Contact or 4 takes into account all 3 endings. Just pick one and there will be small alterations made to your game. Destroy (low ems) rebuilding is taking time Destroy (high ems) hey rebuilding wasn't so bad! Control (paragon Shep) look at those reapers (now called guardians) off in the distance. They protect us! Control (renegade) look at those guardians, so scary but they protect us. Synthesis: our green glow went away but we have so much knowledge now. I'd rather have Andromeda but I could live with that. As long as it's not Shep. Personally I'd like it if Garrus was the PC and we were joined by our old friends. Maybe on a Turian ship. Or Garrus becomes the first Alien in the Aliance in command of the Normandy. If not have Ash/ Kaiden as PC with the rest of our old friends and maybe some new ones. But I'd still prefer Andromeda first.
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Post by natetrace on Sept 18, 2019 19:03:24 GMT
And any game like Contact or 4 takes into account all 3 endings. Just pick one and there will be small alterations made to your game. Destroy (low ems) rebuilding is taking time Destroy (high ems) hey rebuilding wasn't so bad! Control (paragon Shep) look at those reapers (now called guardians) off in the distance. They protect us! Control (renegade) look at those guardians, so scary but they protect us. Synthesis: our green glow went away but we have so much knowledge now. I'd rather have Andromeda but I could live with that. As long as it's not Shep. Personally I'd like it if Garrus was the PC and we were joined by our old friends. Maybe on a Turian ship. Or Garrus becomes the first Alien in the Aliance in command of the Normandy. If not have Ash/ Kaiden as PC with the rest of our old friends and maybe some new ones. But I'd still prefer Andromeda first. Garrus would be interesting but I see him as a "dead" character. It ties into my Han Solo theory. Sure Garrus can survive, but he may not. I don't know if people can get invested into a character, knowing their fate. For 4 I would prefer character creation though I'm not sure if I'd have you be military or something else. In a prequel I would have you create a character who was trying to become an N7 but was rejected and sent to the corsairs. The N7 leading the training was corrupt and after the discovery of aliens, would later work with the batarians and you'd have to fight him. Yes I know I've said I don't read fanfic but I can still come up with my own takes!
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Post by griffith82 on Sept 18, 2019 19:26:23 GMT
I'd rather have Andromeda but I could live with that. As long as it's not Shep. Personally I'd like it if Garrus was the PC and we were joined by our old friends. Maybe on a Turian ship. Or Garrus becomes the first Alien in the Aliance in command of the Normandy. If not have Ash/ Kaiden as PC with the rest of our old friends and maybe some new ones. But I'd still prefer Andromeda first. Garrus would be interesting but I see him as a "dead" character. It ties into my Han Solo theory. Sure Garrus can survive, but he may not. I don't know if people can get invested into a character, knowing their fate. For 4 I would prefer character creation though I'm not sure if I'd have you be military or something else. In a prequel I would have you create a character who was trying to become an N7 but was rejected and sent to the corsairs. The N7 leading the training was corrupt and after the discovery of aliens, would later work with the batarians and you'd have to fight him. Yes I know I've said I don't read fanfic but I can still come up with my own takes! Interesting. Not sure I'd like it but it is interesting.
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Post by Buckeldemon on Sept 18, 2019 20:56:26 GMT
I'm not sure about the scale. On the other hand, Bioware had a lot of world/galaxy-destroying threats in their more recent games, the only exceptions being DA2 and possibly MEA, as the Kett a more of an odd imperialist culture than killbots/killorcs/killmageorcs.
I would advocate against using a military background though, as stiff hierachies don't allow for much roleplay. Imagine playing a loyal folower of the Qun in DA4. The only dialogue option you would get is "I obey." spoken with Dalek intonation. Well, ME2 managed to fuck up player choices even though TIM was just a megalomaniac and xenophobic idiot with a penchant for Mengele-style science instead of a proper military commander.
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Post by griffith82 on Sept 19, 2019 12:06:49 GMT
I'm not sure about the scale. On the other hand, Bioware had a lot of world/galaxy-destroying threats in their more recent games, the only exceptions being DA2 and possibly MEA, as the Kett a more of an odd imperialist culture than killbots/killorcs/killmageorcs.
I would advocate against using a military background though, as stiff hierachies don't allow for much roleplay. Imagine playing a loyal folower of the Qun in DA4. The only dialogue option you would get is "I obey." spoken with Dalek intonation. Well, ME2 managed to fuck up player choices even though TIM was just a megalomaniac and xenophobic idiot with a penchant for Mengele-style science instead of a proper military commander. Thats one reason I like Ryder. Not military.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Sept 19, 2019 15:44:42 GMT
I'm not sure about the scale. On the other hand, Bioware had a lot of world/galaxy-destroying threats in their more recent games, the only exceptions being DA2 and possibly MEA, as the Kett a more of an odd imperialist culture than killbots/killorcs/killmageorcs.
I would advocate against using a military background though, as stiff hierachies don't allow for much roleplay. Imagine playing a loyal folower of the Qun in DA4. The only dialogue option you would get is "I obey." spoken with Dalek intonation. Well, ME2 managed to fuck up player choices even though TIM was just a megalomaniac and xenophobic idiot with a penchant for Mengele-style science instead of a proper military commander. Thats one reason I like Ryder. Not military. Both Ryders are military. Their careers were just sunk thanks to their father's antics.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Ascend on Sept 23, 2019 2:31:39 GMT
I find the results interesting, considering the Collectors are one of the worst enemies in the whole of the Mass Effect series. Which small enemies are better you ask?
Rachni Geth The Omega Gangs (Blue Suns, Bloodpack, Eclipse)
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N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Don't knock the little winds. They're important - for morale.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Sept 23, 2019 7:32:07 GMT
Thats one reason I like Ryder. Not military. Both Ryders are military. Their careers were just sunk thanks to their father's antics. Were.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Sept 23, 2019 17:16:25 GMT
Both Ryders are military. Their careers were just sunk thanks to their father's antics. Were. Ex-military if you want to split hairs. Point being, the Ryders were a military family.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Don't knock the little winds. They're important - for morale.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Sept 23, 2019 18:20:10 GMT
Ex-military if you want to split hairs. Point being, the Ryders were a military family.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Sept 23, 2019 18:50:44 GMT
Ex-military if you want to split hairs. Point being, the Ryders were a military family.
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Post by Deleted on Sept 23, 2019 19:00:01 GMT
Ex-military if you want to split hairs. Point being, the Ryders were a military family. Ellen Ryder was not military at all. She was a scientist who met Alec when HE was stationed in Rio for N7 training. Sara's role within the Alliance was as a peacekeeper, not a combat soldier and her mindset definitely is more towards science than combat. There is certainly enough "non-military elements within the family for griffith82 to be able to say that's what he/she likes about them.
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Post by KaiserShep on Sept 24, 2019 15:39:22 GMT
Ex-military if you want to split hairs. Point being, the Ryders were a military family. Ellen Ryder was not military at all. She was a scientist who met Alec when HE was stationed in Rio for N7 training. Sara's role within the Alliance was as a peacekeeper, not a combat soldier and her mindset definitely is more towards science than combat. There is certainly enough "non-military elements within the family for griffith82 to be able to say that's what he/she likes about them. Alec Ryder being an Alliance marine is all that's required for the Ryders to be a military family.
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Post by Deleted on Sept 24, 2019 15:51:34 GMT
Ellen Ryder was not military at all. She was a scientist who met Alec when HE was stationed in Rio for N7 training. Sara's role within the Alliance was as a peacekeeper, not a combat soldier and her mindset definitely is more towards science than combat. There is certainly enough "non-military elements within the family for griffith82 to be able to say that's what he/she likes about them. Alec Ryder being an Alliance marine is all that's required for the Ryders to be a military family. You can say that. I think griffith82 can also say the opposite... and both position would be absolutely correct on different levels. griffith82 is quite able to like the Ryder for their "unmilitary" aspects. There's nothing wrong with the statement and it should not have been called out in an attempt to make an issue of it... IMHO.
Iakus originally said that "Both Ryders are military." The second part of comment addresses this... While both Ryders were in the Alliance, Sara's role was not combat and her mindset was clearly portrayed as being more toward reesearch and science... much like Samantha in ME3, who clearly set herself up as being incapable of combat oriented "soldiering."
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Post by KaiserShep on Sept 24, 2019 16:24:04 GMT
Alec Ryder being an Alliance marine is all that's required for the Ryders to be a military family. You can say that. I think griffith82 can also say the opposite... and both position would be absolutely correct on different levels. griffith82 is quite able to like the Ryder for their "unmilitary" aspects. There's nothing wrong with the statement and it should not have been called out in an attempt to make an issue of it... IMHO.
Iakus originally said that "Both Ryders are military." The second part of comment addresses this... While both Ryders were in the Alliance, Sara's role was not combat and her mindset was clearly portrayed as being more toward reesearch and science... much like Samantha in ME3, who clearly set herself up as being incapable of combat oriented "soldiering." In a family unit of a married couple and children, all that's required to be a military family is for either spouse to be in the military. To say they aren't because the rest are civilians would be incorrect.
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Post by Hanako Ikezawa on Sept 24, 2019 16:46:14 GMT
This seems to be getting off track, since the original post just said Ryder isn’t military, which is absolutely true. They are no longer part of the Alliance and instead part of a civilian organization.
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Post by Deleted on Sept 24, 2019 17:54:43 GMT
You can say that. I think griffith82 can also say the opposite... and both position would be absolutely correct on different levels. griffith82 is quite able to like the Ryder for their "unmilitary" aspects. There's nothing wrong with the statement and it should not have been called out in an attempt to make an issue of it... IMHO.
Iakus originally said that "Both Ryders are military." The second part of comment addresses this... While both Ryders were in the Alliance, Sara's role was not combat and her mindset was clearly portrayed as being more toward reesearch and science... much like Samantha in ME3, who clearly set herself up as being incapable of combat oriented "soldiering." In a family unit of a married couple and children, all that's required to be a military family is for either spouse to be in the military. To say they aren't because the rest are civilians would be incorrect.
Again, the point is that the original statement was clearly about enjoying that the Ryder twins were not military in ME:A. The whole game was not military in its focus. The military mindset wasn't there with either twin. They weren't inclined to "Aye Aye" their superiors and weren't inclined to order their crew about like drill sergeants. griffith82 is as much entitled to say he/she enjoyed that as anyone else here has been free to say they missed it. I for one enjoyed the non-military focus of this game as well.
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Post by KaiserShep on Sept 24, 2019 19:27:23 GMT
In a family unit of a married couple and children, all that's required to be a military family is for either spouse to be in the military. To say they aren't because the rest are civilians would be incorrect.
Again, the point is that the original statement was clearly about enjoying that the Ryder twins were not military in ME:A. The whole game was not military in its focus. The military mindset wasn't there with either twin. They weren't inclined to "Aye Aye" their superiors and weren't inclined to order their crew about like drill sergeants. griffith82 is as much entitled to say he/she enjoyed that as anyone else here has been free to say they missed it. I for one enjoyed the non-military focus of this game as well. I do agree that I preferred getting away from the more Alliance-oriented thing. I do wish however that the scifi part was explored a bit more. I would've been in heaven if the character had more to say regarding some discovery or weird phenomena. In any case, I do like that Ryder, or at least Sara, showed more interest in the exploration bit. I'll admit that part of me died inside when Shepard called the plesiosaur skeleton the Loch Ness Monster in the Leviathan DLC.
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Post by Deleted on Sept 24, 2019 20:46:48 GMT
Again, the point is that the original statement was clearly about enjoying that the Ryder twins were not military in ME:A. The whole game was not military in its focus. The military mindset wasn't there with either twin. They weren't inclined to "Aye Aye" their superiors and weren't inclined to order their crew about like drill sergeants. griffith82 is as much entitled to say he/she enjoyed that as anyone else here has been free to say they missed it. I for one enjoyed the non-military focus of this game as well. I do agree that I preferred getting away from the more Alliance-oriented thing. I do wish however that the scifi part was explored a bit more. I would've been in heaven if the character had more to say regarding some discovery or weird phenomena. In any case, I do like that Ryder, or at least Sara, showed more interest in the exploration bit. I'll admit that part of me died inside when Shepard called the plesiosaur skeleton the Loch Ness Monster in the Leviathan DLC. I agree that there are a lot of sub-themes in the game that could have been more developed. In addition, they might have been better off to have given both twins more similar backgrounds related to research within the Alliance. For Scott, guarding a Mass Relay as an excuse for being able to fire a pistol always seemed a little odd to me since I doubt any of the threats coming through a Mass Relay would be of a type that a pistol would be able to solve and it's not like any of the ships would stop in order to have passengers and crew clear "border security."
As for the Plesiosaurus... I think EDI died a little as well when Shep said that; but I just tacked it up to being yet another intended silly "guffaw line" as was found in all the ME games (the discussion I've been having on that topic is on a different thread, I think),
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,671 Likes: 6,651
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Post by Gileadan on Sept 25, 2019 7:26:54 GMT
No matter what the game told you, the Ryders played like crack first line infantry. Proficient and accurate with every new weapon and skill they picked up, no problems with morale or PTSD, no matter the odds or the amount of corpses left behind.
BioWare's recent game have a terrible tendency of the gameplay not matching the narrative. Just like Dragon Age Inquisition, where in a world where magic is often heavily sanctioned, warriors and rogues have magic-like abilities in combat. They really need to improve on that.
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