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The world just opened up...l'm now hearing sounds that I haven't heard in quite some time!
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Post by Energizer Bunny 211 on Apr 22, 2020 17:20:22 GMT
Oh for sure, no game is perfect or beyond improvement.
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Post by cloud9 on Apr 22, 2020 17:24:01 GMT
Ok. I'm saying if they got the tech from Sovereign, then they could use it against them. That would be a smart thing to do. They did use it against them. The galaxy developed multiple weapon systems based off this technology to fight the Reapers. Then why do they need a Deus Ex Machina plot device to defeat the Reapers? If the cannons worked against them as you say, then they would've turned the tide against them from the get-go.
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Post by Hanako Ikezawa on Apr 22, 2020 17:28:25 GMT
They did use it against them. The galaxy developed multiple weapon systems based off this technology to fight the Reapers. Then why do they need a Deus Ex Machina plot device to defeat the Reapers? If the cannons worked against them as you say, then they would've turned the tide against them from the get-go. Because even with that improved firepower, the Reapers' offensive and defensive capabilities plus sheer numbers made them impossible to defeat conventionally. Even if you have superior weapons, that doesn't mean you'll win. We have many wars throughout history that prove that. And Reapers aren't technologically inferior like those cases.
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Post by SirSourpuss on Apr 22, 2020 17:29:10 GMT
All of the ME OT problems start from the introduction of the Reapers and, while ME1 and ME2 didn't have to deal with them head on, ME3 did and it was a terrible idea. The Reaper War was a mistake.
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Post by cloud9 on Apr 22, 2020 17:36:02 GMT
All of the ME OT problems start from the introduction of the Reapers and, while ME1 and ME2 didn't have to deal with them head on, ME3 did and it was a terrible idea. The Reaper War was a mistake. Yeah. Like how Shepard stopped Saren and Sovereign from overriding the Citadel to open a portal for the Reapers, and destroyed a Mass Relay on the Bahak System to prevent the arrival of the Reapers. So all of that hard work that Shepard and Crew has been for absolutely nothing, because the Reapers invaded the Galaxy anyway. They could've played Dragon Age: Origins and learn from it to rewrite the Reapers, and to write a consistent story. Because the story of fighting darkspawn was a hell of a lot better, than the story of the Reapers.
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Post by themikefest on Apr 22, 2020 17:46:19 GMT
If they created Thanix Cannons from the debris from Sovereign, why they haven't used those cannons AGAINST the Reapers, instead of building a crucible with a Deus Ex Machina plot device in the first place? They could be used that against them, and they don't even have to build the Crucible if they could use the cannons. How much of a difference would those cannons make? I would agree that the reapers would suffer a few more casualties then what they had in ME3, but I don't see those cannons deciding the outcome.
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Post by Phantom on Apr 22, 2020 17:47:08 GMT
Bad bunny, that's a bad bunny! 😤 *Bunny puffs out his chest, stomps his foot a few times beating the ground and bangs his drum loudly in a brief display of defiance that is the spirit....Bad bunnies are alright with me, Psycho bunnies are never a good thing....
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Post by themikefest on Apr 22, 2020 17:52:25 GMT
*Bunny puffs out his chest, stomps his foot a few times beating the ground and bangs his drum loudly in a brief display of defiance that is the spirit....Bad bunnies are alright with me, Psycho bunnies are never a good thing.... Bugs Bunny is the best
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Post by Phantom on Apr 22, 2020 17:59:08 GMT
that is the spirit....Bad bunnies are alright with me, Psycho bunnies are never a good thing.... Bugs Bunny is the best who doesn't love him? Lets face it, he is very funny.
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Post by cloud9 on Apr 22, 2020 18:00:59 GMT
If they created Thanix Cannons from the debris from Sovereign, why they haven't used those cannons AGAINST the Reapers, instead of building a crucible with a Deus Ex Machina plot device in the first place? They could be used that against them, and they don't even have to build the Crucible if they could use the cannons. How much of a difference would those cannons make? I would agree that the reapers would suffer a few more casualties then what they had in ME3, but I don't see those cannons deciding the outcome. And they have M-920 Cains and a Mass Accelerator weapon that brought down a 37 million year old Reaper that they could build and use against them, Thanix Missiles, and a laser designator to have fleet with powerful guns to take down Reapers. My point is that they can conventionally defeat the Reapers, and not rely on a Deus Ex Machina device to be the Hail Mary of the game.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Apr 22, 2020 18:01:28 GMT
Didn't they? The Thanix Cannon was reverse-engineered from the wreckage, and the Citadel Archives make it plaing that Sovereign was not actually believe to be a geth warship; that was merely a cover story. The latter is arguably a retcon, though. Well, crashing into the atmosphere isn't necessarily going to do that much damage to Shepard's corpse. The SR-1's velocity relative to Alchera is anything Bio wants it to be, and a freefall from that altitude wouldn't burn Shepard up or anything; the reason orbital spacecraft need heat shields is that they have to move fast relative to the planet. Hitting the ground at 100 MPH or thereabouts can be handwaved away as another triumph of mass effect engineering. Note that the SR-1 doesn't langd on Eden PRim, and nobody's wearing a parachute when they exit the ship. Still a dopey idea,though. If they created Thanix Cannons from the debris from Sovereign, why they haven't used those cannons AGAINST the Reapers, instead of building a crucible with a Deus Ex Machina plot device in the first place? They could be used that against them, and they don't even have to build the Crucible if they could use the cannons. And it doesn't officially confirm by writers how Shepard's body survived from impact. And you realize that the body will disintegrate when crashing into a planet from outer space, right? Come on, man. Use your critical thinking skills. There are a lot of variables in how much damage Shepard would take falling from orbit. It wasn't earth so how going through the atmosphere could be different, what terminal velocity is may be different, how well armor designed to stop small projectiles being fired at near the speed of light would react to it we don't know. Given what the armor with its shields routinely deals with I'd of had 0 problem if a orbital drop just knocked the wind out of him.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Apr 22, 2020 18:04:00 GMT
If they created Thanix Cannons from the debris from Sovereign, why they haven't used those cannons AGAINST the Reapers, instead of building a crucible with a Deus Ex Machina plot device in the first place? They could be used that against them, and they don't even have to build the Crucible if they could use the cannons. And it doesn't officially confirm by writers how Shepard's body survived from impact. And you realize that the body will disintegrate when crashing into a planet from outer space, right? Come on, man. Use your critical thinking skills. Perhaps you forgot about the Thanix cannons being used to carve up a Collector ship.
I didn't but it seemed bioware did in ME3.
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Post by therevanchist25 on Apr 22, 2020 18:14:07 GMT
I agree. They should be ignored and people should just enjoy the game for everything it is as well as whatever it is not. I mean when you have characters like the ones in Mass Effect....that so many people are drawn to and relate to, that is something special on its own. I can't honestly think of even one game series that I have played in the past that has had the same affect on me. That in and of itself is important and needs to bear remembering. Ah yes, everyone wants to nit pick Witcher 3 to death and point out all of it's small, unimportant flaws, but everyone just should ignore Biowares small nit picky flaws....makes total sense sir. oh wait...
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Post by themikefest on Apr 22, 2020 18:20:19 GMT
How much of a difference would those cannons make? I would agree that the reapers would suffer a few more casualties then what they had in ME3, but I don't see those cannons deciding the outcome. And they have M-920 Cains and a Mass Accelerator weapon that brought down a 37 million year old Reaper that they could build and use against them, Thanix Missiles, and a laser designator to have fleet with powerful guns to take down Reapers. My point is that they can conventionally defeat the Reapers, and not rely on a Deus Ex Machina device to be the Hail Mary of the game. I don't agree. The reapers numbers win. If those numbers were lower, much lower, better yet, extremely low, then yes, conventional victory could happen. An example. If the reaper numbers are only 50 capital ships plus however many destroyers, plus transport and processing ships, they would still win. Why I say that? If all those reapers went to one system, they would be able to defeat whatever they face. If they spread themselves all over the qalaxy, then yes, they would be in trouble since all the galaxy forces have to do is gang up on the reapers in one system then repeat for all the other systems.
As far as the 37 million year old weapon goes. If the reapers were to line themselves up behind each other, then yes, that weapon would have destroyed them all. I would guess it was a very massive weapon to have creted the great rift. The cain was used once on Earth, but not against a destroyer, but a hades cannon that didn't have the same defenses as a destroyer or capital ship.
In regards to the laser. It might work a couple of times before the reapers start shooting down the ships that are firing at them. I also doubt they would make the same mistake the destroyer did on Rannoch. It should have fires it's beam horizontlly instead veritcally at Shepard.
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Post by cloud9 on Apr 22, 2020 18:25:31 GMT
If they created Thanix Cannons from the debris from Sovereign, why they haven't used those cannons AGAINST the Reapers, instead of building a crucible with a Deus Ex Machina plot device in the first place? They could be used that against them, and they don't even have to build the Crucible if they could use the cannons. And it doesn't officially confirm by writers how Shepard's body survived from impact. And you realize that the body will disintegrate when crashing into a planet from outer space, right? Come on, man. Use your critical thinking skills. There are a lot of variables in how much damage Shepard would take falling from orbit. It wasn't earth so how going through the atmosphere could be different, what terminal velocity is may be different, how well armor designed to stop small projectiles being fired at near the speed of light would react to it we don't know. Given what the armor with its shields routinely deals with I'd of had 0 problem if a orbital drop just knocked the wind out of him. Again, the writers didn't confirmed those details how Shepard's body survived from crashing on outer space. And it's highly unlikely that the armor is durable enough to protect the body from disintegration, and the shields didn't protect the body from being "meat and tubes". So, Shepard's death is very poorly written and it just use for shock value.
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Post by cloud9 on Apr 22, 2020 18:27:13 GMT
I agree. They should be ignored and people should just enjoy the game for everything it is as well as whatever it is not. I mean when you have characters like the ones in Mass Effect....that so many people are drawn to and relate to, that is something special on its own. I can't honestly think of even one game series that I have played in the past that has had the same affect on me. That in and of itself is important and needs to bear remembering. Ah yes, everyone wants to nit pick Witcher 3 to death and point out all of it's small, unimportant flaws, but everyone just should ignore Biowares small nit picky flaws....makes total sense sir. oh wait... Well, that's fanboyism for ya.
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Post by cloud9 on Apr 22, 2020 18:41:02 GMT
And they have M-920 Cains and a Mass Accelerator weapon that brought down a 37 million year old Reaper that they could build and use against them, Thanix Missiles, and a laser designator to have fleet with powerful guns to take down Reapers. My point is that they can conventionally defeat the Reapers, and not rely on a Deus Ex Machina device to be the Hail Mary of the game. I don't agree. The reapers numbers win. If those numbers were lower, much lower, better yet, extremely low, then yes, conventional victory could happen. An example. If the reaper numbers are only 50 capital ships plus however many destroyers, plus transport and processing ships, they would still win. Why I say that? If all those reapers went to one system, they would be able to defeat whatever they face. If they spread themselves all over the qalaxy, then yes, they would be in trouble since all the galaxy forces have to do is gang up on the reapers in one system then repeat for all the other systems.
As far as the 37 million year old weapon goes. If the reapers were to line themselves up behind each other, then yes, that weapon would have destroyed them all. I would guess it was a very massive weapon to have creted the great rift. The cain was used once on Earth, but not against a destroyer, but a hades cannon that didn't have the same defenses as a destroyer or capital ship.
In regards to the laser. It might work a couple of times before the reapers start shooting down the ships that are firing at them. I also doubt they would make the same mistake the destroyer did on Rannoch. It should have fires it's beam horizontlly instead veritcally at Shepard.
The Hades Cannon is still Reaper Tech and can one-shot a Human Reaper-Hybrid if you use it in game. They could've out fit their foot soldiers with heavy weapons that are effective against Reaper Destroyers/ Slaughter Ships to take out as many of them as possible. Also, they could build frigates that are fast and agile to take out Capital Ships with Thanix Cannons. They could've create ways to turn the tide against Reapers with strategies and tactics during gameplay, and quests to gather, protect resources from indoctrinated forces, and they could create an actual super weapon to actually wipe out Reapers from existence. Instead of a plot device with a star child that makes absolutely no sense why it decides to kill organics, to "save and preserve" organic life.
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Post by Hanako Ikezawa on Apr 22, 2020 18:52:45 GMT
I don't agree. The reapers numbers win. If those numbers were lower, much lower, better yet, extremely low, then yes, conventional victory could happen. An example. If the reaper numbers are only 50 capital ships plus however many destroyers, plus transport and processing ships, they would still win. Why I say that? If all those reapers went to one system, they would be able to defeat whatever they face. If they spread themselves all over the qalaxy, then yes, they would be in trouble since all the galaxy forces have to do is gang up on the reapers in one system then repeat for all the other systems.
As far as the 37 million year old weapon goes. If the reapers were to line themselves up behind each other, then yes, that weapon would have destroyed them all. I would guess it was a very massive weapon to have creted the great rift. The cain was used once on Earth, but not against a destroyer, but a hades cannon that didn't have the same defenses as a destroyer or capital ship.
In regards to the laser. It might work a couple of times before the reapers start shooting down the ships that are firing at them. I also doubt they would make the same mistake the destroyer did on Rannoch. It should have fires it's beam horizontlly instead veritcally at Shepard.
The Hades Cannon is still Reaper Tech and can one-shot a Human Reaper-Hybrid if you use it in game. They could've out fit their foot soldiers with heavy weapons that are effective against Reaper Destroyers/ Slaughter Ships to take out as many of them as possible. Also, they could build frigates that are fast and agile to take out Capital Ships with Thanix Cannons. They could've create ways to turn the tide against Reapers with strategies and tactics during gameplay, and questa to gather, protect resources from indoctrinated forces, and they could create an actual super weapon to actually wipe out Reapers from existence. Instead of a plot device with a star child that makes absolutely no sense why it decides to kill organics, to "save and preserve" organic life. You realize the Reaper-Human was nowhere near as powerful as a completed Reaper, right? Thannix Cannons are powerful but not that powerful. Reaper guns are more powerful since they have more powerful reactors. The Thannix just made the trade off be more like 4 Dreadnoughts for one Sovereign-class compacted to earlier when it was fleets. There was no way our cycle could have stood against the Reaper Armada. Their fleet outnumbered ours and each ship is more powerful than multiple of ours.
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Apr 22, 2020 19:02:06 GMT
All of the ME OT problems start from the introduction of the Reapers and, while ME1 and ME2 didn't have to deal with them head on, ME3 did and it was a terrible idea. The Reaper War was a mistake. Yeah. Like how Shepard stopped Saren and Sovereign from overriding the Citadel to open a portal for the Reapers, and destroyed a Mass Relay on the Bahak System to prevent the arrival of the Reapers. So all of that hard work that Shepard and Crew has been for absolutely nothing, because the Reapers invaded the Galaxy anyway. They could've played Dragon Age: Origins and learn from it to rewrite the Reapers, and to write a consistent story. Because the story of fighting darkspawn was a hell of a lot better, than the story of the Reapers. It wasn't for nothing, it just wasn't the characters being able to stop the entire Reaper invasion solo. You had a small delegation on the Turian homeworld led by Garrus and Admiral Hacket and other mentions of the Alliance were working on defenses as well. Not to mention the additional time they delayed the Reapers for the way I understood the story pretty much at the end of the Arrival DLC the Reapers would have arrived, but since Shepard destroyed the system it delayed them a year. The thing about the Reapers at least from my perspective and this is probably why they suffered is they weren't the main enemy they were always the background threat, even in Mass Effect 3. Looking back in Mass Effect 1 the entire game was about stopping Saren and oh year he was controlled by the Reapers. Mass Effect 2 was stopping the Collector's and oh yeah they were remote controlled Protheans. As I mentioned above Mass Effect 3 was mostly about stopped the Illusive Man and his actions to help The Reapers. Then you had the big fight. Just going to put this here as well. BioWare has always stated that Reapers were not stoppable by conventional means. Sovereign was destroyed due to his "death" versus Shepard leaving the ship defenseless (at least how I see that). With even the destruction of the Reaper on Rannoch it took the entire Quarian Fleet and the Normandy all synced together to hit at the same time. So it was like taking a butter knife to chop down a tree, for eventually you could chop it down the problem is would you have enough time to do so. So they aren't immune to our weaponry so it can do damage, but you first have to find the weak spot such as what happened on Priority Earth and then hope you can get enough time to destroy it.
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Post by cloud9 on Apr 22, 2020 19:07:30 GMT
Yeah. Like how Shepard stopped Saren and Sovereign from overriding the Citadel to open a portal for the Reapers, and destroyed a Mass Relay on the Bahak System to prevent the arrival of the Reapers. So all of that hard work that Shepard and Crew has been for absolutely nothing, because the Reapers invaded the Galaxy anyway. They could've played Dragon Age: Origins and learn from it to rewrite the Reapers, and to write a consistent story. Because the story of fighting darkspawn was a hell of a lot better, than the story of the Reapers. It wasn't for nothing, it just wasn't the characters being able to stop the entire Reaper invasion solo. You had a small delegation on the Turian homeworld led by Garrus and Admiral Hacket and other mentions of the Alliance were working on defenses as well. Not to mention the additional time they delayed the Reapers for the way I understood the story pretty much at the end of the Arrival DLC the Reapers would have arrived, but since Shepard destroyed the system it delayed them a year. The thing about the Reapers at least from my perspective and this is probably why they suffered is they weren't the main enemy they were always the background threat, even in Mass Effect 3. Looking back in Mass Effect 1 the entire game was about stopping Saren and oh year he was controlled by the Reapers. Mass Effect 2 was stopping the Collector's and oh yeah they were remote controlled Protheans. As I mentioned above Mass Effect 3 was mostly about stopped the Illusive Man and his actions to help The Reapers. Then you had the big fight. Just going to put this here as well. BioWare has always stated that Reapers were not stoppable by conventional means. Sovereign was destroyed due to his "death" versus Shepard leaving the ship defenseless (at least how I see that). With even the destruction of the Reaper on Rannoch it took the entire Quarian Fleet and the Normandy all synced together to hit at the same time. So it was like taking a butter knife to chop down a tree, for eventually you could chop it down the problem is would you have enough time to do so. So they aren't immune to our weaponry so it can do damage, but you first have to find the weak spot such as what happened on Priority Earth and then hope you can get enough time to destroy it. Oh, boy.
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Post by themikefest on Apr 22, 2020 19:16:51 GMT
Sovereign was destroyed due to his "death" versus Shepard leaving the ship defenseless (at least how I see that) Sovereign was defeated because Bioware wanted the itsy-bitsy-teenie-weenie frigate make the killshot. Even after the reapers shields were disabled, it still wasn't taking any damage until the SR1 fired. At that moment, it became the most powerful ship in the galaxy. Entire fleet? No. Just because Shepard says entire fleet doesn't mean the entire fleet was firing. It was more like 5 maybe 6 ships firing at the reaper. The whole sequence was lame. When the reaper is first fired on, Shepard says its weak spot is the firing chamber when priming. That's incorrect. The rounds hit the reaper before the doors are opened. The destroyer falls to its side. At that point, it appears to be out for the count. But due to the power of plot, it rises. It gets shot again, but this time it doesn't fall over like it did the first time. Why? It's only after the reaper and Shepard can kiss each other that it falls over for good only to say you do not comprehend.
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Post by cloud9 on Apr 22, 2020 19:22:14 GMT
The Hades Cannon is still Reaper Tech and can one-shot a Human Reaper-Hybrid if you use it in game. They could've out fit their foot soldiers with heavy weapons that are effective against Reaper Destroyers/ Slaughter Ships to take out as many of them as possible. Also, they could build frigates that are fast and agile to take out Capital Ships with Thanix Cannons. They could've create ways to turn the tide against Reapers with strategies and tactics during gameplay, and questa to gather, protect resources from indoctrinated forces, and they could create an actual super weapon to actually wipe out Reapers from existence. Instead of a plot device with a star child that makes absolutely no sense why it decides to kill organics, to "save and preserve" organic life. You realize the Reaper-Human was nowhere near as powerful as a completed Reaper, right? Thannix Cannons are powerful but not that powerful. Reaper guns are more powerful since they have more powerful reactors. The Thannix just made the trade off be more like 4 Dreadnoughts for one Sovereign-class compacted to earlier when it was fleets. There was no way our cycle could have stood against the Reaper Armada. Their fleet outnumbered ours and each ship is more powerful than multiple of ours. The reason why theyre being wiped out is because they never prepared for the Reaper Invasion, nor mass produce effective weapons to destroy Reaper Fleet, because the Council and the Alliance denying the existence of Reapers.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Apr 22, 2020 19:23:51 GMT
There are a lot of variables in how much damage Shepard would take falling from orbit. It wasn't earth so how going through the atmosphere could be different, what terminal velocity is may be different, how well armor designed to stop small projectiles being fired at near the speed of light would react to it we don't know. Given what the armor with its shields routinely deals with I'd of had 0 problem if a orbital drop just knocked the wind out of him. Again, the writers didn't confirmed those details how Shepard's body survived from crashing on outer space. And it's highly unlikely that the armor is durable enough to protect the body from disintegration, and the shields didn't protect the body from being "meat and tubes". So, Shepard's death is very poorly written and it just use for shock value. The writers don't confirm the details of most of the space magic they use. You say its highly unlikely, I think its highly unlikely he took as much damage as was portrayed in the story. Its inconsistent with what the armor routinely deals with. But, they have a lot of inconsistencies with their armor/shields. And yes, it was poorly done and just for shock value. I don't think anyone disagrees with that general point.
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Post by themikefest on Apr 22, 2020 19:24:59 GMT
The Hades Cannon is still Reaper Tech and can one-shot a Human Reaper-Hybrid if you use it in game. They could've out fit their foot soldiers with heavy weapons that are effective against Reaper Destroyers/ Slaughter Ships to take out as many of them as possible. Also, they could build frigates that are fast and agile to take out Capital Ships with Thanix Cannons. Like I said, the hades cannon does not have the same defenses as a destroyer. Neither does 3-eyes There was a missed opportunity in ME2 to find a weakness, the derelict reaper. Have the SR2 scan the outside of the reaper to created a hologram to be studied to find a weak point based on the damage it suffered, and have Shepard scan the inside while heading to the core to get more information that could be used. Me personally, their weak spot is the back side. Why I say that? How many times did you see anyone attack a reaper from behind? Had Bioware not made the reapers stupid in ME3, the game would have ended after about 5-10 minutes. There would have been more time showing credits than game.
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Post by Hanako Ikezawa on Apr 22, 2020 19:25:14 GMT
You realize the Reaper-Human was nowhere near as powerful as a completed Reaper, right? Thannix Cannons are powerful but not that powerful. Reaper guns are more powerful since they have more powerful reactors. The Thannix just made the trade off be more like 4 Dreadnoughts for one Sovereign-class compacted to earlier when it was fleets. There was no way our cycle could have stood against the Reaper Armada. Their fleet outnumbered ours and each ship is more powerful than multiple of ours. Where's your proof to back up your claim? Which part? The answer to all of these is the games, but just curios what part you're confused on.
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