inherit
975
0
1,681
cloud9
3,876
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Apr 23, 2020 15:57:23 GMT
And the whole star child was a cluster fuck to begin with. The main reason why it decides committed mass genocide of sentient species who advanced in technology, was to "preserve and help organics to ascend". That's like saying, "Hey, I'm saving an endangered species of animals, by killing them off to preserve the endangered species." And comparing itself to fire to justify it's meaningless existence, is one of the worst explanations that I've ever seen in my life. And the organic/synthetic argument was very poorly written, because it's a very poor excuse to justify mass genocide and mass extinction. How is that a solution to a problem that can easily been solved, by coexisting with sentient synthetics? How about ... the first Reaper ever created was from the scraps of the last civilization that was at the brink of the collapse of its universe. As their last ditch effort, they were able to jump to a different universe. To do that, they created the Reaper, which is a pod for their genetic material, because their mortal bodies wouldn't be able to survive the jump. Ever since, the First Reaper has been harvesting remaining civilizations of universes at the brink of collapse, until they eventually came upon one that will never die. This universe expands at a rate far greater than all other universes combined, where entropy gives birth to new galaxies so fast, that no matter the life forms that inhabit it, it will never be fully populated, neither by indigenous life, nor from life forms of other universes. From that Universe as their base, a universe they've called "Heaven", which we'll have also take religious extensions, because we're shallow like that, the Reapers go out and harvest civilizations from other universes to preserve them there for the rest of eternity, by recreating them, through their genetic makeup, which they've harvested. Why do the Reapers do that? Because they've seen a horror of wasted potential in countless life forms as they fought each other, with scraps, for scraps at the edge of extinction. It is an unfathomable horror, beyond our comprehension. And the Relays are also, when used correctly, relays through other Universes, which explains why, even though we understand Eezo based tech, that the Relays elude us as technology. They are far more complex than an eezo drive. Also, why the Reapers needed the Citadel relay; because the trip is looooong. Nah, it's stupid. Doesn't explain the "you live, because we allow it and you will die, because we demand it" line Sovereign gives. Clearly, the Reapers are malevolent and the ME3 motive makes even less sense in hindsight. Unless Sovereign was in the spectrum and just couldn't convey his message that well. It's best to say that the Reapers are being dishonest about their motives in ME3 and that they are inherently malevolent in nature, eradicating all organic life because they just don't like organics. Which makes Destroy the only choice, as it removes all ambiguity about the morality of the choice. Or they could've create a story line how the Reapers originated from Mass Relays. Like what you said about Mass Relays can be far much more than traveling from cluster to cluster, to travel to different universes and different dimensions. I remember what TIM says about when humanity discovered the relays, they believe that they should be destroyed because they don't know what terrifying things would come out from the other side. That would be a very good idea to rewrite the origins of the Reapers and the Mass Relays. They could come up with an origin story like, what if the catalyst was a no more than a interdimensional demonic entity, that corrupted the Leviathan to become Reapers? And the Leviathan who were fighting against the entity were wiped out from within and turned into Reapers. And the remaining Leviathan got the Reapers trapped into dark space, and reprogram the Relays and the Citadel to lock them in, so they could never be released to unleash chaos in the universe.
|
|
inherit
♨ Retired
24
0
Member is Online
26,305
themikefest
15,636
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 23, 2020 16:00:22 GMT
No matter the weakness, it would not have helped ME3. Never said it would, right? Even if there's a weakness found by those who studied the information provided by Shepard doesn't mean it's a weakness for the reapers especially if they never had a weak spot exposed to know it's a weakness. The other thing is even if a weak point is found, it doesn't mean a win. If there's a weak spot, what protection would a reaper need? Suicide mission? Isn't fighting a reaper suicide even if a weakness isn't found? No matter what, Bioware wants the player to use the microphone even if there was a way to defeat the reapers by other means. They also have the numbers. They win with numbers. As I've said before. The only way to defeat the reapers is by having their numbers lowered to a very low number. It still doesn't guarantee a victory unless the reapers do something stupid. Remember the only reason why this cycle has a chance to defeat them is because Bioware made the reapers stupid.
|
|
inherit
3439
0
9,678
alanc9
Old Scientist Contrarian
8,060
February 2017
alanc9
|
Post by alanc9 on Apr 23, 2020 16:06:27 GMT
Also note that as Citadel fleet strength increases relative to the Reapers, things get worse for the organics, not better. If the Reapers are having trouble taking on the might of the galaxy, they can just start destroying planets rather than getting into battles. Instead of harvesting Earth over a period of ten years, they could have burned the life from it in ten minutes. There's no real defense against this with the established techs of the MEU. That defeats their programmed purpose of preserving life through harvest. They can't harvest piles of Ash. This is not an action they are capable of making. This makes no sense unless the argument is that the Reapers can't reason, which isn't supported by anything we see. Having one harvest go bad is a loss, but ultimately trivial in the time-scale Reapers operate on. Losing the war is disastrous, since you lose this harvest and all future harvests.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 23, 2020 16:08:43 GMT
Or they could've create a story line how the Reapers originated from Mass Relays. Like what you said about Mass Relays can be far much more than traveling from cluster to cluster, to travel to different universes and different dimensions. I remember what TIM says about when humanity discovered the relays, they believe that they should be destroyed because they don't know what terrifying things would come out from the other side. That would be a very good idea to rewrite the origins of the Reapers and the Mass Relays. They could come up with a an origin story like, what if the catalyst was a no more than a interdimensional demonic entity that corrupted the Leviathan to become Reapers? And the Leviathan who were fighting against the entity were wiped out and turned into Reapers, and the remaining Leviathan got the Reapers trapped into dark space and reprogram the Relays and the Citadel to lock them in so they could never be released to unleash chaos in the universe. But that contradicts what we know happened with the Protheans. Unless the Protheans themselves were thralls of the Leviathans and their orb thingies were controlling them and the Protheans were ... no, still clashes with what Vigil says about the Protheans and how they went into hiding, until the Reapers just up and left, which while could be explained away by having the Leviathans lure them away, there was, effectively, no reason, nor communication of a plan with the Leviathans to do so and hundreds of years later, have the last Protheans travel to Citadel and seal it from the Reapers after the fact, unless we relegate it to a fallacy, which is effectively another retcon. Aw, Mac. You've dug us and yourself into a hole so deep that we can't even begin trying to get you out.
|
|
inherit
3439
0
9,678
alanc9
Old Scientist Contrarian
8,060
February 2017
alanc9
|
Post by alanc9 on Apr 23, 2020 16:08:46 GMT
No matter what, Bioware wants the player to use the microphone even if there was a way to defeat the reapers by other means. They also have the numbers. They win with numbers. As I've said before. The only way to defeat the reapers is by having their numbers lowered to a very low number. It still doesn't guarantee a victory unless the reapers do something stupid. Remember the only reason why this cycle has a chance to defeat them is because Bioware made the reapers stupid. I'd phrase it as "overconfident," but that's basically the same thing.. I think Sun Tzu said something along the lines of "a lion uses all its might when attacking a rabbit."
|
|
inherit
3439
0
9,678
alanc9
Old Scientist Contrarian
8,060
February 2017
alanc9
|
Post by alanc9 on Apr 23, 2020 16:10:15 GMT
Aw, Mac. You've dug us and yourself into a hole so deep that we can't even begin trying to get you out. Don't blame Mac exclusively. The hole was pretty deep when he joined.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 23, 2020 16:13:03 GMT
This! Just to irk cloud9sumthin guy. Jokes aside. Does he even have a life other than nitpicking about Bioware games and repeatedly creating questionable threads just to argue. He's extremely negative. Negative people try to attract or spread their negativity so that everything becomes negative.
|
|
inherit
975
0
1,681
cloud9
3,876
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Apr 23, 2020 16:19:13 GMT
This! Just to irk cloud9sumthin guy. Jokes aside. Does he even have a life other than nitpicking about Bioware games and repeatedly creating questionable threads just to argue. He's extremely negative. Negative people try to attract or spread their negativity so that everything becomes negative. You can think whatever you want about me. I'm not here to impress you or anyone. If you don't like how I criticize BioWare, that is absolutely fine. But I'm not here to please anyone, and go along to get along with anybody else. There's a block button ready use. Better yet, why are you even here?
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 23, 2020 16:20:01 GMT
If there's a weak spot, what protection would a reaper need? Suicide mission? Isn't fighting a reaper suicide even if a weakness isn't found? Exactly. Which makes anything ME2 would have tried to do about it, ultimately, pointless. No matter what, Bioware wants the player to use the microphone even if there was a way to defeat the reapers by other means. They also have the numbers. They win with numbers. As I've said before. The only way to defeat the reapers is by having their numbers lowered to a very low number. It still doesn't guarantee a victory unless the reapers do something stupid. Remember the only reason why this cycle has a chance to defeat them is because Bioware made the reapers stupid. Yeah. I mean, the entire Reaper war is stupid to begin with. The fact that there is even a resistance effort that puts up a fight at all is absurd. At best, you'd nuke the planet, to prevent them generating husks, that would drown out your surviving armed forces. Which is a terrible blow, from which your civilization may never recover, but fighting sea upon sea of husks is even worse. Alliance should have nuked Earth and up and left. Kind of like the Protheans did.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 23, 2020 16:20:54 GMT
Don't blame Mac exclusively. The hole was pretty deep when he joined. True and it starts from ME1.
|
|
inherit
975
0
1,681
cloud9
3,876
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Apr 23, 2020 16:29:39 GMT
Or they could've create a story line how the Reapers originated from Mass Relays. Like what you said about Mass Relays can be far much more than traveling from cluster to cluster, to travel to different universes and different dimensions. I remember what TIM says about when humanity discovered the relays, they believe that they should be destroyed because they don't know what terrifying things would come out from the other side. That would be a very good idea to rewrite the origins of the Reapers and the Mass Relays. They could come up with a an origin story like, what if the catalyst was a no more than a interdimensional demonic entity that corrupted the Leviathan to become Reapers? And the Leviathan who were fighting against the entity were wiped out and turned into Reapers, and the remaining Leviathan got the Reapers trapped into dark space and reprogram the Relays and the Citadel to lock them in so they could never be released to unleash chaos in the universe. But that contradicts what we know happened with the Protheans. Unless the Protheans themselves were thralls of the Leviathans and their orb thingies were controlling them and the Protheans were ... no, still clashes with what Vigil says about the Protheans and how they went into hiding, until the Reapers just up and left, which while could be explained away by having the Leviathans lure them away, there was, effectively, no reason, nor communication of a plan with the Leviathans to do so and hundreds of years later, have the last Protheans travel to Citadel and seal it from the Reapers after the fact, unless we relegate it to a fallacy, which is effectively another retcon. Aw, Mac. You've dug us and yourself into a hole so deep that we can't even begin trying to get you out. But they could come up with a storyline like how the Protheans are expanding their empire by finding more ancient technology. There was a Reaper artifact that they've found, but it turns out that the artifact corrupted and indoctrinated the Protheans, to reprogram the Citadel to open the portal for the Reapers to wreak havoc. Similar to Shepard fighting Karen Jensen and the enthralled forces, because they've exposed themselves to the Reaper artifact that they've discovered. And they try to override the relay in the Bahak System to release the Reapers from Dark Space. It would made some sense how the Reapers exterminated the Protheans, but the remaining Protheans reprogrammed the signal to keep the Reapers from invading again.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Apr 23, 2020 16:42:14 GMT
Aw, Mac. You've dug us and yourself into a hole so deep that we can't even begin trying to get you out. Don't blame Mac exclusively. The hole was pretty deep when he joined. Blame Drew K for that.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Apr 23, 2020 16:44:30 GMT
But did the Geth actually care about the Reapers? No, but considering the motives of the Reapers, they should. Which begs the question, why did the Reapers help the Geth, with the use of Reaper code, if ... my brains hurts. If the purpose of the Reapers is to harvest organics, to prevent them from being killed by synthetics, why empower synthetics to kill organics, so you won't be able to harvest them, only to then return to kill the synthetics, that you've already strengthened, without the help of the organics, who you were supposed to protect, so you could harvest them. Unless you don't plan to kill the synthetics. In which case you lied about your cause, which I can accept, but if you lied about it, where did all the synthetics that you didn't kill go? But if you did kill them and your plan was to kill the synthetics, to prevent them from killing organics, because you want to harvest the organics, then why not just kill the synthetics, to prevent them from killing the organics you want to harvest? For a supreme fucking intelligence, this all seems very counter productive. It's been eight years and I'm still left with no answer to these questions. I'm sure you guys have talked this to death over here in the meantime, but I don't know what your conclusion is to this and, even so, I guess Drew covered those tracks by saying the Reapers were "beyond our comprehension". Technically correct, though for the wrong reasons. The Reapers are known to utilize groups that can make their harvest more efficient. In this case, the Geth. Plus they might have planned on having the Geth be the new Keepers of the Citadel like it was alluded to in ME1. As for the Quarians, it's stated somewhere that Quarians were deemed too small in number to harvest so they probably were a race the Reapers were fine with writing off, like primitive lifeforms when they attack advanced worlds.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Apr 23, 2020 16:45:16 GMT
Eh, the video is not that funny. It honestly comes across as smug as hell and the guy whose doing the voice over has no charisma.
That's kind of the problem with the 'Sin' style videos. Some of them are actually funny or at least referential to their own flaws like the origina CinemaSins, but most imitations just go the route of nitpicky mixed with fair criticism mixed with misguided cynicism as a joke.
|
|
inherit
1227
0
Member is Online
3,700
Phantom
2,668
August 2016
deathscepter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Phantom on Apr 23, 2020 16:49:07 GMT
How about ... the first Reaper ever created was from the scraps of the last civilization that was at the brink of the collapse of its universe. As their last ditch effort, they were able to jump to a different universe. To do that, they created the Reaper, which is a pod for their genetic material, because their mortal bodies wouldn't be able to survive the jump. Ever since, the First Reaper has been harvesting remaining civilizations of universes at the brink of collapse, until they eventually came upon one that will never die. This universe expands at a rate far greater than all other universes combined, where entropy gives birth to new galaxies so fast, that no matter the life forms that inhabit it, it will never be fully populated, neither by indigenous life, nor from life forms of other universes. From that Universe as their base, a universe they've called "Heaven", which we'll have also take religious extensions, because we're shallow like that, the Reapers go out and harvest civilizations from other universes to preserve them there for the rest of eternity, by recreating them, through their genetic makeup, which they've harvested. Why do the Reapers do that? Because they've seen a horror of wasted potential in countless life forms as they fought each other, with scraps, for scraps at the edge of extinction. It is an unfathomable horror, beyond our comprehension. And the Relays are also, when used correctly, relays through other Universes, which explains why, even though we understand Eezo based tech, that the Relays elude us as technology. They are far more complex than an eezo drive. Also, why the Reapers needed the Citadel relay; because the trip is looooong. Nah, it's stupid. Doesn't explain the "you live, because we allow it and you will die, because we demand it" line Sovereign gives. Clearly, the Reapers are malevolent and the ME3 motive makes even less sense in hindsight. Unless Sovereign was in the spectrum and just couldn't convey his message that well. It's best to say that the Reapers are being dishonest about their motives in ME3 and that they are inherently malevolent in nature, eradicating all organic life because they just don't like organics. Which makes Destroy the only choice, as it removes all ambiguity about the morality of the choice. Or they could've create a story line how the Reapers originated from Mass Relays. Like what you said about Mass Relays can be far much more than traveling from cluster to cluster, to travel to different universes and different dimensions. I remember what TIM says about when humanity discovered the relays, they believe that they should be destroyed because they don't know what terrifying things would come out from the other side. That would be a very good idea to rewrite the origins of the Reapers and the Mass Relays. They could come up with an origin story like, what if the catalyst was a no more than a interdimensional demonic entity, that corrupted the Leviathan to become Reapers? And the Leviathan who were fighting against the entity were wiped out from within and turned into Reapers. And the remaining Leviathan got the Reapers trapped into dark space, and reprogram the Relays and the Citadel to lock them in, so they could never be released to unleash chaos in the universe. One of my ideas was a lovecraftian horror was in pocket dimension and it converted Leviathan that was to become Harbinger and Harbinger indoctrinated his fellow Leviathan to be the first reapers. Also I would have the catalyst to be a Reaper Trap and somehow have Sovereign make a return as the Controller of Catalyst Hologram.
|
|
inherit
975
0
1,681
cloud9
3,876
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Apr 23, 2020 16:54:13 GMT
Eh, the video is not that funny. It honestly comes across as smug as hell and the guy whose doing the voice over has no charisma. That's kind of the problem with the 'Sin' style videos. Some of them are actually funny or at least referential to their own flaws like the origina CinemaSins, but most imitations just go the route of nitpicky mixed with fair criticism mixed with misguided cynicism as a joke. Regardless if it's funny or not, he does break down plenty of plot holes and inconsistencies. And how he goes into details how the ending is one of the worst endings in history of BioWare.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 23, 2020 17:03:44 GMT
The Reapers are known to utilize groups that can make their harvest more efficient. In this case, the Geth They've never used a purely synthetic race before. The Keepers are organic and the Collectors as well. What has been substituted to ensure compliance is synthetic, but no race is described as being purely synthetic. Which also begs the question, if they have used synthetic races before, where are they? And it doesn't mean that they don't exist, but we've not seen one and while it is possible they might exist ... where are they? It's a big question. Moreover, it is easy to assume that the thralls that became collectors and keepers where indoctrinated and turned, what about the synthetics? Do they get indoctrinated, too? If Sovereigns purpose, as a Reaper, is to preserves Organics from being destroyed by Synthetics, why employ Synthetics to kill organics? It is contrary to his programming. Plus they might have planned on having the Geth be the new Keepers of the Citadel like it was alluded to in ME1. Would most likely employ organics, with Reaper tech, like they did with the Keepers. It stands to reason that the Geth, in the numerous cycles the Reapers have repeated, would not have been the first Synthetics they've come across. Also, the Keepers had been there for the Protheans as well, so it is safe to assume that they do not change the Citadel's caretakers, per cycle. And while it is possible they've had synthetics for that role before ... where are they? Why change to an Organic race? Why change the keepers now? If the Protheans could reprogram them, surely the Reapers could reverse that, so no reason to employ a substitute for the Keepers. Why waste the resources? As for the Quarians, it's stated somewhere that Quarians were deemed too small in number to harvest so they probably were a race the Reapers were fine with writing off, like primitive lifeforms when they attack advanced worlds. Seems unlikely that the Reapers would allow a space faring race to exist, settle down, repopulate and advance their tech, with knowledge of their existence and the repeat of the Cycle, only to return fifty thousand years later, where the Quarians will be arguably better equipped and much more formidable, technologically, to take on the Reapers. That would be a huge oversight and a misstep. The Quarians would have to be harvested, to anyone with some foresight, regardless of population numbers.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Apr 23, 2020 17:20:41 GMT
The Reapers are known to utilize groups that can make their harvest more efficient. In this case, the Geth They've never used a purely synthetic race before. The Keepers are organic and the Collectors as well. What has been substituted to ensure compliance is synthetic, but no race is described as being purely synthetic. Which also begs the question, if they have used synthetic races before, where are they? And it doesn't mean that they don't exist, but we've not seen one and while it is possible they might exist ... where are they? It's a big question. Moreover, it is easy to assume that the thralls that became collectors and keepers where indoctrinated and turned, what about the synthetics? Do they get indoctrinated, too? If Sovereigns purpose, as a Reaper, is to preserves Organics from being destroyed by Synthetics, why employ Synthetics to kill organics? It is contrary to his programming. Plus they might have planned on having the Geth be the new Keepers of the Citadel like it was alluded to in ME1. Would most likely employ organics, with Reaper tech, like they did with the Keepers. It stands to reason that the Geth, in the numerous cycles the Reapers have repeated, would not have been the first Synthetics they've come across. Also, the Keepers had been there for the Protheans as well, so it is safe to assume that they do not change the Citadel's caretakers, per cycle. And while it is possible they've had synthetics for that role before ... where are they? Why change to an Organic race? Why change the keepers now? If the Protheans could reprogram them, surely the Reapers could reverse that, so no reason to employ a substitute for the Keepers. Why waste the resources? As for the Quarians, it's stated somewhere that Quarians were deemed too small in number to harvest so they probably were a race the Reapers were fine with writing off, like primitive lifeforms when they attack advanced worlds. Seems unlikely that the Reapers would allow a space faring race to exist, settle down, repopulate and advance their tech, with knowledge of their existence and the repeat of the Cycle, only to return fifty thousand years later, where the Quarians will be arguably better equipped and much more formidable, technologically, to take on the Reapers. That would be a huge oversight and a misstep. The Quarians would have to be harvested, to anyone with some foresight, regardless of population numbers. And they realized that those are fallible, since the Protheans messed with them. So now they'll try a purely synthetic race. And yes, synthetics get indoctrinated through a change to their programming. The Heretics tried doing that to the Geth in ME2. As for never using them before, we have no evidence they didn't. Also they might not ever have needed to before, or at least since their trap was created since we seem to be the first cycle that broke it thanks to the Protheans on Ilos. I never said they'd let the Quarians go free. I said they'd written them off to be harvested. Hence my example of primitive species on harvested worlds. When the Reapers will purge Earth of any trace of the past, they won't harvest animals like dogs, cats, etc but simple eradicate them. Same with the Quarians, since there isn't enough to preserve.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 23, 2020 17:34:10 GMT
And they realized that those are fallible, since the Protheans messed with them [snip] Again, no reason to believe no cycle before didn't manage to mess with the keepers before the Protheans as there is no reason to believe they would only change to synthetics now. Purely speculation and unsubstantiated. There is also a difference between indoctrination, as caused by the Reapers and reprogramming, as done to the keepers and the Geth. If you want to equate them, that's fine, but these things have not been equated before in any of the games, or the related media that I've seen/read. This is, in fact, the only time I 've seen anyone equate these things, as the process is entirely different. I never said they'd let the Quarians go free. I said they'd written them off to be harvested. [snip] But you are in that way assuming that Earth is, for whatever reason, a bigger priority, than the biggest fleet, the biggest armed fleet, as well, in the galaxy. Earth is a stationary target, with most of its ships destroyed Anderson already informed Shepard how its population was down in the millions range. Something about loosing billions in the first day? If anything would have been a priority for the Reapers it would have still been the Citadel and secondly the flotilla. None of which they went after, which, for a collective intelligence the size of the Reapers, it is egregious. It is a strategic fallacy, even if the Reapers had no intent to harvest the Quarians and a bigger mistake in trusting the geth, who are not the heretic geth of ME1 and thus owe no affiliation to the Reapers, more so, according to Legion, were not interested in following them in any way. Which makes it more likely that the Geth, empowered by the Reaper code and while the Reapers are actively trying to put down an entire galaxy, may, at their discretion, use their new power to not be subservient to the Reapers, as their Milky Way cronies. There is no unwritten pact between Synthetics not to war against each other. No "Mobos, before Mofos", to paraphrase.
|
|
inherit
♨ Retired
24
0
Member is Online
26,305
themikefest
15,636
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 23, 2020 17:52:51 GMT
everything wrong with ME3
not having the option to work with Cerberus not enough renegade interrupts not getting a game over screen because ems was too low when heading to Earth
not having another option when it came to choosing an ending Harbinger not having a bigger role not having ME2 squadmates, not counting the turian and quarian, on the roster the sequence with the destroyer on Rannoch the beam run having Legion and Tali in the game to get peace whereas Wrex and Mordin weren't needed to cure the genophage no dlc for space hamster
And the number 1 thing that was wrong with the game, The Honorable Mr. Rupert Gardner, the Greatest chef in the universe, was not available to make calamari gumbo for my Shepard. That calls for 9999999999999999999999999999999999999999999 sins
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Apr 23, 2020 17:57:31 GMT
Eh, the video is not that funny. It honestly comes across as smug as hell and the guy whose doing the voice over has no charisma. That's kind of the problem with the 'Sin' style videos. Some of them are actually funny or at least referential to their own flaws like the origina CinemaSins, but most imitations just go the route of nitpicky mixed with fair criticism mixed with misguided cynicism as a joke. Regardless if it's funny or not, he does break down plenty of plot holes and inconsistencies, and how he goes into details how the ending is one of the worst endings in history of BioWare. That doesn't make him worth listening to when hes an entertainer first. You want to give good critique, you need to actually weigh the critique without obvious partiality. Just because you can point to a plot hole doesn't mean you have much to say about it that is of substance. Plus, the opinion of it being the worst ending in the history of BioWare or whatever is not actual critique. It's just opinion laced with poor joke writing that struggles to entertain. You need better sources to listen to frankly if that is what your looking for. I would suggest Noah Gervais, hes pretty good.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Apr 23, 2020 18:18:28 GMT
Right. I would also note that the Alliance hadn't yet replaced the vessels lost fighting Sovereign, so were already operating at reduced strength. Dreadnoughts have to be constructed at space stations, which in and of itself would limit production capacity - as would the Treaty of Farixen.Pretty sure in a situation where the government isn't written as being totally brainless, this treaty would be either suspended or dissolved in the wake of obvious danger. I don't really want to jump into this really pointless argument that is proving nothing, but I have to comment on this simply because it is expecting logic that doesn't exist. To use a real world example, the U.S here right now is fucking floundering because of COVID-19, with federal stockpiles and lack of testing more or less being off-limits for the states, despite the states asking for it. We also have several government officials pushing for the U.S to reopen because of the economic troubles...which in turn will likely cause a second spike of cases and deaths if it follows any sort of pattern of other diseases we had in history. So where is the logic here in the real world scenario? We can argue what is right and wrong sure, but the problem is we know what the solution is, but no political will to do it, either to further specific narratives, agendas, or simple not fucking caring. Before anyone asks, I recovered from being sick from this already as well, and my family had to endure it too. Were in New York right now, and the shortage of resources meant not only can I not get tested while I was sick (limited to only those knowingly exposed by someone who tested positive), but I can't donate plasma for others because of that lack of testing as proof. So these things do matter in the grand scheme of things. Expecting logic, especially from governments and leadership, is utopian. This is why there is always politics and disagreement, a very real thing, honestly. Put it in perspective of the governments here; why the heck would anyone suspend the Treaty openly when they denounced the Reapers as existing? Secretly, maybe they make changes. But in reality...what do they gain or lose? If they suspend it because of the invasion sure, but by then it's more or less too late right since most modes and transportation lines are cut. You had to literally scavenger hunt for resources and ships to fight back in one system on a gamble to win, no?
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 23, 2020 18:26:24 GMT
everything wrong with ME3
not having the option to work with Cerberus not enough renegade interrupts not getting a game over screen because ems was too low when heading to Earth
not having another option when it came to choosing an ending Harbinger not having a bigger role not having ME2 squadmates, not counting the turian and quarian, on the roster the sequence with the destroyer on Rannoch the beam run having Legion and Tali in the game to get peace whereas Wrex and Mordin weren't needed to cure the genophage no dlc for space hamster
And the number 1 thing that was wrong with the game, The Honorable Mr. Rupert Gardner, the Greatest chef in the universe, was not available to make calamari gumbo for my Shepard. That calls for 9999999999999999999999999999999999999999999 sins
Preach, brother.
|
|
inherit
10160
0
Nov 16, 2024 16:06:57 GMT
4,911
burningcherry
1,336
May 18, 2018 21:58:48 GMT
May 2018
burningcherry
Mass Effect Trilogy, Mass Effect Andromeda
burningcherry97
|
Post by burningcherry on Apr 24, 2020 0:05:46 GMT
Anderson already informed Shepard how its population was down in the millions range. Something about loosing billions in the first day? Have you checked these numbers?
|
|
inherit
975
0
1,681
cloud9
3,876
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Apr 24, 2020 2:10:55 GMT
The Reapers are known to utilize groups that can make their harvest more efficient. In this case, the Geth They've never used a purely synthetic race before. The Keepers are organic and the Collectors as well. What has been substituted to ensure compliance is synthetic, but no race is described as being purely synthetic. Which also begs the question, if they have used synthetic races before, where are they? And it doesn't mean that they don't exist, but we've not seen one and while it is possible they might exist ... where are they? It's a big question. Moreover, it is easy to assume that the thralls that became collectors and keepers where indoctrinated and turned, what about the synthetics? Do they get indoctrinated, too? If Sovereigns purpose, as a Reaper, is to preserves Organics from being destroyed by Synthetics, why employ Synthetics to kill organics? It is contrary to his programming. Plus they might have planned on having the Geth be the new Keepers of the Citadel like it was alluded to in ME1. Would most likely employ organics, with Reaper tech, like they did with the Keepers. It stands to reason that the Geth, in the numerous cycles the Reapers have repeated, would not have been the first Synthetics they've come across. Also, the Keepers had been there for the Protheans as well, so it is safe to assume that they do not change the Citadel's caretakers, per cycle. And while it is possible they've had synthetics for that role before ... where are they? Why change to an Organic race? Why change the keepers now? If the Protheans could reprogram them, surely the Reapers could reverse that, so no reason to employ a substitute for the Keepers. Why waste the resources? As for the Quarians, it's stated somewhere that Quarians were deemed too small in number to harvest so they probably were a race the Reapers were fine with writing off, like primitive lifeforms when they attack advanced worlds. Seems unlikely that the Reapers would allow a space faring race to exist, settle down, repopulate and advance their tech, with knowledge of their existence and the repeat of the Cycle, only to return fifty thousand years later, where the Quarians will be arguably better equipped and much more formidable, technologically, to take on the Reapers. That would be a huge oversight and a misstep. The Quarians would have to be harvested, to anyone with some foresight, regardless of population numbers. Thank you.
|
|