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Post by N7Pathfinder on May 8, 2020 10:04:02 GMT
UE4 is very friendly. I've used it, as well. There is a lot of documentation and you can have graphs about everything that is broken and how to fix it, depending on the tutorials provided and those are in-depth, as well. Sure, the source code would help. It's still a mess, if the game breaks every third line of code. It's not impossible. Just tedious and time consuming, in either case. It depends on how much of a remaster you want to make. Personally, I wouldn't go to UE4, as it is too much work, for a job that doesn't offer a big payoff, for the publisher. I would cut the cost as close as I could. Newer versions of UE3, textures and an ENB/reshade thing and that would be it. That way you can maximize your profit. Why the hell BioWare didn't just use UE4 to use Andromeda? That would've solve a lot of problems, and the devs didn't have to struggle to make Frostbite Engine to make the game. True.
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Post by ClarkKent on May 8, 2020 10:21:15 GMT
I just can't see how you could justify a remake for the Mass Effect games. They look and play fine. Mass Effect 1 especially also has a very unique feel that could be ruined with a remake.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,982 Likes: 21,014
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Post by sjsharp2010 on May 8, 2020 11:24:32 GMT
I like to replay Mass Effect every once in a while, so my choice for CPU in my next PC depends on whether they'll fix the AMD issue in ME1. This could save me some money.
What issue is this? My CPU is AMD and I haven't had any issues running ME1.
There was a black blocks bug tha tappeared on Noveria and Ilos that appeared on the FX chips. My old computer had an FX8350 and suffered from it. Thankfully there was a workaround using console commands. Thankfully I don' t suffer from it any more as I have a different processor now as I decided to go back to Intel.
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Post by Felya87 on May 8, 2020 11:27:23 GMT
For Mass Effect 1, sure. The gameplay is definitely clunchy, and Kaidan would need to be bisexual from the start. Plus Garrus as romance right from the first game. But gameplay aside, those are little things that would just fit in a "simple" remaster. If they change the romances, they should also make Tali's a non-sexual one. Completely trivialized the Quarian's situation when after taking some medicine for a few times she was completely adapted. Yep. I alway found the thing stupid. I think the Tali romance should have been a chaste one. It doesn't make sense to be sexual. But it's the same team that made EDI, a robot, interested in having sex and gave her a camel toe, and gave Samara a V over her boobs for "armour", no shirt or even a bra to Jack, and camera shots over Miranda's sealed in plastic behind. So a overly horny team that have gone full teenager sexual fantasies without refrain. A relationship with no sex is unthinkable in this kind of mentality
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,982 Likes: 21,014
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Post by sjsharp2010 on May 8, 2020 11:35:13 GMT
I just can't see how you could justify a remake for the Mass Effect games. They look and play fine. Mass Effect 1 especially also has a very unique feel that could be ruined with a remake. Neither do I really. The games look just fine even b ytodays standards. Unless they're going t oupgrade it to Andromeda style levels of graphics wit hcloth and hair physics and stuf I jus tdon't think it's worth it. As the games lookfine as they are. Only thing they might want to do is rereleas ethem so that PS4/5 playres can get back to playing it if they wish. But seeing as both PC and Xbox players can still play it I don't know. TBH I think that's all it needs a Playstation release.
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PSN: guanxi
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Post by guanxi on May 8, 2020 11:39:28 GMT
We’ve had 4K texture packs, lighting/shading mods, and controller support on PC for years, getting an external studio to put together upgraded current gen console ports of the upgraded pc source code & assets wouldn’t take much effort at all. Having said that I really can’t see why 343 is taking over a year to port Halo MCC to PC, what on earth is taking them so long I have no idea.
If you want to play the trilogy remastered right now you can put together your own remaster in about a couple of hours start to finish and it will be even better than the official version because you can install the happy ending mod and have an ending that isn’t retarded.
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Just a flip of the coin.
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Post by Sanunes on May 8, 2020 12:16:17 GMT
So with the whole new content thing, unless BioWare proper is adding it I don't want it. Even though I have issues with BioWare's story telling approach I don't want to run into something like the First Blade DLC for Assassin's Creed: Odyssey where there isn't any reverence for what came before. I know a lot of people were upset when their Kassandra got all gushy over a guy and then proceeded to have a kid and I understand the anger at that one. If the content existed on a different version of the game then I wouldn't have a problem because it was designed and implemented by BioWare.
My guess is if this is happening it will be outsourced since BioWare has that track record of oursourcing ports. They outsourced Mass Effect 1 PC/PS and Mass Effect 2 PS. Expecting something that will be any better then the quality of what you can currently get on the PC I think is just going to cause expectations that won't be met. The most that I have ever seen added to a port of a BioWare game is when they overhauled the controls of the PC release of Mass Effect 1 which is still superior to any PC control setup I have seen in any other BioWare game. Andromeda was close, but there were too many nested menus to be better.
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N7
Go Team!
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Post by sjsharp2010 on May 8, 2020 12:20:53 GMT
We’ve had 4K texture packs, lighting/shading mods, and controller support on PC for years, getting an external studio to put together upgraded current gen console ports of the upgraded pc source code & assets wouldn’t take much effort at all. Having said that I really can’t see why 343 is taking over a year to port Halo MCC to PC, what on earth is taking them so long I have no idea. If you want to play the trilogy remastered right now you can put together your own remaster in about a couple of hours start to finish and it will be even better than the official version because you can install the happy ending mod and have an ending that isn’t retarded. I think it's moer the MP aspects really they want to mak esuer all the multiplayer stuf is working righ ton each game. If it was just simple add keyboard and mous esupport it would likely be done already as other than Reach all the games had alreadybeen converted to HD/4K lwvels. I agree though in that it is a little frustrating to wait for it though as I'm waiting for them all to release befoer getting stuck in too as I'm only interested in going through the singleplayer. Still it sounds like they're almost done with Halo 2 so they'er about halfway there as they only have 3/4 and ODST to go.
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Post by guanxi on May 8, 2020 13:02:15 GMT
We’ve had 4K texture packs, lighting/shading mods, and controller support on PC for years, getting an external studio to put together upgraded current gen console ports of the upgraded pc source code & assets wouldn’t take much effort at all. Having said that I really can’t see why 343 is taking over a year to port Halo MCC to PC, what on earth is taking them so long I have no idea. If you want to play the trilogy remastered right now you can put together your own remaster in about a couple of hours start to finish and it will be even better than the official version because you can install the happy ending mod and have an ending that isn’t retarded. I think it's moer the MP aspects really they want to mak esuer all the multiplayer stuf is working righ ton each game. If it was just simple add keyboard and mous esupport it would likely be done already as other than Reach all the games had alreadybeen converted to HD/4K lwvels. I agree though in that it is a little frustrating to wait for it though as I'm waiting for them all to release befoer getting stuck in too as I'm only interested in going through the singleplayer. Still it sounds like they're almost done with Halo 2 so they'er about halfway there as they only have 3/4 and ODST to go. They should have staggered the multiplayer releases not the campaign I'm going to have to restart the campaign again once Halo 3's release is in sight as this is torture.
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Post by SirSourpuss on May 8, 2020 13:11:03 GMT
I just can't see how you could justify a remake for the Mass Effect games. They look and play fine. Mass Effect 1 especially also has a very unique feel that could be ruined with a remake. Don't worry. It will.
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Post by Son of Dorn on May 8, 2020 13:22:25 GMT
I just can't see how you could justify a remake for the Mass Effect games. They look and play fine. Mass Effect 1 especially also has a very unique feel that could be ruined with a remake. Well, it does have some poor writing. From the first mission to it's ending (if you choose to do off with the Council). So a rewrite should fix that.
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Post by SirSourpuss on May 8, 2020 13:50:57 GMT
Why the hell BioWare didn't just use UE4 to use Andromeda? They had, initially. Then they switched engines. Remember the first demos? They were on UE4. Can't find them, but Yong made a video about them.
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Post by SirSourpuss on May 8, 2020 13:55:16 GMT
Have you reached Peak 15 yet? I heard that all Ryzen CPUs still have the issue, but if this isn't the case, that's pretty big news. I have not. Apparently, it's still an issue, though I had heard otherwise. Thankfully, there's a mod that fixes it, linked in that very reddit post. It's on the Nexus.
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N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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PSN: cyberstrike-nTo
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Post by Cyberstrike on May 8, 2020 14:07:36 GMT
So with the whole new content thing, unless BioWare proper is adding it I don't want it. Even though I have issues with BioWare's story telling approach I don't want to run into something like the First Blade DLC for Assassin's Creed: Odyssey where there isn't any reverence for what came before. I know a lot of people were upset when their Kassandra got all gushy over a guy and then proceeded to have a kid and I understand the anger at that one. If the content existed on a different version of the game then I wouldn't have a problem because it was designed and implemented by BioWare. My guess is if this is happening it will be outsourced since BioWare has that track record of oursourcing ports. They outsourced Mass Effect 1 PC/PS and Mass Effect 2 PS. Expecting something that will be any better then the quality of what you can currently get on the PC I think is just going to cause expectations that won't be met. The most that I have ever seen added to a port of a BioWare game is when they overhauled the controls of the PC release of Mass Effect 1 which is still superior to any PC control setup I have seen in any other BioWare game. Andromeda was close, but there were too many nested menus to be better.
I get the feeling that this remaster will be akin to Saints Row IV: Re-Elected an HD remaster which is basically a port to the consoles of the PC version with supposedly "improved and better" graphics and all of the DLC but honestly I couldn't tell the difference between the original version and Re-Elected versions. For me personally, a remaster of the MET this would be a rainy day purchase than a "must buy it on day 1" type of purchase.
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Post by alanc9 on May 8, 2020 14:33:14 GMT
I'll go even more cynical and say that it will be the modded PC version without DLC. You want the DLC, you buy it the same way as always.
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Post by cloud9 on May 8, 2020 14:33:16 GMT
Why the hell BioWare didn't just use UE4 to use Andromeda? They had, initially. Then they switched engines. Remember the first demos? They were on UE4. Can't find them, but Yong made a video about them. I don't know what to say at this point, except whoever decided to use Frostbite is very incompetent. 😤😤
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Post by cloud9 on May 8, 2020 14:44:23 GMT
If I were BioWare, I go for the remake and I start with the first Mass Effect. For Mass Effect 1, sure. The gameplay is definitely clunchy, and Kaidan would need to be bisexual from the start. Plus Garrus as romance right from the first game. But gameplay aside, those are little things that would just fit in a "simple" remaster. And they can add a lot more like be able to play playable back stories of what is like to be a colonist who lost everything to slavers and raiders, a Spacer as a military brat, or an Earthborn as a criminal. I want to experience and role play Shepard on those back stories, and be able to play events of a War Hero on Skyllian Blitz, a Survivor on Akuze, or Ruthless. And so much more. Also, BioWare could use the opportunity to fix and tighten up the story to fix plot holes. If it were me, I would play Dragon Age Origins to take notes, and to learn from the game to properly set up a story of saving the world from a world ending threat. As much as I deeply detest the gameplay design, Origins story was well written about fighting the darkspawn and uniting Ferelden to fight the darkspawn. The story is a hell of a lot better story than the Trilogy.
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Post by Son of Dorn on May 8, 2020 14:44:45 GMT
I'll go even more cynical and say that it will be the modded PC version without DLC. You want the DLC, you buy it the same way as always. That sounds about right, for Bio at least. Hell, they've already done that before with that MET boxset.
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Post by cloud9 on May 8, 2020 14:45:53 GMT
I just can't see how you could justify a remake for the Mass Effect games. They look and play fine. Mass Effect 1 especially also has a very unique feel that could be ruined with a remake. Well, it does have some poor writing. From the first mission to it's ending (if you choose to do off with the Council). So a rewrite should fix that. Agreed.
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Post by SirSourpuss on May 8, 2020 14:51:02 GMT
For me personally, a remaster of the MET this would be a rainy day purchase than a "must buy it on day 1" type of purchase. Not only that, it will get buried under releases of new titles, for the next gen consoles and games people haven't played. The remaster will offer no new content, besides some graphical updates, that will most likely be along the lines of the Silent Hill 2 remake and the Batman remakes, which ruined atmosphere and other effects, in the process. This is neither the project that will stir up interest, nor the one that will sell gangbusters. If Bioware/EA want to gauge interest in ME, this is the wrong way to go about it. I don't know. Crowdfund a TBS/RTwP title. This will stir more interest.
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N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,982 Likes: 21,014
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Post by sjsharp2010 on May 8, 2020 14:57:08 GMT
So with the whole new content thing, unless BioWare proper is adding it I don't want it. Even though I have issues with BioWare's story telling approach I don't want to run into something like the First Blade DLC for Assassin's Creed: Odyssey where there isn't any reverence for what came before. I know a lot of people were upset when their Kassandra got all gushy over a guy and then proceeded to have a kid and I understand the anger at that one. If the content existed on a different version of the game then I wouldn't have a problem because it was designed and implemented by BioWare. My guess is if this is happening it will be outsourced since BioWare has that track record of oursourcing ports. They outsourced Mass Effect 1 PC/PS and Mass Effect 2 PS. Expecting something that will be any better then the quality of what you can currently get on the PC I think is just going to cause expectations that won't be met. The most that I have ever seen added to a port of a BioWare game is when they overhauled the controls of the PC release of Mass Effect 1 which is still superior to any PC control setup I have seen in any other BioWare game. Andromeda was close, but there were too many nested menus to be better.
I get the feeling that this remaster will be akin to Saints Row IV: Re-Elected an HD remaster which is basically a port to the consoles of the PC version with supposedly "improved and better" graphics and all of the DLC but honestly I couldn't tell the difference between the original version and Re-Elected versions. For me personally, a remaster of the MET this would be a rainy day purchase than a "must buy it on day 1" type of purchase.
Indeed it really wouldn't be worth it in my opinion
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Post by alanc9 on May 8, 2020 14:59:47 GMT
I don't know what to say at this point, except whoever decided to use Frostbite is very incompetent. 😤😤 Depends on how much they'd have been charged for UE4, doesn't it? Anyone know what those fees look like? (Although considering how much easier UE4 is to use, maybe you don't end up with any extra costs on that route.)
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,982 Likes: 21,014
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Post by sjsharp2010 on May 8, 2020 15:02:18 GMT
I think it's moer the MP aspects really they want to mak esuer all the multiplayer stuf is working righ ton each game. If it was just simple add keyboard and mous esupport it would likely be done already as other than Reach all the games had alreadybeen converted to HD/4K lwvels. I agree though in that it is a little frustrating to wait for it though as I'm waiting for them all to release befoer getting stuck in too as I'm only interested in going through the singleplayer. Still it sounds like they're almost done with Halo 2 so they'er about halfway there as they only have 3/4 and ODST to go. They should have staggered the multiplayer releases not the campaign I'm going to have to restart the campaign again once Halo 3's release is in sight as this is torture. That's why I chose to wait until they all release before I play them. I don't know why the ychose to do i ttha twa ybu tthat is the mods tlikel yexplamnation at least maybe it's jus tbecaus r ethe games aer coded tha tthe ycan't release the SP part of the package without the MP
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,982 Likes: 21,014
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Post by sjsharp2010 on May 8, 2020 15:05:12 GMT
Have you reached Peak 15 yet? I heard that all Ryzen CPUs still have the issue, but if this isn't the case, that's pretty big news. I have not. Apparently, it's still an issue, though I had heard otherwise. Thankfully, there's a mod that fixes it, linked in that very reddit post. It's on the Nexus. If that is the case it's looking moer like I made the right call be deciding to go back to Intel
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Post by Sanunes on May 8, 2020 15:12:50 GMT
I don't know what to say at this point, except whoever decided to use Frostbite is very incompetent. 😤😤 Depends on how much they'd have been charged for UE4, doesn't it? Anyone know what those fees look like? (Although considering how much easier UE4 is to use, maybe you don't end up with any extra costs on that route.) Meh, I am pretty sure BioWare would have run face first into the issues that other developers have been having with UE4. I don't see other developers having the same problems that BioWare did with Frostbite which to me is an indicator of BioWare made mistakes using the engine not that the engine is flawed like so many want to make the narrative. Not to mention the graphical setting video (which is why BioWare is hesitant to show anything anymore for people will use anything to whine about) are choices that are made as well. Its not always the engine, but I guess people need some justification to complain.
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