Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
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Post by Deerber on Oct 25, 2016 12:12:40 GMT
Oh, you couldn't be wronger! This is not even the worst. Try and find out how I'll call you if you say you don't like the DrellGod! Well he's the weakest Drell kit in the game, but I guess any kit can pass for godly status if you only "pawn" Bronze Youwotm8? Fite me irl! Well he's the weakest Drell kit in the game, but I guess any kit can pass for godly status if you only "pawn" Bronze Drell Adept and Drell Vanguard can go head2head. Infidrell is just stupid. Actually in full teams it's DrellGod >>>>>> Drelldept > DI
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Post by patrickbateman on Oct 25, 2016 12:22:32 GMT
Well he's the weakest Drell kit in the game, but I guess any kit can pass for godly status if you only "pawn" Bronze Youwotm8? Fite me irl! Drell Adept and Drell Vanguard can go head2head. Infidrell is just stupid. Actually in full teams it's DrellGod >>>>>> Drelldept > DI
Thunderdome me, 1 vs 1, you vs me babby! (On Red johns host ofc)
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
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Post by Deerber on Oct 25, 2016 12:24:12 GMT
Youwotm8? Fite me irl! Actually in full teams it's DrellGod >>>>>> Drelldept > DI
Thunderdome me, 1 vs 1, you vs me babby! (On Red johns host ofc)
... The first one who manages to teleport from one side of Rio to the other wins?
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Post by patrickbateman on Oct 25, 2016 12:26:47 GMT
Stupid?Tell me only one resonable argument,why he is "stupid".Only one. By stupid, I mean OP af. And annoying. Up to Gold he's very OP yes as the Recon mine OHK all mooks in a huge radious.
He's more balanced for Platinum as he get's killed so easily there and in a team game on large maps he's far behind for example the GI since the GI don't need to re-adjust any recon mines all the time all over the map.
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Post by muahmuah on Oct 25, 2016 12:29:21 GMT
The most powerful Drell is Inf. This is out of question.For team games all drells are great characters.
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Post by Voluptuous Volus on Oct 25, 2016 12:32:31 GMT
Any kit is annoying on that map vs toasters. There is one exception-Kroguard with Cheesgar Not really on Platinum. And the only real way to play is to abuse slopes, which is boring.
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Post by Voluptuous Volus on Oct 25, 2016 12:37:32 GMT
By stupid, I mean OP af. And annoying. Up to Gold he's very OP yes as the Recon mine OHK all mooks in a huge radious.
He's more balanced for Platinum as he get's killed so easily there and in a team game on large maps he's far behind for example the GI since the GI don't need to re-adjust any recon mines all the time all over the map.
I was comparing DA, DV and DI. And DI is by far the safest to use. DV needs reflexes and good luck too. DA is easier, as he can BE from longer range. DI however can slow down a whole spawn, cloak and run away if needed.
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Post by muahmuah on Oct 25, 2016 12:50:01 GMT
There is one exception-Kroguard with Cheesgar Not really on Platinum. And the only real way to play is to abuse slopes, which is boring. I've done solos on plat with KV+reegar on every map vs every faction and on Condor vs geth wasn't hard.This character's too healthy+BC=immortal
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Post by Voluptuous Volus on Oct 25, 2016 12:59:10 GMT
Not really on Platinum. And the only real way to play is to abuse slopes, which is boring. I've done solos on plat with KV+reegar on every map vs every faction and on Condor vs geth wasn't hard.This character's too healthy+BC=immortal Yes. But how much time did you spend on ramps?
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Post by muahmuah on Oct 25, 2016 13:06:01 GMT
I've done solos on plat with KV+reegar on every map vs every faction and on Condor vs geth wasn't hard.This character's too healthy+BC=immortal Yes. But how much time did you spend on ramps? I stayed the most of the time close to the EZ, because as you know this ammo box gives you more ammo than the others.But i had to kite of course on the later waves.
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Post by patrickbateman on Oct 25, 2016 13:43:25 GMT
Up to Gold he's very OP yes as the Recon mine OHK all mooks in a huge radious.
He's more balanced for Platinum as he get's killed so easily there and in a team game on large maps he's far behind for example the GI since the GI don't need to re-adjust any recon mines all the time all over the map.
I was comparing DA, DV and DI. And DI is by far the safest to use. DV needs reflexes and good luck too. DA is easier, as he can BE from longer range. DI however can slow down a whole spawn, cloak and run away if needed. Yes, and the DAI is also a "Winfiltrator" which makes him far easier to use in team games compared to the adept and vanguard.
The DV is probably one of the harder kits of all to use on off-host Platinum as all his damage is connected to his BC, BC in on a spawn with high enough lag with him and it's game over.
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Post by Voluptuous Volus on Oct 25, 2016 13:49:22 GMT
I was comparing DA, DV and DI. And DI is by far the safest to use. DV needs reflexes and good luck too. DA is easier, as he can BE from longer range. DI however can slow down a whole spawn, cloak and run away if needed. Yes, and the DAI is also a "Winfiltrator" which makes him far easier to use in team games compared to the adept and vanguard.
The DV is probably one of the harder kits of all to use on off-host Platinum as all his damage is connected to his BC, BC in on a spawn with high enough lag with him and it's game over.
Off host Platinum with pretty much any Vanguard is a chore in frustration. DV of course is squishier than a Volus without his suit. His shields don't matter, so I run him with Bonus Power on Charge.
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Post by nucleartech76 on Oct 25, 2016 14:25:13 GMT
Has anyone tried upping the FPS and doing Incendiary Reegar Quarksman? For roleplay reasons, obviously I tried upping my fps to 90. It takes toll on cpu cooling though and my screen is occasionally blinking because the monitor really cannot handle that much fps well at high resolution. I tried just reegar on juggernaut and it seems that there is a slight improvement of damage compared to 60 fps, just a notch. Looks like 60 fps already almost maxes reegar out. Have not tried with marksman, that might be just .... well, not really sure what that would be. I wish somebody makes a comparison video. TBH, for full impact, you need 120 fps. I'm fairly used to playing at 60 fps but at 90, it is really hard to stay alive for me in a solo. IIRC, I was out of gels on wave 1. It obviously requires some major adjustments to game style. Anno actually did this test on the old board. Results were more hits at higher fps. PC still isn't going to notice the hellacious difference that console players will in comparing the damage especially if stacking incendiary hits together.
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
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Post by Deerber on Oct 25, 2016 15:42:43 GMT
The most powerful Drell is Inf. This is out of question.For team games all drells are great characters. You make it sound like you can only gauge a kit's power in a solo. I'm sure the infiltrator is much easier and safer to solo with, but in a team game with 4 competent players there's no topping the Drellguard, as far as Drell go, sorry. And I should know, lol.
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Post by muahmuah on Oct 25, 2016 15:47:59 GMT
The most powerful Drell is Inf. This is out of question.For team games all drells are great characters. You make it sound like you can only gauge a kit's power in a solo. I'm sure the infiltrator is much easier and safer to solo with, but in a team game with 4 competent players there's no topping the Drellguard, as far as Drell go, sorry. And I should know, lol. In fact i am mostly solo player.I play rarely pug games.Themed Challenges or just for relaxation,speedruns and things like that.Also your statement could be correct mostly on Gold.I don't say that's impossible on Plat tho.
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
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Post by Deerber on Oct 25, 2016 15:50:09 GMT
You make it sound like you can only gauge a kit's power in a solo. I'm sure the infiltrator is much easier and safer to solo with, but in a team game with 4 competent players there's no topping the Drellguard, as far as Drell go, sorry. And I should know, lol. In fact i am mostly solo player.I play rarely pug games.Themed Challenges or just for relaxation,speedruns and things like that.Also you statement could be correct mostly on Gold.I don't say that's impossible on Plat tho. Yeah that's true, my experience is mostly limited to gold. Fuck platinum tbh
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Post by muahmuah on Oct 25, 2016 16:43:28 GMT
In fact i am mostly solo player.I play rarely pug games.Themed Challenges or just for relaxation,speedruns and things like that.Also you statement could be correct mostly on Gold.I don't say that's impossible on Plat tho. Yeah that's true, my experience is mostly limited to gold. Fuck platinum tbh Haven't played on gold since august.
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docsteely
N6
Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
PSN: docsteely
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Post by docsteely on Oct 25, 2016 17:05:31 GMT
Thunderdome me, 1 vs 1, you vs me babby! (On Red johns host ofc)
... The first one who manages to teleport from one side of Rio to the other wins? Only if one of you plays a Jug and the other the Destroyer with a Spitfire (without adrenaline mods)...
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Post by patrickbateman on Oct 25, 2016 17:19:30 GMT
... The first one who manages to teleport from one side of Rio to the other wins? Only if one of you plays a Jug and the other the Destroyer with a Spitfire (without adrenaline mods)... On Red Johns host a Destroyer/Spitfire with high velocity barrel and devastator mode activated can very likely make it to the other end of Rio faster than an adrenalin III Drell.
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Post by srgtcolon on Oct 25, 2016 17:38:39 GMT
I'm sure the infiltrator is much easier and safer to solo with, but in a team game with 4 competent players there's no topping the Drellguard, as far as Drell go, sorry. What do you mean exactly? What is the role of the other competent players in the DV topping the DA for example? Are you counting on them for priming or just not dying or ...? I don't really have an agenda but the DA's reave-cluster-biotic-carpet-bombing is powerful enough to raise my interest hearing an argument pro DV.
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Post by nucleartech76 on Oct 25, 2016 20:59:15 GMT
Drellguard is still going to top board. I don't give a fuck if it's platinum or gold. Points are in the small infantry and no one shits on them like a drellguard. A GI, QMI, and DAI will give him a run for the money and are probably better all around at dispensing the garbage boss spawn but a competent player will still focus on the smalls and depleting the budget and will top board, jmo.
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Post by The Biotic Trebuchet on Oct 25, 2016 21:42:16 GMT
How did the ratsuits Quarians make it to my MP?, i mean, i chose the talking lamps Geth!
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Post by nucleartech76 on Oct 25, 2016 22:32:01 GMT
I'm sure the infiltrator is much easier and safer to solo with, but in a team game with 4 competent players there's no topping the Drellguard, as far as Drell go, sorry. What do you mean exactly? What is the role of the other competent players in the DV topping the DA for example? Are you counting on them for priming or just not dying or ...? I don't really have an agenda but the DA's reave-cluster-biotic-carpet-bombing is powerful enough to raise my interest hearing an argument pro DV. Drellguard doesn't need priming. He's a fucking DPS machine on his own. If he needs priming just put on a venom. Claymore or any decent weapon even an acolyte on him is ok (even though I vomit writing that).
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
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Post by Deerber on Oct 25, 2016 22:41:04 GMT
Yeah that's true, my experience is mostly limited to gold. Fuck platinum tbh Haven't played on gold since august. To each his own, I guess XD Only if one of you plays a Jug and the other the Destroyer with a Spitfire (without adrenaline mods)... On Red Johns host a Destroyer/Spitfire with high velocity barrel and devastator mode activated can very likely make it to the other end of Rio faster than an adrenalin III Drell. On Reggion's host, anything is possible I'm sure the infiltrator is much easier and safer to solo with, but in a team game with 4 competent players there's no topping the Drellguard, as far as Drell go, sorry. What do you mean exactly? What is the role of the other competent players in the DV topping the DA for example? Are you counting on them for priming or just not dying or ...? I don't really have an agenda but the DA's reave-cluster-biotic-carpet-bombing is powerful enough to raise my interest hearing an argument pro DV. They don't have a "role", but the meta of the game changes the faster the game goes and the more skilled the players involved are. Taking the Drellguard and Drelldept as example; it is true that the Drelldept can dish out a higher amount of dps against a spawn. However, that advantage becomes less and less important the faster the spawns get wiped, to the point of being almost non existant when everything in a spawn dies before your third grenade can hit. On the other hand, in such situations the time spent navigating from one spawn to the other starts playing a bigger and bigger relative role on the whole. As a result, the Drellguard's ability to basically teleport between them becomes more and more useful. At a certain point, which is not that hard to reach at all with 4 bsners, or even 2-3, on the team, the Drellguard's advantage outweights the Drelldept's. To the point that when you play with 4 very good players on the team, it's not even a contest really. Basically, the more skilled the players are, the shorter the game becomes, and the more the time spent navigating spawns becomes relatively more important than the one spent actually dealing with them. That results in advantages to the navigation abilities (speed bonuses, charge, etc) becoming much more important than pretty much anything else. A game with 4 good players is pretty much a race for the spawns. And, guess what, the Drellguard is the most mobile kit around. Nothing else has both charge and dat speed. I guess an argument could be made for the Cabal, but that kit lacks the sheer AoE dps and/or is glitchy as fuck, sadly Notice that this is also the reason why kits with abilities that need to wait for a certain amount of time before being effective are at a huge disadvantage in such a framework. I'm talking about things such as Recon mine, cain mines (I think they're called like that, never even deployed that shit), and pretty much any dot ability. Also the reason why incendiary glitching isn't that good when you've got the right team. Drellguard is still going to top board. I don't give a fuck if it's platinum or gold. Points are in the small infantry and no one shits on them like a drellguard. A GI, QMI, and DAI will give him a run for the money and are probably better all around at dispensing the garbage boss spawn but a competent player will still focus on the smalls and depleting the budget and will top board, jmo. Personally, I think the QMI can be on the same level or top him against Cerberus and Geth, but that's just because arc nades are OP as all fuck and go through fucking walls, lol.
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Post by nucleartech76 on Oct 26, 2016 2:53:24 GMT
Yep. Basically about closing gaps, dispensing infantry quickly and making clusters more effective, not to mention shotguns like the claymore get a reload hide from BC. Open maps with long sight lines and made friendly boxes are going to be really good to the drell, maps that squeeze enemies together like white and glacier are also pretty good too. They're aren't many bad maps for the drellguard.
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