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Post by SirSourpuss on Aug 18, 2020 15:19:28 GMT
I would rather have a remaster and not a sequel to MEA with Ryder returning. I'd be fine with shelving ME entirely. Like, if all we can do is meander from one death of the franchise to the next, I don't see a point. My morbid curiosity was sated during my service, thank you very much. The remaster, which has a lot of potential of being worse than the trilogy we already have available, won't save ME. In fact, it will do nothing for ME, other than perhaps generate a few bucks for EA. It is entirely a waste of time.
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Post by themikefest on Aug 18, 2020 16:23:37 GMT
I would rather have a remaster and not a sequel to MEA with Ryder returning. I'd be fine with shelving ME entirely. Like, if all we can do is meander from one death of the franchise to the next, I don't see a point. My morbid curiosity was sated during my service, thank you very much. The remaster, which has a lot of potential of being worse than the trilogy we already have available, won't save ME. In fact, it will do nothing for ME, other than perhaps generate a few bucks for EA. It is entirely a waste of time. So ME is dead? Why do you believe that? How can the remaster be worse than the trilogy? Is Bioware going to put in content that will make the remaster worse? If that's the case, it would be another reason to buy the remaster just to see what they added to make it worse. Has anyone said a remaster will save ME even though it doesn't need to be saved except for what you believe?
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Aug 18, 2020 16:31:27 GMT
How can the remaster be worse than the trilogy? I can think multiple reasons why. Just look at other remasters, like the BamHam games, Sleeping Dogs, or worse, Warcraft 3 Reforged. Is Bioware going to put in content that will make the remaster worse? Bioware won't work on the remaster, at all, in anything other than a superficially advisory role, if even that. If that's the case, it would be another reason to buy the remaster just to see what they added to make it worse Why would you do that? Have you no respect for the hard work put into the money you make? Has anyone said a remaster will save ME I don't think anyone's said it will save ME and if they have, they're flat out wrong. even though it doesn't need to be saved Yeah, OK. Sure, buddy, whatever you say.
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Post by themikefest on Aug 18, 2020 16:48:01 GMT
I can think multiple reasons why. Just look at other remasters, like the BamHam games, Sleeping Dogs, or worse, Warcraft 3 Reforged. Ok. List those multiple reasons. Why should I care about other remasters? They have nothing to do with ME. Then why are you saying it will be worse than the trilogy? What? Yet you mention that a remaster won't save ME. Why would you post that? Explain why ME needs to be saved?
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Aug 18, 2020 17:03:09 GMT
Ok. List those multiple reasons Just to name a few -Lighting -Performance -Bugs -Mod support Why should I care about other remasters? They have nothing to do with ME. They are indicative of the work you can expect of remasters. If this is the standard, why would any company deviate? Then why are you saying it will be worse than the trilogy? Because why would be a good job? Why do a good job, when you can half ass it and still make the money? You heard me. Yet you mention that a remaster won't save ME. Why would you post that? Explain why ME needs to be saved? Because it won't save ME. Go make a sequel to a failed title, seven years later, at best and tell me how much of a future that franchise has. ME is very much so in need of saving. Bioware in general is very much so in need of saving.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,987 Likes: 21,019
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Post by sjsharp2010 on Aug 18, 2020 17:35:13 GMT
I would like to see it not be made. I would rather have a remaster and not a sequel to MEA with Ryder returning. Presonally I'm the other way around Id rather see a MEA2 and not a remaster
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Post by burningcherry on Aug 18, 2020 18:31:13 GMT
caricatural portrayal of religion mostly Who doesn't want to watch Space Jesus die for the galaxy's sins? …especially if he bears the name of Satan. And yet, OT was able to more than occasionally talk religious topics without contempt or setting up a not even funny satire on Abrahamism.
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These pretzels are making me thirsty!!!
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Post by Kenny Bania on Aug 18, 2020 18:39:13 GMT
I'll keep my money. Thanks.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,987 Likes: 21,019
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Post by sjsharp2010 on Aug 18, 2020 18:45:53 GMT
I'll keep my money. Thanks. Indeed when i tcomes t oany ermastre I'lllikely do the same
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Post by dirtrider00 on Aug 18, 2020 20:50:41 GMT
Zero interest in a trilogy remake. Chompin at the bit for a MeA2, MeA dlc's etc. Take my money already!(kinda given up hope on that though.) Up in the air on a completely new Mass Effect title though I would probably rather them just move on and make a all new title if not MEA related.
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Post by Kappa Neko on Aug 18, 2020 20:59:21 GMT
I doubt it's Bioware making the remaster. Probably some outsourcing company. So this remaster, if it's indeed real, doesn't distract Bioware from digging away at their grave with Anthem and possibly DA4. Don't you worry, guys. I'm not sure where the idea comes from that a remaster will be anything but a purely cosmetic graphical enhancement and DLC bundle. I'm 99.9% sure there won't be any gameplay/story changes. So I'm not worried about "ruining" anything.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Aug 18, 2020 21:06:40 GMT
Who doesn't want to watch Space Jesus die for the galaxy's sins? …especially if he bears the name of Satan. And yet, OT was able to more than occasionally talk religious topics without contempt or setting up a not even funny satire on Abrahamism. That was before Chris L'Etoile left.
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Post by Hanako Ikezawa on Aug 18, 2020 21:32:05 GMT
Who doesn't want to watch Space Jesus die for the galaxy's sins? …especially if he bears the name of Satan. And yet, OT was able to more than occasionally talk religious topics without contempt or setting up a not even funny satire on Abrahamism. ?
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Post by NotN7 on Aug 18, 2020 21:50:33 GMT
…especially if he bears the name of Satan. And yet, OT was able to more than occasionally talk religious topics without contempt or setting up a not even funny satire on Abrahamism. ? concure, huh?
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Now stealin' more kidz.
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Post by Buckeldemon on Aug 18, 2020 21:56:37 GMT
Who doesn't want to watch Space Jesus die for the galaxy's sins? …especially if he bears the name of Satan. And yet, OT was able to more than occasionally talk religious topics without contempt or setting up a not even funny satire on Abrahamism. Well, your avatar reminds me of something... that most targets of unfunny satire about religion could be mostly non-christians or non-humans...
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Aug 18, 2020 23:14:18 GMT
I actually liked ME2 biotics balance wise. The powers were mostly effective, the cool downs were an appropriate time. And they were just more interesting when it was warp that triggered a biotic explosion instead of everything. Use throw to launch people into orbit, warp to explode. Wait.... you liked having to strip enemy shields with guns before biotics did anything useful? Yes. It felt more balanced. And besides they did things. Usually just a small stagger but that frequently was enough to either get to cover or wreck them with a shotgun.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Aug 18, 2020 23:17:15 GMT
And they were just more interesting when it was warp that triggered a biotic explosion instead of everything. Mind if I say the opposite? The abundance of combos is the greatest gameplay invention in ME3 and triggering them with other powers than just one makes more sense. When everyone is special no one is special . It made it all a boring blah of explosions just with different colored lights. Lift+throw=orbit, lift+warp=boom. Me3 should have kept it like but expanded what had interesting combinations instead of just giving different color versions of the same thing. It was far worse than ME2s limited supply.
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Post by burningcherry on Aug 19, 2020 4:54:59 GMT
That was before Chris L'Etoile left. It is very likely that he was an enormous factor but even without him, there was Thane's deathbed scene. If it occured in Andromeda, the options would be to ridicule the people or to leave. Well, your avatar reminds me of something... that most targets of unfunny satire about religion could be mostly non-christians or non-humans... I don't think there is a statistically significant preference for any of these in what Andromeda delivered, the angara are another human-like culture and the situations around their beliefs mock Christianity and Buddhism to similar extents. Mind if I say the opposite? The abundance of combos is the greatest gameplay invention in ME3 and triggering them with other powers than just one makes more sense. When everyone is special no one is special . It made it all a boring blah of explosions just with different colored lights. Lift+throw=orbit, lift+warp=boom. Me3 should have kept it like but expanded what had interesting combinations instead of just giving different color versions of the same thing. It was far worse than ME2s limited supply. It did expand a lot: combo damage and radius depending on evolutions taken on the primer and the detonator, the defense, difficulty level and type of the combo, combo stacking and chaining, complex conditions of priming, detonating and dealing damage, ammo combos… that's a whole new world compared to ME2. Also nice that Warp somewhat returned to its debuffer role from ME1 instead of so much focus on direct damage.
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Party like it's 2023!
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Post by KaiserShep on Aug 19, 2020 8:39:48 GMT
Last I heard, it wasn't actually happened. The "down payments" were retracted or something. For me, though, a dealbreaker is changing ME1. I know people hate the style but I loved it. Loved the kind of modding of weapons and guns. Loved that a gun you find/buy isn't instantly available to everyone because you just have the one and have to decide who to give it to. So, know, I wouldn't change it. I would keep Shep's apartment and move it forward into the next two games but apparently not an option. I'd also restore the cut content with BroShep being able to romance Kaidan or FemShep able to romance Ash (the voiced dialogue and video is all there but BW chose not to use it. It was actually the BroShep/Kaidan romance from ME3 that drew me into Mass Effect. I never realized how I'd fall in love with the entire series as a result. Still, I'll happily play the games I have if that doesn't become part of it. I’d be really wary if BioWare decided to thoroughly overhaul ME1, because I feel that even despite a lot of its weaknesses, there’s always a good chance they’d go too far and wreck something in the process. Audio enhancements and higher fidelity in various assets would just be my baseline for notable improvements, but if I really had to make a more substantial change, it would have to be the inventory system. It’s trash. Micromanaging the items stacking up in your inventory can feel like a chore. I once had to sit there fiddling around with it because deleting things didn’t always free up the space I needed. I sat there for like 10 minutes futzing about with my magic backpack just to make space for the anti-thorian grenade mod lol. The change to the romance options would also be welcome. On another note, I see comments about jet packs and such, and I don’t think they would be at all welcome additions to the trilogy. The verticality required to justify their existence would just encourage the devs to create platforming situations that get in the way. MEA was very guilty of this. It’s fun to exploit to its fullest potential in a gunfight, but vertical mobility to this extent tends to create bad habits in level design that can make the environments feel Mario-like as a result.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Post by ahglock on Aug 19, 2020 15:27:25 GMT
It did expand a lot: combo damage and radius depending on evolutions taken on the primer and the detonator, the defense, difficulty level and type of the combo, combo stacking and chaining, complex conditions of priming, detonating and dealing damage, ammo combos… that's a whole new world compared to ME2. Also nice that Warp somewhat returned to its debuffer role from ME1 instead of so much focus on direct damage. No, it was all pretty much the same with some very minor differences. It was all prime then detonate into a colored explosion. How powerful the explosion was, if it worked better vs armor or shields might change but it was the same damn explosion. Different would be a variety of things that weren't explosions. Like if a tech combo with electricity as the primer shut down all guns in a area for x seconds. Maybe a frost primer knocked enemies prone and created a terrain for x seconds where fast movements caused you to fall, and maybe fire would be a explosion so tech had an explosion. Those are different things. Everything goes boom with different colored lights and somewhat different effectiveness is low effort sameness.
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Post by burningcherry on Aug 19, 2020 16:57:28 GMT
And they were just more interesting when it was warp that triggered a biotic explosion instead of everything. No, it was all pretty much the same with some very minor differences. It was all prime then detonate into a colored explosion. How powerful the explosion was, if it worked better vs armor or shields might change but it was the same damn explosion. Different would be a variety of things that weren't explosions. Like if a tech combo with electricity as the primer shut down all guns in a area for x seconds. Maybe a frost primer knocked enemies prone and created a terrain for x seconds where fast movements caused you to fall, and maybe fire would be a explosion so tech had an explosion. Those are different things. Everything goes boom with different colored lights and somewhat different effectiveness is low effort sameness.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Aug 19, 2020 17:05:49 GMT
And they were just more interesting when it was warp that triggered a biotic explosion instead of everything. No, it was all pretty much the same with some very minor differences. It was all prime then detonate into a colored explosion. How powerful the explosion was, if it worked better vs armor or shields might change but it was the same damn explosion. Different would be a variety of things that weren't explosions. Like if a tech combo with electricity as the primer shut down all guns in a area for x seconds. Maybe a frost primer knocked enemies prone and created a terrain for x seconds where fast movements caused you to fall, and maybe fire would be a explosion so tech had an explosion. Those are different things. Everything goes boom with different colored lights and somewhat different effectiveness is low effort sameness. I'm not seeing the inconsistency you are apparently trying to point out.
Though I will say ice did have a freeze effect on top of the explosion so that was at least somewhat creative.
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Post by KaiserShep on Aug 19, 2020 17:33:04 GMT
For me, the most important thing was finally getting total freedom in weapons loadouts. Being confined to certain loadouts was an rpg mechanic I felt had no place in the game at all.
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Post by burningcherry on Aug 19, 2020 17:57:27 GMT
I'm not seeing the inconsistency you are apparently trying to point out.
Though I will say ice did have a freeze effect on top of the explosion so that was at least somewhat creative.
The inconsistency is first complaining that the combo system was expanded, then that it was not expanded beyond dealing damage and stuns. Forgot about stuns, right, that also differs by combo type and evolutions.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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ahglock
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ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Aug 19, 2020 18:19:29 GMT
I'm not seeing the inconsistency you are apparently trying to point out.
Though I will say ice did have a freeze effect on top of the explosion so that was at least somewhat creative.
The inconsistency is first complaining that the combo system was expanded, then that it was not expanded beyond dealing damage and stuns. Forgot about stuns, right, that also differs by combo type and evolutions. That's not a inconsistency it was just giving more depth to a one sentence complaint. The combo, type/evolutions were "different" but 90% the same. It was an explosion for damage with very minor quirks in differences. When I am saying the warp splosion was cool because it was unique, but combos in themselves should have been expanded. A lift effect plus a throw was radically different than a lift effect and a warp. Radical and entirely different combos instead of 90% the same combos should have been the goal. And with you trying to create a inconsistency where there wasn't one this is where I end the conversation because you trying to play gotcha is a douche move.
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