sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Go Team!
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Post by sjsharp2010 on Aug 23, 2020 2:01:41 GMT
As an old fart I would like to see the remastered ME thinking it will be awhile before any other game gets released just to see what they did to enhance the games but on the other foot I would just like to see the remaster happen because I really don't believe the rumor that its in the works. The problem I have with a remaster is I think its just going to raise old problems again along with new ones which might be more damaging to the IP then just moving forward. Until there is some official comment I am in the camp they are starting to line things up for a new Mass Effect game after Dragon Age. Not to mention I am not a big fan of remasters since its rarely the original studio that works on it, its normally some small studio that makes cellphone games or ports and has no connection to the original games. Yeah unlessit's an old style game lik ehow th eorigina lResiden tEvil 2 or 3 then it's not really needed tbh. I think it would jus tcreate moer divisoin among the fanbase reall ythough that's just how I read it he bes tway imo to asve ME ist omove forward and learn from the mistakes made. O fcourse the priority for th estudio right now hasto b eDA4 and makin gsuer that's done right. Then after tha twhen they'er read yt orevea lwha tthey want to do with ME next we can decide for ourselves. I know what I want them to do but I'm happy to let Bioware figuer tha tout for themselves where they want to go.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Aug 28, 2020 1:57:01 GMT
I was on youtube last night and in my feed came up some dude watching all the mass effect previews in order, before he started ME for a first time. The emotions really started rolling during the ME1-3 previews. If the remake pretties up ME1 a bit I very much want this now, and i'm on PC so I probably don't need it.
Ideally they'd get ME1s game play a bit smoother. Better controls, maybe less bullet sponge on insanity with immunity. It just got tedious to have to shoot a downed enemy forever before it died.
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Post by NotN7 on Aug 28, 2020 3:09:34 GMT
I was on youtube last night and in my feed came up some dude watching all the mass effect previews in order, before he started ME for a first time. The emotions really started rolling during the ME1-3 previews. If the remake pretties up ME1 a bit I very much want this now, and i'm on PC so I probably don't need it. Ideally they'd get ME1s game play a bit smoother. Better controls, maybe less bullet sponge on insanity with immunity. It just got tedious to have to shoot a downed enemy forever before it died. If the remake is true I have no problem spending the money least it will preview long before the next game will (again if its true) sorry but taking a decade to produce a game means in 4 of them all will have died, retired etc. so where is the money going to come from? sorry just ranting
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fbisurveillancevan
N1
Trust in the force.
Games: Mass Effect Trilogy, Mass Effect Andromeda
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fbisurveillancevan
Trust in the force.
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Post by fbisurveillancevan on Aug 28, 2020 15:21:27 GMT
My ultimate dream is a complete overhaul of all three games to have the combat of Andromeda but if they bring all games up to 3 I'd be happy. ME1 definitely needs the most love.
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Post by KaiserShep on Aug 28, 2020 20:50:16 GMT
I was on youtube last night and in my feed came up some dude watching all the mass effect previews in order, before he started ME for a first time. The emotions really started rolling during the ME1-3 previews. If the remake pretties up ME1 a bit I very much want this now, and i'm on PC so I probably don't need it. Ideally they'd get ME1s game play a bit smoother. Better controls, maybe less bullet sponge on insanity with immunity. It just got tedious to have to shoot a downed enemy forever before it died. I tried insanity for a bit, then immediately dialed it back. Health pool buffs and immunity mechanics are the lowest effort way to up difficulty, and frankly isn’t worth the bother.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Aug 29, 2020 1:08:50 GMT
I was on youtube last night and in my feed came up some dude watching all the mass effect previews in order, before he started ME for a first time. The emotions really started rolling during the ME1-3 previews. If the remake pretties up ME1 a bit I very much want this now, and i'm on PC so I probably don't need it. Ideally they'd get ME1s game play a bit smoother. Better controls, maybe less bullet sponge on insanity with immunity. It just got tedious to have to shoot a downed enemy forever before it died. I tried insanity for a bit, then immediately dialed it back. Health pool buffs and immunity mechanics are the lowest effort way to up difficulty, and frankly isn’t worth the bother. Agreed. I finished it once on insanity right before ME2 came out as I didn't know what would transfer over so I wanted as many of the achievements as possible. I'll happily play on easy in ME1 as the difficulty is non existent its just different levels of bullet sponge. And I'm mildly obsessed with beating games on the hardest difficulty.
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Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Highwayman667 on Sept 1, 2020 16:19:40 GMT
I'll happily play on easy in ME1 as the difficulty is non existent its just different levels of bullet sponge. And I'm mildly obsessed with beating games on the hardest difficulty. The time trial Virmire map on Pinnacle Station is the stuff of nightmares though.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Post by ahglock on Sept 1, 2020 23:26:56 GMT
I'll happily play on easy in ME1 as the difficulty is non existent its just different levels of bullet sponge. And I'm mildly obsessed with beating games on the hardest difficulty. The time trial Virmire map on Pinnacle Station is the stuff of nightmares though. True. I feel no need to try and beat that on insanity again. The rest of the pinnacle station stuff was fairly doable, but that damn time trial took me more attempts than i like to remember. But I wanted to clear the dude from that bigoted turians accusations, and I was playing on insanity for the damn achievement. But again, I wasn't getting killed, it was I just couldn't do enough damage fast enough because every enemy is a bullet sponge.
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Post by Unicephalon 40-D on Sept 2, 2020 7:58:38 GMT
I have gone through Pinnacle station twice in my life. That was enough. In ME1 combat most of the problem comes from how AI behaves, they all seem to always go in circles with massive speed, like Pariah on amphetamines in MEAMP... and to get melee hit is a game of chance in ME1 especially if your framerate drops. It might be even worse on original X360 as I've seen it go down to 15fps or so.
I still like the freedom of movement in 1 and A more than the camping behind barricades and bolted to floor style in 2 and 3.
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Post by KaiserShep on Sept 3, 2020 18:34:29 GMT
I have gone through Pinnacle station twice in my life. That was enough. In ME1 combat most of the problem comes from how AI behaves, they all seem to always go in circles with massive speed, like Pariah on amphetamines in MEAMP... and to get melee hit is a game of chance in ME1 especially if your framerate drops. It might be even worse on original X360 as I've seen it go down to 15fps or so. I still like the freedom of movement in 1 and A more than the camping behind barricades and bolted to floor style in 2 and 3. It’s hard to enjoy the combat of ME1 though after playing generations of shooters afterward, particularly other Mass Effect games that offer more flexibility and much better gunplay feel. This weird hybrid of stats and real time with class restrictions on weapons makes it horribly unsatisfying. Like, if I want to have Vanguard abilities, but be able to use the sniper I’m forced to carry everywhere, get fucked because that’s just how this game rolls lol. I hate it. I enjoy the combat only insofar as to its context in the story. Anything in ME1 that’s just combat for combat’s sake is absolute ass.
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Post by AnDromedary on Sept 3, 2020 22:06:59 GMT
I still like the freedom of movement in 1 and A more than the camping behind barricades and bolted to floor style in 2 and 3. This is where Andromeda found a really nice middle ground IMO. You have a very decent cover mechanic but movement is also an option, especially with the jetpack or if you skill vanguard style.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Sept 21, 2020 16:19:23 GMT
I still think people are treating a Remaster like a Reboot. They're not the same. The most likely scenario is a graphics update, but it would still require using Unreal. If they update to Frosty they would be better off spending the resources on a new game. Tbh, I don't even think they can line up the combat and upgrade styles without a massive overhaul. I just don't see it. Better graphics are all I can see, along with all DLC being included.
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Post by vonuber on Sept 22, 2020 11:25:55 GMT
I'd like them to fix the fact that you can romance liara for 2 and a half games, yet she'll still say 'so.. Just friends?' on the citadel.
I'd have it as a option when meeting at Mars to lock it in properly from the start, if you choose to do so. And then have more romance orientated dialogue from that point.
Same for the others.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 23, 2020 11:00:13 GMT
I still think people are treating a Remaster like a Reboot. They're not the same. The most likely scenario is a graphics update, but it would still require using Unreal. If they update to Frosty they would be better off spending the resources on a new game. Tbh, I don't even think they can line up the combat and upgrade styles without a massive overhaul. I just don't see it. Better graphics are all I can see, along with all DLC being included. I don't see any engine change to be possible without going into the remake area. I remember stories of other developers just having a lot of issues going from one version of Unreal to another, but then add in the complexity of potentially moving to a completely different engine. I don't think Mass Effect is a popular enough IP to justify that time and cost investment.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Sept 23, 2020 14:40:10 GMT
I still think people are treating a Remaster like a Reboot. They're not the same. The most likely scenario is a graphics update, but it would still require using Unreal. If they update to Frosty they would be better off spending the resources on a new game. Tbh, I don't even think they can line up the combat and upgrade styles without a massive overhaul. I just don't see it. Better graphics are all I can see, along with all DLC being included. I don't see any engine change to be possible without going into the remake area. I remember stories of other developers just having a lot of issues going from one version of Unreal to another, but then add in the complexity of potentially moving to a completely different engine. I don't think Mass Effect is a popular enough IP to justify that time and cost investment. I think if it were the popular we'd see ME Online. Not that I'd want that, since my investment in ME is entirely dependent on Shep and his/her interactions with squadmates and friends. If this remaster is real, and they can't upgrade graphics or combat, what's the point? You can already buy the trilogy cheaply on Origin.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 23, 2020 14:59:36 GMT
I don't see any engine change to be possible without going into the remake area. I remember stories of other developers just having a lot of issues going from one version of Unreal to another, but then add in the complexity of potentially moving to a completely different engine. I don't think Mass Effect is a popular enough IP to justify that time and cost investment. I think if it were the popular we'd see ME Online. Not that I'd want that, since my investment in ME is entirely dependent on Shep and his/her interactions with squadmates and friends. If this remaster is real, and they can't upgrade graphics or combat, what's the point? You can already buy the trilogy cheaply on Origin. That is what I have been wondering the entire time. In the other thread others have pointed out that the only platform where you cannot play Mass Effect right now is on the Playstation since it doesn't have a great backwards compatible setup due to the hardware of the PS3 and earlier consoles and on the Xbox consoles the original trilogy is already on the backwards compatibility list. Since the original games are on the Xbox EA Play list and not the PS4 EA Play list I think that is a problem for those people, but I still wonder how large an audience is really there.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Sept 23, 2020 15:57:52 GMT
Since the original games are on the Xbox EA Play list and not the PS4 EA Play list I think that is a problem for those people, but I still wonder how large an audience is really there. Yep. ME is my favorite game series ever. Nothing else has ever drawn me in so deeply. It's part of why I want to IP retired. MEA didn't ring the bells people wanted. It wasn't hated like people here like to pretend but it also wasn't loved. It mostly got an "It was okay" reaction. Not good for moving forward. So on to everyone's ideas for a post-ME3 MW game. They'll never live up to what's gone before. Writers who were uninvolved with the MET will come in with their own ideas as to how Shep, A/K, Liara and so forth will think and behave. They'll essentially be new characters. I'll look at Kaidan, who will almost definitely have a new voice actor (probably all of them will), and I'll be like "Kaidan wouldn't do/say that". Why is Garrus carrying a pistol? Tali took her helmet off. wtf! These are exaggerations but even minute changes will become obvious, especially when we see it all over. Then I can imagine a lot of nostalgic talk over the events of the MET. If I were a gamer who'd never played the MET, I'd feel lost. Then maybe I'm playing on console that can't run the MET. Now you stay lost. I'd never pick up the fourth book of a series without having first read the first three. I'd rather be happy with the memories I have of the game. Build a new IP and hope it grabs us the way ME and DA have done. Also know your target. These games were loved by people looking for an SP experience. Live service isn't it. SP with a likable cast. They can look to successful games to have an idea of what resonates with gamers who played them and go from there.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 23, 2020 17:26:15 GMT
I'd rather be happy with the memories I have of the game. Build a new IP and hope it grabs us the way ME and DA have done. Also know your target. These games were loved by people looking for an SP experience. Live service isn't it. SP with a likable cast. They can look to successful games to have an idea of what resonates with gamers who played them and go from there. After some of the reactions I have seen over the years I am not sure they would be allowed to by the online community, I think it would be easier to convince EA to let them try again since my experience with Anthem was that they were trying to blend genres again like they did with Mass Effect and The Old Republic. I saw a lot of comments about how people were demanding BioWare go backwards instead of forwards.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Sept 24, 2020 6:25:38 GMT
I'd rather be happy with the memories I have of the game. Build a new IP and hope it grabs us the way ME and DA have done. Also know your target. These games were loved by people looking for an SP experience. Live service isn't it. SP with a likable cast. They can look to successful games to have an idea of what resonates with gamers who played them and go from there. After some of the reactions I have seen over the years I am not sure they would be allowed to by the online community, I think it would be easier to convince EA to let them try again since my experience with Anthem was that they were trying to blend genres again like they did with Mass Effect and The Old Republic. I saw a lot of comments about how people were demanding BioWare go backwards instead of forwards. Blend genres? Not sure what you mean. SWTOR is MMORPG that you can play as SP. ME3 and MEA had entirely optional MP - though I understand there was a time when playing MP really upped your best outcome in ME3. Is that where you're coming from? Nothing I've heard from Anthem is that it game a real SP option.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Sept 24, 2020 6:59:08 GMT
After some of the reactions I have seen over the years I am not sure they would be allowed to by the online community, I think it would be easier to convince EA to let them try again since my experience with Anthem was that they were trying to blend genres again like they did with Mass Effect and The Old Republic. I saw a lot of comments about how people were demanding BioWare go backwards instead of forwards. Blend genres? Not sure what you mean. SWTOR is MMORPG that you can play as SP. ME3 and MEA had entirely optional MP - though I understand there was a time when playing MP really upped your best outcome in ME3. Is that where you're coming from? Nothing I've heard from Anthem is that it game a real SP option. Mass Effect was BioWare blending the RPG with an action game, The Old Republic was blending the story aspects of BioWare with a MMO, Anthem was like The Old Republic with blending BioWare story with the looter genre. They were trying to add things to a genre that they weren't known for with elements of what they were known for. It has nothing to do with how you play the game, but what the game is offering. So don't think of it in the SP vs MP.
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Post by SirSourpuss on Sept 24, 2020 12:58:24 GMT
It wasn't hated like people here like to pretend but it also wasn't loved. It mostly got an "It was okay" reaction. Not good for moving forward. That's a great way of putting it. I'll look at Kaidan, who will almost definitely have a new voice actor (probably all of them will) While not a fan of recasts, I have heard VAs that do a fantastic job of being close enough, to be adequate at worst. Changing the characters looks, though, is an absolute no-no. That entirely beats the point. Tali took her helmet off. wtf! If used right, it could be a good apology for the Stock Vas Photo debacle. These are exaggerations but even minute changes will become obvious, especially when we see it all over. True. But Mac Walters is still there and he helped conceive a lot of these characters. And I know I've given Mac a lot of shit, because he fucked up and he knows he fucked up, he has low key admitted it, but he is an excellent character writer. At least, from what I've seen of him, so far. Maybe they were flukes, but I doubt it. I do believe that, at least as a character writer supervisor/lead, he will do a good job. If the belief is that all of Bioware's writers are absolute shit and can't write for shit, then Bioware's fucked regardless. At which point, we'd be arguing in favour of EA closing Bioware down, lest they start looking like modern day J.K. Rowling. I saw a lot of comments about how people were demanding BioWare go backwards instead of forwards. The problem is competition. I mean, competition is always a problem, but the genres are crowded by games that demand more and more of your time. It is a big investment for the gaming public to engage into a new IP, especially when there are ready games, with large, established communities and better track records, that Bioware has little chance to compete against, by being too late into the race, even with a stellar new entry. Meanwhile, as I said in the DA4 skepticism thread, other companies have made a name for themselves with mediocre entries, simply by stepping into the space Bioware chose to recede from. I think at this point, the Bioware fanbase is more reluctant to follow Bioware in their brave new endeavors and see how other companies do a better job catering to their tastes, while Bioware fails to capture these new markets. Maybe that will change with DA4, but that's a very risky "maybe" Bioware is gambling on, in my opinion.
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Sanunes
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Post by Sanunes on Sept 24, 2020 13:52:12 GMT
I saw a lot of comments about how people were demanding BioWare go backwards instead of forwards. The problem is competition. I mean, competition is always a problem, but the genres are crowded by games that demand more and more of your time. It is a big investment for the gaming public to engage into a new IP, especially when there are ready games, with large, established communities and better track records, that Bioware has little chance to compete against, by being too late into the race, even with a stellar new entry. Meanwhile, as I said in the DA4 skepticism thread, other companies have made a name for themselves with mediocre entries, simply by stepping into the space Bioware chose to recede from. I think at this point, the Bioware fanbase is more reluctant to follow Bioware in their brave new endeavors and see how other companies do a better job catering to their tastes, while Bioware fails to capture these new markets. Maybe that will change with DA4, but that's a very risky "maybe" Bioware is gambling on, in my opinion. Is there a major studio that went into the place BioWare left? The only ones I can think of are the smaller indie studios which is what BioWare was when they were making games in that genre. I don't think you could make the games people say they want from BioWare with the lists of things they claim they want in the game. The games that I have seen referenced to being BioWare like don't have the things that I think people are going want anymore such a voice acting or a lot of CGI because they are keeping the budget down. Which at the same time is what gave the older BioWare games their charm because they had to make strategic decisions to get the most out of what they had available. Even Stoic who made the Banner Saga has only 27 employees so a game that doesn't sell nearly a well as what BioWare needs can still be successful because they don't have 300+ people working on the game.
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Post by SirSourpuss on Sept 24, 2020 14:18:54 GMT
Is there a major studio that went into the place BioWare left? Larian and CD Project comes to mind, off the top of my head, Spiders is coming dangerously close, as well. Arguably Obsidian was, until they got bought out by MS, so who knows what they're going to do next. InXile, recently, with Wasteland 3. The AA segment, while not AAA, as Bioware is expected to be, offers some fantastic games to grab your attention. And considering some of Bioware's more lackluster recent attempts, one could argue that, in spite of being AA productions, feel more AAA than Bioware. The games that I have seen referenced to being BioWare like don't have the things that I think people are going want anymore such a voice acting or a lot of CGI because they are keeping the budget down. Which at the same time is what gave the older BioWare games their charm because they had to make strategic decisions to get the most out of what they had available. I'd concede the CGI point, but you've seen Bioware's recent attempts at scripted cutscenes. I'd argue Bioware would be better off without them. Let's not pretend otherwise, we've all seen the meme compilations. Even Stoic who made the Banner Saga has only 27 employees so a game that doesn't sell nearly a well as what BioWare needs can still be successful because they don't have 300+ people working on the game. I completely forgot about Stoic. And don't Amazon Game Studios have some former Bioware folk? I seem to remember so and New World, while not a perfect game, is fun enough, from what I've seen. I'm expected to get a VDSL connection, finally, in a month or two and I am itching to check it out. However, my point was that the segments that Bioware seems to want to break into, the story driven action games, are already capped by studios such as Bungie, Naughty Dog, Insomniac etc. just to name a few. And what they lack in "player choice", they make up for in continuity. Like, in the Dragon Age games, we get to make some pretty radical choices to the world ... and then we can never revisit them. I get the reason behind it and I get the world of Thedas is quite vast that allows us to explore different parts of the world, which is probably the point, but we don't get to live in the parts that we've shaped and ultimately, that would be the goal of making these choices. Bioware seems to treat these situations as "scorched earth", with the repercussions of those actions expressed in lines that reference the events, acknowledging that we did them, but that breaks the "show, don't tell" rule. And that takes us further into a different argument that we could discuss, if you feel like it.
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Post by dmc1001 on Sept 24, 2020 16:57:18 GMT
Mass Effect was BioWare blending the RPG with an action game, The Old Republic was blending the story aspects of BioWare with a MMO, Anthem was like The Old Republic with blending BioWare story with the looter genre. They were trying to add things to a genre that they weren't known for with elements of what they were known for. It has nothing to do with how you play the game, but what the game is offering. So don't think of it in the SP vs MP. Gotcha. I'm trying to remember a true RPG. Neverwinter Nights? I can't remember, though I do know at the time it came out I was blown away with how interesting it was. It's not realistic to expect video games to do what a dungeon master can.
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Post by Sanunes on Sept 24, 2020 17:02:22 GMT
Mass Effect was BioWare blending the RPG with an action game, The Old Republic was blending the story aspects of BioWare with a MMO, Anthem was like The Old Republic with blending BioWare story with the looter genre. They were trying to add things to a genre that they weren't known for with elements of what they were known for. It has nothing to do with how you play the game, but what the game is offering. So don't think of it in the SP vs MP. Gotcha. I'm trying to remember a true RPG. Neverwinter Nights? I can't remember, though I do know at the time it came out I was blown away with how interesting it was. It's not realistic to expect video games to do what a dungeon master can. Yeah, Neverwinter or even the Baldur's Gate games. BioWare started the shift towards the more action style games with Jade Empire which would have been between Mass Effect and Neverwinter. A more modern game would be something like the Pillars of Eternity by Obsidian.
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