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Post by Deleted on Jul 21, 2020 14:40:43 GMT
Previously covered by Hrungr in the ME twitter thread.
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Post by Andrew Waples on Jul 21, 2020 14:43:57 GMT
Previously covered by Hrungr in the ME twitter thread. Thanks. Mods: can you delete thread?
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Post by AnDromedary on Jul 22, 2020 18:58:13 GMT
Now that IS interesting. Why would they do this next Feb? I think a remaster just did get a little more likely after all.
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Post by SirSourpuss on Jul 24, 2020 13:36:11 GMT
I think Bioware are doing their best, without anything to actually show for the franchise, to keep interest and feeding the fanbase something. It's been 8 years.
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Post by NotN7 on Aug 9, 2020 22:39:21 GMT
I think Bioware are doing their best, without anything to actually show for the franchise, to keep interest and feeding the fanbase something. It's been 8 years. Concur, Anthem took (IMO) the wind out of Biowares sails and with luck they learned from it but *shrug* time will tell
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Post by Energizer Bunny 211 on Aug 9, 2020 23:35:41 GMT
While I agree the ME OT IS by far their best game, I don't understand why they have the recycle a game series that is now more than a decade old and 'remaster' the graphics (what? they think that'll make it a brand new game? No. Nice a shiny maybe, updated textures etc...but the game itself will remain exactly the same as it was at release ten, 12, 13 years years ago.) As much as I love the ME OT and I have all the books and strategy guides...I don't think I'll be buying this one because it'll be having a duplicate of games that I already love and enjoy. It doesn't bother me that the current release game engine is 10+ years old... ME 3 in particular, still looks amazing after all these years and now that I have a 4K monitor it looks better still.
Personally, I would rather see the ME team invest their time and money into something like an Andromeda sequel, not a refresh of a game they've already milked. To me that just shows that the studio is struggling. If they have to re-release a game that's 13 years old now just with updated modernized 4K textures and the like, just to make money....they must be at an all-time low. Don't get me wrong, I'm a BIOWARE fan through and through. I've stuck it out and praised the studio and their games (like ANTHEM for example) when a great many people (even people on here) said they were horrible.
But to me....This doesn't mean they are a "horrible studio", it just shows me that they are running out of original ideas and want/need to cash-in on a past success in order to show they are still relevant, which to me isn't the way to show that and doesn't make sense. To me, if they want to show they are still relevant, they should focus on this redux of ANTHEM (making sure that IT doesn't suck, making sure to finish the job correctly this time around), or concentrate their efforts on even DA 4, because that is their next biggest franchise, which could have equal potential of derailing the studio.
THere's so much more they could focus on than simply a "Remaster" of the ME OT.
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Post by burningcherry on Aug 12, 2020 1:20:55 GMT
So this is what all the halo was about?
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Post by Highwayman667 on Aug 12, 2020 18:38:05 GMT
While I agree the ME OT IS by far their best game, I don't understand why they have the recycle a game series that is now more than a decade old and 'remaster' the graphics (what? they think that'll make it a brand new game? No. Nice a shiny maybe, updated textures etc...but the game itself will remain exactly the same as it was at release ten, 12, 13 years years ago.) The first trilogy is a whole game ? Isn't that cheating ?
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Post by bladefist on Aug 14, 2020 0:12:59 GMT
That'll be cool, hopefully they'll use ME3 graphics and gameplay on the Unreal Engine.
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Post by Unicephalon 40-D on Aug 14, 2020 7:25:08 GMT
That'll be cool, hopefully they'll use ME3 graphics and gameplay on the Unreal Engine. You want 8 years old graphics again? I recently dabbed into ME3 and it hasnt aged so well in that department at all... complete overhaul of lighting would be needed and much much larger textures.
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Post by bladefist on Aug 14, 2020 17:34:55 GMT
That'll be cool, hopefully they'll use ME3 graphics and gameplay on the Unreal Engine. You want 8 years old graphics again? I recently dabbed into ME3 and it hasnt aged so well in that department at all... complete overhaul of lighting would be needed and much much larger textures. I can still play ME3 just fine, but they're more than welcome to update it visually. As long as the other 2 games get the same treatment.
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Post by burningcherry on Aug 16, 2020 6:16:03 GMT
I take the graphics of ME2 over MEA. Less resolution but no knee and neck pain from watching.
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Post by Unicephalon 40-D on Aug 16, 2020 7:57:20 GMT
I take the graphics of ME2 over MEA. Less resolution but no knee and neck pain from watching. ME2 had the worst lighting of the lot with blotches of violet, blue and green glaring up especially in the dark sections from the compression of the too small textures. They corrected this in ME3 but the lighting was still wrong looking. Played both (maybe for the last time) for some time this spring/summer. Thanks old consoles.
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Post by dmc1001 on Aug 16, 2020 16:30:47 GMT
While I agree the ME OT IS by far their best game, I don't understand why they have the recycle a game series that is now more than a decade old and 'remaster' the graphics (what? they think that'll make it a brand new game? No. Nice a shiny maybe, updated textures etc...but the game itself will remain exactly the same as it was at release ten, 12, 13 years years ago.) As much as I love the ME OT and I have all the books and strategy guides...I don't think I'll be buying this one because it'll be having a duplicate of games that I already love and enjoy. It doesn't bother me that the current release game engine is 10+ years old... ME 3 in particular, still looks amazing after all these years and now that I have a 4K monitor it looks better still. Personally, I would rather see the ME team invest their time and money into something like an Andromeda sequel, not a refresh of a game they've already milked. To me that just shows that the studio is struggling. If they have to re-release a game that's 13 years old now just with updated modernized 4K textures and the like, just to make money....they must be at an all-time low. Don't get me wrong, I'm a BIOWARE fan through and through. I've stuck it out and praised the studio and their games (like ANTHEM for example) when a great many people (even people on here) said they were horrible. Not that strange. MEA was, relatively speaking, a flop. Yes, we see a lot of online hate, but let's disregard that. I've talked to people who played the OT and MEA. I heard a resounding "eh". It was okay, and enjoyable, but not something they were going to play repeatedly. Lack of DLC sure didn't help.
So why a Remaster? First, let me say, I don't want it. It'll make all of my mods not work. Lack of MShenko mods alone will piss me off. (Though I used to use the gender swap for ME1 before a mod existed - but I met a remaster would remove the console command.) As to why? Drum up interest for a new audience and appeal to longtime players with the prospect of a potential ME5. If people see the awesomeness of the MET they'll want more.
As for an MEA2, though I'd personally love it I doubt it's on the horizon. The lack of DLC alone really hurt the idea of a second game. Wrapping up the quarian story in a book was a terrible idea because it SHOULD have been in a DLC. Why trust that BW wouldn't leave us hanging again? They'd also need to restore the paragon/renegade system. A major complaint was that Ryder couldn't be a badass. Sure, he could be a jerk, but not a badass. Sure, a more seasoned Ryder could appear in MEA2 but the audience has already lost interest. The fact that, three years later, there's no sequel, doesn't look good. Sure, it took three years from ME1 to ME2 but ME1 was well-received.
I think if BW wants to make the ME franchise work, they have to get people REALLY interested again. MEA didn't need to make everything a total clusterfuck when they got to Andromeda. What they needed was an enormous threat to destroy everything they had built once the got there. There was potential with the Kett - still is, because it seems like we only saw a renegade branch - but it never actually materialized. They need to do better.
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Post by dmc1001 on Aug 16, 2020 16:34:48 GMT
I take the graphics of ME2 over MEA. Less resolution but no knee and neck pain from watching. ME2 had the worst lighting of the lot with blotches of violet, blue and green glaring up especially in the dark sections from the compression of the too small textures. They corrected this in ME3 but the lighting was still wrong looking. Played both (maybe for the last time) for some time this spring/summer. Thanks old consoles. I don't think I had that problem initially but something changed in the last year or so. I found an article telling me how to fix the problem by going into:
...user/[name]/Documents/Bioware/Mass Effect 2/BioGame/Config and alter the GameSettings file. Adding a single line fixed the problem.
There's apparently a recent mod out there that also fixes it (just as there's apparently a new one for ME1 should people be using AMD).
I had no issue with the graphics on MEA. However, I do still have them on ME3 and will probably look for a solution once I finish ME2 and import into ME3.
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Post by Phantom on Aug 16, 2020 16:36:30 GMT
I have an idea of a ME:A:2 game that Ellen Ryder as the Player Character and the story's primary focus is about the Jardaan. She will get her own squad that is different from Pathfinder Ryder.
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Post by Unicephalon 40-D on Aug 17, 2020 7:46:13 GMT
ME2 had the worst lighting of the lot with blotches of violet, blue and green glaring up especially in the dark sections from the compression of the too small textures. They corrected this in ME3 but the lighting was still wrong looking. Played both (maybe for the last time) for some time this spring/summer. Thanks old consoles. I don't think I had that problem initially but something changed in the last year or so. I found an article telling me how to fix the problem by going into:
I had no issue with the graphics on MEA. However, I do still have them on ME3 and will probably look for a solution once I finish ME2 and import into ME3. Its about the light probes they used I think. Sometimes they update way too slowly and sometimes the light brings up extremes on characters faces. Other end of the lighting spectrum is whatever color when other end is ok/normal color. This happens a lot in ME2, I am not sure it can be remedied. I'm just commenting that 2 and 3 would really need a lighting overhaul. 1 is still looking good and A looks amazing (after the patches).
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Post by Hanako Ikezawa on Aug 17, 2020 8:01:39 GMT
They'd also need to restore the paragon/renegade system. A major complaint was that Ryder couldn't be a badass. Sure, he could be a jerk, but not a badass. I don’t see the correlation. The Paragon/Renegade system didn’t make Shepard a badass. Renegade just made them an ass. As for a more seasoned Ryder, I hope these personality changes are just optional. I prefer Ryder’s personality options over them so wouldn’t want that ruined just to satisfy edgelords.
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Post by themikefest on Aug 17, 2020 11:30:50 GMT
I don’t see the correlation. The Paragon/Renegade system didn’t make Shepard a badass. Renegade just made them an ass. And on the flip side side Shepard can be at times too much of a p***y when a paragon. Depending on the playthrough, a paragon can do more damage than a renegade. So you like to keep the same doormat of a character who can't stand up for themselves, continues to let characters do stupid crap, and continue to be led by a voice that he/she can't tell to shutup?
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Post by dmc1001 on Aug 17, 2020 15:55:45 GMT
I don't think I had that problem initially but something changed in the last year or so. I found an article telling me how to fix the problem by going into:
I had no issue with the graphics on MEA. However, I do still have them on ME3 and will probably look for a solution once I finish ME2 and import into ME3. Its about the light probes they used I think. Sometimes they update way too slowly and sometimes the light brings up extremes on characters faces. Other end of the lighting spectrum is whatever color when other end is ok/normal color. This happens a lot in ME2, I am not sure it can be remedied. I'm just commenting that 2 and 3 would really need a lighting overhaul. 1 is still looking good and A looks amazing (after the patches). For sure. Definitely will fix 3 when I get there. Can't even see that kid in the air duct on Earth.
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Post by dmc1001 on Aug 17, 2020 15:59:21 GMT
They'd also need to restore the paragon/renegade system. A major complaint was that Ryder couldn't be a badass. Sure, he could be a jerk, but not a badass. I don’t see the correlation. The Paragon/Renegade system didn’t make Shepard a badass. Renegade just made them an ass. As for a more seasoned Ryder, I hope these personality changes are just optional. I prefer Ryder’s personality options over them so wouldn’t want that ruined just to satisfy edgelords. Didn't say Ryder had to be a jerk, or a copy of Shepard, but seasoned. That means more capable of handling tough situations, maybe even without SAM. I think that would be a positive more. Could be very professional in the field, no ones doormat and fun outside of battle.
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Post by Hanako Ikezawa on Aug 17, 2020 16:10:20 GMT
I don’t see the correlation. The Paragon/Renegade system didn’t make Shepard a badass. Renegade just made them an ass. And on the flip side side Shepard can be at times too much of a p***y when a paragon. Depending on the playthrough, a paragon can do more damage than a renegade. So you like to keep the same doormat of a character who can't stand up for themselves, continues to let characters do stupid crap, and continue to be led by a voice that he/she can't tell to shutup? I don't recall a Paragon Shepard ever being how you describe. As for Ryder, my Ryder stood up for themselves, didn't let characters to continue to do stupid things, and wasn't led by SAM but worked together.
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Post by Hanako Ikezawa on Aug 17, 2020 16:13:26 GMT
I don’t see the correlation. The Paragon/Renegade system didn’t make Shepard a badass. Renegade just made them an ass. As for a more seasoned Ryder, I hope these personality changes are just optional. I prefer Ryder’s personality options over them so wouldn’t want that ruined just to satisfy edgelords. Didn't say Ryder had to be a jerk, or a copy of Shepard, but seasoned. That means more capable of handling tough situations, maybe even without SAM. I think that would be a positive more. Could be very professional in the field, no ones doormat and fun outside of battle. My Ryder was already able to do those things, so I don't see a need to adopt the P/R system. But like I said, as long as it's optional that's fine. That way you can have Ryder the way you want, and I can still have them be things like the excited explorer that made them better than Shepard.
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Post by themikefest on Aug 17, 2020 16:27:10 GMT
As for Ryder, my Ryder stood up for themselves, Really? Look at the asari knocking Ryder down scene? Why can't Ryder get in the asari's face for that? All the player gets is some pathetic time delayed interrupt that amounted to nothing. There's also a couple of times character mouth off at Ryder without any response. Why can't Ryder get in their face and sound off at them. Show them they can't mouth off and get away with it? The asari did. First the knocking Ryder to the ground. She found the perfect guinea pig to put up with her crap that she does it again with the escape pod. Is that what you call it, together? It wasn't Ryder that got them in the kett facility. Without the voice Ryder would never have progressed any further in the archon's ship.
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Post by alanc9 on Aug 17, 2020 18:09:40 GMT
I'm amazed by how bothered some people are by that scene. Although this was an RP option that would have been nice to have, I don't quite get what the fuss is about.
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