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Post by Hrungr on Aug 30, 2020 19:15:25 GMT
I'm not sure it's the same character in both images, but in the second one, yeah... that could be Calpernia. Earlier it pointed out she's wearing a similar ornament on her head as in her concept art. Wow, when you put the Calpernia concept up beside that photo, it's a strong match. Not just the headpiece but also the angular structure of her face and the shape of her eyes. Exactly. It's an interesting party too. Now I wonder who the Qunari is on the left...
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Post by sjsharp2010 on Aug 30, 2020 20:47:17 GMT
So nobody thinks that blonde female character could be Calpernia ? While that female character on these two pictures doesn't wear her usual stuff, clothes and hairstyle, she does have three things that makes me think of Calpernia : - First, obviously she is blonde ( Don't see why she couldn't change between games and couldn't get another hairstyle in DA4 ) - That blonde character, the way she stands, raises her arm and watches with her eyes does seem pride on both pictures ( Calpernia is that sort of girl that would rather kill herself than letting the inquisitor kills her instead ) - And she is using fire on the second pic, which we have already seen Calpernia doing. The Inquisitor may reveal the Elder One's intent to betray and bind Calpernia as he did with her previous owner, Erasthenes if the Shrine of Dumat was investigated. If so, Calpernia demands that the Inquisitor proves his claim, to which he shows her a scroll containing the ritual used to bind her old master. After reading the contents of the scroll, Calpernia becomes furious and burns the scroll in a rage before revealing the reasons why she joined the Elder One in the first place. If instead you take the path of killing her, she is also using fire and she burns everything she can in the gameplay combat against her, even creating whole powerful and violent walls of fire. Obviously fire is her thing ! The venatori are now looked down upon even in Tevinter, she could join this group of folks if Solas threatens the fate of her country. She still remains a patriot. Then, according to Patrick Weekes, Calpernia quickly became a favorite of the writers due to her intriguing story and personality. I'm more thinking of her right now, than Maevaris who has quite some political power in Tevinter, that I see more as an adviser or behind that group without power or going to help /join them at one point. The size of that blonde character in the first page, doesn't mean much to me, that picture is likely one of the first, one of the oldest, it's the one I trust the least to be honest for knowing which character has not been removed, unless I've seen them in other several concept arts, like the female Qunari, the warden for example. I'm not sure it's the same character in both images, but in the second one, yeah... that could be Calpernia. Earlier it was pointed out she's wearing a similar ornament on her head as in her concept art. I don' tthink s obecause technically in DAI sh eca ndie if you choose t okill her. You can spa reher if you d oLeliana's littl eside quest but I believe you can fight her too so therefore sh ecan die. Tha tdoesn't mean t oasy it's not her given what happened with Leliana at the Temple of Sacred Ashes but I doubt it.
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Post by Rascoth on Aug 30, 2020 20:51:42 GMT
I'm not sure it's the same character in both images, but in the second one, yeah... that could be Calpernia. Earlier it was pointed out she's wearing a similar ornament on her head as in her concept art. I don' tthink s obecause technically in DAI sh eca ndie if you choose t okill her. You can spa reher if you d oLeliana's littl eside quest but I believe you can fight her too so therefore sh ecan die. Tha tdoesn't mean t oasy it's not her given what happened with Leliana at the Temple of Sacred Ashes but I doubt it. We don't actually know if she dies when she falls down the waterfall, so they don't even need to pull off another Leliana if they want her back.
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Post by vertigomez on Aug 30, 2020 21:02:06 GMT
I'm not sure it's the same character in both images, but in the second one, yeah... that could be Calpernia. Earlier it pointed out she's wearing a similar ornament on her head as in her concept art. Wow, when you put the Calpernia concept up beside that photo, it's a strong match. Not just the headpiece but also the angular structure of her face and the shape of her eyes. PLEASE LET IT BE HER. OMGG. I haven't allowed myself to hope (because what do I know?) but maaaannnn... As for the identity of the Qunari next to her, I have it on good authority that his name is Daddy.
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Post by gervaise21 on Aug 30, 2020 21:15:21 GMT
So nobody thinks that blonde female character could be Calpernia ? Actually I do but that is not a popular opinion with everyone. I actually thought she might return because they deliberately ensured that her end was left ambiguous in DAI. If you took the mage path she definitely survived; if you took the Templar path and revealed Corypheus' plan then you can give her the option the leave peacefully or she simply jumps off the cliff but you never see her land and she was jumping into water so that would cushion her fall. Besides which magic could do that too. It was revealed in Tevinter Nights that she wasn't the only person who joined the Venatori because they thought Corypheus was going to end slavery but there are also other members who very definitely keep and misuse slaves, something that we know incenses her. So I could see her turning against them but that would leave her with very few contacts other than her own network of former slaves. Nevertheless that could prove useful and as a whole they would match the spec of those without power, other than Calpernia's natural gift of magic, which was said in her short story to be very potent. I would call her fairly slim and petite in physique as well, so she could very well be the person on the left hand side of the 8 person picture, who seems to be wearing flowing mage robes, and the fair haired mage wielding fire in the other one.
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Post by river82 on Aug 30, 2020 21:34:57 GMT
For example, I never understood why people were so mad about hair and clothing options for Inquisition. Is it because of a lack of variety? Because it doesn't conform to what individuals think looks good? Expectations that its a new game engine = more options or designs?
For my part it was the fact that the hair options were better and more varied in the previous two games. I mean, how many variations on bald/crew cut do you need? Also, personally, I thought having unisex options didn't work, rather than gender specific, but I could have lived with it if there had just been a bit more variety in style.
Also, initially that casual wear for Skyhold did hardly anyone any favours, which they fixed with the Black Emporium download later. It's a small matter, I know, but I did appreciate it when I was given other options. Styles are lacking for sure but I also think Bioware got a bad rep for hair when they went cross platform with DA:I and the hair on the 360 was this plasticy, shiny ... thing. I think it only happened on the previous gen consoles anyway. Twas horrid
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Post by midnight tea on Aug 30, 2020 21:39:11 GMT
For my part it was the fact that the hair options were better and more varied in the previous two games. I mean, how many variations on bald/crew cut do you need? Also, personally, I thought having unisex options didn't work, rather than gender specific, but I could have lived with it if there had just been a bit more variety in style.
Also, initially that casual wear for Skyhold did hardly anyone any favours, which they fixed with the Black Emporium download later. It's a small matter, I know, but I did appreciate it when I was given other options. Styles are lacking for sure but I also think Bioware got a bad rep for hair when they went cross platform with DA:I and the hair on the 360 was this plasticy, shiny ... thing. I think it only happened on the previous gen consoles anyway. Twas horrid On weaker PCs and lower settings as well. I was in the midst of switching my computer when I played DAI for the first time and the first glaring difference between playing on my new computer compared to old was lack of shiny hair. I actually thought it was a stylistic choice before I saw the difference
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Post by gervaise21 on Aug 30, 2020 21:41:30 GMT
Okay, so my initial reaction on seeing this was Minrathous, which is said to be sited on a large island just off the coast, with a causeway connecting it to the mainland, so there would be a lot of water around. However, I saw someone's analysis where they thought this could be Antiva City, which hadn't occurred to me at all. Then I thought, that would explain so many different shots featuring Crows if some of the action was there. Plus: In Tevinter Nights the Crows were anticipating an invasion by the Qunari. I've always rubbished the idea that the Antaam would be stupid enough to break the Llomerryn Accord whilst they still hadn't broken Tevinter but what if they did? I'd always imagined a good way to start the game with instant action would be for the PC to be caught up in the assault by the Qunari on Tevinter, but what if it was Antiva instead? Just a thought.
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Post by linksocarina on Aug 30, 2020 21:41:30 GMT
Styles are lacking for sure but I also think Bioware got a bad rep for hair when they went cross platform with DA:I and the hair on the 360 was this plasticy, shiny ... thing. I think it only happened on the previous gen consoles anyway. Twas horrid On weaker PCs and lower settings as well. I was in the midst of switching my computer when I played DAI for the first time and the first glaring difference between playing on my new computer compared to old was lack of shiny hair. I actually thought it was a stylistic choice before I saw the difference I'm so used to console playing the 'shiny hair' stuff was just the way it was. Never really bothered me though.
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Post by vertigomez on Aug 30, 2020 21:41:38 GMT
The worst thing about the hairstyles imo, was the fact that SO MANY OF THEM had male pattern baldness. Like the hairline was not where it would usually be on a woman, so they were less neutral and more.... "mostly dudes plus this bob and ponytail".
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Hrungr
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Post by Hrungr on Aug 30, 2020 21:43:00 GMT
I don' tthink s obecause technically in DAI sh eca ndie if you choose t okill her. You can spa reher if you d oLeliana's littl eside quest but I believe you can fight her too so therefore sh ecan die. Tha tdoesn't mean t oasy it's not her given what happened with Leliana at the Temple of Sacred Ashes but I doubt it. We don't actually know if she dies when she falls down the waterfall, so they don't even need to pull off another Leliana if they want her back. Yeah - no body, no crime. The most telling sign is in DA Keep - you'll notice at best you can only confront her, not kill her. So she survives regardless of your actions.
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Post by Hanako Ikezawa on Aug 30, 2020 21:48:51 GMT
Okay, so my initial reaction on seeing this was Minrathous, which is said to be sited on a large island just off the coast, with a causeway connecting it to the mainland, so there would be a lot of water around. However, I saw someone's analysis where they thought this could be Antiva City, which hadn't occurred to me at all. Then I thought, that would explain so many different shots featuring Crows if some of the action was there. Plus: In Tevinter Nights the Crows were anticipating an invasion by the Qunari. I've always rubbished the idea that the Antaam would be stupid enough to break the Llomerryn Accord whilst they still hadn't broken Tevinter but what if they did? I'd always imagined a good way to start the game with instant action would be for the PC to be caught up in the assault by the Qunari on Tevinter, but what if it was Antiva instead? Just a thought. Eh, I think that's a Tevinter city, or maybe even a Par Vollen one, if we compare what real world cultures the nations are inspired by including their architecture. That looks a lot more Byzantine/Arabic than Italian.
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Post by vertigomez on Aug 30, 2020 21:52:31 GMT
That city reminds me of Moorish Spain... Rivain?
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Post by Hanako Ikezawa on Aug 30, 2020 21:53:22 GMT
That city reminds me of Moorish Spain... Rivain? That'd be my third guess.
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Post by NotN7 on Aug 30, 2020 22:08:01 GMT
Okay, so my initial reaction on seeing this was Minrathous, which is said to be sited on a large island just off the coast, with a causeway connecting it to the mainland, so there would be a lot of water around. However, I saw someone's analysis where they thought this could be Antiva City, which hadn't occurred to me at all. Then I thought, that would explain so many different shots featuring Crows if some of the action was there. Plus: In Tevinter Nights the Crows were anticipating an invasion by the Qunari. I've always rubbished the idea that the Antaam would be stupid enough to break the Llomerryn Accord whilst they still hadn't broken Tevinter but what if they did? I'd always imagined a good way to start the game with instant action would be for the PC to be caught up in the assault by the Qunari on Tevinter, but what if it was Antiva instead? Just a thought. Eh, I think that's a Tevinter city, or maybe even a Par Vollen one, if we compare what real world cultures the nations are inspired by including their architecture. That looks a lot more Byzantine/Arabic than Italian. Correct me if I'm wrong to me that is not part of teventer comparing it to that what ruins were found In the Jaws of Hakkaon and the fact In DAI Dorian did say no matter which street you walked down you would find a dragon statue and or old culture *shrug*
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Post by Hanako Ikezawa on Aug 30, 2020 22:10:57 GMT
Eh, I think that's a Tevinter city, or maybe even a Par Vollen one, if we compare what real world cultures the nations are inspired by including their architecture. That looks a lot more Byzantine/Arabic than Italian. Correct me if I'm wrong to me that is not part of teventer comparing it to that what ruins were found In the Jaws of Hakkaon and the fact In DAI Dorian did say no matter which street you walked down you would find a dragon statue and or old culture *shrug* That's why I said it could also be in Par Vollen. Or maybe Seheron. Or as vertigomez said Rivain, since those last two have had Qunari influence. It just doesn't match what we've seen for Antiva.
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Post by Rascoth on Aug 30, 2020 22:12:51 GMT
Okay, so my initial reaction on seeing this was Minrathous, which is said to be sited on a large island just off the coast, with a causeway connecting it to the mainland, so there would be a lot of water around. However, I saw someone's analysis where they thought this could be Antiva City, which hadn't occurred to me at all. Then I thought, that would explain so many different shots featuring Crows if some of the action was there. Plus: In Tevinter Nights the Crows were anticipating an invasion by the Qunari. I've always rubbished the idea that the Antaam would be stupid enough to break the Llomerryn Accord whilst they still hadn't broken Tevinter but what if they did? I'd always imagined a good way to start the game with instant action would be for the PC to be caught up in the assault by the Qunari on Tevinter, but what if it was Antiva instead? Just a thought. That's something what I was wondering about as well. Two main things that made me question whether it's Minrathous or not are: 1) Minrathous is situated on the island, accessible only by one bridge, while this seems to be shoreline city and 2) it's supposed to be old, stone city where buildings that are falling apart are kept by magic, which is not something you can see here. I'm not completely sold on it being Antiva City either, but at this point I think it's more likely it than Minrathous.
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Post by colfoley on Aug 30, 2020 22:21:17 GMT
This could help (or not )
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Post by Cantina on Aug 30, 2020 22:25:37 GMT
Let me go dig my English Literature degree out of my ass. People are not alike. One person can see the color blue in an object, while another will see the color green. It's all a matter of the individual's interpretation. So, yes, it is possible for a person or persons to misconstrued someone's words. And by the way, it should be, "If anyone" not "When everybody." But I probably just misconstrued your words on account of your bad writing. I'm failing to see how the Rashomon effect is involved here with your opinions on the game as a defense for them, since you are now pretty much "complaining about people complaining" in this case. If anything, its fair to see folks criticize what was written since you had did have a contradictory statement in the first line of your original post without context of it's meaning. When one reads that you are nakedly saying you are optimistic, then you jarringly go into the rest of your opinion without much of a transitional phrase to introduce it (like a but, or even a continuation of your thoughts.) That is not a failing on the individual reading it, I would argue, since you were using the words as their meaning plainly, without innuendo, metaphorical or other possible contexts. That all out of the way, I am kind of curious about the criticisms you did push forward, because to me, they are the same sort of canards I hear all the time but no one every can give a reasonable answer as to why. For example, I never understood why people were so mad about hair and clothing options for Inquisition. Is it because of a lack of variety? Because it doesn't conform to what individuals think looks good? Expectations that its a new game engine = more options or designs? In previous games your options were limited to 9 different shades of the same 6 armor sets, the limited choice of hair-styles and facial hair, color and so forth. Inquisition at least had the modular pieces of the armor sets, including the crafting for flair and color and all that, that at least attempted to provide visual differences. It was also improved upon through patching as well. They may have had 9 different armor sets still, but the cosmetic value of them, tied to some stat percentage, I found to be preferable personally. If it lacked in any area, it was the lack of unique armor sets before DLC, since most of them were Masterwork tier crafting choices. Hair I also never understood, but I got to admit I don't really think about hair-styles and how they look that much when I am in character creation. I personally just tend to pick the two or three that I feel work the best for the majority of my characters and run with it. More important to me is the hair color. I get a better feel of characterization with the color, for some reason, but that's me. I presume its due to the lack of styles from Dragon Age 2 as options, but as a cosmetic the choices given were solid for males and females I felt. Maybe adding more as options in the world, or getting haircuts or something might have mitigated the complaints against it? People such as yourself always amuse me. When he or she cannot find ways to counter argue your reason or reasons for not liking something, they immediately attack something other than the reasons that were given. And to really drive home their smug sense of superiority they try to sound like they are Albert Einstein. Really? This a public forum not Mensa.
True, my responses were a bit muddled and could have been better written. But you or anyone else who questions how someone writes is no better than a bully. Do you know them? Maybe he or she has a learning disability or has trouble expressing one's self through words. Or a number of other reasons.
Really? You insult me and NOW you want to have a conversation about my list of reasons? For what? So, you can further insult my writing or perhaps this time you'll make fun of my choice of font. OMG! They used Garamond The horror.
Feel free to comment or insult or whatever you wish to do as a reply to this comment. I have nothing further to say to you or this discussion. It's clear that people such as myself are not welcome in this discussion. For if we say anything that is not praise and blind loyalty we are nothing more than lambs to the slaughter.
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Post by AlleluiaElizabeth on Aug 30, 2020 22:32:38 GMT
Wow, when you put the Calpernia concept up beside that photo, it's a strong match. Not just the headpiece but also the angular structure of her face and the shape of her eyes. PLEASE LET IT BE HER. OMGG. I haven't allowed myself to hope (because what do I know?) but maaaannnn... As for the identity of the Qunari next to her, I have it on good authority that his name is Daddy. Looks more like a Grogg Strongjaw to me, honestly. lol
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Post by linksocarina on Aug 30, 2020 22:57:38 GMT
I'm failing to see how the Rashomon effect is involved here with your opinions on the game as a defense for them, since you are now pretty much "complaining about people complaining" in this case. If anything, its fair to see folks criticize what was written since you had did have a contradictory statement in the first line of your original post without context of it's meaning. When one reads that you are nakedly saying you are optimistic, then you jarringly go into the rest of your opinion without much of a transitional phrase to introduce it (like a but, or even a continuation of your thoughts.) That is not a failing on the individual reading it, I would argue, since you were using the words as their meaning plainly, without innuendo, metaphorical or other possible contexts. That all out of the way, I am kind of curious about the criticisms you did push forward, because to me, they are the same sort of canards I hear all the time but no one every can give a reasonable answer as to why. For example, I never understood why people were so mad about hair and clothing options for Inquisition. Is it because of a lack of variety? Because it doesn't conform to what individuals think looks good? Expectations that its a new game engine = more options or designs? In previous games your options were limited to 9 different shades of the same 6 armor sets, the limited choice of hair-styles and facial hair, color and so forth. Inquisition at least had the modular pieces of the armor sets, including the crafting for flair and color and all that, that at least attempted to provide visual differences. It was also improved upon through patching as well. They may have had 9 different armor sets still, but the cosmetic value of them, tied to some stat percentage, I found to be preferable personally. If it lacked in any area, it was the lack of unique armor sets before DLC, since most of them were Masterwork tier crafting choices. Hair I also never understood, but I got to admit I don't really think about hair-styles and how they look that much when I am in character creation. I personally just tend to pick the two or three that I feel work the best for the majority of my characters and run with it. More important to me is the hair color. I get a better feel of characterization with the color, for some reason, but that's me. I presume its due to the lack of styles from Dragon Age 2 as options, but as a cosmetic the choices given were solid for males and females I felt. Maybe adding more as options in the world, or getting haircuts or something might have mitigated the complaints against it? People such as yourself always amuse me. When he or she cannot find ways to counter argue your reason or reasons for not liking something, they immediately attack something other than the reasons that were given. And to really drive home their smug sense of superiority they try to sound like they are Albert Einstein. Really? This a public forum not Mensa.
True, my responses were a bit muddled and could have been better written. But you or anyone else who questions how someone writes is no better than a bully. Do you know them? Maybe he or she has a learning disability or has trouble expressing one's self through words. Or a number of other reasons.
Really? You insult me and NOW you want to have a conversation about my list of reasons? For what? So, you can further insult my writing or perhaps this time you'll make fun of my choice of font. OMG! They used Garamond The horror.
Feel free to comment or insult or whatever you wish to do as a reply to this comment. I have nothing further to say to you or this discussion. It's clear that people such as myself are not welcome in this discussion. For if we say anything that is not praise and blind loyalty we are nothing more than lambs to the slaughter. ETA: You clearly don't know me very well... Honestly, you can stop pretending to be a martyr and have a mature discussion, you know. If you truly feel offended by me pointing out a mistake i'm sorry then, that was not even close to the intention, but to then lay blanket criticism and pretend to be high and mighty yourself on such a thing is the height the snooty academia that I hate, even in my day job. I kind of pity you for that. I do wish you well, for what it's worth.
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Post by phoray on Aug 30, 2020 23:06:43 GMT
Bioware got a bad rep for hair when they went cross platform with DA:I and the hair on the 360 was this plasticy, shiny ... thing.
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mattjamho
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by mattjamho on Aug 30, 2020 23:10:56 GMT
Wow, when you put the Calpernia concept up beside that photo, it's a strong match. Not just the headpiece but also the angular structure of her face and the shape of her eyes. Exactly. It's an interesting party too. Now I wonder who the Qunari is on the left... I love the idea of her joining the Inquisitor’s party(I’d put money on that being him in that concept) She’s knows Minrathous and Tevinter intimately, knows rare magic due to her closeness with Corypheus, and also some experience with elven magic in excavating elven ruins with the Venatori. Ive always thought she was an interesting character, and teaming up with our old enemy to take on Solas is such a cool way to go.
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linksocarina
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Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Aug 30, 2020 23:15:48 GMT
Bioware got a bad rep for hair when they went cross platform with DA:I and the hair on the 360 was this plasticy, shiny ... thing. ....gross....
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Post by phoray on Aug 30, 2020 23:16:56 GMT
Someone was committed to getting their point across about DAI hair. I admire that.
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