azarhal
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Post by azarhal on Aug 31, 2020 0:10:33 GMT
On this subject it's just weird no matter how consistent you try and be morally sometimes cracks appear. I don't mind Solas...nor Caelpernia, I even have sympathy for Corypheus. But Loghain I detest...and Lucanis I just might kill on sight. Solas, Calpernia and Corypheus are sympathetic in the reasons for their actions and they aren't total crazy/maniac in personalities: - Solas wanted to free his people from tyranny, then fix what his previous actions caused... - Calpernia wanted to free slaves. - Corypheus is a tragic figure out of time. He just wanted to go back to how it was in his time. Loghain was a power-hungry crazy idiot bigot. He considered Orlai a bigger danger than the darkspawns, saw himself as the only rightful ruler for Ferelden despite having zero claim to the title and didn't mind selling elves into slavery. Always angry and pissed off.
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Post by colfoley on Aug 31, 2020 0:13:26 GMT
I kind of think that this is going to be a big part of the game. When the game was originally under the Joplin moniker, that was a part of it. And while we know they changed tactic a bit, I am hoping that some of that stayed behind. It works well with all of the Crow and Lord of Fortune connections. And it also aligns well with the ‘no power’ angle. If you don’t have Lady Montilyet available to arrange a diplomatic envoy for you, you have to use intrigue and subterfuge to accomplish your larger goals...... And I wonder if that horned Qunari lady is actually our companion? Same horns; same kind of outfit.....? Would be cool to see some non-combat skills move back into the skill tree. Like maybe the torch-snuffing thing is available, but the mage has to go up a specific tree to get it. Choosing to sacrifice fighting for utility. ...actually, wait, holy shit. I was talking about wanting group stealth in another thread, but torch snuffing is that. At least in areas with torches — which adds an interesting strategic element. Rogues would have more reliable stealth, but in a dungeon, torch-snuffing could get the whole party by. However, in the outdoors, maybe that same mage is down a spell slot. Ohhhhh man I hope some concept like this makes it into the game. it would work better if it does not take up a slot. 'Press x to snuff out torches'
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Post by Hrungr on Aug 31, 2020 0:16:42 GMT
On the strategy side, with Calpernia stealing the fire from those torches, it looks like they're preparing an ambush. Also with the Crows (and Rasaan?) about to abduct that woman. So are we seeing some new gameplay strategies/missions here? I kind of think that this is going to be a big part of the game. When the game was originally under the Joplin moniker, that was a part of it. And while we know they changed tactic a bit, I am hoping that some of that stayed behind. It works well with all of the Crow and Lord of Fortune connections. And it also aligns well with the ‘no power’ angle. If you don’t have Lady Montilyet available to arrange a diplomatic envoy for you, you have to use intrigue and subterfuge to accomplish your larger goals...... And I wonder if that horned Qunari lady is actually our companion? Same horns; same kind of outfit.....? It's the same woman from this pic, which I'm guessing is Rasaan. And I remember the talk of Joplin being centered around spying and heists, so maybe some of that gameplay remains. The did also mention "hard-boiled detective" work in this video, so I wonder what mechanics they'll have for that.
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Post by Deleted on Aug 31, 2020 0:22:29 GMT
I kind of think that this is going to be a big part of the game. When the game was originally under the Joplin moniker, that was a part of it. And while we know they changed tactic a bit, I am hoping that some of that stayed behind. It works well with all of the Crow and Lord of Fortune connections. And it also aligns well with the ‘no power’ angle. If you don’t have Lady Montilyet available to arrange a diplomatic envoy for you, you have to use intrigue and subterfuge to accomplish your larger goals...... And I wonder if that horned Qunari lady is actually our companion? Same horns; same kind of outfit.....? It's the same woman from this pic, which I'm guessing is Rasaan. And I remember the talk of Joplin being centered around spying and heists, so maybe some of that gameplay remains. The did also mention "hard-boiled detective" work in this video, so I wonder what mechanics they'll have for that. I also think she's this woman. The same horn shape and the same clothing style. I'm not sure if she's Rasaan, although they do look similar. But I think whoever she is, she's likely going to be a companion.
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Post by vertigomez on Aug 31, 2020 0:23:31 GMT
On the subject of Calpernia... SHE IS SO CUTE. Her voice! Her freckles! The little gap between her teeth! And she's such a complex, compelling character. She's full of conviction, but has really vulnerable and awkward moments?? She taught herself to read. I'm less concerned about morality tbh. I have Wardens that would have romanced Loghain if it were possible, not because he's a swell dude but because he's an excellent character. If you haven't read Paying the Ferryman, you should!
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Post by azarhal on Aug 31, 2020 0:27:05 GMT
All those mention of the Qunari Lady being Rasaan just bring "All Asians looks the same" to my mind. On top of it, she could be titled Rasaan but not be the Rasaan people are speculating she is.
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Post by arvaarad on Aug 31, 2020 0:27:55 GMT
Would be cool to see some non-combat skills move back into the skill tree. Like maybe the torch-snuffing thing is available, but the mage has to go up a specific tree to get it. Choosing to sacrifice fighting for utility. ...actually, wait, holy shit. I was talking about wanting group stealth in another thread, but torch snuffing is that. At least in areas with torches — which adds an interesting strategic element. Rogues would have more reliable stealth, but in a dungeon, torch-snuffing could get the whole party by. However, in the outdoors, maybe that same mage is down a spell slot. Ohhhhh man I hope some concept like this makes it into the game. it would work better if it does not take up a slot. 'Press x to snuff out torches' My personal preference would be to take up a slot in the skill tree, because the game designers could make it more powerful, instead of assuming most/all players would have access to it. Similar to the idea of feats in D&D 5e. Part of what makes them so weighty is that I have to sacrifice a significant stat boost to get one. A good non-combat skill will, situationally, bail me out of entire fights. If I then get entangled in a fight, my combat skills should be significantly weaker than if I had specialized only for combat. The tradeoff is, I’m getting into fewer fights, so my resources will hold up for roughly the same amount of time... or longer, if I’m smart about which utilities I bring to which quests.
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Post by colfoley on Aug 31, 2020 0:29:04 GMT
All those mention of the Qunari Lady being Rasaan just bring "All Asians looks the same" to my mind. On top of it, she could be titled Rasaan but not be the Rasaan people are speculating she is. even worse in this case since it may be A Rasaan but is it THE Rasaan.
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Post by Hanako Ikezawa on Aug 31, 2020 0:36:37 GMT
I don’t get why people think she’s Rasaan. Different outfit. Different hair. Different horns. And so on. They look about as similar as The Iron Bull and the Arishok.
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Post by Buckeldemon on Aug 31, 2020 0:37:42 GMT
...and Lucanis I just might kill on sight. For this you earned a like, good sir. Introducing class interactions in inquisition was really cool (mages mending bridges, warriors knocking down walls etc) this could be an evolution of that perhaps?
...actually, wait, holy shit. I was talking about wanting group stealth in another thread, but torch snuffing is that. At least in areas with torches — which adds an interesting strategic element. Rogues would have more reliable stealth, but in a dungeon, torch-snuffing could get the whole party by. However, in the outdoors, maybe that same mage is down a spell slot. Despite my anti-stealth rant in that other thread, I'd like that as long as all party classes have a part (or their individual tools) in it instead of piling all on the rogues to force them into the party regardless (as in DAO/DA2 does).
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Post by Hrungr on Aug 31, 2020 0:43:00 GMT
I don’t get why people think she’s Rasaan. Different outfit. Different hair. Different horns. And so on. They look about as similar as The Iron Bull and the Arishok. In Tevinter Nights, she's described as having long, free-flowing white hair, swept-back horns, and now wearing the armor of the Antaam. I don't expect her to completely match her comic appearance, but it's pretty close. And given she's in Tevinter, and opposing Solas, and operating there unofficially... it feels like she's being positioned for this role.
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Post by NotN7 on Aug 31, 2020 0:44:13 GMT
I don’t get why people think she’s Rasaan. Different outfit. Different hair. Different horns. And so on. They look about as similar as The Iron Bull and the Arishok. Hehe concur since I have no idea who Rassan is (must be a comic/book)
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Post by Hanako Ikezawa on Aug 31, 2020 0:48:58 GMT
I don’t get why people think she’s Rasaan. Different outfit. Different hair. Different horns. And so on. They look about as similar as The Iron Bull and the Arishok. In Tevinter Nights, she's described as having long, free-flowing white hair, swept-back horns, and now wearing the armor of the Antaam. I don't expect her to completely match her comic appearance, but it's pretty close. And given she's in Tevinter, and opposing Solas, and operating there unofficially... it feels like she's being positioned for this role. I get the hair being different, but her horns would look the same not be a completely different shape. They bent a different way and were only like a quarter that length.
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Post by arvaarad on Aug 31, 2020 0:53:47 GMT
...and Lucanis I just might kill on sight. For this you earned a like, good sir. Introducing class interactions in inquisition was really cool (mages mending bridges, warriors knocking down walls etc) this could be an evolution of that perhaps?
...actually, wait, holy shit. I was talking about wanting group stealth in another thread, but torch snuffing is that. At least in areas with torches — which adds an interesting strategic element. Rogues would have more reliable stealth, but in a dungeon, torch-snuffing could get the whole party by. However, in the outdoors, maybe that same mage is down a spell slot. Despite my anti-stealth rant in that other thread, I'd like that as long as all party classes have a part (or their individual tools) in it instead of piling all on the rogues to force them into the party regardless (as in DAO/DA2 does). I wasn’t a huge fan of how Inquisition did utility skills, because it reduced them to needing a mage or a warrior rather than “the mage who’s good at infiltration” or “the warrior who grew up a farmer, and has traded some fighting ability for raw lifting ability”. Maybe I’m alone in this, but as much as we bitch about Zevran’s utter inability to live up to his lockpicking claims, there’s something so charming about that dynamic. Of having a rogue I bring along when I need chests picked, and maybe a different one who’s better at laying traps. And, sometimes, I bring the wrong one, and that gives me something to look forward to in the next playthrough. But if utility skills are part of the skill tree just like combat skills, I’d love to see all the classes get involved in their own way! Maybe we could have the best of Origins’ utility/combat tradeoffs, but without everything being powered by cunning.
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Post by Hanako Ikezawa on Aug 31, 2020 0:54:35 GMT
Her appearance from Dragon Age Library Edition: Her appearance from the comics: Her appearance from Heroes of Dragon Age: None of these look close to what the female Qunari in the DA4 video looks like:
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Post by bshep on Aug 31, 2020 1:01:44 GMT
On this subject it's just weird no matter how consistent you try and be morally sometimes cracks appear. I don't mind Solas...nor Caelpernia, I even have sympathy for Corypheus. But Loghain I detest...and Lucanis I just might kill on sight. Solas, Calpernia and Corypheus are sympathetic in the reasons for their actions and they aren't total crazy/maniac in personalities: - Solas wanted to free his people from tyranny, then fix what his previous actions caused... - Calpernia wanted to free slaves. - Corypheus is a tragic figure out of time. He just wanted to go back to how it was in his time. Loghain was a power-hungry crazy idiot bigot. He considered Orlai a bigger danger than the darkspawns, saw himself as the only rightful ruler for Ferelden despite having zero claim to the title and didn't mind selling elves into slavery. Always angry and pissed off. Disagree in part with this.
Corypheus was a power hungry magister who wanted to achieve godhood no matter the price and Calpernia was the same, being seduced by the idea of bringing Tevinter to the times when they were conquerors in Thedas. Hard to feel sympathy for them.
But Solas and the inquisitor became close while fighting againt Corypheus' mad plan and he actually shows some empathy during their journey. Which helps in feeling conflicted when his true face is finally revealed. That is something i never experienced with Cory and Cal.
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Little Pumpkin
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Post by Beerfish on Aug 31, 2020 1:09:44 GMT
I wonder who the large rich looking woman is that the group seems to be carting around on that litter.
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Post by Hrungr on Aug 31, 2020 1:15:01 GMT
Her appearance from Dragon Age Library Edition: Her appearance from the comics: Her appearance from Heroes of Dragon Age: None of these look close to what the female Qunari in the DA4 video looks like: I wouldn't get too fixated on the difference in horns. Even in the concept art you can see there's differences. It looks like they're still finessing the design. But they're still all "swept-back" horn styles, and the rest still falls in place.
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Post by pessimistpanda on Aug 31, 2020 1:18:09 GMT
I don't really wanna see traditional "stealth" sections in DA at all, even if they do find a way to make it work with the overall party-based nature of the game. I also actually like that different classes have different utility skills, and I think the series should maintain a clear partition between classes, unless they're going to transition to a completely class-less system.
What I would REALLY like to see is missions that require you to assign party members to the tasks that they would be best-suited to, especially if we're going to be pulling off heists and spy missions.
I'm thinking stuff in the vein of the DAO prison rescue, where who you pick to rescue you results in different comical scenes, or ME2's final mission, where the people who aren't in the active party are assigned to other tasks, and who you assign affects the various outcomes, although in this case I wouldn't want party members to die. If a clumsy character is assigned to a task requiring delicacy and finesse, then there should be a scene of their humorous blunder.
Basically, I want the option to defeat Solas with a team of bumbling incompetents.
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Post by NotN7 on Aug 31, 2020 1:19:44 GMT
Her appearance from Dragon Age Library Edition: Her appearance from the comics: Her appearance from Heroes of Dragon Age: None of these look close to what the female Qunari in the DA4 video looks like: I wouldn't get too fixated on the difference in horns. Even in the concept art you can see there's differences. It looks like they're still finessing the design. But they're still all "swept-back" horn styles, and the rest still falls in place. But looking at the art isn't she a little short to be Quinari?
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Post by NotN7 on Aug 31, 2020 1:23:10 GMT
I don't really wanna see traditional "stealth" sections in DA at all, even if they do find a way to make it work with the overall party-based nature of the game. I also actually like that dofferent classes have different utility skills, and I think the series should maintain a clear partition between classes, unless they're going to transition to a completely class-less system. What I would REALLY like to see is missions that require you to assign party members to the tasks that they would be best-suited to, especially if we're going to be pulling of heists and spy missions. I'm thinking stuff in the vein of the DAO prison rescue, where who you pick to rescue you results in different comical scenes, or ME2's final mission, where the people who aren't in the active party are assigned to other tasks, and who you assign affects the various outcomes, although in this case I wouldn't want party members to die. If a clumsy character is assigned to a task requiring delicacy and finesse, then there should be a scene of their humorous blunder. Basically, I want the option to defeat Solas with a team of bumbling incompetents. Lol! (just joking) when the game does come out you can bumble all you want
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Post by Hrungr on Aug 31, 2020 1:32:05 GMT
But looking at the art isn't she a little short to be Quinari? Well, it's concept art. She might be stooping a little in the carriage scene. In the comic anyway, Rasaan wasn't that much taller than Isabella.
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Post by pessimistpanda on Aug 31, 2020 1:33:05 GMT
I don't really wanna see traditional "stealth" sections in DA at all, even if they do find a way to make it work with the overall party-based nature of the game. I also actually like that dofferent classes have different utility skills, and I think the series should maintain a clear partition between classes, unless they're going to transition to a completely class-less system. What I would REALLY like to see is missions that require you to assign party members to the tasks that they would be best-suited to, especially if we're going to be pulling of heists and spy missions. I'm thinking stuff in the vein of the DAO prison rescue, where who you pick to rescue you results in different comical scenes, or ME2's final mission, where the people who aren't in the active party are assigned to other tasks, and who you assign affects the various outcomes, although in this case I wouldn't want party members to die. If a clumsy character is assigned to a task requiring delicacy and finesse, then there should be a scene of their humorous blunder. Basically, I want the option to defeat Solas with a team of bumbling incompetents. Lol! (just joking) when the game does come out you can bumble all you want I'm serious, it would be great. Picture this: Solas towers over the bloodied and beaten protagonist. Meanwhile, lady Qunari tiptoes across the crumbling rafters of the elven ruin, towards the lyrium idol hovering menacingly in the air. She slips, tumbles off the rotting wooden beam, plummeting headfirst towards the ground "They call me the Dread Wolf. What will they call you, when all this is ov-" Solas' monologue is cut short as he is suddenly impaled through the chest and stomach by a pair of qunari horns. He falls forwards. Lady Qunari, stuck upside-down, horns firmly embedded in elf-wizard corpse, gives you a non-plussed shrug. Credits roll.
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Post by arvaarad on Aug 31, 2020 1:36:38 GMT
Her appearance from Dragon Age Library Edition: Her appearance from the comics: Her appearance from Heroes of Dragon Age: None of these look close to what the female Qunari in the DA4 video looks like: I wouldn't get too fixated on the difference in horns. Even in the concept art you can see there's differences. It looks like they're still finessing the design. But they're still all "swept-back" horn styles, and the rest still falls in place. If it’s Rasaan that would be the third Ben-Hassrath we’ve partied up with. I posit that it’s someone currently or previously under the Arigena, for the following very scientific reasons: * we haven’t met a single person under the Arigena yet, never mind in the party * rippling farmer arms carrying dathrasi around on their shoulders * rippling carpenter arms slinging around huge logs one-handed * rippling engineer arms flexing against stuck stone gears, greased up to the elbow your honor, I rest my case
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azarhal
N7
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Posts: 9,379 Likes: 26,332
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azarhal
9,379
Sept 9, 2016 12:15:16 GMT
September 2016
azarhal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Aug 31, 2020 1:37:54 GMT
Solas, Calpernia and Corypheus are sympathetic in the reasons for their actions and they aren't total crazy/maniac in personalities: - Solas wanted to free his people from tyranny, then fix what his previous actions caused... - Calpernia wanted to free slaves. - Corypheus is a tragic figure out of time. He just wanted to go back to how it was in his time. Loghain was a power-hungry crazy idiot bigot. He considered Orlai a bigger danger than the darkspawns, saw himself as the only rightful ruler for Ferelden despite having zero claim to the title and didn't mind selling elves into slavery. Always angry and pissed off. Disagree in part with this.
Corypheus was a power hungry magister who wanted to achieve godhood no matter the price and Calpernia was the same, being seduced by the idea of bringing Tevinter to the times when they were conquerors in Thedas. Hard to feel sympathy for them.
But Solas and the inquisitor became close while fighting againt Corypheus' mad plan and he actually shows some empathy during their journey. Which helps in feeling conflicted when his true face is finally revealed. That is something i never experienced with Cory and Cal.
I was just explaining why the other poster might have sympathy for them. By the way, I don't like Solas. I don't feel any sympathy for him, he always came off as a huge hypocrite and condescending to me.
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