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Post by Gilli on Sept 30, 2020 17:25:45 GMT
Upgraded Livid does give you dragon wings. Yes! Thank you, sorry I missed your post (also got CON to 46 during the testing ) Np Nice
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Post by AlleluiaElizabeth on Sept 30, 2020 23:20:54 GMT
dunno one way or the other about dwarves, but if the drawing in WoT is anything to go by some of the slaves in Tevinter who aren't elves or humans are qunari. I want to say that dwarves are specifically not targeted for slavery due to their race's special relationship with the Imperium via Orzammar? I think WoT basically said that somewhere, but I might be crazy.
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Post by alanc9 on Oct 1, 2020 0:14:51 GMT
It could be. Tevinter has an enormous lyrium budget. Don't want to hurt relations with the source. And for all their posturing, the Orzammar dwarves are too reliant on surface dwarves to be indifferent to their fate.
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Post by Rascoth on Oct 1, 2020 4:57:51 GMT
dunno one way or the other about dwarves, but if the drawing in WoT is anything to go by some of the slaves in Tevinter who aren't elves or humans are qunari. I want to say that dwarves are specifically not targeted for slavery due to their race's special relationship with the Imperium via Orzammar? I think WoT basically said that somewhere, but I might be crazy. WoT mentiones dwarves special relationship with Tevinter, but nowhere it says it protects them from slavery.
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Post by pessimistpanda on Oct 1, 2020 5:57:24 GMT
The dwarves aren't exactly NICE to each other, I could see casteless and criminals being sold into slavery.
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theascendent
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
Posts: 613 Likes: 812
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Post by theascendent on Oct 1, 2020 6:21:05 GMT
So it seems likely that we could see casteless/criminal Dwarves sold into slavery as a form of punishment? That makes a slave origin very likely since we could potentially have it apply to all the playable races. If we are going that route, hopefully, we can specify what kind of slave we were and to what kind of master we worked under. Were we even really a slave? We could be secretly a spy for the Qunari, Solas, the Inquisition, the Sicari, the Venatori etc.
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Post by Deleted on Oct 1, 2020 9:57:00 GMT
If slave origin can only work for some races let us look at others. Powerlessness is a major theme they wanted to explore so who or what is powerless in Thedas. Slaves are an obvious choice for any origin but we can't apply it all the races (hoping we get multiple race selection in DA4) without breaking or 'expanding' the lore *cough* Dalish Mage fiasco in Inquisition *cough* let us look at some other possible origin options. A prospective Antivan Crow is one. Remember the hellish training Zevran had to go through and the story he told us of how expendable they deemed him. Sounds like powerlessness to me. A prisoner is a good choice as well. Though I doubt Bioware can pull a Bethesda. Lord of Fortune is more freedom, fun and treasure than powerlessness. You are a specialist mercenary or freelancer treasure hunter. Probably makes a great character companion but not an origin. Qunari convert? I can see defecting from the Qun as a means to freedom/power in a culture where everyone has a place and must stay in that place. Casteless Dwarf and Carta Surfacer have both been done in Origins and Inquisition respectively, so who knows if they will be able to do so again in a very different location. Dalish was heavily involved in Inquisition (and received a major thrashing) so City Elf seems likely and more believable. Then again you could mix it with slave and add a minor callback to Origins. (remember those Elves in Denerim's Alienage? They were shipped to Minrathous) Agreed. I think origins will mirror DAI over DAO. We will have a hard set origin based on the race we select. So perhaps we have the elf be a slave, dwarf be ambassadoria member who has fallen out of favour for some reason, qunari could be political prisoner or tal vashoth caught in the crossfire.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Oct 1, 2020 13:17:49 GMT
Assuming there are in fact dwarven slaves in Tevinter, I'm inclined to think they are enslaved by other dwarves. That would keep those only people who can really work with lyrium (aside from the Tranquil, which Tevinter doesn't have) as a dwarven monopoly.
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N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,881 Likes: 7,267
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Post by Gileadan on Oct 1, 2020 14:06:24 GMT
If they wanted to stress the theme of being powerless, the protagonist should start as a normal citizen, maybe even as a citizen of some standing. That a slave is powerless is expected, and to be the main character in a grand adventure would require the slave to escape captivity and essentially become an outlaw, and neither slaves nor outlaws could contact the authorities to even find out that they don't care. But playing a character who is a citizen of Tevinter who then finds him/herself powerless anyway because the authorities just don't give a damn, that would really drive the point home.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theascendent on Oct 1, 2020 14:13:31 GMT
The illusion of having power, and then the shock of the realization that you don't have any would be a good way to start the game.
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Post by shechinah on Oct 1, 2020 14:20:49 GMT
So, while browsing the wikipedia on spirits, I happened to come across this bit: "Nevarrans have a unique relationship with magic and death. They believe that when a dead soul crosses the Fade it displaces a Fade spirit. In order to provide safe hosts for such spirits, they mummify the corpses of their dead and place them in elaborate crypts in the Grand Necropolis for the spirits to possess.[36] The Mortalitasi guide the spirits into possessing the corpses and handle these necromancy rituals."Makes me wonder if Veilfire Face is actually a spirit/demon possessing a mummified corpse. Could be that the rituals he was meant to play a part in got interrupted, could be that he simply went "F**k your rituals, I finally got a body. Woohoo!" and then went off to do his own thing, could be a lot of things. I couldn't find any examples of how the Nevarran nobility dress. His outfit is similar enough to the Archon's that it could be a Tevinter style meaning he might not be Nevarran at all. (I know we've already had spirits as companions, even as recently as last game, but I wouldn't mind another one, especially since Cole and Justice were different from each other and didn't feel like repeats. I also really love the spirits in Dragon Age.)
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Post by gervaise21 on Oct 1, 2020 14:24:00 GMT
The dwarves aren't exactly NICE to each other, I could see casteless and criminals being sold into slavery. This is precisely the point I am making. They even brand them as casteless so there is no way of mistaking them for what they are. Why would Tevinter not know this? Why would any high ranking dwarf care if they saw a branded dwarf being kept as a slave? Also, as other people have suggested, what about poor surface dwarves that choose to sell themselves/their family into slavery to avoid starvation? Also the entry in WoT is not an out of world perspective but that of an unreliable narrator in world. So just because some southern scholar thinks it doesn't happen, doesn't mean they don't keep dwarven slaves. Given how they've ignored stuff in WoT in the past to suit their narrative, giving precisely that excuse, why shouldn't they do that going forward? I repeat, there is no reason why every race couldn't potentially be a slave, with a simple explanation being given as to what their background is and thus why they became a slave in the first place.
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Post by gervaise21 on Oct 1, 2020 14:27:00 GMT
Assuming there are in fact dwarven slaves in Tevinter, I'm inclined to think they are enslaved by other dwarves. You may recall that one of the things Corypheus says when we release him from prison is something like "slaves of the dwarves perhaps?" This would seem to indicate that dwarves kept slaves during his time and possibly still do. May be just elves and humans but why not casteless as well?
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Post by shechinah on Oct 1, 2020 16:45:09 GMT
If they wanted to stress the theme of being powerless, the protagonist should start as a normal citizen, maybe even as a citizen of some standing. That a slave is powerless is expected, and to be the main character in a grand adventure would require the slave to escape captivity and essentially become an outlaw, and neither slaves nor outlaws could contact the authorities to even find out that they don't care. But playing a character who is a citizen of Tevinter who then finds him/herself powerless anyway because the authorities just don't give a damn, that would really drive the point home. Ohhh, I like that. It could be a nice return to some Origins-styled, well, origins. What makes the player end up as a slave differs depending on whether they choose to play as an elf, qunari or human. If dwarves can't be slaves, their story equivalent could be that they end up as casteless who, at least, has an associate that'll help acquire a menial job that sends them to the same location as the other three races like, say, aboard a soon-to-be shipwreck. Alternatively, they'd be condemned as a criminal who happen to get sent to their fate aboard the same transport, thus they'd still be an outlaw when they escape just like the slaves. They also just be sold into illegal slavery by a rival or something. After we escape, just like in DAO, we end up involved with a unifying story. In this game, it's the Lords of Fortune instead of the Grey Wardens. Those origins could also come back into play later in the story in small ways like the ones from Origins did. I admit much of this is wish fulfillment, but hey, I'm allowed to dream
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Post by shechinah on Oct 1, 2020 16:46:16 GMT
While I don't disagree with the logic of the counterarguments, I'm still going to stand by the statement that dwarves can't (legally) be slaves until we see or hear otherwise, because we have had definite proof, including recently through the comics, that elves, humans and qunari can be slaves in the Tevinter Imperium, but we haven't had the same proof that dwarves can be slaves.
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Post by shechinah on Oct 1, 2020 17:42:45 GMT
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Post by dadithinkimgay on Oct 1, 2020 17:53:06 GMT
Do you guys remember the "Dragon Age Camps" that went viral back in April? This: Well, Patrick said this about the so called "camp 7": @patrickweekesFinally, in Camp 7, it's turned into a bit of a mess, with coffee grounds spilled everywhere and the couch inexplicably on fire after a drinking game gone wrong. But that's another story. That comment is very peculiar now, seeing as we supposedly have veil-fire face as a companion. At the time, I did wonder if he was referring to future companions with his "that's another story," and it actually seems like he was. Someone tell skullboy that fire and alcohol do NOT mix well.
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Post by shechinah on Oct 1, 2020 18:14:26 GMT
Do you guys remember the "Dragon Age Camps" that went viral back in April? I've never seen that! I'm hoping for that kind of companion shenanigans. I can believe they had ideas for future companions because it seems like the Dragon Age story is one that has been planned and worked on for years (ex. Flemeth turning out to be Mythal had clues) albeit one they've had to work over, change and adjust over time.
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Post by dadithinkimgay on Oct 1, 2020 18:21:18 GMT
Do you guys remember the "Dragon Age Camps" that went viral back in April? I've never seen that! I'm hoping for that kind of companion shenanigans. I can believe they had ideas for future companions because it seems like the Dragon Age story is one that has been planned and worked on for years (ex. Flemeth turning out to be Mythal had clues) albeit one they've had to work over, change and adjust over time. You should see if you can find some on twitter, the scenarios people come up with are absolutely hilarious - especially Patrick's. Also, this tweet was from April of this year, so I assume that by that time they already had these characters locked down.
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Post by wickedcool on Oct 1, 2020 18:26:09 GMT
Isn’t there a dwarves protect from being slaves war table . Are Venturi not allowed in tevinter?
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Post by Rascoth on Oct 1, 2020 18:32:42 GMT
Do you guys remember the "Dragon Age Camps" that went viral back in April? This: Well, Patrick said this about the so called "camp 7": @patrickweekesFinally, in Camp 7, it's turned into a bit of a mess, with coffee grounds spilled everywhere and the couch inexplicably on fire after a drinking game gone wrong. But that's another story. That comment is very peculiar now, seeing as we supposedly have veil-fire face as a companion. At the time, I did wonder if he was referring to future companions with his "that's another story," and it actually seems like he was. Someone tell skullboy that fire and alcohol do NOT mix well. I do remember that. I also remember being curious about that mysterious Camp 7 Now that I think about our fiery companion and drinking game... how does that even work? Can they even drink alcohol or does it automatically set on fire?
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Post by kalreegar on Oct 1, 2020 18:47:15 GMT
There are constants in all dragon age parties.
1. The companion from the previous games, the trait d'union (oghren -> anders -> varric -> dorian? dwarf, mage, dwarf, mage)
2. The strange and unexpected thing, the product of rare magic or strange rituals (shale -> justice -> fenris -> cole -> veil-fire face guy?).
3. The apostate, the proud heretic, the "i'm so smart and I know better" (morrigan -> velanna -> merrill -> solas -> ?)
4. The godly boring super serious bigot (wynne -> sebastian -> cassandra -> ?)
5. The adrenalinic rogue, the outgoing adventurer who never takes anything seriously (zevran -> isabela -> sera -> bellara ?)
6. The warden (alistair -> anders -> blackwall -> davrin?)
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Oct 1, 2020 19:47:54 GMT
There are constants in all dragon age parties. 1. The companion from the previous games, the trait d'union (oghren -> anders -> varric -> dorian? dwarf, mage, dwarf, mage) 2. The strange and unexpected thing, the product of rare magic or strange rituals (shale -> justice -> fenris -> cole -> veil-fire face guy?). 3. The apostate, the proud heretic, the "i'm so smart and I know better" (morrigan -> velanna -> merrill -> solas -> ?) 4. The godly boring super serious bigot (wynne -> sebastian -> cassandra -> ?) 5. The adrenalinic rogue, the outgoing adventurer who never takes anything seriously (zevran -> isabela -> sera -> bellara ?) 6. The warden (alistair -> anders -> blackwall -> davrin?) don't forget the: - obligated character to show you this world is hard and they're going to die at some point or another (any origin character > Daveth+Jory > Mhairi > Carver/Bethany > none > ?)
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Post by Buckeldemon on Oct 1, 2020 19:59:31 GMT
There are constants in all dragon age parties. 1. The companion from the previous games, the trait d'union (oghren -> anders -> varric -> dorian? dwarf, mage, dwarf, mage) 2. The strange and unexpected thing, the product of rare magic or strange rituals (shale -> justice -> fenris -> cole -> veil-fire face guy?). 3. The apostate, the proud heretic, the "i'm so smart and I know better" (morrigan -> velanna -> merrill -> solas -> ?) 4. The godly boring super serious bigot (wynne -> sebastian -> cassandra -> ?) 5. The adrenalinic rogue, the outgoing adventurer who never takes anything seriously (zevran -> isabela -> sera -> bellara ?) 6. The warden (alistair -> anders -> blackwall -> davrin?) don't forget the: - obligated character to show you this world is hard and they're going to die at some point or another (any origin character > Daveth+Jory > Mhairi > Carver/Bethany > none > ?) For anyone who knows what Star Trek is, this is a redshirt. Well, for DAO we could call the black avatar background. Especially with Mhairi it is a dead giveaway.
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Post by colfoley on Oct 1, 2020 20:13:40 GMT
There are constants in all dragon age parties. 1. The companion from the previous games, the trait d'union (oghren -> anders -> varric -> dorian? dwarf, mage, dwarf, mage) 2. The strange and unexpected thing, the product of rare magic or strange rituals (shale -> justice -> fenris -> cole -> veil-fire face guy?). 3. The apostate, the proud heretic, the "i'm so smart and I know better" (morrigan -> velanna -> merrill -> solas -> ?) 4. The godly boring super serious bigot (wynne -> sebastian -> cassandra -> ?) 5. The adrenalinic rogue, the outgoing adventurer who never takes anything seriously (zevran -> isabela -> sera -> bellara ?) 6. The warden (alistair -> anders -> blackwall -> davrin?) did you really have to use the word bigot?
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