g_scoundrel
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Post by g_scoundrel on Nov 3, 2024 13:32:19 GMT
I have a new complaint: no quest level display. I just got my ass handed to me on a plate by a level 50 enemy, and I'm level 28.
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emissaryoflies
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Post by emissaryoflies on Nov 3, 2024 13:32:46 GMT
There was a scene where Taash says "The Qun is not a prison, you can leave when you want." The Qun has re-education camps and magically lobotomizes you. She says that word for word? Guess I'll just throw WoT 1 and 2 in the trash at this point. Holy shit.
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Post by cockyrustler on Nov 3, 2024 13:34:00 GMT
There was a scene where Taash says "The Qun is not a prison, you can leave when you want." The Qun has re-education camps and magically lobotomizes you. For all the faults of DA2 and Andromeda, they did not really mess with established lore. Dragon Age II Isabella would detest her Veilguard version.
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fenalaslavellan
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Post by fenalaslavellan on Nov 3, 2024 13:47:07 GMT
There was a scene where Taash says "The Qun is not a prison, you can leave when you want." The Qun has re-education camps and magically lobotomizes you. She says that word for word? Guess I'll just throw WoT 1 and 2 in the trash at this point. Holy shit. It is no hyperbole to say that all the lore from whatever previous DA media before Veilguard is useless. It is useful for the writers when convenient, but Veilguard only uses most of it on a surface level. They only go a little deeper in parts because I bet it was leftovers from when this game was still Dreadwolf.
And it is no surprise that most heavy lore dumps are on Solas related missions. Like his memories.
Or sprinkled through elven related misions. But whenever the game goes outside the Solas umbrella, it falls flat and it is all surface level. If someone looks evil, they are evil. If someone was said to be evil in lore before this game even though they never appeared before, they are evil. Taash is a great example, she only uses and preaches about the good parts of the Qun.
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Post by phoray on Nov 3, 2024 13:53:39 GMT
Dragon Age II Isabella would detest her Veilguard version That's a spoiler. Are you trying? I'm going to try to finish Act I before participating in this thread again cuz some of y'all can't spoiler to save your life. Game has only been out 4 days.
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andorvex
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 3, 2024 14:07:10 GMT
This game should be called Dragon Age: The Elven Gods Did It.
What they did to the Qunari is really atrocious.
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wright1978
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Post by wright1978 on Nov 3, 2024 14:08:15 GMT
There was a scene where Taash says "The Qun is not a prison, you can leave when you want." The Qun has re-education camps and magically lobotomizes you. My jaw is lterally dropping at this nonsense. It's clearly deliberate by tassh's writer weekes, not like its some accidental slip. Trying guess why he has suddenly got a burning hatred for the lore about the Qun.
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mrobnoxiousuk
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Post by mrobnoxiousuk on Nov 3, 2024 14:13:46 GMT
This game should be called Dragon Age: The Elven Gods Did It. What they did to the Qunari is really atrocious. I'm still confused as to how the Rabidly obedient military arm of the Qunari in the space of a few weeks schismed and broke away from the Qun with no real explanation.(i don't think a rip off Tzimisce fleshcrafter elder god thing is not going to just take over a third of Qunari society without major upheavel and possible a civil war of sorts)
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andorvex
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Post by andorvex on Nov 3, 2024 14:16:11 GMT
The writers needed another type of bad guys for the player to fight. That's the only explanation
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fenalaslavellan
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Post by fenalaslavellan on Nov 3, 2024 14:19:50 GMT
There was a scene where Taash says "The Qun is not a prison, you can leave when you want." The Qun has re-education camps and magically lobotomizes you. My jaw is lterally dropping at this nonsense. It's clearly deliberate by tassh's writer weekes, not like its some accidental slip. Trying guess why he has suddenly got a burning hatred for the lore about the Qun.
Weekes has already done it before in the Masked Empire with his treatment of the Dalish clan in that book. It was one-dimensional surface level there, it is here.
I suppose it is fair to say that's just his way of writing things. Solas in DAI says that most Dalish clans are different, but he acts like meeting one that didn't believe all his truths about the ancient elves is enough to treat Lavellan and all the other Dalish with scorn.
Solas and Weekes dislike the Dalish so in Veilguard, all Dalish accept the truths about the Evanuris with no questions asked after learning of it.
Solas and Weekes dislike the Qun so they basically removed Par Vollen from the story and only left us with the Antaam which is a foreign invading force that is simply evil with no reason behind it other than gaining power, just like the Venatori.
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wright1978
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Post by wright1978 on Nov 3, 2024 14:20:39 GMT
The writers needed another type of bad guys for the player to fight. That's the only explanation When the game was first announced i assumed we'd have some sort of TW3 situation. Trying to stop Solas whilst navigating a war zone between Tevinter and the Qunari.
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Post by witchcocktor on Nov 3, 2024 14:21:09 GMT
The fact that in DAV, if you get into water that is anything more than ankle-deep you get teleported out of it seems like minimal effort to me. As if they didn't want to animate not only swimming, but water physics in general. SERIOUSLY I'm already submerged in water but if I take one step further into the area I marked, I'm dead. Treat all bodies of water as an obstacle, genuinely.
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Post by N7Pathfinder on Nov 3, 2024 14:24:52 GMT
Unfortunately, I've been able to play Veilguard. And happily, I did not have to spend my own money. At the moment, I do not recommend anyone spend theirs. Here's some initial thoughts:Art and Game Aesthetic - Something weird is going on with the size of their heads and it's difficult to ignore. The races have all been terribly homogenized. The complete opposite of Dragon Age II. Elves are humans with long ears. Qunari are humans cosplaying tieflings for the most part. The only exception seemingly being the Antaam. Dwarves and humans I have no real issue with. Environments are gorgeous. It figures. Posted years ago that I was worried when I heard the dev team carrying on about plants and fauna and not about writing and characters. Seems there was reason to be worried.
Neve Gallus - Intro - If they had given her better voice direction it wouldn't have been off putting. She comes across like she's trying too hard. She gets better after the intro.
Intro - The opening section in Minrathous that everyone has seen is fine. Nothing new to add here.
Gathering the team - After someone is gravely injured, Harding's great idea is to charge in blind and go after two beings who are at least considered as powerful as gods. Brilliant. She was a scout in Inquisition. I believe scouting involves investigation and prudency. Guess we'll just toss that in the trash and push on with the story we want to tell. Established character facts be damned. Peebee - Intro - For a brief second I had forgotten about her and was approaching something that can be considered contentment. That's gone now. Abomination is the word I'll use. I do not believe I can adequately express how much I dislike her. She is everything wrong with current year writing dialed to 11. Combined with the worst cloying elements of Disney. I do not understand why they incessantly inflict characters like her upon us. She's not charming. She's not funny. She's not an adult. She is Merrill's inbred cousin whose mother never loved her. It took everything in me not to skip her scene all together. And the thing that gets me is that I've seen scenes where she gets serious for a moment and it fucking works! And no, we don't need the silliness as a vehicle to get there. We don't need Andromeda reject #342452. We don't need Peebee.
And before I move on, a rhetorical question. If I presented her scene completely out of context and told you that it takes place during a world ending event, an extinction level event, would you believe me?
Gameplay - Beginning - Combat so far is a temu version of GoW 2018. Like they tried to copy the smart kid's homework but the answers are somewhat out of order. On console I do feel the weight of the attacks, deflections, and blocks, so that's good. It is not bad, but 50 hours of this is not in the cards.
Art style and heads being big is a big problem. The artstyle and that damn bloom ruins the whole game. Neve's voice was mostly flat, but it gets better on her romance. There's one line that sounded way better than her rest. I agree with bellara's serious moments. Personally i don't like her character that much, but peebee i would not even compare her. She's way better imo.
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andorvex
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 3, 2024 14:26:56 GMT
The writers needed another type of bad guys for the player to fight. That's the only explanation When the game was first announced i assumed we'd have some sort of TW3 situation. Trying to stop Solas whilst navigating a war zone between Tevinter and the Qunari. that sounds awesome. Why didn't they do that
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Post by fylimar on Nov 3, 2024 14:32:04 GMT
You don't need to take my dislike personally, I don't dislike Larian as people, I think they are awesome and honest and have good relationship with fans based on my experience with the BG3 Early access. But I don't like how they design games, nor how they approach to criticism. Both can be true. I don't take it personally at all, I was just agreeing with you.
@dis_Op2399
I think it is kind of understandable, if you are a longtime fan of something. I would have loved, if the game were good too, but I think, the only way, we will get a good DA game again, is if Bioware becomes their own thing again.
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Post by Gwydden on Nov 3, 2024 14:32:51 GMT
that sounds awesome. Why didn't they do that That's what I thought the game would be, but the series has been pulling in a more high fantasy direction since DA:I. Darrah even said in one of his videos that this was intentional.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 3, 2024 14:37:58 GMT
So the revision of old lore sucks balls, but what do you think of the new lore? So far I was exposed just to the Shadow dragons and the Veil jumpers. Some light act 1 spoilers
The Shadow dragons are just the rebel alliance, nothing remotely interesting about them. Nothing about the politics of Tavintor is explained or sounds nuanced and intriguing. And the Shadow dragons a big part of this big disappointment which is the Tevinter Imperium
The Veil Jumpers sound interesting on paper but so far they seem deep as a pabble. What are they doing exactly and why and for whom? Not important or some such
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Post by journey95 on Nov 3, 2024 14:38:40 GMT
This game should be called Dragon Age: The Elven Gods Did It. What they did to the Qunari is really atrocious. This was already being forshadowed in Inquisition but I hate the amount of sudden elven gods focus. Solas is a great character but that's about it. There was really no need to make the whole setting about them.
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Post by duskwanderer on Nov 3, 2024 14:47:14 GMT
This game should be called Dragon Age: The Elven Gods Did It. What they did to the Qunari is really atrocious. I'm still confused as to how the Rabidly obedient military arm of the Qunari in the space of a few weeks schismed and broke away from the Qun with no real explanation.(i don't think a rip off Tzimisce fleshcrafter elder god thing is not going to just take over a third of Qunari society without major upheavel and possible a civil war of sorts) The thing is: You COULD make it work. The Antaam is so mindlessly obedient to the Qun that someone in the right position could make them do such things. I'd always argued for the possibility that Solas could have used them by crafting a spirit to look like the Ariqun. But not just because some crazy god told them too.
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fenalaslavellan
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Post by fenalaslavellan on Nov 3, 2024 14:47:27 GMT
So the revision of old lore sucks balls, but what do you think of the new lore? So far I was exposed just to the Shadow dragons and the Veil jumpers. Some light act 1 spoilers
The Shadow dragons are just the rebel alliance, nothing remotely interesting about them. Nothing about the politics of Tavintor is explained or sounds nuanced and intriguing. And the Shadow dragons a big part of this big disappointment which is the Tevinter Imperium
The Veil Jumpers sound interesting on paper but so far they seem deep as a pabble. What are they doing exactly and why and for whom? Not important or some such It's just another aspect of how everything touched by this game's writing is extremely shallow.
The Shadow Dragons which I think used to be the Lucerni are the good guys and the Venatori are still the bad guys. The intricasies of Tevinter society aren't anywhere in this game. We don't even have a single word about the Archon. I remember reading the codex entries about Tevinter in DAI, there is NOTHING of that here. dragonage.fandom.com/wiki/Codex_entry:_Tevinter_SocietyWhere exactly is this brutal Tevinter society? Where can I see someone who sold themselves to slavery like Krem's father? NOWHERE. lol And the Veil Jumpers, I think they are just Weekes' idealized version of the Dalish elves. They pursue their past but they know all the truth.
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Post by gervaise21 on Nov 3, 2024 14:54:26 GMT
There was a scene where Taash says "The Qun is not a prison, you can leave when you want." The Qun has re-education camps and magically lobotomizes you. She says that word for word? Guess I'll just throw WoT 1 and 2 in the trash at this point. Holy shit. Not just the lore books. What about if Iron Bull becomes Tal'Vashoth in DAI? I thought they sent their agents to kill him? So was that all an act? Or what about this codex from DA2 by a freed captive from an earlier war: The Ben-Hassrath are responsible for "re-education" and the assimilation of conquered peoples. To their credit, the Ben-Hassrath were never cruel. They were always reasonable, if firm. I played along, repeating what they taught, but holding in my heart the truths by which I was raised.Others were not so clever. Some of my platoon resisted the indoctrination, refusing even to pretend. The Ben-Hassrath see rebellion and discontent as an illness that can be cured, and they took these men to the "viddathlok," temples dedicated to healing and recovery. I do not know what happened there. The men who returned were changed in profound ways.Others, we never saw again. I can only assume the "cure" did not take.Or this codex in DAI about what the Ben'Hassrath do with attempted deserters: Detainee has already confessed to resisting arrest when Ben-Hassrath came for his coworker; circumstantial evidence suggests he was part of group planning to become Tal-Vashoth. Coworker died attempting to escape. Detainee requires evaluation for possible reintroduction into society instead of qamek treatment. He is being denied sleep and given restricted portions of food and water, as noted below......Perhaps this made the current writers uncomfortable, so they dispensed with the real Qun and chose to forget they ever existed. Yet given what the Antaam do in Veilguard, the Ben'Hassrath had a point in not wanting to loose them on the world, which is why I keep wondering where they went?
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Post by gervaise21 on Nov 3, 2024 15:06:18 GMT
It's just another aspect of how everything touched by this game's writing is extremely shallow. Have you done the Harding personal quest yet? Because from what I've seen of it that does seem to be more in keeping with what we learned in previous games. You get to meet some Kal-Sharok dwarves and learn more about the whole tragic history of the Titans. You get some of this from Solas' memories but this is from the titan/dwarf perspective. From what I've seen of it, it seemed better. Perhaps it helped that this Rook wasn't romancing Harding. Also, glowing red figure that someone posted a picture of several pages back isn't Meredith but to do with this quest.
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Post by fenalaslavellan on Nov 3, 2024 15:22:58 GMT
It's just another aspect of how everything touched by this game's writing is extremely shallow. Have you done the Harding personal quest yet? Because from what I've seen of it that does seem to be more in keeping with what we learned in previous games. You get to meet some Kal-Sharok dwarves and learn more about the whole tragic history of the Titans. You get some of this from Solas' memories but this is from the titan/dwarf perspective. From what I've seen of it, it seemed better. Perhaps it helped that this Rook wasn't romancing Harding. Also, glowing red figure that someone posted a picture of several pages back isn't Meredith but to do with this quest. I did it , spoilers about her quest here obviously. We went to Kal-Sharok, and it was better than just hearing it from Solas' mural. And yes, it was not Meredith in the Red Lyrium. The Titan lore was good, even if I expected to learn and see more of Kal-Sharok and its dwarves than we saw, it was more like the usual for this game. Go in, go out. Kal-Sharok seems more interesting than Orzammar, they have some cool train and tracks technology but it is really frustrating that we have no npc to talk to and ask about their society. Wouldn't hold my breath on it being the case but it would be nice if playing as a dwarf would make them distrust you the same way they distrust Inquisitor Cadash. They treated Harding well I assumed because of the Titan.
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Post by emissaryoflies on Nov 3, 2024 15:24:55 GMT
It's interesting looking at this game from a participant's point of view. Taash is actually the true final boss. Shit.
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Post by phoray on Nov 3, 2024 15:34:08 GMT
This made me so mad I had to rant, so I just won't read ANYTHING ELSE here to avoid the lazy spoilering happening. 1. Titans:How do they just talk so casually about the biggest events of their lifetimes? Oh yeah, Valta just bonded with a Titan a few years back, with the same casual tone as talking about a Farmer and his lame donkey. Harding talks about it like it’s general knowledge. But it's not? If it isn’t, Rook should have questions. If I were a new player, I would have no idea what Harding is talking about. You can’t even ask what a titan is, HOW is this game for new players?
2. Another thing we don’t get to talk about, Solas upended the Andrastian religion with his comment about Blight getting out when he was freed from the fade. What is up with these World Adjusting facts just dropped into the world with nary a raised brow?! Near everyone not an elf is default andrastian, this fact should have been shocking!
3. The crows have an Eluvian to their hideout? And they're fine with this? Not concerned about the Antaam popping through and murdering them all? They’re treating it as a simple fast-travel system, like fade-to-black, "now we’re in Antiva!" but Eluvians have lore implications and effects on power in the world. Nonsense placement across the board.
4. So, the Antaam want Treviso. The gods want the Antaam. Is that the story they’re selling me? But why do the Antaam want Treviso? Just generally as part of their overall goal of conquest? They didn’t finish this logic circle. Edit to elaborate: I'm trying to figure it out. So years before the evanuris were released, the Antaam split off from the rest of the Qun. Took over most of Antiva, including Treviso. Treviso has some sort of inside man that helped the Antaam that made it possible swift and efficient. And now the Antaam, with few other skills, are trying to rule the occupied space for....reasons. If they broke off from the Qun, doesn't that mean they aren't Qun anymore? So why would they want to spread a religion they don't follow anymore? what even drives them to war if not the Qun? Anyway, now the occupying force is going weird and toxic because one of the evanuris is in "The Butcher"s head. And this helps...the Evanuris somehow in some way that I still don't understand. I guess Solas said they just wanted someone to worship them blindly, and the violent Antaam is good enough?
5. Another story they are trying to sell me is that Crow "assassinations send messages." but the only actual message they have delivered in an assassination historically is “the Crows send their regards”. That message has never been about freedom, but the implication that the Crows are controlling things in the shadows and that no one is safe. They're selling the Crows as freedom fighters SO HARD.
6. And oh yeah. how are the Dalish Veil Jumpers just so on board with Evanuris bad, Solas is a toublesome rebel anti hero when there were supposed to be all these Dalish flocking to Solas?
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