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Post by gervaise21 on Nov 5, 2024 7:39:41 GMT
Yep, i’m thoroughly irritated by the hawke and Isabela game treatment. Be honest though, is the Isabella in game really the one you know and love? I know she sounds the same but is that really her? Would you really want her claiming to know Hawke, much less have been in a relationship with them? That's why it probably was a good thing they dropped the Keep. Not only did we realise that they didn't care anything about honouring our choices or the game lore in general but if you did play the game you didn't have to endure them messing up our memories like they did with Hawke in DAI. I thought that was bad but DAV is so much worse.
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Post by gervaise21 on Nov 5, 2024 8:05:13 GMT
The Tevinter Chantry is very different from the southern Chantry. Here are the core differences. 1.) The South believes Andraste to be divine, the bride of the Maker. Tevinter believes she was a capable mortal and perhaps inspired, but not divine. Some say she was a mage, and some say she was not. Tevinter believes the South calling Andraste divine violates the belief that there is only one god. 2.) In the South, the Second Sin was believed to be an inherent flaw of mortals, whereas Tevinter believes it to be the fault of the Old Gods. 3.) Men in the Southern chantry may not advance beyond the rank of brother. This caused problems even before the Chantry split, as the southern Divine did not approve of Tevinter grand clerics as men were allowed in the priesthood. 4.) Celibacy is encouraged (if not required) among southern Chantry members. The Imperial chantry has no restrictions. 5.) In the South, elections for Divine require unanimous consent among the Grand Clerics. In Tevinter, the vote is a simple majority: The Archon has the unique power to break ties. 6.) Tevinter Grand Clerics are all mages, and have a seat on the Magisterium. Then why build a temple for Andraste? As Duskwanderer has already answered, that was a retcon. It shouldn't be there. Tevinter never elevated Andraste the way the southern Chantry did. Even there, though, she is not meant to be divine, only semi-divine once she joined the Maker wherever he is meant to be. As I understood it, in Tevinter they re-purposed the Old God temples either into houses for the Circles (they were originally the idea of Hessarian) to train mages to serve the Imperium or, I assume, into temples for the Maker. Technically they shouldn't even be called Chantrys, considering that came from the south and the religion was established in Tevinter some 150 years before Drakon set up his Chantry in the south. However, considering he was the grandson of a Tevinter Altus it is possible that some of the elements found in the southern Chantry did originate in Tevinter, such as the idea of having just one approved state religion instead of the many variants found in the south up to that time. However, if you want a flavour of how the original Tevinter religion set up by Hessarian viewed things, just read the Canticle of Silence on line. As stated in item 2, he very much put the blame for the Black City and the coming of the blights on the high priests of the Old Gods. I don't know why Tevinter was so anxious to appease the newly formed southern Chantry that they changed much of their original set up to accommodate its rules, including making Archon step down as the head of the church and acknowledging the southern Divine as head of the religion, but when the Imperial Chantry broke away again subsequently, the southern Divine decreed that the Canticle of Silence was more political propaganda and had it removed from the Chant. Strangely enough, in view of subsequent relevlations, starting with Corypheus in Legacy and then continuing in subsequent games, it would seem that Hessarian for the most part got it right. It was the Magisters who released the blight on the world. What he got wrong is that it was already there, contained in the city and the actions of the Magisters simply let it out. However, it must have originally appeared gold from the outside, so if breaking in caused the gradual spread of the black to change the external appearance of the city, then if he was seeing this as a vision then it would seem as though it only happened because of the Magisters. Also, contrary to what is said in DAV, Andraste didn't actually get it wrong that it was the responsibility of evil spirits being envious of what they saw in the world outside the Fade. She just missed the bit out where they left the Fade and crossed over into that world and became elves. In view of the fact that we know the Chantry changed stuff for political reasons, may be there was something about it originally. Or may be Andraste thought it expedient to leave it out for the sake of her elven allies. * Also, we know that all races would appear to have suffered from collective amnesia after the Veil, either because of the Veil or perhaps certain powerful beings in the Fade not wanting them to remember. Andraste clearly was in contact with some being in the Fade. May be it was just selective with the truth. Hmm, I wonder who that sounds like?
* If you have read WoT2 you will know that there is an entry where it says an old elven poem lamenting what happened through the actions of the Wolf (probably written by his followers) was found in the grounds of the Temple of Mythal. Somehow elements of this poem wound up in an old Alamarri war poem and finally a Ferelden lullaby called Where the Willows Wail. So, it does make me suspect that perhaps Andraste or alternatively Shartan did know more of what happened in ancient times
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http://bsn.boards.net/threads/recent/143
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Post by DragonKingReborn on Nov 5, 2024 8:16:32 GMT
Posts removed.
The "agenda" - and all "reasons" related to it - is still not to be used here. Under spoiler tags makes no difference.
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FiendishlyInventive
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Legendary Edition
XBL Gamertag: BlueMarsalis79
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https://i.imgur.com/rVwKOll.jpg
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Legendary Edition
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Post by FiendishlyInventive on Nov 5, 2024 8:29:21 GMT
I want to add some of the best titles are queer and progressive explicitly with no alternative paths, Night in the Woods, The Missing and Signalis to name a few- but the inability to have a dissenting opinion about anything in this in an RPG undermines their beliefs I think. It is all easily digested mush without substance or nuance because it is afraid of conflict for the majority of the experience.
I already found the prior entry lacking in this regard, but this takes it to another level of just toothless and gormless, and I despise that it is successful because people have just justified this direction with support.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,901 Likes: 7,413
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Clearance Level Ultra
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Post by Gileadan on Nov 5, 2024 8:45:17 GMT
My wife preordered this, spent quite some time in the character creator, recruited Bellara... and now she's playing Planet Crafter again. She'll go back to Veilguard but she doesn't really feel the pull. It was fun to listen to her comments though. ("That chest opening animation - fanfare, balloons fall from the ceiling ... 2 gold.")
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Post by gervaise21 on Nov 5, 2024 8:45:24 GMT
Well, just to throw something out there regarding temples and statues and such. In the real world there are statues and icons of saints, and churches named after saints all the time, but that doesn't equal worship, but veneration, and an appeal for their intersession. To name a church after a saint is to signal that that is the patron saint of the parish, who prays for them in heaven. Just throwing it out there that this might be an influence. This is true and it also occurred to me that there may already have been a large female statue there which they re-purposed when they changed their religion from the Old Gods to the Maker. Razikale was the patron god of Minrathous (and the kingdom of Tevinter), so perhaps that was originally meant to depict her in human form (because they did know she could have either human or dragon form). There was an ancient carving in the Western Approach that seemed to show a priestess of Razikale with a strange horned headdress. I also wondered if the same might be true of the giant statue to "Andraste" in the Anderfels. It seems odd to me that a place that was struggling at all times with the after effects of repeated blights actually found the time and resources to carve such a big statue. However, the writers or designers (I'm not sure who would be responsible) don't really seem to understand religious iconography. Back in DAI they had the main picture in the centre of the montage in Redcliffe Chantry depicting not Andraste but Shartan. That was ridiculous. The main picture at the head of the aisle is always either the major figure of the religion or the main saint that particular building is dedicated to. Why then does it show Shartan? Allegedly all images of him were ordered removed by the Divine at the time of the Exalted March on the Dales, so it is surprising it even survived, let alone should be the main focal point of the place of worship. A small side window perhaps but not the first thing that meets the eye.
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...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 5, 2024 8:45:52 GMT
Not sure how much longer I want to be part of BSN if we're going full 1984 now tbh. Am I allowed to say THAT at least?
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,901 Likes: 7,413
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Clearance Level Ultra
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Nov 5, 2024 8:46:23 GMT
Not sure how much longer I want to be part of BSN if we're going full 1984 now tbh. Am I allowed to say THAT at least? *knock knock*
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Post by gervaise21 on Nov 5, 2024 8:48:25 GMT
Cameo comment from Act I That's not Isabella. She didn't even try to have sex with me, and I'm sexy as fuck. Jokes aside, that can't be the same voice actor, can it? Yes, I think it is the same VA, unless they were using an AI imitation of her.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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October 2024
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 5, 2024 8:53:53 GMT
Then why build a temple for Andraste? As Duskwanderer has already answered, that was a retcon. It shouldn't be there. Tevinter never elevated Andraste the way the southern Chantry did. Even there, though, she is not meant to be divine, only semi-divine once she joined the Maker wherever he is meant to be. As I understood it, in Tevinter they re-purposed the Old God temples either into houses for the Circles (they were originally the idea of Hessarian) to train mages to serve the Imperium or, I assume, into temples for the Maker. Technically they shouldn't even be called Chantrys, considering that came from the south and the religion was established in Tevinter some 150 years before Drakon set up his Chantry in the south. However, considering he was the grandson of a Tevinter Altus it is possible that some of the elements found in the southern Chantry did originate in Tevinter, such as the idea of having just one approved state religion instead of the many variants found in the south up to that time. However, if you want a flavour of how the original Tevinter religion set up by Hessarian viewed things, just read the Canticle of Silence on line. As stated in item 2, he very much put the blame for the Black City and the coming of the blights on the high priests of the Old Gods. I don't know why Tevinter was so anxious to appease the newly formed southern Chantry that they changed much of their original set up to accommodate its rules, including making Archon step down as the head of the church and acknowledging the southern Divine as head of the religion, but when the Imperial Chantry broke away again subsequently, the southern Divine decreed that the Canticle of Silence was more political propaganda and had it removed from the Chant. Strangely enough, in view of subsequent relevlations, starting with Corypheus in Legacy and then continuing in subsequent games, it would seem that Hessarian for the most part got it right. It was the Magisters who released the blight on the world. What he got wrong is that it was already there, contained in the city and the actions of the Magisters simply let it out. However, it must have originally appeared gold from the outside, so if breaking in caused the gradual spread of the black to change the external appearance of the city, then if he was seeing this as a vision then it would seem as though it only happened because of the Magisters. Also, contrary to what is said in DAV, Andraste didn't actually get it wrong that it was the responsibility of evil spirits being envious of what they saw in the world outside the Fade. She just missed the bit out where they left the Fade and crossed over into that world and became elves. In view of the fact that we know the Chantry changed stuff for political reasons, may be there was something about it originally. Or may be Andraste thought it expedient to leave it out for the sake of her elven allies. * Also, we know that all races would appear to have suffered from collective amnesia after the Veil, either because of the Veil or perhaps certain powerful beings in the Fade not wanting them to remember. Andraste clearly was in contact with some being in the Fade. May be it was just selective with the truth. Hmm, I wonder who that sounds like?
* If you have read WoT2 you will know that there is an entry where it says an old elven poem lamenting what happened through the actions of the Wolf (probably written by his followers) was found in the grounds of the Temple of Mythal. Somehow elements of this poem wound up in an old Alamarri war poem and finally a Ferelden lullaby called Where the Willows Wail. So, it does make me suspect that perhaps Andraste or alternatively Shartan did know more of what happened in ancient times You mentioned tons of stuff I had no idea about but it was super interesting, thanks
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Post by gervaise21 on Nov 5, 2024 8:59:43 GMT
Nah, that’s not it. I ignored Taash quest line and still god the best ending. It’s not connected to companions, but to a quest about Solas memories and what you choose to do with it. That's good to know because I was thinking that would be a bit much if you have to do all the content for everyone to survive, not just the survival of the characters you by-passed. Naturally, if you fail to do the content for one or more characters they will likely not make it but everyone? That did sound a bit like hyperbole. There do seem to be a number of conditions that have to be met for a total survival ending. There is one I'm not clear on. When it comes to the city choice. People keep saying you have to choose Minrathous to get the ending where everyone survives. Are they talking about companions, major NPCs like Dorian or just some random members of the Shadow Dragons? I would hope just the latter.
It seems a bit much if the game is framed in such a way, particularly as it seems to be a choice between save ordinary citizens of Treviso or stop the Venatori taking over the Magisterium. Since ultimately I assume that the Venatori crash and burn with their gods, then what does it matter if they take over Minrathous temporarily? A choice between the ordinary people of Minrathous and the ordinary people of Treviso is different but that is not how it came across to me.
Anyone know what they mean about you have to save Minrathous for a "perfect" ending?
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Post by gervaise21 on Nov 5, 2024 9:01:14 GMT
You mentioned tons of stuff I had no idea about but it was super interesting, thanks Look I wasted good money on World of Thedas 1 and 2. I may as well make good use of them by showing off my nerd knowledge here because it sure as hell isn't going to be utilised in game (whether I eventually choose to play it or not)
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 297 Likes: 559
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 5, 2024 9:04:35 GMT
Nah, that’s not it. I ignored Taash quest line and still god the best ending. It’s not connected to companions, but to a quest about Solas memories and what you choose to do with it. That's good to know because I was thinking that would be a bit much if you have to do all the content for everyone to survive, not just the survival of the characters you by-passed. Naturally, if you fail to do the content for one or more characters they will likely not make it but everyone? That did sound a bit like hyperbole. There do seem to be a number of conditions that have to be met for a total survival ending. There is one I'm not clear on. When it comes to the city choice. People keep saying you have to choose Minrathous to get the ending where everyone survives. Are they talking about companions, major NPCs like Dorian or just some random members of the Shadow Dragons? I would hope just the latter.
It seems a bit much if the game is framed in such a way, particularly as it seems to be a choice between save ordinary citizens of Treviso or stop the Venatori taking over the Magisterium. Since ultimately I assume that the Venatori crash and burn with their gods, then what does it matter if they take over Minrathous temporarily? A choice between the ordinary people of Minrathous and the ordinary people of Treviso is different but that is not how it came across to me.
Anyone know what they mean about you have to save Minrathous for a "perfect" ending? Possible end game spoilers about a choice made way earlier I don't know the details, but apparently Treviso can survive without your help but Minrathous can't. Someone here made comment about Minrathous being too incompetent to handle things by themselves. But I don't know if not saving it prevents you good ending or just the perfect ending. If it's the later, that choice suddenly seems much more appealing
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...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 5, 2024 9:06:11 GMT
Avoiding endgame spoilers but this all sounds very much like the ME2 suicide mission? It was more difficult to fail than succeed. I guess I'll find out how well it's handled in DAV.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 297 Likes: 559
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andorvex
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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October 2024
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 5, 2024 9:08:24 GMT
Avoiding endgame spoilers but this all sounds very much like the ME2 suicide mission? It was more difficult to fail than succeed. I guess I'll find out how well it's handled in DAV. This game is Mess Effect 2 but much worse
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Post by gervaise21 on Nov 5, 2024 9:11:44 GMT
Possible end game spoilers about a choice made way earlier I don't know the details, but apparently Treviso can survive without your help but Minrathous can't. Someone here made comment about Minrathous being too incompetent to handle things by themselves. But I don't know if not saving it prevents you good ending or just the perfect ending. If it's the later, that choice suddenly seems much more appealing I think you will find that was me. I've seen the aftermath. Minrathous doesn't look good. Lots of burning buildings but the stress still seems to be on the Venatori taking control. Also, the Viper gets a blighted wound. Don't know enough about that character to know whether you would care. Another aspect I wasn't clear on is that if Treviso goes down, that helps the Antaam. Not keen on doing that either. So, it does seem a choice between stopping the Antaam and helping the citizens of Treviso (because the Crows are pretty useless on their own) or stopping the Venatori (because the Magisterium is totally corrupt by now and the Shadow Dragons can't cope on their own). Yet Minrathous ends up being blighted anyway. I know that is hindsight working but I wish the consequences were clearer. If either city had been totally obliterated, I think that would have made it more impactful but I guess that would have been too difficult to accommodate with regard to the later story, which is why they heavily weight it towards "saving" Minrathous.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 297 Likes: 559
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
297
October 2024
andorvex
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 5, 2024 9:17:52 GMT
Possible end game spoilers about a choice made way earlier I don't know the details, but apparently Treviso can survive without your help but Minrathous can't. Someone here made comment about Minrathous being too incompetent to handle things by themselves. But I don't know if not saving it prevents you good ending or just the perfect ending. If it's the later, that choice suddenly seems much more appealing I think you will find that was me. I've seen the aftermath. Minrathous doesn't look good. Lots of burning buildings but the stress still seems to be on the Venatori taking control. Also, the Viper gets a blighted wound. Don't know enough about that character to know whether you would care. Another aspect I wasn't clear on is that if Treviso goes down, that helps the Antaam. Not keen on doing that either. So, it does seem a choice between stopping the Antaam and helping the citizens of Treviso (because the Crows are pretty useless on their own) or stopping the Venatori (because the Magisterium is totally corrupt by now and the Shadow Dragons can't cope on their own). Yet Minrathous ends up being blighted anyway. I know that is hindsight working but I wish the consequences were clearer. If either city had been totally obliterated, I think that would have made it more impactful but I guess that would have been too difficult to accommodate with regard to the later story, which is why they heavily weight it towards "saving" Minrathous. Long term consequences could work, it was something that set the early Witcher games apart from Bioware, and while sometimes it felt weird and out of nowhere, I remember some examples that make total sense (Some Witcher 3 spoilers) for example if you help the mages escape novigrad the city will purge non humans by the time you come back to it.
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mgsmsc
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Posts: 60 Likes: 80
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by mgsmsc on Nov 5, 2024 9:25:27 GMT
Dragon Age has become twee fantasy the franchise, and no longer holds my interest.
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LawBringerSR2
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR
Posts: 229 Likes: 490
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR
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Post by LawBringerSR2 on Nov 5, 2024 9:42:36 GMT
I can't take people who say Andromeda is a great game seriously unless their opinion is solely based on enjoying the combat When I get to play it I'll most likely praise it only for the combat and Cora Harper's romance scene, I can already tell. Still more redeeming qualities than DAV though
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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November 2016
10k
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Nov 5, 2024 10:00:01 GMT
Not sure how much longer I want to be part of BSN if we're going full 1984 now tbh. Am I allowed to say THAT at least? Same. One spot to be somewhat negative about the game on the entire forum, and they want to monitor speech and shut the thread down to delete comments. It's like this game is being protected on every part of the internet. Never seen this much policing in this place before this game released. Edit: Hell I remember having an argument with an holocaust denier, in one of these threads, with a Nazi profile pic. And they didn't delete the comments back then.
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LawBringerSR2
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR
Posts: 229 Likes: 490
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR
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Post by LawBringerSR2 on Nov 5, 2024 10:40:23 GMT
Cameo comment from Act I That's not Isabella. She didn't even try to have sex with me, and I'm sexy as fuck. Jokes aside, that can't be the same voice actor, can it? That is, in fact the same VA. But it's amazing that they managed to have Isabela wearing less clothes, yet also be less attractive. DAO Isabela was way more attractive than DAV and was wearing a normal leather armor. And I'm not talking about physical attractiveness alone.
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emissaryoflies
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
Posts: 271 Likes: 861
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emissaryoflies
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by emissaryoflies on Nov 5, 2024 10:44:24 GMT
You can be negative, comrade. You must first begin with your affirmations. Then pull a bharv. Bring it around town. Bring it aroooooooound town. Then you must begin every negative comment with “I love this game, the devs, and the following comment is a thought experiment and not at all true:”.
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LawBringerSR2
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR
Posts: 229 Likes: 490
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Aug 12, 2024 21:24:45 GMT
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LawBringerSR2
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lawbringersr2
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
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Post by LawBringerSR2 on Nov 5, 2024 10:45:41 GMT
Not sure how much longer I want to be part of BSN if we're going full 1984 now tbh. Am I allowed to say THAT at least? Same. One spot to be somewhat negative about the game on the entire forum, and they want to monitor speech and shut the thread down to delete comments. It's like this game is being protected on every part of the internet. Never seen this much policing in this place before this game released. Edit: Hell I remember having an argument with an holocaust denier, in one of these threads, with a Nazi profile pic. And they didn't delete the comments back then. Cockroaches with Nazi profile pics, not to mention Holocaust deniers, should be automatically banned from ANY forum. It's absolutely disgraceful when they let those subhuman creatures roam freely as if they had a right to it.
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LawBringerSR2
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR
Posts: 229 Likes: 490
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Aug 12, 2024 21:24:45 GMT
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LawBringerSR2
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lawbringersr2
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
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Post by LawBringerSR2 on Nov 5, 2024 10:54:44 GMT
You can be negative, comrade. You must first begin with your affirmations. Then pull a bharv. Bring it around town. Bring it aroooooooound town. Then you must begin every negative comment with “I love this game, the devs, and the following comment is a thought experiment and not at all true:”. Something like this: I love OG Bioware and in fact I enjoyed post-peak Bioware games like ME3 and still replay them often. But this new DA just doesn't do it for me. And it goes way beyond the Taash lecturing: I don't like the script, nor the artistic direction, nor the combat (eliminating greatswords is unforgivable). They finally restored the Rogue's ability to use long swords, only to take the most emblematic two handed weapon from Warriors. Remember when any weapon (save staffs) could be used by ANY class? Rogues had their own two-handed backstab animation, that's how awesome DAO was. Not to mention the moral flexibility DAO allowed that is nowhere to be found in DAV, the worst offender. If they do this to ME, Bioware will truly be done for me (speaking as someone who was forgiving with post-ME2 ME).
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∯ Oh Loredy...
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gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Nov 5, 2024 11:09:59 GMT
DAO Isabela was way more attractive than DAV and was wearing a normal leather armor. And I'm not talking about physical attractiveness alone. The same is true of Isabella in the comic series by David Gaider. I am very much of the "don't do cameos" squad now. They invariably turn out disappointing.
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