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Post by duskwanderer on Sept 22, 2024 3:06:40 GMT
TBH, being the "evil" guy always just felt like a holdover from KoToR, and I never liked it. I mean, knifing some pub owner? Killing random civilians? It didn't even fit the tone of the Grey Wardens. I don't mind if we can't be evil, painful choices are fine with me. Grey Wardens aren't inherently good people though and recruiting criminals and other unsavory figures for Conscription is established to be routine. In that sense, a Grey Warden who is a relatively bad person can still work and fits into the lore since moral-ethic is not more important than one's ability to kill Darkspawn and Archdaemons. Even the Wardens have dabbled in Blood Magic before. So for me it's much more of a different situation than with the LOF. Randomly slaughtering some pub owner has little to do with killing darkspawn or archdemons, though
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rekkampum
N2
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Post by rekkampum on Sept 22, 2024 3:18:34 GMT
Grey Wardens aren't inherently good people though and recruiting criminals and other unsavory figures for Conscription is established to be routine. In that sense, a Grey Warden who is a relatively bad person can still work and fits into the lore since moral-ethic is not more important than one's ability to kill Darkspawn and Archdaemons. Even the Wardens have dabbled in Blood Magic before. So for me it's much more of a different situation than with the LOF. Randomly slaughtering some pub owner has little to do with killing darkspawn or archdemons, though Exactly. Neither does being a good person and kind to figures either. As long as they deem you fit, and you survive the Joining, they'll take you, proclivities be damned. Even depending on the origin you could do just as bad prior to being conscripted in the first game.
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trengilly
N2
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Post by trengilly on Sept 22, 2024 3:37:33 GMT
Neve's voice acting was one I was the most skeptical about since the initial Gameplay Reveal trailer. It sounds like her voice-actor may have been somewhat new to VA'ing a role this big. Don't know if BioWare wanted her to go with a more monotone method of acting, or if this is a "what you see is what you get" situation. With Neve, the monotone seems intentional. But there were definitely some lines I heard that sounded either poorly directed or like they were a first take in later scenes, which really caught me off guard. She straight up paused in the middle of a sentence, completely breaking flow, at one point. My copium take is that it's from an older build, but that seems unlikely. This is a very short clip from Jessica Clark's Instagram where she mentions specifically that they worked with her to drop the register of her voice among other things? So it sounds like Bioware had some very specific goals for her performance and coached her toward that end. www.instagram.com/reel/C9-X1ogpSHv/?utm_source=ig_web_copy_link&igsh=MzRlODBiNWFlZA==
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trengilly
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Post by trengilly on Sept 22, 2024 4:04:50 GMT
The CC has both simple and complex versions of each of the Vallaslin for Elves.
However it doesn't tell you which god each is associated with! So unless you really know your DA Lore you aren't going to have any clue.
Which also means that whatever Vallaslin you pick won't have any impact on story? Or that you can associate your Elf with a specific god (and have that referenced in game)?
It would have been really nice if they told you which are which.
In this video someone knowledgeable about the Vallaslin goes through them all in detail
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trengilly
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Post by trengilly on Sept 22, 2024 4:35:13 GMT
Oh my . . . I watched the beginning of a Meeting Bellara video. I only watched the first couple minutes to avoid major spoilers . . . but its terrible. Its like a kids Saturday morning cartoon . . . like watching Dora the Explorer. The voice acting for Bellara, Rook, and even Neve/Harding is bad (I looked at two different versions). The dialogue insipid. And the facial animations and bad lip-sync make them all look like puppets. I have no words . . . view at your own risk! My skepticism meter just went to 11 Introduction only with Neve Full mission with Harding There aren't any major spoilers in the first few minutes (other than meeting Bellara).
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Post by necrowaif on Sept 22, 2024 7:14:38 GMT
Yes, as I said in the other thread, Bellara’s voice is like nails on a chalkboard. It’s the most horrible attempt at a cutesy voice I’ve ever heard.
And her reaction to learning that the elven gods are not only real but actively trying to destroy the world is ridiculously understated. It’s like someone just told she forgot to turn off the stove before leaving her house.
“A magic fog appeared, and only a god - or gods - could have done that.” How the fuck would you know? That statement implies “gods reappearing” is a common enough occurrence in Thedas that there would be a correlation.
Ugh, I don’t know who I want to murder and leave in a ditch to rot more - this horrid little hobgoblin or Lucanis “Purple Wings” Dellamorte.
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shaqfu
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Post by shaqfu on Sept 22, 2024 7:17:35 GMT
Ya the facial animations def need some more work done. It's clear it goes from being motion captured when Bellara first sucks up the magic from that thing and spots Rook/Neve. To whatever cheap tech they are using to automate animations as soon as Rook starts talking. I hope they can clean it up, you'd think after Andromeda another possible "my face is tired" campaign is the last thing they'd want lol
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emissaryoflies
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Post by emissaryoflies on Sept 22, 2024 7:51:40 GMT
Lmfao wtf is that tone? Benefit of the doubt. Maybe she’s meant to be the comedic relief? But she’s funny for all the wrong reasons. Fucking Peebee is better than this.
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Post by therevanchist25 on Sept 22, 2024 8:05:54 GMT
So, in the interest of "balance in all things", would someone volunteer to head over to the hype train thread to educate them on what they get to be hyped about and what not or does this only work in one direction again? Bloody hell. You're starting to grasp how things work: don't question the privileges of some people - don't touch the 'sacred cows' - don't threaten the narrative - and you'll be allowed to vent in this 'safe space'... I believe the 20th century had a different term for that sort of place. Started with a G I think.
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bierkrug
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Post by bierkrug on Sept 22, 2024 8:14:56 GMT
Are all these videos from the finalized version of the game? Any chance what will be released is going to be different?
Bellara makes me think of Awkwafina XD
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akots
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Origin: akots
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Post by akots on Sept 22, 2024 8:17:33 GMT
Looks in between heavy cringe and shallow cliche. TBH the dialog and tone are simply idiotic for all participants. I presume this is the best part that was decided to be OK to show, and the rest is considerably worse.
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The Elder King
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Post by The Elder King on Sept 22, 2024 8:18:06 GMT
The weird part about Bellara is that we have a line from the release date trailer where she’s clearly more distraught by the gods’ return and their power.
Rook’s dialogue also shown some positive points and negative points. As with some other instances in other videos, referring to the Evanuris as ‘our gods’ is a good hint towards the dialogues reflecting the race and faction of the main character.
On the other hand, it shown once more the autodialogue that is likely going to put Rook more closely to Shepard (or Geralt from TW), then the other DA protagonists. Which doesn’t necessarily mean it’ll be bad, as many players aren’t affected by it, but it’s not my preference.
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rekkampum
N2
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Post by rekkampum on Sept 22, 2024 8:22:46 GMT
The weird part about Bellara is that we have a line from the release date trailer where she’s clearly more distraught by the gods’ return and their power. Rook’s dialogue also shown some positive points and negative points. As with some other instances in other videos, referring to the Evanuris as ‘our gods’ is a good hint towards the dialogues reflecting the race and faction of the main character. On the other hand, it shown once more the autodialogue that is likely going to put Rook more closely to Shepard (or Geralt from TW), then the other DA protagonists. Which doesn’t necessarily mean it’ll be bad, as many players aren’t affected by it, but it’s not my preference. Autodialogue was probably one of my biggest issues with the third Mass Effect. It really felt like being on rails at times in contrast to the earlier entries all because they wanted a more "cinematic" approach.
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The Elder King
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Post by The Elder King on Sept 22, 2024 8:29:47 GMT
The weird part about Bellara is that we have a line from the release date trailer where she’s clearly more distraught by the gods’ return and their power. Rook’s dialogue also shown some positive points and negative points. As with some other instances in other videos, referring to the Evanuris as ‘our gods’ is a good hint towards the dialogues reflecting the race and faction of the main character. On the other hand, it shown once more the autodialogue that is likely going to put Rook more closely to Shepard (or Geralt from TW), then the other DA protagonists. Which doesn’t necessarily mean it’ll be bad, as many players aren’t affected by it, but it’s not my preference. Autodialogue was probably one of my biggest issues with the third Mass Effect. It really felt like being on rails at times in contrast to the earlier entries all because they wanted a more "cinematic" approach. I’d agree with that, but there are those unbothered by it, and I guess one could say that, given the market and the multitude of games that has inserted some light RPG elements, from GoW to Horizon, from Spiderman to the Jedi saga, they could try to capture that audience. An issue in that direction is, of course, that the facial animations of those games in the protagonist department are going to be obviously better. Regardless of how good or bad Veilguard will be on this side at release, Rook is going to suffer because of the fact that you can widely customize the appearance, race and gender. We’ll see how it ends up. For all the issues I had with ME3, I still think the overall arc that started from Maneae and ended on Tuchanka is one of the best part, if not my personal favorite, of the franchise.
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Gileadan
N5
Agent 46
Clearance Level Ultra
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Post by Gileadan on Sept 22, 2024 8:38:08 GMT
Yes, as I said in the other thread, Bellara’s voice is like nails on a chalkboard. It’s the most horrible attempt at a cutesy voice I’ve ever heard. And her reaction to learning that the elven gods are not only real, but actively trying to destroy the world is ridiculously understated. It’s like someone just told she forgot to turn off the stove before leaving her house. “A magic fog appeared, and only a god - or gods - could have done that.” How the fuck would you know? That statement implies “gods reappearing” is a common enough occurrence in Thedas that there would be a correlation. Ugh, I don’t know who I want to murder and leave in a ditch to rot more - this horrid little goblin or Lucanis “Purple Wings” Dellamorte. Yeah, some gods are trying to destroy the world and for Bellara it's just Tuesday. Not that anyone else seems to be overly bothered though. Gives me a "Broken Arrow" flashback. "I don't know what's scarier, losing nuclear weapons, or that it happens so often there's actually a term for it."
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Post by Syv on Sept 22, 2024 8:45:49 GMT
I'm personally worried about the writting since I've seen the 6 background origins. I can't understand how they could be so uninspired and generic. That type of story you heard it thousands of time. Even if Rook had to be railroaded into an heroic background, how is it possible that with such a rich universe, such a rich lore, you couldn't do better than " Rook saved a few folks against orders and it had consequences " and six times for god sake, even for the crows. Even Mass effect 1 has at least a real neutral/survival and ruthless background, while remaining heroic. It has more diversity between the backgrounds. You couldn't have something more creative for the wardens, a little more ambiguous and deeper than Rook saved a few villagers instead of holding the line ? So far for me, the Mourn watch is the only one that seems to save this whole disaster. Shadow dragon background, I'd say it's normal to have something like that. But why they couldn't write different things like in DAO ? They had 10 years for the writting. Ten years.
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trengilly
N2
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Post by trengilly on Sept 22, 2024 8:51:35 GMT
The entire introduction with Bellara also trivializes the fade. In the first three games we rarely enter the fade . . . and its always unwilling and a traumatic harrowing experience.
But now Bellara is like 'hey see that shimmer . . it leads to a bubble in the veil. Lets pop in there and see if there is anything cool in there. No, I have no idea how to leave, but I expect there will be something in their we can use to get out again'
And Rook is like . . . ok sure. Like WTF?
Is this supposed to be a new 'Veil Jumper' thing where everyone just pops into and out of the Veil whenever they want?
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The Elder King
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Post by The Elder King on Sept 22, 2024 8:54:52 GMT
I'm personally worried about the writting since I've seen the 6 background origins. I can't understand how they could be so uninspired and generic. That type of story you heard it thousands of time. Even if Rook had to be railroaded into an heroic background, how is it possible that with such a rich universe, such a rich lore, you couldn't do better than " Rook saved a few folks against orders and it had consequences " and six times for god sake, even for the crows. Even Mass effect 1 has at least a real neutral/survivalal and ruthless background, while remaining heroic. It has more diversity between the backgrounds. You couldn't have something more creative for the wardens, a little more ambiguous and deeper than Rook saved a few villagers instead of holding the line ? So far for me, the Mourn watch is the only one that seems to save this whole disaster. Shadow dragon background, I'd say it's normal to have something like that. But why they couldn't write different things like in DAO ? They had 10 years for the writting. Ten years.The origins in DAO weren’t predetermined, though. While you were stuck in regards of where you started off, you had a good number of options to change things about your place in the world you were in. Just as with Inquisition, I think Veilguard would’ve worked much better with an introduction like Origins, to give the player options in regards of the initial quest, and then simply have a flash forward to the Minrathous quest. Similar to Origin-Ostagar in DAO. I don’t think the faction backstory are necessarily uninspiring, but my issue is how similar they are to each others. I get the reasoning for going to a chaotic good/rebelling backstory because of setting up similarities with Solas (which I hope you can deny and debate, as you can seemingly not agree with him post-imprisonment). But there are ways to make chaotic good/rebelling backstories that are different from each others a bit more.
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Post by The Elder King on Sept 22, 2024 8:55:55 GMT
The entire introduction with Bellara also trivializes the fade. In the first three games we rarely enter the fade . . . and its always unwilling and a traumatic harrowing experience. But now Bellara is like 'hey see that shimmer . . it leads to a bubble in the veil. Lets pop in there and see if there is anything cool in there. No, I have no idea how to leave, but I expect there will be something in their we can use to get out again' And Rook is like . . . ok sure. Like WTF? Is this supposed to be a new 'Veil Jumper' thing where everyone just pops into and out of the Veil whenever they want? I’m not sure how exactly it’ll work, but yes, that seems the bread and butter of the VJ, from what they said.
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trengilly
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Post by trengilly on Sept 22, 2024 8:57:45 GMT
An issue in that direction is, of course, that the facial animations of those games in the protagonist department are going to be obviously better. Regardless of how good or bad Veilguard will be on this side at release, Rook is going to suffer because of the fact that you can widely customize the appearance, race and gender. Its not just Rook however. All the companions (and other NPCs) have had equally bad lip-sync and facial animation.
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The Elder King
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Post by The Elder King on Sept 22, 2024 9:00:41 GMT
An issue in that direction is, of course, that the facial animations of those games in the protagonist department are going to be obviously better. Regardless of how good or bad Veilguard will be on this side at release, Rook is going to suffer because of the fact that you can widely customize the appearance, race and gender. Its not just Rook however. All the companions (and other NPCs) have had equally bad lip-sync and facial animation. I know, which is why I didn’t specify if it’ll end up being good or bad overall. I’ve seen footage were the animations and lip-sync are bit better, but yes, the companions/NPCs are more troubling then Rook, because the latter has reasoning for not work as well as other characters. Hopefully they’re working hard to improve on those, either for release or day-one patch.
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Post by Syv on Sept 22, 2024 9:02:30 GMT
I'm personally worried about the writting since I've seen the 6 background origins. I can't understand how they could be so uninspired and generic. That type of story you heard it thousands of time. Even if Rook had to be railroaded into an heroic background, how is it possible that with such a rich universe, such a rich lore, you couldn't do better than " Rook saved a few folks against orders and it had consequences " and six times for god sake, even for the crows. Even Mass effect 1 has at least a real neutral/survivalal and ruthless background, while remaining heroic. It has more diversity between the backgrounds. You couldn't have something more creative for the wardens, a little more ambiguous and deeper than Rook saved a few villagers instead of holding the line ? So far for me, the Mourn watch is the only one that seems to save this whole disaster. Shadow dragon background, I'd say it's normal to have something like that. But why they couldn't write different things like in DAO ? They had 10 years for the writting. Ten years.The origins in DAO weren’t predetermined, though. While you were stuck in regards of where you started off, you had a good number of options to change things about your place in the world you were in. Just as with Inquisition, I think Veilguard would’ve worked much better with an introduction like Origins, to give the player options in regards of the initial quest, and then simply have a flash forward to the Minrathous quest. Similar to Origin-Ostagar in DAO. I don’t think the faction backstory are necessarily uninspiring, but my issue is how similar they are to each others. I get the reasoning for going to a chaotic good/rebelling backstory because of setting up similarities with Solas (which I hope you can deny and debate, as you can seemingly not agree with him post-imprisonment). But there are ways to make chaotic good/rebelling backstories that are different from each others a bit more. That’s also the thing that bothers me. We absolutely have to look like Solas so he can feel we are like him in their story. A weird process that wasn’t worth it if you ask me. I don’t need that. It isn’t necessary for a good story, and we may have sacrified too many things for maybe a few lines from him and a few dialogues. I’d rather have 6 very different background instead.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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The Elder King
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theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Sept 22, 2024 9:08:32 GMT
The origins in DAO weren’t predetermined, though. While you were stuck in regards of where you started off, you had a good number of options to change things about your place in the world you were in. Just as with Inquisition, I think Veilguard would’ve worked much better with an introduction like Origins, to give the player options in regards of the initial quest, and then simply have a flash forward to the Minrathous quest. Similar to Origin-Ostagar in DAO. I don’t think the faction backstory are necessarily uninspiring, but my issue is how similar they are to each others. I get the reasoning for going to a chaotic good/rebelling backstory because of setting up similarities with Solas (which I hope you can deny and debate, as you can seemingly not agree with him post-imprisonment). But there are ways to make chaotic good/rebelling backstories that are different from each others a bit more.That’s also the thing that bothers me. We absolutely have to look like Solas so he can feel we are like him in their story. A weird process that wasn’t worth it if you ask me. I don’t need that. It isn’t necessary for a good story, and we may have sacrified too many things for maybe a few lines from him and a few dialogues. I’d rather have 6 very different background instead. I don’t disagree with having different backgrounds. I’d say that in both cases there’s the issue of being railroaded on taking certain decisions without control. I do hope that there’s some dialogue at least, where you can share your opinion and motivations on those events. All I meant is that, given their intention, I get why they went for those kind of backgrounds, but again, they could’ve differentiate them more even with that idea behind.
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akrabra
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Post by akrabra on Sept 22, 2024 9:41:27 GMT
I'm personally worried about the writting since I've seen the 6 background origins. I can't understand how they could be so uninspired and generic. That type of story you heard it thousands of time. Even if Rook had to be railroaded into an heroic background, how is it possible that with such a rich universe, such a rich lore, you couldn't do better than " Rook saved a few folks against orders and it had consequences " and six times for god sake, even for the crows. Even Mass effect 1 has at least a real neutral/survival and ruthless background, while remaining heroic. It has more diversity between the backgrounds. You couldn't have something more creative for the wardens, a little more ambiguous and deeper than Rook saved a few villagers instead of holding the line ? So far for me, the Mourn watch is the only one that seems to save this whole disaster. Shadow dragon background, I'd say it's normal to have something like that. But why they couldn't write different things like in DAO ? They had 10 years for the writting. Ten years.Rook background equals rebel! Solas THE rebel. See any pattern here? Obviously we'll be the new trickster.
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emissaryoflies
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, SWTOR
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emissaryoflies
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Post by emissaryoflies on Sept 22, 2024 9:59:29 GMT
Are all these videos from the finalized version of the game? Any chance what will be released is going to be different? Bellara makes me think of Awkwafina XD They’re barely more than a month out. It’s here to stay.
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