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SirSourpuss
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sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 6, 2021 13:10:54 GMT
I know it's all relative, and everything we argue about here is basically bullshit anyway- but I couldn't imagine getting angry about Bioware removing a dumb ass shot. It's more than an ass shot. - It's the why are they even changing it - What else could they be changing - How much of it is being changed - What are they not telling us - Why not change something actually important, like the endings, instead Because distrust and Bioware go hand in hand nowadays.
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Son of Dorn
Fortifying everything.
6,312
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Feb 6, 2021 13:11:38 GMT
The slap/punch is in the Citadel dlc, where femshep has a chance to unleash on Jacob for basically cheating on her post Arrival. Huh, never romanced him so never got that. Seems excessive and abusive? Although Shepard has a (potential) history of punching reporters, so maybe just in line with character... But what about the part I see people mentioning getting him drunk and in bed? Please tell me that doesn't actually happen! Only with Javik or Vega.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Feb 6, 2021 13:12:43 GMT
I think they made Liara's body curvier in ME3, but I don't think she looks either fat or bloated. I personally found Samara more attractive though. I like the decision for Kaidan's armour, although I'd have preferred a more unique one. Vega has a different armour, at least the standard one. It's the same or very similar to Shepard's Defender Armour. Garrus, I think they removed the bandages, but his armour his miles better then the dumb broken one in ME2. Tali, I think they only slightly changed her outfit. Ashley is...let's just say that her new appearance doensn't match at all her personality, and what she straight out said on those type of outfits and makeup in ME. But Miranda wasn't going to be present in the full squad, so they had to make Ashley's look 'prettier'. I mean, if Bioware wanted to have a 'sexy' woman in the full squad, there was an easy solution, just add Miranda in full! I'd have got my canon romance in the squad, and they could've worked on a unique design for Ashley, if they wanted, that it'd have matched her personality and beliefs. And it's not like they didn't get Yvonne back for Miranda at all. They even had her for Citadel and she had a lower mortality rate than either Garrus or Tali, if I recall, with only Jacob being the one nearly impossible to kill off. If I recall the numbers Bioware had given in a ME2 infomatic, Jacob had a 92% survival rate, Miranda's was 88%, Garus was 77% and Tali was 74%. Jack had only a 14% if I recall. Because nobody upgraded the ship, it seems.
I think that, if Bioware wanted to, with such high survival rates, they could have excused Miranda and Jacob being on the ship, especially since they both worked for Cerberus, which is what you were fighting against at least 50% of the game. Especially with how anemic the roster was and their classes, the crew could have really used them both.
I do wonder if, with more time, they could've added some exclusive squadmates from ME2 to ME3. I also wonder if Jacob being not ver liked (I think he was at the very bottom, with the exception of Morinth), lead them to not considering adding Miranda, alone. You don't have to guess to tell that I'd have loved that. In general, for me, making justice for the ME2 squadmates by giving them more space, or even making a few full squadmates, is perhaps the biggest reason I'd support a full remake...oh well.
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themikefest
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August 2016
themikefest
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15,426
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Post by themikefest on Feb 6, 2021 13:16:14 GMT
You should keep in mind that even the decision of changing the endings isn't as easy as you seem to think. I don't believe it would be hard at all. Look at what I been saying about Hackett's ending. Remove everything from when Shepard passes out on the Citadel. The crucible fires the red wave destroying the reapers. The epilogue with Hackett's narration plays. Of course. Even if a poster on this forum suggests something that everyone on this forum likes/agrees with, doesn't mean every fan/player, outside of this forum, will like/agree with the suggestion
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Nov 24, 2021 20:18:46 GMT
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SirSourpuss
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Oct 16, 2017 16:19:07 GMT
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sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 6, 2021 13:17:37 GMT
I think it was 60 or 70% of the time. Maybe. I recall Miranda was the second least likely to die. Above Garus and Tali. And I get that you need Garus and Tali for popularity reasons, but come on. Which is why I said 18 months were never going to be enough to make that game.
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Radec
N3
Posts: 614 Likes: 1,319
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Radec
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Mar 23, 2018 18:30:38 GMT
March 2018
radec
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Post by Radec on Feb 6, 2021 13:22:28 GMT
ME3 the art design was hit and miss. It lacks commitment to any identity compared to ME1's hard scifi approach and ME2's more fantastical femme fatales, space pirates and mercs direction
Liara got nice unique alternate armors that improve upon the boring ME1 optioms but still has the dopey breather masks. Guess she's not really concerned with zero atmo or getting shot in the head.
Ash was absolutely a miss. She has 1 decent armor, (the basic blue one she wears on Mars), the dopey looking helmet less glowy visor one (all the humans have a version of these) and then her silly tin foil skirt and thigh high boots clubbing outfit she's strutting around Alliance HQ in. Its like they felt they needed a Miranda replacement but put it on a character that aesthetic clashes heavily with.
Garrus/Tali were fine. Tali's alternates got actual metal armor plates to go over her suit, and Garrus gets camouflage and not a broken chest plate, so I count them as straight upgrades.
James and Kaidan were very same-y. In fact I think their alternates were all identical, only the defaults varied with James's armor being black and Kaidan's blue with a stripe down the front. At least theres nothing stupid going on here, but it is rather boring.
Javik is classic. Doesn't even need a helmet on the Dreadnought. Only primitives need helmets to breathe. I'll let it slide because he's Javik.
EDI is awful. Everyone hates on Miranda but I hear less about the "sexy" platform that wears almost the exact same outfits. Legion even points out the design is impractical. An ME2 character has to tell its ME3 replacement it looks silly.
I ask what were they going for. The visual style is a mess, all over the place. ME1 and 2 committed to an aesthetic. Even ME:A does for the most part (Peepee running around the ice planet or zero atmo with a breather masks with her midriff out being the obvious exception)
ME3 didn't know what it wanted to be, visually or thematically.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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104
0
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Feb 6, 2021 13:23:30 GMT
I think it was 60 or 70% of the time. Maybe. I recall Miranda was the second least likely to die. Above Garus and Tali. And I get that you need Garus and Tali for popularity reasons, but come on. Which is why I said 18 months were never going to be enough to make that game. Yeah, beside even the squadmates, that time wasn’t nearly enough. Oh well, I still got the Genophage arc out of it, I guess.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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0
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The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Feb 6, 2021 13:25:11 GMT
ME3 the art design was hit and miss. It lacks commitment to any identity compared to ME1's hard scifi approach and ME2's more fantastical femme fatales, space pirates and mercs direction Liara got nice unique alternate armors that improve upon the boring ME1 optioms but still has the dopey breather masks. Guess she's not really concerned with zero atmo or getting shot in the head. Ash was absolutely a miss. She has 1 decent armor, (the basic blue one she wears on Mars), the dopey looking helmet less glowy visor one (all the humans have a version of these) and then her silly tin foil skirt and thigh high boots clubbing outfit she's strutting around Alliance HQ in. Its like they felt they needed a Miranda replacement but put it on a character that aesthetic clashes heavily with. Garrus/Tali were fine. Tali's alternates got actual metal armor plates to go over her suit, and Garrus gets camouflage and not a broken chest plate, so I count them as straight upgrades. James and Kaidan were very same-y. In fact I think their alternates were all identical, only the defaults varied with James's armor being black and Kaidan's blue with a stripe down the front. At least theres nothing stupid going on here, but it is rather boring. Javik is classic. Doesn't even need a helmet on the Dreadnought. Only primitives need helmets to breathe. I'll let it slide because he's Javik. EDI is awful. Everyone hates on Miranda but I hear less about the "sexy" platform that wears almost the exact same outfits. Legion even points out the design is impractical. An ME2 character has to tell its ME3 replacement it looks silly. I ask what were they going for. The visual style is a mess, all over the place. ME1 and 2 committed to an aesthetic. Even ME:A does for the most part (Peepee running around the ice planet or zero atmo with a breather masks with her midriff out being the obvious exception) ME3 didn't know what it wanted to be, visually or thematically. I still want to know who was in charge of giving the go-ahead to the breather masks in the franchise. The sad part, for me, is that they don’t even look good. I mostly agree with you, exotically on the masks and Ashley....and the reason why they changed her appearance that way. It’s possible that after deciding they couldn’t bring back some ME2 exclusive squadmates to the full team, that they decide to change Ashley.
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Nov 24, 2021 20:18:46 GMT
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SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 6, 2021 13:26:12 GMT
I do wonder if, with more time, they could've added some exclusive squadmates from ME2 to ME3. I also wonder if Jacob being not ver liked (I think he was at the very bottom, with the exception of Morinth), lead them to not considering adding Miranda, alone. You don't have to guess to tell that I'd have loved that. In general, for me, making justice for the ME2 squadmates by giving them more space, or even making a few full squadmates, is perhaps the biggest reason I'd support a full remake...oh well. I think that, at least the LIs, should have returned for ME3. That was a serious misstep. There's also a page in the ME3 or Art of ME that encompasses all three games that show how Jack's redesign, was because she was going to be a full squadmate, even had a drawing with her on the bridge of the Normandy, but was swapped out in favour of Tali. Which is 100% a time constraint issue. There's even a mod that restores Miranda on the Normandy, as a full squadmate, because the files are already there. That's how non-implemented in the game Jack and Miranda were supposed to be. And I would have liked that because ... there was supposed to be something, or at least ME2 alluded to, between Jack and Miranda in ME3. That got relegated being "resolved" over a few lines in the Citadel DLC. I've said it before and I'll say it again, interactions between Miranda and Jack basically write themselves. They bounce off each other so smoothly, it requires so little effort to make something good out of the two of them. What we got instead, I find it downright criminal. Criminal negligence.
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Post by Zemgus on Feb 6, 2021 13:26:40 GMT
Mass Effect News @masseffect_NewsUpdate [31] More casual outfits available in ME2, the tight braid hairstyle from MEA has been added, mission computers (pause menus) have been harmonized. Certain shots of FemShep and cinematics in ME1 have been adjusted. Not restoring cut content includes seeing Tali's face. Full resolution audio added and every track rebalanced. ME1 world redesigns include audio changes. Dynamic shadow improvements, lens flare upgrades, motion blur harmonized across trilogy. This is what I like to hear! I hope they add new hair style options for male Shepard too. I also can't recall what kind of casual outfit Shepard had in ME1. But I'm pretty sure you couldn't change it. That's another small improvement I would like to see.
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Son of Dorn
Fortifying everything.
6,312
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Feb 6, 2021 13:26:51 GMT
ME3 the art design was hit and miss. It lacks commitment to any identity compared to ME1's hard scifi approach and ME2's more fantastical femme fatales, space pirates and mercs direction Liara got nice unique alternate armors that improve upon the boring ME1 optioms but still has the dopey breather masks. Guess she's not really concerned with zero atmo or getting shot in the head. Ash was absolutely a miss. She has 1 decent armor, (the basic blue one she wears on Mars), the dopey looking helmet less glowy visor one (all the humans have a version of these) and then her silly tin foil skirt and thigh high boots clubbing outfit she's strutting around Alliance HQ in. Its like they felt they needed a Miranda replacement but put it on a character that aesthetic clashes heavily with. Garrus/Tali were fine. Tali's alternates got actual metal armor plates to go over her suit, and Garrus gets camouflage and not a broken chest plate, so I count them as straight upgrades. James and Kaidan were very same-y. In fact I think their alternates were all identical, only the defaults varied with James's armor being black and Kaidan's blue with a stripe down the front. At least theres nothing stupid going on here, but it is rather boring. Javik is classic. Doesn't even need a helmet on the Dreadnought. Only primitives need helmets to breathe. I'll let it slide because he's Javik. EDI is awful. Everyone hates on Miranda but I hear less about the "sexy" platform that wears almost the exact same outfits. Legion even points out the design is impractical. An ME2 character has to tell its ME3 replacement it looks silly. I ask what were they going for. The visual style is a mess, all over the place. ME1 and 2 committed to an aesthetic. Even ME:A does for the most part (Peepee running around the ice planet or zero atmo with a breather masks with her midriff out being the obvious exception) ME3 didn't know what it wanted to be, visually or thematically. Lol, wonder if they'll keep EDI's camel toe?😆
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Hanako Ikezawa
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Post by Hanako Ikezawa on Feb 6, 2021 13:28:55 GMT
Mass Effect News @masseffect_NewsUpdate [31] More casual outfits available in ME2, the tight braid hairstyle from MEA has been added, mission computers (pause menus) have been harmonized. Certain shots of FemShep and cinematics in ME1 have been adjusted. Not restoring cut content includes seeing Tali's face. Full resolution audio added and every track rebalanced. ME1 world redesigns include audio changes. Dynamic shadow improvements, lens flare upgrades, motion blur harmonized across trilogy. This is what I like to hear! I hope they add new hair style options for male Shepard too. I also can't recall what kind of casual outfit Shepard had in ME1. But I'm pretty sure you couldn't change it. That's another small improvement I would like to see. Yeah, you couldn’t change the outfit in ME1. You always wore the Alliance outfit.
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Aug 17, 2016 20:27:17 GMT
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Post by ClarkKent on Feb 6, 2021 13:30:19 GMT
Can we change Sheploo's hairstyle?
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Feb 6, 2021 13:31:14 GMT
I do wonder if, with more time, they could've added some exclusive squadmates from ME2 to ME3. I also wonder if Jacob being not ver liked (I think he was at the very bottom, with the exception of Morinth), lead them to not considering adding Miranda, alone. You don't have to guess to tell that I'd have loved that. In general, for me, making justice for the ME2 squadmates by giving them more space, or even making a few full squadmates, is perhaps the biggest reason I'd support a full remake...oh well. I think that, at least the LIs, should have returned for ME3. That was a serious misstep. There's also a page in the ME3 or Art of ME that encompasses all three games that show how Jack's redesign, was because she was going to be a full squadmate, even had a drawing with her on the bridge of the Normandy, but was swapped out in favour of Tali. Which is 100% a time constraint issue. There's even a mod that restores Miranda on the Normandy, as a full squadmate, because the files are already there. That's how non-implemented in the game Jack and Miranda were supposed to be. And I would have liked that because ... there was supposed to be something, or at least ME2 alluded to, between Jack and Miranda in ME3. That got relegated being "resolved" over a few lines in the Citadel DLC. I've said it before and I'll say it again, interactions between Miranda and Jack basically write themselves. They bounce off each other so smoothly, it requires so little effort to make something good out of the two of them. What we got instead, I find it downright criminal. Criminal negligence. I wouldn’t have seen the hypothetical Jack-Miranda ‘thing’ in my first playthrough, but I would’ve liked that. Similarly in how they developed Garrus and Tali. I didn’t know there were files about Miranda being a full squadmate. That’s...sad. I’ll say it again, despite all the problems BioWare showcased in recent year, the idiocy in EA’s decision to give DA2 and ME3 short development time is infuriating.
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Post by Hanako Ikezawa on Feb 6, 2021 13:32:25 GMT
I still want to know who was in charge of giving the go-ahead to the breather masks in the franchise. The sad part, for me, is that they don’t even look good. With MEA showing you can have full helmets while still seeing their faces if needed, hopefully ME5 goes back to full helmets and armor.
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August 2016
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Post by Hanako Ikezawa on Feb 6, 2021 13:33:56 GMT
I think that, at least the LIs, should have returned for ME3. That was a serious misstep. There's also a page in the ME3 or Art of ME that encompasses all three games that show how Jack's redesign, was because she was going to be a full squadmate, even had a drawing with her on the bridge of the Normandy, but was swapped out in favour of Tali. Which is 100% a time constraint issue. There's even a mod that restores Miranda on the Normandy, as a full squadmate, because the files are already there. That's how non-implemented in the game Jack and Miranda were supposed to be. And I would have liked that because ... there was supposed to be something, or at least ME2 alluded to, between Jack and Miranda in ME3. That got relegated being "resolved" over a few lines in the Citadel DLC. I've said it before and I'll say it again, interactions between Miranda and Jack basically write themselves. They bounce off each other so smoothly, it requires so little effort to make something good out of the two of them. What we got instead, I find it downright criminal. Criminal negligence. I wouldn’t have seen the hypothetical Jack-Miranda ‘thing’ in my first playthrough, but I would’ve liked that. Similarly in how they developed Garrus and Tali. I didn’t know there were files about Miranda being a full squadmate. That’s...sad. I’ll say it again, despite all the problems BioWare showcased in recent year, the idiocy in EA’s decision to give DA2 and ME3 short development time is infuriating. Eh, the Garrus-Tali thing felt weird and forced to me.
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Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Feb 6, 2021 13:35:38 GMT
I still want to know who was in charge of giving the go-ahead to the breather masks in the franchise. The sad part, for me, is that they don’t even look good. With MEA showing you can have full helmets while still seeing their faces if needed, hopefully ME5 goes back to full helmets and armor. MEA is also guilty of this since Peebee and Jaal don’t wear helmets either, though Peebee’s exposed midriff makes it irrelevant. I honestly don’t remember if Vetra wears one or not, but those two don’t.
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Post by Hanako Ikezawa on Feb 6, 2021 13:41:18 GMT
With MEA showing you can have full helmets while still seeing their faces if needed, hopefully ME5 goes back to full helmets and armor. MEA is also guilty of this since Peebee and Jaal don’t wear helmets either, though Peebee’s exposed midriff makes it irrelevant. I honestly don’t remember if Vetra wears one or not, but those two don’t. Oh I know. Hopefully next game they get fully suited up if they’re in it. Vetra does. Drack is almost, except he has one upper arm exposed.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Feb 6, 2021 13:41:28 GMT
With MEA showing you can have full helmets while still seeing their faces if needed, hopefully ME5 goes back to full helmets and armor. MEA is also guilty of this since Peebee and Jaal don’t wear helmets either. I honestly don’t remember if Vetra wears one or not, but those two don’t. Vetra has an helmet. And yeah, the other two are as ridiculous as the ones in the original trilogy. I wouldn’t have seen the hypothetical Jack-Miranda ‘thing’ in my first playthrough, but I would’ve liked that. Similarly in how they developed Garrus and Tali. I didn’t know there were files about Miranda being a full squadmate. That’s...sad. I’ll say it again, despite all the problems BioWare showcased in recent year, the idiocy in EA’s decision to give DA2 and ME3 short development time is infuriating. Eh, the Garrus-Tali thing felt weird and forced to me. I remember. I do think it needed a bit more of content, and I do think they went the obvious, team Dextro route, but I still liked it. Thankfully they didn’t go for Tali and Legion.
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0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 6, 2021 13:42:27 GMT
I wouldn’t have seen the hypothetical Jack-Miranda ‘thing’ in my first playthrough, but I would’ve liked that. Similarly in how they developed Garrus and Tali. As I've discussed, I saw that the rivalry between Jack and Miranda could have evolved into a very good friendship. Something like how Tali and Legion go from one putting a gun to the other's, uh, let's say head, to Tali crying about it as Legion sacrifices itself in ME3. I believed we would be getting such an arc in ME3. I knew EDI would be getting a robot body, but I also believed that we would cure Thane. Maybe there were/would be plans for it, if the game was afforded the time, but as it stood, they had a very good excuse to cut Thane completely, as they did. To get back on track with Jack and Miranda, I've said that their respective arcs show them both grow as people, Miranda turning her back on Cerberus would make Jack more sympathetic to Miranda and Jack could also help as a buffer in Miranda's relationship with Oriana. And if you want to ship them together, ship them, I don't care.
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Post by Hanako Ikezawa on Feb 6, 2021 13:42:55 GMT
MEA is also guilty of this since Peebee and Jaal don’t wear helmets either. I honestly don’t remember if Vetra wears one or not, but those two don’t. Vetra has an helmet. And yeah, the other two are as ridiculous as the ones in the original trilogy. Eh, the Garrus-Tali thing felt weird and forced to me. I remember. I do think it needed a bit more of content, and I do think they went the obvious, team Dextro route, but I still liked it. Thankfully they didn’t go for Tali and Legion. Tali romancing a dead person would be weird.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Feb 6, 2021 13:47:40 GMT
I wouldn’t have seen the hypothetical Jack-Miranda ‘thing’ in my first playthrough, but I would’ve liked that. Similarly in how they developed Garrus and Tali. As I've discussed, I saw that the rivalry between Jack and Miranda could have evolved into a very good friendship. Something like how Tali and Legion go from one putting a gun to the other's, uh, let's say head, to Tali crying about it as Legion sacrifices itself in ME3. I believed we would be getting such an arc in ME3. I knew EDI would be getting a robot body, but I also believed that we would cure Thane. Maybe there were/would be plans for it, if the game was afforded the time, but as it stood, they had a very good excuse to cut Thane completely, as they did. To get back on track with Jack and Miranda, I've said that their respective arcs show them both grow as people, Miranda turning her back on Cerberus would make Jack more sympathetic to Miranda and Jack could also help as a buffer in Miranda's relationship with Oriana. And if you want to ship them together, ship them, I don't care. I don’t ship them, but yeah, a friendship path would also be good. I just know people that wanted them to get together. I generally enjoy any kind of content or relationship growing between squadmates, whether it’s friendship or romance. Vetra has an helmet. And yeah, the other two are as ridiculous as the ones in the original trilogy. I remember. I do think it needed a bit more of content, and I do think they went the obvious, team Dextro route, but I still liked it. Thankfully they didn’t go for Tali and Legion. Tali romancing a dead person would be weird. I meant something that would’ve be shown during the Rannoch plot. It’d have likely ended, tragically, during their end. As I said, I didn’t want that, but given the EDI-Joker relationship, I wouldn’t have been surprised.
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Post by themikefest on Feb 6, 2021 13:52:13 GMT
I’ll say it again, despite all the problems BioWare showcased in recent year, the idiocy in EA’s decision to give DA2 and ME3 short development time is infuriating. I agree.. Had ME3 been given the time needed, this would have been in the game instead of what is currently.
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sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 6, 2021 13:54:29 GMT
I don’t ship them, but yeah, a friendship path would also be good. I just know people that wanted them to get together. I generally enjoy any kind of content or relationship growing between squadmates, whether it’s friendship or romance. I would very much like to see a female bonding story, especially between two such great characters. Especially one that you, as the player, could influence one way or the other. There's just no other story like that in the medium and ... we just skipped it entirely. I don't know how, in the 40-50 years of the medium, this is probably the only chance we got, who knows how long it would be before we get another chance like it and if it will even be as meaningful a story to want to explore, or even as good characters, not to mention the performers themselves. Which is the most prevalent reason why I am so salty about ME3. *sigh* What a waste.
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decafhigh
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decafhigh
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by decafhigh on Feb 6, 2021 14:04:55 GMT
In the interest of fairness they should also fix the skeezy ass way femShep talks to Jacob too. That was way more annoying than a 1 second butt shot. That's not something that can be fixed by merely changing camera position. True, the problem is orders of magnitude worse and as such will require an equally larger effort to fix. If Bioware wants to show they really care about the player's feelings they should put in the effort. Having femShep talking and acting act like a cheap hooker with Jacob is incredibly sexist and insensitive, especially to those femShep's that are more interested in staying loyal to Liara or getting involved with Kelly. If Bioware wants to signal just how virtuous they are and show how much they care about sexism they NEED to fix this regardless of the cost.
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