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Post by biggydx on Dec 7, 2020 16:09:06 GMT
My guess is that it'll be DA4, the next Battlefield, maybe a teaser from Respawn regarding a new Titanfall, and possibly some indie titles they lead. You’re referring to the full EA-related presence at TGA, or in the pre-show? I don’t think the latter would be focused only on EA. EA related
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Post by Mresa on Dec 7, 2020 16:51:27 GMT
I would love to see even if just a cinematic trailer thing, something to think about. Bit of story there and some really nice visuals.
And yes, new character absolutely. No other way makes sense.
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Post by Hanako Ikezawa on Dec 7, 2020 16:55:19 GMT
And yes, new character absolutely. No other way makes sense. Why would no other way make sense?
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Post by Mresa on Dec 7, 2020 17:27:44 GMT
And yes, new character absolutely. No other way makes sense. Why would no other way make sense? First of all it is so much easier to make a new character with no previous game baggage weighting them down. It's easier to write, to design, has more freedom to it. Like the Inquisitor is missing an arm, that alone is bit of a pain to work with. There's bound to be a time skip, no idea how much but that can also put limitations to character creation, they can't be too young. Romances, you can't really continue those in the new game. New players, they might not have no clue who the Inquisitor is. They come with a pretty hefty backstory, some people are fine with, some might prefers a more clean slate. Not everyone wants to play the previous games. They have to take into consideration the new players, that's how business works.
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Post by Hanako Ikezawa on Dec 7, 2020 17:43:18 GMT
Why would no other way make sense? First of all it is so much easier to make a new character with no previous game baggage weighting them down. It's easier to write, to design, has more freedom to it. Like the Inquisitor is missing an arm, that alone is bit of a pain to work with. There's bound to be a time skip, no idea how much but that can also put limitations to character creation, they can't be too young. Romances, you can't really continue those in the new game. New players, they might not have no clue who the Inquisitor is. They come with a pretty hefty backstory, some people are fine with, some might prefers a more clean slate. Not everyone wants to play the previous games. They have to take into consideration the new players, that's how business works. Just because something is easier does not make it the only option that makes sense. Also previous baggade can also add to a story, for example make Solas more than just Corypheus 2.0. As for the arm, they established prosthetic limbs exist in Dragon Age since one of the heroes in Tevinter Nights has a prosthetic leg. We don't know the time skip but I doubt more than a few years at most. Romances have been continued in previous games before, like Mass Effect. They could even just have cameos or letters if resources are so tight. New players can learn. They know they are entering at the fourth game of a franchise. People look up what happens in previous entries of games, movies, shows, books, etc all the time. Doesn't even involve playing the past games. Sorry, none of these answer why only a new character makes sense.
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Post by The Elder King on Dec 7, 2020 17:47:35 GMT
I think both options, Inquisitor and a new PC, had their pros and cons, and make sense. It is undeniable that they strengthened the case for the former with Tresspasser, compared to the vanilla game, while also making them find a reason/workaround around the Inquisitor for a new PC.
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Post by Mresa on Dec 7, 2020 18:19:33 GMT
First of all it is so much easier to make a new character with no previous game baggage weighting them down. It's easier to write, to design, has more freedom to it. Like the Inquisitor is missing an arm, that alone is bit of a pain to work with. There's bound to be a time skip, no idea how much but that can also put limitations to character creation, they can't be too young. Romances, you can't really continue those in the new game. New players, they might not have no clue who the Inquisitor is. They come with a pretty hefty backstory, some people are fine with, some might prefers a more clean slate. Not everyone wants to play the previous games. They have to take into consideration the new players, that's how business works. Just because something is easier does not make it the only option that makes sense. Also previous baggade can also add to a story, for example make Solas more than just Corypheus 2.0. As for the arm, they established prosthetic limbs exist in Dragon Age since one of the heroes in Tevinter Nights has a prosthetic leg. We don't know the time skip but I doubt more than a few years at most. Romances have been continued in previous games before, like Mass Effect. They could even just have cameos or letters if resources are so tight. New players can learn. They know they are entering at the fourth game of a franchise. People look up what happens in previous entries of games, movies, shows, books, etc all the time. Doesn't even involve playing the past games. Sorry, none of these answer why only a new character makes sense. Yes but this isn't Mass Effect, ME was about Shephard and his/her story. DA is about multiple people having a story of their own. You can't compare the two. ME was a lot more tighknit product, yes there was new character intruduced but they kept a lot of old ones and some of them were well done, some less so. It wasn't perfect but about so worked. Believe me, a lot of new players don't want to put the time into learning all about past games. A recap at most is what some people want. You're not thinking this from a game dev perspective, it's not so straightforward. There's far too variables to make it so that it would work and make sense to have the inquisitor as the PC.
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Post by Hanako Ikezawa on Dec 7, 2020 18:28:19 GMT
Just because something is easier does not make it the only option that makes sense. Also previous baggade can also add to a story, for example make Solas more than just Corypheus 2.0. As for the arm, they established prosthetic limbs exist in Dragon Age since one of the heroes in Tevinter Nights has a prosthetic leg. We don't know the time skip but I doubt more than a few years at most. Romances have been continued in previous games before, like Mass Effect. They could even just have cameos or letters if resources are so tight. New players can learn. They know they are entering at the fourth game of a franchise. People look up what happens in previous entries of games, movies, shows, books, etc all the time. Doesn't even involve playing the past games. Sorry, none of these answer why only a new character makes sense. Yes but this isn't Mass Effect, ME was about Shephard and his/her story. DA is about multiple people having a story of their own. You can't compare the two. ME was a lot more tighknit product, yes there was new character intruduced but they kept a lot of old ones and some of them were well done, some less so. It wasn't perfect but about so worked. Believe me, a lot of new players don't want to put the time into learning all about past games. A recap at most is what some people want. You're not thinking this from a game dev perspective, it's not so straightforward. There's far too variables to make it so that it would work and make sense to have the inquisitor as the PC. I absolutely can, especially now that Mass Effect isn't just about Shepard since we have Ryder now too. And the Inquisitor having their story finished in 4 doesn't mean they can't go back to telling other people's stories in 5 and beyond. A lot of new players will be ale to understand the setup even without any research. We saw that with DAI and later ME games. Not to mention countless other games. And sure, have a recap conversation or Codex or something. No doubt we will anyway even with a new protagonist. No, I am thinking of it from that perspective. And a writing perspective. And many other perspectives. And you say there are so many, but have yet to provide even one that holds up against countless examples proving the opposite.
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Walkin' shoes walkin' back into BSN.
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Post by legbamel on Dec 7, 2020 18:30:22 GMT
Carrying forward with the same PC brings a load of companion baggage. You might not care about having your love interest there and still in love with you or a companion you hated being your new best buddy, but you know there are people out there that will shit kittens if their particular choices aren't represented. No way willl they be satisfied with an off-screen excuse or a lovely letter. It's easier to wipe the slate clean, companions and PC both.
It makes even more sense when we are moving to places our previous PCs have never been. Personally, I love having an entirely new cast of characters to get to know and checking out new love interests without that "cheating" vibe (sorry, Kaidan. I still love you.)
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Post by Hanako Ikezawa on Dec 7, 2020 18:32:27 GMT
Carrying forward with the same PC brings a load of companion baggage. You might not care about having your love interest there and still in love with you or a companion you hated being your new best buddy, but you know there are people out there that will shit kittens if their particular choices aren't represented. No way willl they be satisfied with an off-screen excuse or a lovely letter. It's easier to wipe the slate clean, companions and PC both. It makes even more sense when we are moving to places our previous PCs have never been. Personally, I love having an entirely new cast of characters to get to know and checking out new love interests without that "cheating" vibe (sorry, Kaidan. I still love you.) Hence why having them in smaller roles might work. Similar to ME3 for example, which was mostly well-received. Also if you want to avoid cheating vibes, just having a character in the Keep that didn't romance anyone yet. There, simple solution for simple problem.
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Post by Mresa on Dec 7, 2020 19:00:06 GMT
Yes but this isn't Mass Effect, ME was about Shephard and his/her story. DA is about multiple people having a story of their own. You can't compare the two. ME was a lot more tighknit product, yes there was new character intruduced but they kept a lot of old ones and some of them were well done, some less so. It wasn't perfect but about so worked. Believe me, a lot of new players don't want to put the time into learning all about past games. A recap at most is what some people want. You're not thinking this from a game dev perspective, it's not so straightforward. There's far too variables to make it so that it would work and make sense to have the inquisitor as the PC. I absolutely can, especially now that Mass Effect isn't just about Shepard since we have Ryder now too. And the Inquisitor having their story finished in 4 doesn't mean they can't go back to telling other people's stories in 5 and beyond. A lot of new players will be ale to understand the setup even without any research. We saw that with DAI and later ME games. Not to mention countless other games. And sure, have a recap conversation or Codex or something. No doubt we will anyway even with a new protagonist. No, I am thinking of it from that perspective. And a writing perspective. And many other perspectives. And you say there are so many, but have yet to provide even one that holds up against countless examples proving the opposite. Again you can't compare. Ryders story is completely separated from Shephard, there's only very few basics that tie Andromeda story the original trilogy, basically a clean slate. And that's why you have to make it so that the game can stand on its own and not rely on the old games. You bring all the old characters and their backstories and events and what you get is a complicated mess. Best way is to keep the old characters in either short cameos or codex's. A few might work in the new games depending on their roles and how much they bring in to the story but not the previous player character, that will not work. No you're not really. Just your own perspective and what you want.
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Post by Hanako Ikezawa on Dec 7, 2020 19:11:07 GMT
I absolutely can, especially now that Mass Effect isn't just about Shepard since we have Ryder now too. And the Inquisitor having their story finished in 4 doesn't mean they can't go back to telling other people's stories in 5 and beyond. A lot of new players will be ale to understand the setup even without any research. We saw that with DAI and later ME games. Not to mention countless other games. And sure, have a recap conversation or Codex or something. No doubt we will anyway even with a new protagonist. No, I am thinking of it from that perspective. And a writing perspective. And many other perspectives. And you say there are so many, but have yet to provide even one that holds up against countless examples proving the opposite. Again you can't compare. Ryders story is completely separated from Shephard, there's only very few basics that tie Andromeda story the original trilogy, basically a clean slate. And that's why you have to make it so that the game can stand on its own and not rely on the old games. You bring all the old characters and their backstories and events and what you get is a complicated mess. Best way is to keep the old characters in either short cameos or codex's. A few might work in the new games depending on their roles and how much they bring in to the story but not the previous player character, that will not work. No you're not really. Just your own perspective and what you want. The reason I brought up Ryder was because you said ME was just about Shepard so I can’t use ME as a comparison then. However, should point out the plans with the Andromeda games are similar to DA in that it’ll be a saga with different characters once each one’s story is complete (so sometimes in one game, sometimes in more). If they have that mindset for that series, they can have it for DA too. It can have the same protagonist and still stand on its own feet. Again, countless examples proving that in games alone. I can say the same if you with your perspective.
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Post by jrpN7 on Dec 7, 2020 19:47:56 GMT
My guess is that they'll release some trailer thing showing staff hunched over blurred tablets and computers working hard on the game. Meanwhile, epic music plays in the background to cheesy voice clips of interviewees describing how awesome it is working with talented and hard-working people. Blah blah blah. Insert tiny easter egg before the screen fades to black with EA logo scribbled next to BioWare all dramatic like. Possible name drop.
Of course, fingers always crossed for more information on location and protagonist. Also really want to know where Dorian sits in all of this.
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Post by Unicephalon 40-D on Dec 7, 2020 20:01:26 GMT
Didnt they already do that video...
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Post by Solas on Dec 7, 2020 20:17:51 GMT
Martin @martmyte If its one of those videos showing artists at their desks saying how much they love dragon age that EA like to do...
Scylla Costa @scyllacosta nope.
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Post by Hrungr on Dec 7, 2020 21:14:22 GMT
BioWare @biowareDragon Age fans, we have exciting news! Get an early look at the next Dragon Age adventure during #TheGameAwards.
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Post by necrowaif on Dec 7, 2020 21:20:24 GMT
So they finally dusted off the old Dragon Age Twitter account, eh?
Incidentally, the official BioWare account posted the same thing.
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Post by Hrungr on Dec 7, 2020 21:26:33 GMT
So they finally dusted off the old Dragon Age Twitter account, eh? Incidentally, the official BioWare account posted the same thing. Yup... that was their first official tweet (that wasn't an emoji) in over 3 years...
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Post by SirSourpuss on Dec 7, 2020 21:26:54 GMT
Similar to ME3 for example, which was mostly well-received. That's ... not true. It was executed so terribly, it killed any chances Andromeda had.
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Post by biggydx on Dec 7, 2020 21:30:25 GMT
Similar to ME3 for example, which was mostly well-received. That's ... not true. It was executed so terribly, it killed any chances Andromeda had. I'm pretty sure they're speaking to critic review scores; though user scores stand in contrast.
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Post by SirSourpuss on Dec 7, 2020 21:39:53 GMT
I'm pretty sure they're speaking to critic review scores; though user scores stand in contrast. I'm talking about the brand damage that ME3 caused to the franchise, so that Andromeda never stood a chance.
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Post by Hanako Ikezawa on Dec 7, 2020 21:45:02 GMT
Similar to ME3 for example, which was mostly well-received. That's ... not true. It was executed so terribly, it killed any chances Andromeda had. I’m speaking of old characters showing up to help on missions even if not part of the main crew. That was mostly well-received.
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Post by SirSourpuss on Dec 7, 2020 21:47:07 GMT
I’m speaking of old characters showing up to help on missions even if not part of the main crew. That was mostly well-received. For the few that were appearing for plot reasons, meaning Legion, Wrex and Mordin. Nobody else.
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Post by Hanako Ikezawa on Dec 7, 2020 21:49:22 GMT
I’m speaking of old characters showing up to help on missions even if not part of the main crew. That was mostly well-received. For the few that were appearing for plot reasons, meaning Legion, Wrex and Mordin. Nobody else. I seem to recall yes the others. For example lots of people liked Jack watching over biotic kids. Or Grunt being accepted into Keegan society, even getting a unit of his own. The only two that I saw a notable number of complaints for were Jacob and Thane.
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Post by SirSourpuss on Dec 7, 2020 21:58:59 GMT
I seem to recall yes the others. For example lots of people liked Jack watching over biotic kids. Her content is timed, including the optional stuff, to a total of 1:54, if I recall correctly. It was fun content, though nonsensical, but for an LI the implementation was atrocious, as was Miranda's and especially Thane's and Jacob's. Not to mention Kelly Chambers. Wasn't there an interview of a Bioware dev basically saying they "forgot" Thane was even an LI? How can you forget? Bioware had specifically crafted him to be appealing to girls, his entire species. Hence he was a LI. The thing is there wasn't enough time. As Andromeda and Anthem also taught us, 18 months is no time period to make and release a game of this scope. Likewise, Citadel was fun. Completely retarded and inappropriate to have such content in the midst of a Galactic genocide, but fun. Breaks the entire feel of the game, but fun. And that makes it terrible.
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