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Post by Pounce de León on Dec 21, 2020 13:25:04 GMT
Been also thinking about a new build. I've basically played tech, ref and int characters. It might be time to make dumb, strong solo who is a brutish melee fighter with blunt weapon and chucks shotgun shells and MG fire downrange.
Or Cool, Int Netrunner.
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saandrig
N5
   
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,199 Likes: 6,508
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Post by saandrig on Dec 21, 2020 13:55:31 GMT
Been also thinking about a new build. I've basically played tech, ref and int characters. It might be time to make dumb, strong solo who is a brutish melee fighter with blunt weapon and chucks shotgun shells and MG fire downrange. Or Cool, Int Netrunner. I can recommend the speedy runner Shotgun build. I experimented with it only for a few hours, but it was hilarious fun. Ultimately it boils down to quickly closing the distance to an enemy and unloadimg the shells in their face. There are loads of "increase movement speed" perks in the Annihilation tree and one that multiplies your damage depending on how big your movement speed is. I think it might synergize well with similar stuff from Cold Blood. And with a Legendary crafted shotgun that put out two shells with one shot... If you position right, you can take 2-3 enemies out with a single shot.
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http://bsn.boards.net/board/40/dragon-age-4
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Post by Fredward on Dec 21, 2020 15:09:42 GMT
Since I liked hacking so much with my last playthrough buuut split leveling 50/50 with stealth so I only really got into legendary quickhacks when the map was mostly cleared I think I'm gonna reroll, focus entirely on intelligence first and try and grind out level 15 in the starting area. It's Watson right? Don't know if there's enough xp there but it do be the goal. After that I'll expand into cool again because I want the poison upgrades and I watched a video that made cold blood make sense.
Quickhacks (all legendaries):
- ping - contagion - overheat - suicide - weapon glitch - reboot optics
Probably going to go for the deck that's suited for ultimates but I'm not sure it's worthwhile, might try another cyberdeck (open to suggestions). Gonna go largely weaponless except for the monowhip since you can find a legendary in the starting area for free and I found a place that sells the 50% damage upgrade. Also I still like it's aesthetics. Legendary weapon glitch and reboot optics come with daemons, don't actually know what the weapon jammer daemon does but by the name and analogous to what I read reboot optics does (makes people blind when they spot you) it presumably stops people from being able to shoot you when they see you. Might be redundant if they can't see me anyway buuuut.
So my V will basically be like an old testament angel who turns people blind, sets them afire, spreads plague, makes them commit suicide or just drop dead from just being seen.
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Post by azarhal on Dec 21, 2020 15:26:06 GMT
Since I liked hacking so much with my last playthrough buuut split leveling 50/50 with stealth so I only really got into legendary quickhacks when the map was mostly cleared I think I'm gonna reroll, focus entirely on intelligence first and try and grind out level 15 in the starting area. It's Watson right? Don't know if there's enough xp there but it do be the goal. After that I'll expand into cool again because I want the poison upgrades and I watched a video that made cold blood make sense. Quickhacks (all legendaries): - ping - contagion - overheat - suicide - weapon glitch - reboot optics Probably going to go for the deck that's suited for ultimates but I'm not sure it's worthwhile, might try another cyberdeck (open to suggestions). Gonna go largely weaponless except for the monowhip since you can find a legendary in the starting area for free and I found a place that sells the 50% damage upgrade. Also I still like it's aesthetics. Legendary weapon glitch and reboot optics come with daemons, don't actually know what the weapon jammer daemon does but by the name and analogous to what I read reboot optics does (makes people blind when they spot you) it presumably stops people from being able to shoot you when they see you. Might be redundant if they can't see me anyway buuuut. So my V will basically be like an old testament angel who turns people blind, sets them afire, spreads plague, makes them commit suicide or just drop dead from just being seen. No Legendary System Reset quickhack? It's no-save death (sleep) on anyone you can use it on. You get it from quests that do not require combat (related to Nix), but you need to make the right choices in them. You don't even need legendary crafting to craft the legendary System Reset unlike the others. I prefer memory wipe to reboot optics. Use memory wipe before engaging, the enemy will act like nothing is happening whatever you do for the duration. Super useful to take out two enemies facing each others via stealth. Reboot optics just incapacitate their their visual, they still react to sound and stuff. Weapon glitch is nice, very useful on a bunch of stuff to stop them from shooting at you for a little while. Similar to Cybernetic Malfunction to take out cybernetics functionalities.
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saandrig
N5
   
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,199 Likes: 6,508
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Dec 21, 2020 15:28:14 GMT
Since I liked hacking so much with my last playthrough buuut split leveling 50/50 with stealth so I only really got into legendary quickhacks when the map was mostly cleared I think I'm gonna reroll, focus entirely on intelligence first and try and grind out level 15 in the starting area. It's Watson right? Don't know if there's enough xp there but it do be the goal. After that I'll expand into cool again because I want the poison upgrades and I watched a video that made cold blood make sense. Quickhacks (all legendaries): - ping - contagion - overheat - suicide - weapon glitch - reboot optics Probably going to go for the deck that's suited for ultimates but I'm not sure it's worthwhile, might try another cyberdeck (open to suggestions). Gonna go largely weaponless except for the monowhip since you can find a legendary in the starting area for free and I found a place that sells the 50% damage upgrade. Also I still like it's aesthetics. Legendary weapon glitch and reboot optics come with daemons, don't actually know what the weapon jammer daemon does but by the name and analogous to what I read reboot optics does (makes people blind when they spot you) it presumably stops people from being able to shoot you when they see you. Might be redundant if they can't see me anyway buuuut. So my V will basically be like an old testament angel who turns people blind, sets them afire, spreads plague, makes them commit suicide or just drop dead from just being seen. Might switch Suicide with System Reset if you feel like you need the nonlethal option. Plus it's cheaper I think and works quietly. Makes any cyberpsycho encounter to end instantly and avoids the Regina nagging if you accidentally kill them with weapons.
You might throw a Short Circuit in there too.
Best cyberdeck for general roaming is the one that increases the number of targets your quickhacks can jump to. I think it also has the best RAM regen and increases the quickhack spreading distance. If memory serves, you need 49 Street Cred to buy it. Of course the deck that amplifies your Ultimate quickhacks is also very strong.
When blinded, people still shoot in your general direction if they can hear your footsteps. The Weapon Glitch daemon makes the enemy weapons explode in their hands, then makes them unable to be used for a while and turns off any Smart bullet tracking.
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http://bsn.boards.net/board/40/dragon-age-4
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Post by Fredward on Dec 21, 2020 15:50:24 GMT
I'm meh on system reset since I haven't had problems keeping the cyberpsychos alive and I just like the idea of my V being the kind of person that makes people kill themselves instead of making them sleep. Also, could just swap out in the instances where it's important to definitely keep someone alive. But it does have a good passive and I could use it in conjunction with suicide but I'd have to drop something. I haven't even tried memory wipe before but it sounds good, the only iffy bit is that it doesn't seem to have a legendary version so no sweet, sweet passive. And I like short circuit, used it a lot previously but if I drop optics it's between SC and MW and I thiiink (?) suicide works on bots should contagion be ineffective.
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Post by azarhal on Dec 21, 2020 17:24:38 GMT
Is it me of the Tech +5% to armor every point doesn't work? Or is it tied to the armor mod you can craft only? Because I checked before/after increasing Tech and my armor total stat didn't change. 
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Post by Pounce de León on Dec 21, 2020 17:28:34 GMT
Dunno, I planned to craft all myself but found that I actually take a lot from street and upgrade that rather than craft. Is convenient but the BP I find iare not what I want.
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Post by azarhal on Dec 21, 2020 18:28:15 GMT
I find two things annoying when doing a guns build.
1. You can't save when "in combat", something that happens every time you use something that make a lots of noise near enemies. While you can save when you stealth around and doesn't cause the "in combat" status to show up. Die while fighting with guns and you last save might be a long time ago.
2. I've seen a revolver with a Body requirement despite being governed by Reflexes. So if you got Ref, Int and Tech like me, you can't use those. *sad panda*
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saandrig
N5
   
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,199 Likes: 6,508
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Dec 21, 2020 20:12:55 GMT
Is it me of the Tech +5% to armor every point doesn't work? Or is it tied to the armor mod you can craft only? Because I checked before/after increasing Tech and my armor total stat didn't change.  I think it worked for me somewhat as my armor kept rising without a change of clothes. But the stats are a bit messed up. I put two crit chance mods in my clothes, crit stat doesn't change. I remove one of those mods, my crit chance drops below what it was before putting the mods in 🙄
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Post by azarhal on Dec 22, 2020 21:29:56 GMT
I've been checking online to see how Engineering can be increased and some website claims shooting through "walls" or using tech weapons does it, but it doesn't seems to work all the time for me. The best way to increase the skill is to abuse the minefield in the Badlands. Saying that, the tech sniper rifle (Nekomata) can shoot things through entire buildings + vending machine and still score an insta-kill headshot. That thing is OP. I cleared an entire NCPD crime zone area (the blue skull icon) while sitting behind a building.  Super useful to deal with netrunners hacking you via camera too. Downside, V can only have 100 sniper rifles bullets...
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Post by acehilator on Dec 23, 2020 8:29:16 GMT
You can always craft some 
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saandrig
N5
   
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,199 Likes: 6,508
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Dec 23, 2020 9:28:38 GMT
I've been checking online to see how Engineering can be increased and some website claims shooting through "walls" or using tech weapons does it, but it doesn't seems to work all the time for me. The best way to increase the skill is to abuse the minefield in the Badlands. Saying that, the tech sniper rifle (Nekomata) can shoot things through entire buildings + vending machine and still score an insta-kill headshot. That thing is OP. I cleared an entire NCPD crime zone area (the blue skull icon) while sitting behind a building.  Super useful to deal with netrunners hacking you via camera too. Downside, V can only have 100 sniper rifles bullets... I think I talked about my experience on this a while back. Shooting stuff through walls does increase Engineering, it's just slow. Best Engi exp is from turning off cameras and turrets manually - you can do it even if you hacked them already. And of course - using grenades, although it's as slow as the wall shooting. Craft your bullets 😁 I was doing it for my Legendary shotgun which ate two shells with one shot.
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"Why are you telling me this? I can read and draw my own conclusions." - Roach
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Post by Blast Processor on Dec 24, 2020 18:54:49 GMT
I figured I'd post this here as well.
I've got an interesting gun build, I call it the "Saving Private Ryan" build. What you need is the perks for pistol headshot damage and any other pistol perks, also the perk that lets V run while carrying a body, and lastly the perk that does extra damage when carrying a body. LOL. After that all you need to do is throw somebody over V's shoulder and run around hip firing with your pistol, its incredible easy to score headshots at point blank range! Haha.
I was having some issues gunfighting my way out of Konpeki Plaza on hard, so I tried this build as a joke. The massive downside is V can't heal or many other things when carrying a body, on the plus enemies melt like butter. I was laughing so hard, just picturing some crazy person running around with some random dead person. I was a bit sad carrying a body doesn't boost armor a bit, I mean its literal a human shield to some extent! Good times!!
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Post by acehilator on Dec 25, 2020 0:54:38 GMT
Currently trying out Tech weapons on a char aiming at 20 Technical for crafting. The start is pretty slow, regular weapons are much better. Don't like the Nekomata Tech Sniper (wobble while charged is annoying), and the chargable Satara Tech Shotgun is just much much worse compared to the Crusher. The Chao pistol starts dropping around level 13ish, it's the first autoaim weapon that works really well. Currently level 21 with the "Divided we stand" legendary, upgraded like 8 times to 520dps. Oh boy. F*** everybody in that general direction, lol. Playing on Hard (saving Legendary for New Game+), but shouldn't make any difference in effectiveness. You don't really take damage anymore anyways.
I am not 100% sure, but either 1.05 or 1.06 added a lot of additional crafting recipes to vendors (for Crusher, for instance).
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Dec 27, 2020 1:57:23 GMT
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Post by acehilator on Dec 30, 2020 18:25:17 GMT
Man... I've been playing my Tech character for 90 hours now, and I just realized that Tech weapons and Smart weapons are indeed not the same. I was somehow under the impression that Smart weapons count as Tech weapons too. But they don't. This limits the options to run a 100% crit build. For non-tech weapons it is still possible, just not as trivial (Engineering has an additional +10% crit on Tech weapons as skill progression bonus, and has a +10% crit chance perk). Assault also works, but forces you to use cover (perk for +20% crit chance in cover).
On a related note, apart from armor mods (Armadillo), no other clothing mods stack.
Weapon mods do stack, though.
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Post by acehilator on Dec 31, 2020 2:11:55 GMT
Alright, did some further testing regarding crit builds. The crit chance/crit damage values shown on the character sheet are indeed correct. You have to add the values shown under Character - Stats, and the values listed in the tooltip when hovering over a weapon. Regarding which options exist when going for a 100% crit build (TW3 alchemy style), I failed to consider something very nice... +crit is a stat that crafted weapons can roll, and it can reach serious values for epics/legendaries when upgrading them several times. I did not pay attention when crafting the weapon the first time so I don't know the starting value, but after crafting a Yinglong at level 40 and upgrading it like seven times, it now has +35% crit without mods  So with a single epic crit mod (5%) and my base crit chance of 61% currently, I suddenly reached my goal already. And that with an Assault weapon to boot (only weapon tree missing an unconditional +crit perk). Noice 
Click to enlarge.

I just rolled up to this gig for testing because it is still considered "moderate threat" at level 44, nice surprise to find the perfect punching bag there.
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Finished Dissertation long ago lol. Now happily employed :D
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Post by biggydx on Jan 3, 2021 0:40:08 GMT
Serious question, how in the hell do you guys get Athleticism XP (apart from running and jumping)?
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"Why are you telling me this? I can read and draw my own conclusions." - Roach
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Post by Blast Processor on Jan 3, 2021 1:21:57 GMT
Serious question, how in the hell do you guys get Athleticism XP (apart from running and jumping)? Opening doors, ripping turrets out, exhausting your stamina with melee. But yeah, it is a slow drip. Here is an exploit. I generally don't use exploits, unless the game screws up and the exploit falls right into my lap. Which happened to me with crafting, was levelling it up in just a few minutes.
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Party like it's 2023!
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Post by KaiserShep on Jan 3, 2021 1:47:02 GMT
Serious question, how in the hell do you guys get Athleticism XP (apart from running and jumping)? I started doing nothing but stabbing people with my powerful murder knife. Shotgun? Haha knife go shivvvv
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Post by azarhal on Jan 3, 2021 12:51:02 GMT
Serious question, how in the hell do you guys get Athleticism XP (apart from running and jumping)? Running and "parkouring" everywhere instead of taking the car. Dodging to move around works too. Opening stuff with strength checks goes faster thought, but there aren't that many of those.
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Praise the Justicat!
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Post by Pounce de León on Jan 4, 2021 12:36:31 GMT
Serious question, how in the hell do you guys get Athleticism XP (apart from running and jumping)? Level 19 here. Athletics just made level 2 last session, lol. No melee done though.
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Post by Pounce de León on Jan 4, 2021 12:40:05 GMT
I have crafted a Brya tech revolver. Thought is was bugged, cos it didn't charge. It still shoots through wall without - just like Panam's sniper rifle. It's a pretty hefty hand cannon. One that doesn't require perks in handguns.
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azarhal
N6
    
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,198 Likes: 19,236
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Post by azarhal on Jan 4, 2021 13:36:46 GMT
I have crafted a Brya tech revolver. Thought is was bugged, cos it didn't charge. It still shoots through wall without - just like Panam's sniper rifle. It's a pretty hefty hand cannon. One that doesn't require perks in handguns. Burya shoot as if always charged. You can use it like a sniper rifle once you get the handgun perks that increase damage on enemies far away (handgun damage gets reduced with distance otherwise). Downside: the aim scope isn't aligned properly so just use the reticule and it can't get a silencer. Every weapons have penetration level, Panam's sniper doesn't pierce as much as the Burya or charged tech weapons can pierce. I actually tested it.
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